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16L BM2 Marshmallow of War (Axis) vs Giallo (Allies)

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 8 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 13 PUs total

    triplea_39018_Chi12.tsvg

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    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Combat Move - British
                1 fighter moved from India to 77 Sea Zone
                2 fighters moved from Northwest Persia to 77 Sea Zone
                2 submarines moved from 98 Sea Zone to 77 Sea Zone
                3 infantry and 3 mech_infantrys moved from Iraq to Saudi Arabia
                3 mech_infantrys moved from Egypt to Saudi Arabia

    Combat - British
                Battle in Saudi Arabia
                    British attack with 3 infantry and 6 mech_infantrys
                    Neutral_True defend with 2 infantry
                    British win, taking Saudi Arabia from Neutral_True with 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in 77 Sea Zone
                    British attack with 3 fighters and 2 submarines
                    Japanese defend with 1 armour, 8 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 9 infantry, 1 tactical_bomber and 9 transports

    triplea_39018_Bri12.tsvg

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    one hit with sub in 77

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    Take the sub hit on the cruiser.

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    I don’t see it, but I guess you built a carrier for sea zone 80. I  missed that.

    Take hits from the planes on the carrier.

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    3 hits with the fighters…

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    Take the third hit on the tac

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    pls specify all 3

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    ok 2 hits carrier 3rd hit tac

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 carrier and 6 submarines; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from India to 77 Sea Zone
                2 fighters moved from Northwest Persia to 77 Sea Zone
                2 submarines moved from 98 Sea Zone to 77 Sea Zone
                3 infantry and 3 mech_infantrys moved from Iraq to Saudi Arabia
                3 mech_infantrys moved from Egypt to Saudi Arabia

    Combat - British
                Battle in Saudi Arabia
                    British attack with 3 infantry and 6 mech_infantrys
                    Neutral_True defend with 2 infantry
                    British win, taking Saudi Arabia from Neutral_True with 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in 77 Sea Zone
                    British attack with 3 fighters and 2 submarines
                    Japanese defend with 1 armour, 8 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 9 infantry, 1 tactical_bomber and 9 transports
                    British win with 1 fighter remaining. Battle score for attacker is 153
                    Casualties for British: 2 fighters and 2 submarines
                    Casualties for Japanese: 1 armour, 8 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 9 infantry, 1 tactical_bomber and 9 transports

    Non Combat Move - British
                13 armour and 7 mech_infantrys moved from Eastern Persia to Northwest Persia
                2 artilleries and 1 infantry moved from Persia to Northwest Persia
                1 fighter moved from 77 Sea Zone to West India
                3 aaGuns, 1 armour, 9 artilleries and 30 infantry moved from India to Burma
                3 aaGuns, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                1 artillery moved from 91 Sea Zone to Spain
                1 aaGun, 6 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 marine moved from United Kingdom to 109 Sea Zone
                1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 109 Sea Zone to 91 Sea Zone
                1 aaGun, 6 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Spain
                2 fighters and 2 tactical_bombers moved from United Kingdom to Sweden
                4 artilleries and 3 infantry moved from Norway to Sweden
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                3 submarines placed in 98 Sea Zone
                1 carrier placed in 106 Sea Zone
                3 submarines placed in 80 Sea Zone

    Turn Complete - British
                British collect 39 PUs; end with 40 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 armour

    triplea_39018_UK_12.tsvg

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    expensive for japan…

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 armour moved from Yenisey to Buryatia
                      Italians take Yakut S.S.R. from Russians
                      Italians take Buryatia from Russians

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,5,5,5
                Italians collect 15 PUs (4 lost to blockades); end with 15 PUs total

    triplea_39018_Ita12.tsvg

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    @Giallo:

    expensive for japan…

    Yeah, I missed the carrier build.

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    It seems to be unable to open the save…

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    saved it

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam

    Combat - ANZAC
                Battle in Guam

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to 33 Sea Zone
                2 fighters moved from Queensland to Philippines
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_39018_ANZ12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 91 Sea Zone to Spain

    Turn Complete - French

    triplea_39018_Fre12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Karelia to Finland
                1 tactical_bomber moved from Karelia to Finland
                1 tactical_bomber moved from Novgorod to Finland
                2 bombers moved from Southern Italy to Egypt
                2 bombers moved from Southern Italy to Iraq
                2 bombers moved from Southern Italy to Persia

    Combat - Germans
                Battle in Finland
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery
                    Germans win, taking Finland from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 5,5 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 4,5 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 3,5 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.

    Non Combat Move - Germans
                2 bombers moved from Egypt to Greece
                1 infantry moved from Greece to Turkey
                      Germans take Turkey from Neutral_True
                2 bombers moved from Iraq to Caucasus
                2 bombers moved from Persia to Caucasus
                3 infantry moved from Rostov to Caucasus
                2 infantry moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Caucasus
                1 fighter moved from Volgograd to Caucasus
                3 infantry moved from Novgorod to Karelia
                2 tactical_bombers moved from Finland to Novgorod
                3 armour moved from Belarus to Karelia
                1 infantry moved from Western Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                1 artillery moved from Holland Belgium to Western Germany
                10 infantry moved from Western Germany to Northern Italy
                3 fighters moved from Denmark to Western Germany
                1 artillery moved from Denmark to Western Germany
                1 aaGun moved from Denmark to Western Germany
                14 infantry moved from Denmark to Western Germany
                1 artillery moved from Western Germany to Northern Italy
                5 infantry moved from Western Germany to France
                5 infantry moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to Greece
                4 tactical_bombers moved from Western Germany to Romania
                10 infantry moved from Germany to Poland

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Novgorod
                1 bomber and 3 infantry placed in Western Germany
                3 infantry placed in France
                3 infantry placed in Ukraine
                3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,4,6,1
                Germans collect 61 PUs (4 lost to blockades); end with 61 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs

    triplea_39018_Ger13.tsvg

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    Sorry for delay. Work has been crazy.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 13

    Combat Move - Russians
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 armour and 1 tactical_bomber moved from Norway to Sweden

    Non Combat Move - Russians
                1 aaGun moved from Norway to Sweden

    Turn Complete - Russians

    triplea_39018_Rus13.tsvg

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