@max334 Any moves with France? DD in Indian ocean or Fighter in UK?
17L Variance (Allies) vs simon33 (Axis) BM2.1\. Game II
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Scramble from Leningrad?
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scramble 3 planes
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Unexpected. Good thing I didn’t strip down the attack. Couldn’t have gone better for me in Leningrad!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 artillery and 5 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries and 8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 fighters and 2 tactical_bombers moved from Western Germany to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
3 armour moved from Poland to Novgorod
Germans take Baltic States from Russians
1 bomber moved from Western Germany to Novgorod
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from RussiansPurchase Units - Germans
Germans buy 1 artillery, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Russians scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Russians defend with 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Germans win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for Russians: 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Battle in Novgorod
Germans attack with 3 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
3 armour retreated to Baltic States
Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantryNon Combat Move - Germans
1 bomber moved from Novgorod to Poland
3 aaGuns, 5 artilleries and 18 infantry moved from Poland to Baltic States
5 armour and 4 mech_infantrys moved from Germany to Baltic States
1 tactical_bomber moved from 115 Sea Zone to Poland
9 artilleries moved from Germany to Poland
2 artilleries and 2 infantry moved from Western Germany to France
1 marine moved from Western Germany to Northern Italy
2 artilleries and 1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 artillery, 3 infantry and 2 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 artillery and 1 infantry moved from Belarus to NovgorodPurchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery and 15 infantry moved from Bryansk to Belarus
2 infantry moved from Kazakhstan to Tsinghai
2 aaGuns moved from Novosibirsk to Tsinghai
2 armour and 2 mech_infantrys moved from Kazakhstan to Tambov
3 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 110 Sea Zone to 125 Sea ZonePlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Combat Move - Japanese
1 marine moved from French Indo China to 36 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 5 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 armour moved from Kiangsu to Hunan
3 fighters and 3 tactical_bombers moved from Kwangsi to YunnanPurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Siberia: 1 armour and 1 infantry
EDIT: Changing ownership of Siberia from Russians to Japanese
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Celebes
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Hunan
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
1 aaGun moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Anhwe
1 armour, 3 artilleries and 3 infantry moved from Kweichow to Hunan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Jehol
1 battleship moved from 21 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 artillery and 1 infantry placed in Japan
2 artilleries and 1 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Combat Move - British
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Egypt to Kenya
2 infantry moved from Belgian Congo to Kenya
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
2 fighters moved from Egypt to Kenya
1 tactical_bomber moved from Egypt to Kenya
1 cruiser moved from 81 Sea Zone to 72 Sea Zone
1 bomber moved from French Equatorial Africa to Kenya
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansPurchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Kenya
British attack with 1 armour, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking Kenya from Italians with 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
1 tactical_bomber moved from Kenya to Egypt
1 bomber moved from Kenya to Egypt
2 fighters moved from Kenya to Egypt
5 infantry moved from Egypt to Alexandria
2 artilleries moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 artillery moved from Syria to Trans-Jordan
1 mech_infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns and 12 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
1 fighter moved from India to Yunnan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from United Kingdom to Normandy Bordeaux
1 transport moved from 105 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Ontario to Eastern United States
1 bomber moved from Alexandria to EgyptPlace Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
3 infantry placed in Normandy BordeauxTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Combat Move - Italians
1 marine moved from Algeria to 92 Sea Zone
2 submarines moved from 95 Sea Zone to 91 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from 98 Sea Zone to Alexandria
1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria
2 fighters moved from Southern Italy to Alexandria
1 armour moved from Romania to Ukraine
Italians take Ukraine from RussiansPurchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 marine
British defend with 1 artillery
British win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Italians: 1 marine
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 2 fighters and 6 infantry
British defend with 2 artilleries and 6 infantry
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 4 infantry
Casualties for British: 2 artilleries and 6 infantry
Battle in 91 Sea Zone
Italians attack with 2 submarines
Americans defend with 1 cruiser
Italians win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiserNon Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 mech_infantry moved from Tunisia to Tobruk
2 fighters moved from Alexandria to Tobruk
1 infantry moved from Tunisia to Libya
1 artillery moved from Romania to Bulgaria
1 infantry moved from Romania to Bessarabia
1 artillery moved from Northern Italy to FrancePlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 artilleries and 8 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from RussiansPurchase Units - Germans
Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 2 PUs;Combat - Germans
Battle in Novgorod
Germans attack with 3 artilleries and 10 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 artillery and 2 infantry moved from Western Germany to France
8 armour and 4 mech_infantrys moved from Baltic States to Novgorod
2 aaGuns moved from Baltic States to Novgorod
9 artilleries moved from Poland to Eastern Poland
1 bomber and 1 tactical_bomber moved from Poland to Eastern Poland
2 infantry moved from Baltic States to Novgorod
1 aaGun, 5 artilleries and 16 infantry moved from Baltic States to Eastern Poland
1 artillery and 4 infantry moved from Bessarabia to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
4 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
10 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 41 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
3 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Bryansk to Ukraine
2 armour moved from Tambov to Ukraine
1 mech_infantry moved from Tambov to UkrainePurchase Units - Russians
Russians buy 13 infantry; Remaining resources: 4 PUs;Combat - Russians
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 armour, 6 infantry and 1 mech_infantry
Germans defend with 1 artillery and 4 infantry; Italians defend with 1 armour and 1 factory_minor
