@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
bid is destroyer in 106 and sub in 91
the bid in the title is incorrect. It should be +14
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 armour, 3 artilleries, 22 infantry and 1 mech_infantry moved from India to Burma
2 fighters moved from 81 Sea Zone to Iraq
3 fighters moved from Trans-Jordan to Iraq
2 fighters moved from 98 Sea Zone to Iraq
1 bomber moved from Trans-Jordan to Iraq
going to assume no intercept here, since i have 7 figs + bomber to your 5 figs. we can roll here afterward if i was incorrect
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 81 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
British buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 3 artilleries, 22 infantry and 1 mech_infantry moved from India to Burma
2 fighters moved from 81 Sea Zone to Iraq
3 fighters moved from Trans-Jordan to Iraq
2 fighters moved from 98 Sea Zone to Iraq
1 bomber moved from Trans-Jordan to Iraq
Combat - British
British creates battle in territory 125 Sea Zone
Air Battle in Iraq
British attacks with 8 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in Burma
British attack with 1 armour, 3 artilleries, 22 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 armour, 3 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - British
2 aaGuns moved from India to Burma
1 aaGun, 2 artilleries and 2 infantry moved from West India to India
3 mech_infantrys moved from Eastern Persia to India
1 bomber moved from Iraq to India
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 aaGun, 2 armour, 4 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Tobruk to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
3 cruisers moved from 98 Sea Zone to 81 Sea Zone
2 destroyers moved from 98 Sea Zone to 81 Sea Zone
1 carrier moved from 98 Sea Zone to 81 Sea Zone
4 fighters moved from Iraq to 81 Sea Zone
3 fighters moved from Iraq to Egypt
1 fighter moved from Gibraltar to Egypt
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
Place Units - British
3 armour placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 infantry
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 20 PUs;
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Caucasus to Rostov
1 bomber moved from Slovakia Hungary to Rostov
1 mech_infantry moved from Bessarabia to Rostov
1 armour moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
2 infantry moved from Iraq to Persia
3 fighters and 1 tactical_bomber moved from Iraq to Persia
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from Russians
Combat - Italians
Battle in Persia
Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians win, taking Persia from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
retreated to Rostov
Russians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 1 artillery and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Iraq
1 armour moved from Caucasus to Iraq
1 tactical_bomber moved from Persia to Iraq
3 fighters moved from Persia to Iraq
2 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Western Ukraine to Bessarabia
Place Units - Italians
3 infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
Italians collect 18 PUs (4 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Gibraltar: 1 fighter
EDIT: Adding units owned by French to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 artilleries and 12 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Volgograd
Germans attack with 5 artilleries and 12 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 5 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 armour and 8 mech_infantrys moved from Ukraine to Caucasus
2 armour and 8 mech_infantrys moved from Western Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Romania to Eastern Poland
1 armour and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 aaGun, 1 artillery and 6 infantry moved from Belarus to Novgorod
1 artillery and 4 infantry moved from Germany to Poland
7 mech_infantrys moved from Western Germany to Poland
5 infantry moved from Western Germany to France
5 mech_infantrys moved from Southern Italy to Greater Southern Germany
1 fighter and 4 tactical_bombers moved from Iraq to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
3 aaGuns moved from Caucasus to Volgograd
1 mech_infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Novgorod to Baltic States
2 infantry moved from Caucasus to Volgograd
Place Units - Germans
3 infantry placed in Western Germany
3 artilleries placed in Novgorod
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
2 infantry moved from Timguska to Novosibirsk
2 aaGuns and 19 infantry moved from Buryatia to Amur
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Russia to Samara
6 infantry moved from Russia to Tambov
14 artilleries moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
10 infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
4 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
1 aaGun and 14 infantry moved from Bryansk to Tambov
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 66 PUs;
Japanese buy 6 armour, 3 artilleries, 1 bomber and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Suiyuyan to Dzavhan
Japanese take Dzavhan from Russians
Combat - Japanese
Non Combat Move - Japanese
1 aaGun and 1 artillery moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Shensi
1 artillery moved from Suiyuyan to Hopei
1 infantry moved from Hopei to Suiyuyan
5 infantry moved from French Indo China to Shan State
3 infantry moved from Malaya to Shan State
7 artilleries and 9 infantry moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Philippines to Shan State
1 bomber moved from Hunan to Philippines
1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 1 submarine, 4 tactical_bombers and 3 transports moved from 35 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Iraq to Sikang
1 fighter moved from Iraq to Sikang
1 fighter moved from Central Mongolia to Manchuria
2 fighters moved from Japan to Philippines
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to Malaya
1 fighter moved from Japan to Philippines
3 fighters moved from Central Mongolia to Anhwe
Place Units - Japanese
3 armour placed in Malaya
3 armour placed in French Indo China
3 artilleries placed in Manchuria
1 submarine placed in 6 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
accidentally clicked to have my sub fight in 93, was not my intention. so putting it back
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 3 fighters, 1 harbour, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 artilleries moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from 21 Sea Zone to Guam
1 battleship and 2 cruisers moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from Gibraltar to Malta
