@Booper Man that seems to high. I know that’s probably right but that’s high.
16L G40 axis-dominion vs Patyrn (allies) BM
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 7 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
3 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
2 fighters moved from Caucasus to Romania
1 tactical_bomber moved from Southern Italy to Romania
1 bomber moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to Western Ukraine
3 infantry moved from France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to RomaniaCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Romania from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 3 infantry, 4 mech_infantrys and 2 tactical_bombers
British defend with 2 aaGuns and 4 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter, 3 infantry and 2 mech_infantrys
Casualties for British: 2 aaGuns and 4 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Western Germany
3 artilleries moved from Baltic States to Eastern Poland
7 infantry moved from Germany to Poland
2 armour and 2 mech_infantrys moved from Archangel to Urals
1 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Archangel to Novgorod
9 artilleries moved from Novgorod to Baltic States
2 mech_infantrys moved from Western Germany to Poland
1 marine moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Caucasus to 79 Sea Zone
1 fighter moved from Western Germany to Egypt
3 fighters and 1 tactical_bomber moved from Romania to Germany
1 bomber moved from Bessarabia to Novgorod
1 bomber moved from Western Ukraine to Germany
1 aaGun moved from Baltic States to Eastern Poland
3 infantry moved from Western Germany to France
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 armour moved from Vyborg to Novgorod
1 armour moved from Vyborg to NovgorodPlace Units - Germans
1 submarine placed in 80 Sea Zone
1 armour and 1 mech_infantry placed in Persia
3 artilleries placed in Novgorod
3 infantry placed in France
6 mech_infantrys placed in Western Germany
2 infantry placed in Western Germany
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Removing units owned by Germans from Poland: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Ukraine to Bessarabia
2 artilleries and 15 infantry moved from Rostov to Caucasus
Russians take Caucasus from Italians
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
2 armour and 2 mech_infantrys moved from Bryansk to Samara
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Smolensk
1 artillery and 9 infantry moved from Russia to Bryansk
2 aaGuns and 6 infantry moved from Korea to Amur
2 infantry moved from Sakha to Amur
1 infantry moved from Siberia to AmurPlace Units - Russians
3 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Korea
Japanese take Korea from Russians
3 infantry moved from Kwangtung to Kwangsi
5 artilleries moved from Kiangsi to Kwangsi
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 artillery, 1 marine and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 41 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Sumatra
1 marine moved from Malaya to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
2 marines moved from Malaya to 37 Sea Zone
2 cruisers and 2 marines moved from 37 Sea Zone to 41 Sea Zone
2 marines moved from 41 Sea Zone to Sumatra
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Formosa
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Formosa
1 bomber moved from Philippines to 42 Sea Zone
1 bomber moved from Philippines to KwangsiCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 2 cruisers and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 4 marines
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters, 2 infantry and 4 marines remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 5 artilleries, 1 bomber and 3 infantry
British defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 5 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Formosa
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Formosa from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Kiangsi to Kwangsi
1 armour and 1 mech_infantry moved from Jehol to Manchuria
2 armour and 3 mech_infantrys moved from Anhwe to Manchuria
2 fighters and 2 tactical_bombers moved from Formosa to 20 Sea Zone
2 carriers and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 carrier and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 tactical_bomber moved from Anhwe to Manchuria
1 transport moved from 19 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Anhwe to Kiangsu
1 bomber moved from Kwangsi to Kiangsu
1 carrier and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 bomber moved from 42 Sea Zone to Kwangtung
1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 carrier placed in 20 Sea Zone
2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from Libya to Tobruk
2 artilleries moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier and 3 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 5.
1 infantry placed in Western United States
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 8 infantry moved from Shensi to Hopei
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea ZoneCombat - British
Non Combat Move - British
4 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
2 infantry moved from Shan State to Yunnan
1 aaGun moved from Shan State to Yunnan
1 infantry moved from West India to Eastern Persia
2 artilleries and 1 infantry moved from West India to India
1 infantry moved from India to Burma
3 armour moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Libya to Tobruk
3 infantry moved from Tunisia to Libya
2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from India to Yunnan
1 infantry moved from Shan State to YunnanPlace Units - British
3 armour placed in Union of South Africa
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5
British collect 27 PUs (1 lost to blockades); end with 27 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 artilleries and 5 infantry moved from Southern Italy to 97 Sea Zone
3 artilleries, 1 cruiser, 5 infantry and 4 transports moved from 97 Sea Zone to 81 Sea Zone
3 artilleries and 5 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
6 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 9 artilleries, 1 bomber, 1 fighter, 11 infantry and 3 mech_infantrys
French defend with 1 infantry; British defend with 3 armour, 1 infantry, 1 marine and 12 mech_infantrys
Italians win, taking Anglo Egyptian Sudan from British with 4 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for French: 1 infantry
Casualties for Italians: 5 artilleries, 11 infantry and 3 mech_infantrys
Casualties for British: 3 armour, 1 infantry, 1 marine and 12 mech_infantrysNon Combat Move - Italians
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Trans-Jordan to Egypt
2 armour and 1 mech_infantry moved from Iraq to Egypt
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
3 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Western Germany to Southern Italy
3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Italians
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs -
i’m consistently getting very unlucky, especially in these big battles…very unreal. that battle in the carolines was supposed to be average of 100 TUV, but i got 28. in this battle average TUV was supposed to be over 30, but i barely won it! and not to mention all the 1’s and 2’s you’ve been rolling so consistently…i’ve played A LOT of games in this league this year so far, and i can honestly say i’ve had the worst luck BY FAR in this game than any other.