1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 3 infantry owned by the Russians retreated to Bryansk
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Tambov to Bryansk
1 infantry moved from Belarus to Archangel
1 aaGun, 2 artilleries and 33 infantry moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Tambov
2 aaGuns and 18 infantry moved from Yenisey to Timguska
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - Japanese
2 armour, 4 artilleries and 8 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Malaya to Shan State
1 bomber moved from Kwangsi to Shan State
1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
3 fighters and 4 tactical_bombers moved from Kwangsi to YunnanPurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in New Guinea
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking New Guinea from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Japanese attack with 2 armour, 5 artilleries, 3 fighters, 10 infantry and 4 tactical_bombers
British defend with 3 aaGuns, 1 fighter, 12 infantry and 3 mech_infantrys
Japanese win, taking Yunnan from Chinese with 2 armour, 5 artilleries, 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 42
Casualties for British: 3 aaGuns, 1 fighter, 12 infantry and 3 mech_infantrys
Casualties for Japanese: 1 fighter and 7 infantry
Battle in Shan State
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from Shan State to Kwangsi
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
4 infantry moved from Anhwe to Hunan
1 bomber moved from Kwangsi to Hunan
1 artillery moved from Jehol to Anhwe
2 artilleries and 1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 fighters and 4 tactical_bombers moved from Yunnan to Hunan
1 carrier, 2 cruisers and 1 transport moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - British
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 cruiser moved from 72 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_AxisPurchase Units - British
British buy 1 aaGun, 1 armour, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Italians
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 1 bomber and 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in French Madagascar
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking French Madagascar from Neutral_Axis, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 mech_infantry moved from Eastern Persia to India
1 armour moved from Kenya to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 infantry placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 aaGun, 1 armour and 1 infantry placed in EgyptTurn Complete - British
British collect 41 PUs; end with 41 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,1,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - Italians
1 artillery and 1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumPurchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry
retreated to Holland Belgium
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 artillery moved from France to Northern Italy
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 transport moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Tobruk to Southern Italy
1 infantry moved from Libya to Tobruk
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
2 infantry moved from Morocco to Algeria
1 artillery moved from Bulgaria to Romania
1 armour moved from Ukraine to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
2 submarines moved from 91 Sea Zone to 92 Sea ZonePlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Eastern Poland to Russia
1 artillery moved from Ukraine to Western Ukraine
2 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
14 artilleries, 15 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
2 artilleries and 3 infantry moved from Novgorod to Archangel
6 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Novgorod to Belarus
4 mech_infantrys moved from Poland to BelarusPurchase Units - Germans
Germans buy 6 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Belarus
Germans attack with 6 armour, 15 artilleries, 24 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 6 armour, 15 artilleries, 23 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Archangel
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Holland Belgium to Novgorod
1 bomber moved from Russia to Novgorod
1 aaGun, 2 armour and 2 mech_infantrys moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Ukraine to Novgorod
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 marine moved from Northern Italy to France
8 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 artilleries placed in France
5 infantry and 4 mech_infantrys placed in Western Germany
3 artilleries placed in NovgorodTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Russians
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 35 PUs;
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
2 aaGuns and 2 infantry moved from Tsinghai to Novosibirsk
3 infantry moved from Volgograd to Samara
1 aaGun, 2 armour, 2 artilleries, 46 infantry and 2 mech_infantrys moved from Bryansk to Russia
2 infantry moved from Tambov to Russia
1 infantry moved from Rostov to BryanskPlace Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 23 PUs; end with 24 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Japanese
1 bomber moved from Hunan to India
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Siberia to Buryatia
Japanese take Amur from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to YunnanPurchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber moved from India to Yunnan
1 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Java to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 carrier, 2 cruisers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Anhwe
1 aaGun, 1 fighter, 4 infantry and 3 tactical_bombers moved from Hunan to Yunnan
2 artilleries and 1 infantry moved from French Indo China to Yunnan
3 artilleries moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Hunan
1 artillery moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
1 carrier, 3 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from India to Burma
UK_Pacific take Burma from JapanesePurchase Units - British
British buy 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;Combat - British
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Turning off Edit Mode
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 destroyer placed in 110 Sea Zone
3 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by British from Ethiopia: 2 infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 2 infantry
EDIT: Removing units owned by British from 76 Sea Zone: 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 101 Sea Zone: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 101 Sea Zone: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Adding units owned by British to 101 Sea Zone: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,5,1
UK_Pacific collect 4 PUs (2 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukPurchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat - Italians
Non Combat Move - Italians
2 infantry moved from Greece to Bulgaria
1 armour and 1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Ukraine
2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Western Germany to Southern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Ukraine
1 fighter placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to France: 2 aaGuns, 3 artilleries and 3 infantry
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns, 3 artilleries and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs