L17 BM2 Variance vs Simon33(allies)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 1

    Combat Move - ANZAC
                1 fighter moved from Queensland to Shan State
                1 infantry moved from Malaya to Shan State

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                    Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                EDIT: 1 fighter moved from Philippines to Guam
                EDIT: 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 artillery and 1 infantry moved from Queensland to Northern Territory
                1 aaGun moved from New South Wales to South Australia
                2 fighters moved from New Zealand to Java

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    triplea_39039_ANZ1.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 1

    Combat Move - French
                Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 99 Sea Zone

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 battleship and 1 cruiser
                    French win, taking 99 Sea Zone from Italians with 1 cruiser remaining. Battle score for attacker is 24
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 battleship and 1 cruiser

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Syria to Trans-Jordan
                1 artillery moved from Normandy Bordeaux to Southern France

    Turn Complete - French

    triplea_39039_Fre1.tsvg

  • '19 '17 '16

    I’ll have to award the Croix de Gere (sp?)

    Moved some US units in the Pacific which i forgot from the Philippines.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 2

    Research Technology - Germans

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 unit repaired.
                7 infantry moved from Finland to Vyborg
                2 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to Vyborg
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 artillery and 1 infantry moved from France to Southern France
                1 artillery and 1 mech_infantry moved from France to Holland Belgium
                1 mech_infantry moved from France to Southern France
                1 mech_infantry moved from France to Southern France
                1 mech_infantry moved from France to Holland Belgium
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians

    Purchase Units - Germans
                Germans buy 5 armour and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Southern France
                    Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    French defend with 2 artilleries, 1 factory_minor and 1 harbour
                    Germans win, taking Southern France from French with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for French: 2 artilleries
                    Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 mech_infantrys
                    French defend with 1 infantry
                    Germans win, taking Holland Belgium from French with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Vyborg
                    Germans attack with 2 bombers, 5 fighters, 7 infantry and 4 tactical_bombers
                    Russians defend with 1 aaGun, 1 artillery and 11 infantry
                    Germans win, taking Vyborg from Russians with 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 fighter and 6 infantry
                    Casualties for Russians: 1 aaGun, 1 artillery and 11 infantry

    Non Combat Move - Germans
                Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
                1 battleship and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                6 armour moved from France to Germany
                2 armour, 2 artilleries and 3 infantry moved from Romania to Eastern Poland
                4 infantry moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Bulgaria to Romania
                3 aaGuns, 3 artilleries and 13 infantry moved from Poland to Baltic States
                7 artilleries moved from Germany to Poland
                4 infantry moved from Germany to Poland
                2 bombers moved from Vyborg to Finland
                4 tactical_bombers moved from Vyborg to Finland
                4 fighters moved from Vyborg to Finland

    Place Units - Germans
                5 armour and 5 mech_infantrys placed in Germany
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                Germans collect 41 PUs (1 lost to blockades); end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs

    triplea_39039_Ger2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 2

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 artillery and 1 infantry moved from Novgorod to Vyborg
                2 artilleries and 4 infantry moved from Novgorod to Vyborg
                1 armour and 1 mech_infantry moved from Archangel to Vyborg
                2 fighters and 1 tactical_bomber moved from Novgorod to Vyborg

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 2 PUs;

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Vyborg
                    Russians attack with 1 armour, 3 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Vyborg from Germans with 1 armour, 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Novgorod to Vyborg
                8 infantry moved from Russia to Bryansk
                1 artillery and 5 infantry moved from Western Ukraine to Ukraine
                1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Rostov to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour moved from Turkmenistan to Persia
                      Russians take Persia from Neutral_Allies
                2 fighters moved from Vyborg to Russia
                1 tactical_bomber moved from Vyborg to Rostov
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                3 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 37 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs

    triplea_39039_Rus2.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                1 artillery moved from Yunnan to Shan State
                2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Shan State
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 battleships moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from Kiangsi to Shan State
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 armour, 5 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 bombers, 11 fighters, 1 infantry and 8 tactical_bombers
                    British defend with 5 infantry and 1 tactical_bomber; ANZAC defend with 1 fighter and 1 infantry
                    Japanese win with 2 bombers, 10 fighters and 7 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for British: 5 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Battle in Kwangtung
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    British defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                2 bombers, 10 fighters and 7 tactical_bombers moved from Shan State to Kwangsi
                1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Soviet Far East to 5 Sea Zone
                1 artillery moved from Siberia to 5 Sea Zone
                1 armour moved from Korea to Jehol
                1 artillery, 1 mech_infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 carriers and 2 cruisers moved from 36 Sea Zone to 19 Sea Zone
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                3 artilleries and 5 infantry moved from Anhwe to Kweichow
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
                4 infantry moved from Manchuria to Jehol
                1 artillery, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung

    Place Units - Japanese
                3 submarines placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total

    triplea_39039_Jap2.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 2

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 fighter moved from Guam to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 1 PUs;

    Combat - Americans

    triplea_39039_Ame2.tsvg

  • '19 '17 '16

    Kamikaze SZ35?