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Sorry about the dice. I know how frustrating being on the wrong end of them can be.
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 62 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
3 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Urals to Yenisey
Germans take Yenisey from Russians
1 infantry moved from Romania to Bessarabia
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Novgorod to Bessarabia
1 bomber moved from Germany to Belarus
2 infantry moved from Eastern Poland to Belarus
1 fighter and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
2 armour and 3 artilleries moved from Novgorod to Archangel
1 mech_infantry moved from Vyborg to ArchangelCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Archangel
Germans attack with 2 armour, 3 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Germans
11 mech_infantrys moved from Eastern Poland to Archangel
3 armour moved from Eastern Poland to Archangel
1 armour and 2 mech_infantrys moved from Urals to Yenisey
5 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Germany to Poland
6 mech_infantrys moved from Western Germany to Southern Italy
1 tactical_bomber moved from Southern Italy to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Germany to Southern Italy
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
1 bomber moved from Bessarabia to Southern Italy
1 bomber moved from Belarus to Novgorod
9 artilleries moved from Baltic States to Eastern Poland
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Baltic States to NovgorodPlace Units - Germans
3 artilleries placed in Novgorod
3 infantry placed in Persia
1 fighter placed in Western Germany
2 infantry placed in Western Germany
6 mech_infantrys placed in Western Germany
5 infantry placed in Germany
Germans undo move 6.
3 infantry placed in France
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Amur to Korea
1 infantry moved from Nenetsia to Urals
Russians take Urals from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
1 fighter moved from Bryansk to BelarusCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns and 6 infantry moved from Amur to Buryatia
2 armour and 2 mech_infantrys moved from Samara to Caucasus
2 artilleries and 15 infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Bessarabia to Caucasus
1 fighter moved from Belarus to Caucasus
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Vologda to Nenetsia
2 infantry moved from Samara to NovosibirskPlace Units - Russians
2 artilleries and 5 infantry placed in Russia
3 infantry placed in Ukraine
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 41 Sea Zone to Java
1 infantry moved from Formosa to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 marines moved from Sumatra to 41 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Manchuria to Korea
2 fighters moved from Japan to Korea
1 tactical_bomber moved from Manchuria to Korea
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 bomber moved from Kiangsu to Korea
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to KoreaCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Korea
Japanese attack with 1 bomber, 5 fighters, 3 infantry and 4 tactical_bombers
Russians defend with 3 infantry
Japanese win, taking Korea from Russians with 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Malaya
Japanese attack with 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Java to 37 Sea Zone
1 infantry and 2 marines moved from Sumatra to 41 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 41 Sea Zone to 37 Sea Zone
4 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
2 armour and 4 mech_infantrys moved from Manchuria to Amur
1 submarine moved from 5 Sea Zone to 6 Sea Zone
5 fighters moved from Korea to 6 Sea Zone
3 tactical_bombers moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to Japan
1 tactical_bomber moved from Kiangsu to Japan
1 aaGun, 5 artilleries and 1 infantry moved from Kwangsi to Kwangtung
1 bomber moved from Korea to KiangsuPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 54 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 2 infantry and 3 mech_infantrys moved from Tobruk to Alexandria
1 bomber moved from Caroline Islands to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to GuamCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Philippines from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in GuamNon Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 42 Sea Zone to New Guinea
1 mech_infantry moved from Tunisia to Tobruk
2 artilleries moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 aaGun, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea ZonePlace Units - Americans
1 carrier and 2 fighters placed in 10 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 artillery and 1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery and 8 infantry moved from Hopei to AnhwePlace Units - Chinese
3 artilleries and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Shan State to Malaya
2 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from India to Malaya
1 fighter moved from Yunnan to French Indo China
1 fighter moved from Yunnan to MalayaCombat - British
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 2 infantry
British win, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from French Indo China to Shan State
1 infantry moved from Burma to Shan State
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 infantry moved from India to Burma
3 armour moved from Belgian Congo to Rhodesia
3 armour moved from Union of South Africa to Rhodesia
2 armour, 1 artillery and 2 infantry moved from Tobruk to Alexandria
3 infantry moved from Libya to Tobruk
1 mech_infantry moved from Morocco to Tunisia
2 artilleries and 3 infantry moved from Morocco to Algeria
3 transports moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from India to BurmaPlace Units - British
3 mech_infantrys placed in Union of South Africa
6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1
British collect 25 PUs (2 lost to blockades); end with 25 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,6,2,1,2,4,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to BelarusCombat - Italians
Battle in Belarus
Italians attack with 2 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Baltic States to Belarus
3 mech_infantrys moved from Iraq to Persia
3 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
4 artilleries moved from Anglo Egyptian Sudan to 81 Sea Zone
4 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 81 Sea Zone to 80 Sea Zone
4 artilleries and 4 infantry moved from 80 Sea Zone to Persia
1 fighter moved from Southern Italy to EgyptPlace Units - Italians
1 destroyer placed in 80 Sea Zone
3 armour placed in Egypt
2 infantry placed in IraqTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to BelarusCombat - Italians
Battle in Belarus
Italians attack with 2 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Baltic States to Belarus
3 mech_infantrys moved from Iraq to Persia
3 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
4 artilleries moved from Anglo Egyptian Sudan to 81 Sea Zone
4 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 81 Sea Zone to 80 Sea Zone
4 artilleries and 4 infantry moved from 80 Sea Zone to Persia
1 fighter moved from Southern Italy to EgyptPlace Units - Italians
1 destroyer placed in 80 Sea Zone
3 armour placed in Egypt
2 infantry placed in IraqTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
2 fighters moved from Shan State to IndiaCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery and 1 bomber placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs