Use latest map please.
G40L2016 Pete (Allies) vs Karl7 (Axis) BM2 Game 9
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 5 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
2 armour moved from Volgograd to Russia
1 infantry moved from Samara to Russia
14 armour, 6 artilleries, 12 infantry and 2 tactical_bombers moved from Bryansk to Russia
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 marines moved from Germany to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry, 2 marines and 2 transports moved from 114 Sea Zone to 113 Sea Zone
2 infantry and 2 marines moved from 113 Sea Zone to Norway
1 armour, 1 artillery, 2 bombers, 1 fighter, 14 infantry and 1 tactical_bomber moved from Western Germany to Northern Italy
1 fighter moved from Germany to Northern Italy
2 armour moved from Germany to Northern Italy
1 armour moved from Kazakhstan to Russia
1 armour moved from Sakha to Yakut S.S.R.Combat - Germans
Battle in Norway
Germans attack with 2 infantry and 2 marines
British defend with 1 artillery and 1 infantry
Germans win, taking Norway from British with 2 infantry and 2 marines remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Northern Italy
Germans attack with 3 armour, 1 artillery, 2 bombers, 2 fighters, 14 infantry and 1 tactical_bomber
Americans defend with 8 artilleries, 1 factory_minor and 9 infantry
Germans win, taking Northern Italy from Americans with 3 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 12 infantry
Casualties for Americans: 8 artilleries and 9 infantry
Battle in Russia
Germans attack with 17 armour, 6 artilleries, 13 infantry and 2 tactical_bombers
British defend with 2 fighters; Russians defend with 1 airfield, 2 armour, 1 artillery, 1 factory_major and 28 infantry
Germans captures 4PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 16 armour and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Germans: 1 armour, 6 artilleries and 13 infantry
Casualties for British: 2 fighters
Casualties for Russians: 2 armour, 1 artillery and 28 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
2 tactical_bombers moved from Russia to Novgorod
1 aaGun moved from Bryansk to Belarus
1 aaGun and 8 infantry moved from Germany to Western Germany
1 fighter moved from Northern Italy to Germany
2 bombers, 1 fighter and 1 tactical_bomber moved from Northern Italy to Western GermanyPlace Units - Germans
5 artilleries and 5 infantry placed in Western Germany
8 armour and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,4,1,1,1,6
Germans collect 56 PUs (7 lost to blockades); end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs -
I think Russia is completely dead, so I will go to Japan
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
6 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 43 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 2 infantry moved from Caucasus to Rostov
1 bomber moved from Western Germany to United KingdomCombat - Japanese
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
6 fighters moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer placed in 37 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
Japanese collect 73 PUs (3 lost to blockades); end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
Oh wait I see Russia has 1 man left in Siberia!
Edit him if you want to move him I guess.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Yugoslavia to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 mech_infantry moved from Albania to Slovakia Hungary
Americans take Slovakia Hungary from Germans
1 armour moved from Greece to Romania
Americans take Bulgaria from Germans
Americans take Romania from Germans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Southern Italy to Western Germany
3 fighters moved from Holland Belgium to Western GermanyCombat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in 25 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 bomber and 3 fighters moved from Western Germany to Holland Belgium
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from 95 Sea Zone to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
2 destroyers, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 9 transports moved from 95 Sea Zone to 91 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Southern Italy
1 factory_minor placed in Greece
2 artilleries and 1 infantry placed in Holland Belgium
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
3 artilleries and 6 infantry moved from France to Northern Italy
1 fighter moved from Holland Belgium to 113 Sea Zone
1 bomber moved from Holland Belgium to Northern Italy
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 fighter moved from Holland Belgium to Northern Italy
1 marine moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - British
Battle in Northern Italy
British attack with 3 artilleries, 1 bomber, 1 fighter and 6 infantry
Germans defend with 3 armour, 1 artillery, 1 factory_minor and 2 infantry
British win, taking Northern Italy from Germans with 3 artilleries, 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 25
Casualties for Germans: 3 armour, 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in 113 Sea Zone
British attack with 1 fighter
Germans defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Norway
British attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry and 2 marines
British win, taking Norway from Germans with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry and 2 marines
Casualties for British: 2 infantryNon Combat Move - British
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Northern Italy to France
1 fighter moved from 113 Sea Zone to Holland Belgium
1 fighter moved from France to Holland Belgium
1 bomber moved from Northern Italy to Holland Belgium
1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 bomber moved from Belgian Congo to Southern Italy
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
1 aaGun moved from France to Holland Belgium
1 destroyer moved from 92 Sea Zone to 91 Sea ZonePlace Units - British
1 armour, 2 artilleries and 3 infantry placed in United Kingdom
British undo move 1.