  • '17 '16 '15 '14 '12

    2 kamikazes on that destroyer please.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 2

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 fighter moved from Guam to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 1 PUs;

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1,6
                Battle in 35 Sea Zone
                    Japanese defend with 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans winJapanese win with 1 submarine remaining, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from Eastern United States to Iceland
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland
                1 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Central United States
                1 fighter placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
                Americans collect 50 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_39039_Ame2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 2

    Combat Move - Chinese
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 fighter moved from Sikang to Hopei
                2 infantry moved from Suiyuyan to Hopei

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat - Chinese
                Chinese creates battle in territory Hunan
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Suiyuyan
                Chinese undo move 1.
                1 infantry placed in Suiyuyan
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    triplea_39039_Chi2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 2

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to Kenya
                1 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 fighter moved from India to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone

    Purchase Units - British
                British buy 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery and 2 mech_infantrys
                    British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 artillery and 2 mech_infantrys
                Battle in 125 Sea Zone
                    Russians loiter and taunt; British attack with 1 destroyer
                    Germans defend with 1 submarine
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 41 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kenya
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                1 fighter moved from Yunnan to India
                1 fighter moved from 41 Sea Zone to India
                3 aaGuns, 1 artillery and 3 infantry moved from Burma to Shan State
                2 armour and 1 mech_infantry moved from India to Shan State
                1 mech_infantry moved from Ethiopia to Egypt
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                EDIT: British undo move 7.
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Eastern Persia to West India
                1 mech_infantry moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt
                1 artillery, 1 fighter and 1 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from 86 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 101 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Eastern United States: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 76 Sea Zone: 1 cruiser
                EDIT: Adding units owned by British to 98 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 artilleries, 2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Some Units in India change ownership: 3 artilleries, 2 infantry and 1 mech_infantry

    triplea_39039_UK_2.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 2

    Combat Move - Italians
                3 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 1 PUs;

    Combat - Italians
                Battle in Egypt
                    Italians attack with 3 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry
                    British defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
                    Italians win, taking Egypt from British with 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 24
                    Casualties for Italians: 4 infantry
                    Casualties for British: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 destroyer moved from 96 Sea Zone to 95 Sea Zone
                1 artillery moved from Yugoslavia to Northern Italy
                2 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
                Italians collect 10 PUs (2 lost to blockades); end with 11 PUs total

    triplea_39039_Ita2.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 2

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat - ANZAC

    triplea_39039_ANZ2.tsvg

  • '17 '16 '15 '14 '12

    2 kamikazes on that destroyer please

  • '19 '17 '16

    @variance:

    2 kamikazes on that destroyer please

    Fast! I was just about to ask.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 2

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 2 hits.  Rolls: 2,2
                Battle in 35 Sea Zone
                    Japanese defend with 1 submarine

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 aaGun moved from South Australia to Northern Territory
                2 fighters moved from Java to Shan State
                1 cruiser moved from 54 Sea Zone to 57 Sea Zone

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_39039_ANZ2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 cruiser moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia

    Turn Complete - French

    triplea_39039_Fre2.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 3

    Research Technology - Germans

    Combat Move - Germans
                3 armour moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                3 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 bombers moved from Finland to Holland Belgium
                1 mech_infantry moved from Southern France to Holland Belgium
                2 mech_infantrys moved from Western Germany to Holland Belgium

    Purchase Units - Germans
                Germans buy 2 carriers, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 bombers and 3 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Holland Belgium from British with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 infantry moved from Poland to Germany
                2 bombers moved from Holland Belgium to Western Germany
                3 fighters moved from Finland to Western Germany
                1 fighter and 3 tactical_bombers moved from Finland to 113 Sea Zone
                1 tactical_bomber moved from Finland to Western Germany
                2 artilleries and 6 infantry moved from Eastern Poland to Belarus
                5 infantry moved from Romania to Eastern Poland
                3 aaGuns, 3 artilleries and 13 infantry moved from Baltic States to Belarus
                7 artilleries moved from Poland to Eastern Poland
                2 infantry moved from Poland to Eastern Poland
                9 armour moved from Germany to Eastern Poland
                5 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Western Germany to Holland Belgium

    Place Units - Germans
                2 carriers, 1 submarine and 1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 46 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_39039_Ger3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 3

    Combat Move - Russians
                1 mech_infantry moved from Northwest Persia to Iraq
                1 armour and 2 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Rostov to Iraq
                1 fighter moved from Russia to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                1 artillery and 1 infantry moved from Vyborg to Novgorod
                1 armour moved from Vyborg to Norway
                      Russians take Finland from Germans
                      Russians take Norway from Germans
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                17 infantry moved from Amur to Sakha

    Purchase Units - Russians
                Russians buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Western Ukraine
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Sakha
                    Russians attack with 17 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Sakha from Japanese with 16 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Sakha
                1 tactical_bomber moved from Iraq to Northwest Persia
                2 infantry moved from Kazakhstan to Sikang
                9 infantry moved from Russia to Bryansk
                1 aaGun, 2 artilleries and 8 infantry moved from Ukraine to Bryansk
                2 fighters moved from Western Ukraine to Russia
                1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry moved from Vyborg to Finland

    Place Units - Russians
                10 infantry placed in Russia
                1 fighter and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs

    triplea_39039_Rus3.tsvg

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