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Egypt to Malta
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in 93 Sea Zone
Americans attack with 1 submarine
Neutral_Axis defend with 1 cruiser and 1 destroyer
Neutral_Axis win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Battle in Guam
Americans attack with 3 artilleries and 3 infantry
Japanese defend with 1 airfield and 2 infantry
Americans win, taking Holland Belgium from Germans, taking Guam from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Battle in Malta
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans, taking Malta from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 2 infantry and 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from Malta to Egypt
1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
1 carrier moved from 92 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Alexandria to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 bomber moved from India to Queensland
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 carriers and 3 fighters moved from 54 Sea Zone to 21 Sea Zone
2 submarines moved from 54 Sea Zone to 33 Sea Zone
2 carriers moved from 54 Sea Zone to 21 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 31 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 31 Sea Zone to Wake Island
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 artillery moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 artillery moved from 91 Sea Zone to Morocco
1 aaGun moved from Algeria to Tunisia
1 bomber moved from Western Germany to United Kingdom
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
2 destroyers moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 fighter moved from Queensland to Wake Island
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry and 1 mech_infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
1 fighter placed in Western United States
1 fighter placed in Western United States
1 harbour placed in Wake Island
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
British creates battle in territory 125 Sea Zone
Non Combat Move - British
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
4 fighters moved from 81 Sea Zone to West India
3 mech_infantrys moved from India to West India
1 armour and 1 mech_infantry moved from Burma to West India
2 aaGuns, 3 artilleries and 22 infantry moved from Burma to India
1 aaGun moved from India to West India
2 carriers, 3 cruisers, 2 destroyers and 2 transports moved from 81 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Egypt to 96 Sea Zone
3 fighters moved from Egypt to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 battleship moved from 54 Sea Zone to 21 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour and 1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 armour and 1 artillery
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Western Ukraine
1 mech_infantry moved from Bessarabia to Western Ukraine
1 armour moved from Turkmenistan to Eastern Persia
Italians take Eastern Persia from British
1 armour moved from Eastern Persia to Persia
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians win, taking Trans-Jordan from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 armour moved from Iraq to Persia
2 mech_infantrys moved from Iraq to Persia
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Southern Italy to Western Germany
1 bomber moved from Western Ukraine to Eastern Poland
Place Units - Italians
3 infantry placed in Iraq
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,3,2,3
Italians collect 10 PUs (9 lost to blockades); end with 10 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 21 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to Amur: 1 fighter
EDIT: Turning off Edit Mode
got the dice emails but no post, fyi
thats happened a few times to me now recently. not sure whats going on with that
thats happened a few times to me now recently. not sure whats going on with that
yep it happened to my cousin a couple different times recently in our team game. so my advice is always to double check that it posted before you close the game or move on to another game.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries and 8 infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Southern Italy to Holland Belgium
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Western Ukraine from Russians
3 armour and 13 mech_infantrys moved from Eastern Poland to Bessarabia
3 armour and 13 mech_infantrys moved from Bessarabia to Ukraine
2 infantry moved from Volgograd to Rostov
3 fighters and 3 tactical_bombers moved from Caucasus to Rostov
8 artilleries and 7 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Baltic States to Belarus
7 mech_infantrys moved from Poland to Belarus
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 8 artilleries, 7 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 8 artilleries, 7 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers and 3 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 6 armour and 16 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 6 armour and 15 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 8 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 armour and 3 mech_infantrys moved from Northwest Persia to Persia
7 armour and 14 mech_infantrys moved from Northwest Persia to Volgograd
2 armour, 2 fighters, 8 mech_infantrys and 2 tactical_bombers moved from Caucasus to Volgograd
1 artillery and 4 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Poland
5 mech_infantrys moved from Greater Southern Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
2 bombers moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Novgorod to Belarus
2 fighters and 3 tactical_bombers moved from Rostov to Volgograd
1 fighter moved from Rostov to Novgorod
Place Units - Germans
6 infantry placed in Western Germany
3 artilleries placed in Volgograd
3 armour placed in Novgorod
2 infantry and 4 mech_infantrys placed in Germany
Germans undo move 3.
Germans undo move 3.
Germans undo move 1.
3 infantry placed in Novgorod
5 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 3.
1 armour, 2 infantry and 4 mech_infantrys placed in Germany
2 armour placed in Germany
3 infantry placed in Western Germany
Germans undo move 3.
1 infantry placed in Western Germany
1 armour, 1 infantry and 4 mech_infantrys placed in Germany
Germans undo move 6.
1 infantry placed in Western Germany
1 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,5,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
good advice. I’m having a little trouble finding the old dice results, would you mind double checking the battle results and editing any discrepancies?