2 artilleries and 1 fighter placed in United Kingdom
3 infantry placed in United Kingdom
1 armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Holland Belgium: 1 aaGun
EDIT: Adding units owned by British to Northern Italy: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 37 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Italians
1 bomber moved from Western Germany to Southern ItalyCombat - Italians
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Southern Italy to Western Germany
2 artilleries and 3 infantry moved from Belarus to Eastern PolandTurn Complete - Italians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 5 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
ANZAC take 39 Sea Zone from Japanese
1 fighter moved from Queensland to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Northern Territory
1 mech_infantry moved from Queensland to Northern Territory
1 aaGun moved from South Australia to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from South Australia to Northern Territory
1 fighter moved from Queensland to Hawaiian IslandsPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - French
French repair damage of 4x factory_minor; Remaining resources: 11 PUs;
French buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3Non Combat Move - French
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from France to Holland Belgium
3 infantry moved from Southern France to FrancePlace Units - French
1 aaGun and 2 infantry placed in FranceTurn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
French collect 15 PUs (1 lost to blockades); end with 15 PUs total -
I’m going to be out for a couple hours FYI
Germany feels the heat!
-
haha yeah I think I got a bit cocky with that american invasion of northern italy. Allied ground troops starting to resent attrition tactics by now I’d bet.
-
Test summary from TripleA, engine version: 1.8.0.9, time: 01:22:54
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 88 PUs;
Germans buy 6 armour, 2 artilleries, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Northwest Persia to Rostov
1 armour moved from Yakut S.S.R. to Evenkiyskiy
2 tactical_bombers moved from Novgorod to 112 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from Germany to 112 Sea Zone
1 armour and 1 infantry moved from Germany to Slovakia Hungary
1 artillery and 2 infantry moved from Western Germany to Greater Southern Germany
4 artilleries and 11 infantry moved from Western Germany to Northern Italy
3 armour moved from Germany to Northern ItalyCombat - Germans
Battle in Northern Italy
Germans attack with 3 armour, 4 artilleries and 11 infantry
British defend with 1 aaGun, 3 artilleries, 1 factory_minor and 5 infantry
Germans win, taking Northern Italy from British with 3 armour, 4 artilleries and 6 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 5 infantry
Casualties for British: 1 aaGun, 3 artilleries and 5 infantry
Battle in Greater Southern Germany
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans win, taking Greater Southern Germany from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 1 destroyer, 1 fighter and 3 transports; Americans defend with 1 carrier
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer, 1 fighter and 3 transports
Casualties for Americans: 1 carrier
Battle in Evenkiyskiy
Germans attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 armour and 1 infantry
Americans defend with 1 mech_infantry
Germans win, taking Slovakia Hungary from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Belarus to Eastern Poland
7 armour moved from Russia to Archangel
9 armour moved from Russia to Ukraine
2 bombers, 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
4 armour moved from Germany to Western Germany
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Germans
2 artilleries and 8 infantry placed in Western Germany
6 armour and 4 mech_infantrys placed in Germany
1 mech_infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,6
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 mech_infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 fighters moved from 41 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 destroyer and 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarineNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to Philippines
2 fighters moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 2 infantry moved from Rostov to Ukraine
1 fighter moved from Iraq to Northern Italy
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 carriers, 1 destroyer and 4 fighters placed in 6 Sea Zone
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 99 PUs;
Americans buy 1 aaGun, 1 armour, 10 artilleries, 11 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Holland Belgium to Germany
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to MarianasCombat - Americans
Battle in Borneo
Battle in Marianas
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.Non Combat Move - Americans
1 bomber moved from Germany to France
3 artilleries, 7 fighters and 6 infantry moved from Holland Belgium to France
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 armour moved from Romania to Greece
9 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 aaGun and 2 infantry placed in Southern Italy
1 armour and 2 mech_infantrys placed in Greece
1 transport placed in 101 Sea Zone
1 artillery and 9 infantry placed in Eastern United States
9 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Norway to Finland
British take Finland from Germans
1 bomber moved from Holland Belgium to Germany
1 bomber moved from Southern Italy to GermanyCombat - British
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.Non Combat Move - British
1 bomber moved from Germany to France
2 aaGuns, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Holland Belgium to France
1 fighter moved from United Kingdom to France
2 artilleries and 1 infantry moved from Norway to FinlandPlace Units - British
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 armour
EDIT: Adding units owned by British to Belgian Congo: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Italians
2 artilleries and 3 infantry moved from Eastern Poland to Romania
Germans take Romania from Americans
1 bomber moved from Western Germany to GreeceCombat - Italians
Strategic bombing raid in Greece
Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Greece causes 6 damage total.Non Combat Move - Italians
1 bomber moved from Greece to Western GermanyTurn Complete - Italians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 aaGuns, 2 fighters and 1 mech_infantry moved from Northern Territory to Queensland
1 mech_infantry moved from Queensland to South Australia
1 carrier moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - French
French buy 5 infantry; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
4 infantry moved from Holland Belgium to FrancePlace Units - French
3 infantry placed in France
2 infantry placed in Southern FranceTurn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5
French collect 15 PUs (1 lost to blockades); end with 15 PUs total





