scramble from carrier?
16L G40 axis-dominion vs Patyrn (allies) BM
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
3 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Urals to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Urals to Yenisey
Germans take Yenisey from Russians
1 infantry moved from Romania to Bessarabia
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Novgorod to Bessarabia
1 bomber moved from Germany to Belarus
2 infantry moved from Eastern Poland to Belarus
1 fighter and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
2 armour and 3 artilleries moved from Novgorod to Archangel
1 mech_infantry moved from Vyborg to ArchangelCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Archangel
Germans attack with 2 armour, 3 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Germans
11 mech_infantrys moved from Eastern Poland to Archangel
3 armour moved from Eastern Poland to Archangel
1 armour and 2 mech_infantrys moved from Urals to Yenisey
5 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Germany to Poland
6 mech_infantrys moved from Western Germany to Southern Italy
1 tactical_bomber moved from Southern Italy to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Germany to Southern Italy
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
1 bomber moved from Bessarabia to Southern Italy
1 bomber moved from Belarus to Novgorod
9 artilleries moved from Baltic States to Eastern Poland
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Baltic States to NovgorodPlace Units - Germans
3 artilleries placed in Novgorod
3 infantry placed in Persia
1 fighter placed in Western Germany
2 infantry placed in Western Germany
6 mech_infantrys placed in Western Germany
5 infantry placed in Germany
Germans undo move 6.
3 infantry placed in France
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Amur to Korea
1 infantry moved from Nenetsia to Urals
Russians take Urals from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
1 fighter moved from Bryansk to BelarusCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns and 6 infantry moved from Amur to Buryatia
2 armour and 2 mech_infantrys moved from Samara to Caucasus
2 artilleries and 15 infantry moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Bessarabia to Caucasus
1 fighter moved from Belarus to Caucasus
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Vologda to Nenetsia
2 infantry moved from Samara to NovosibirskPlace Units - Russians
2 artilleries and 5 infantry placed in Russia
3 infantry placed in Ukraine
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 41 Sea Zone to Java
1 infantry moved from Formosa to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 marines moved from Sumatra to 41 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Manchuria to Korea
2 fighters moved from Japan to Korea
1 tactical_bomber moved from Manchuria to Korea
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 bomber moved from Kiangsu to Korea
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to KoreaCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Korea
Japanese attack with 1 bomber, 5 fighters, 3 infantry and 4 tactical_bombers
Russians defend with 3 infantry
Japanese win, taking Korea from Russians with 1 bomber, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Malaya
Japanese attack with 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Java to 37 Sea Zone
1 infantry and 2 marines moved from Sumatra to 41 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 41 Sea Zone to 37 Sea Zone
4 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
2 armour and 4 mech_infantrys moved from Manchuria to Amur
1 submarine moved from 5 Sea Zone to 6 Sea Zone
5 fighters moved from Korea to 6 Sea Zone
3 tactical_bombers moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to Japan
1 tactical_bomber moved from Kiangsu to Japan
1 aaGun, 5 artilleries and 1 infantry moved from Kwangsi to Kwangtung
1 bomber moved from Korea to KiangsuPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 54 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 2 infantry and 3 mech_infantrys moved from Tobruk to Alexandria
1 bomber moved from Caroline Islands to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to GuamCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Philippines from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in GuamNon Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 42 Sea Zone to New Guinea
1 mech_infantry moved from Tunisia to Tobruk
2 artilleries moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 aaGun, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea ZonePlace Units - Americans
1 carrier and 2 fighters placed in 10 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 artillery and 1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery and 8 infantry moved from Hopei to AnhwePlace Units - Chinese
3 artilleries and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Shan State to Malaya
2 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from India to Malaya
1 fighter moved from Yunnan to French Indo China
1 fighter moved from Yunnan to MalayaCombat - British
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 2 infantry
British win, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from French Indo China to Shan State
1 infantry moved from Burma to Shan State
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 infantry moved from India to Burma
3 armour moved from Belgian Congo to Rhodesia
3 armour moved from Union of South Africa to Rhodesia
2 armour, 1 artillery and 2 infantry moved from Tobruk to Alexandria
3 infantry moved from Libya to Tobruk
1 mech_infantry moved from Morocco to Tunisia
2 artilleries and 3 infantry moved from Morocco to Algeria
3 transports moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from India to BurmaPlace Units - British
3 mech_infantrys placed in Union of South Africa
6 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1
British collect 25 PUs (2 lost to blockades); end with 25 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,6,2,1,2,4,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to BelarusCombat - Italians
Battle in Belarus
Italians attack with 2 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Baltic States to Belarus
3 mech_infantrys moved from Iraq to Persia
3 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
4 artilleries moved from Anglo Egyptian Sudan to 81 Sea Zone
4 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 81 Sea Zone to 80 Sea Zone
4 artilleries and 4 infantry moved from 80 Sea Zone to Persia
1 fighter moved from Southern Italy to EgyptPlace Units - Italians
1 destroyer placed in 80 Sea Zone
3 armour placed in Egypt
2 infantry placed in IraqTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 3 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to BelarusCombat - Italians
Battle in Belarus
Italians attack with 2 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 2 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Baltic States to Belarus
3 mech_infantrys moved from Iraq to Persia
3 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
4 artilleries moved from Anglo Egyptian Sudan to 81 Sea Zone
4 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 4 transports moved from 81 Sea Zone to 80 Sea Zone
4 artilleries and 4 infantry moved from 80 Sea Zone to Persia
1 fighter moved from Southern Italy to EgyptPlace Units - Italians
1 destroyer placed in 80 Sea Zone
3 armour placed in Egypt
2 infantry placed in IraqTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
2 fighters moved from Shan State to IndiaCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery and 1 bomber placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 5 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Archangel to Nenetsia
2 armour and 2 mech_infantrys moved from Yenisey to Urals
1 armour moved from Evenkiyskiy to Urals
1 bomber moved from Novgorod to Nenetsia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to Bessarabia
1 bomber moved from Western Germany to Western Ukraine
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
3 fighters and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Urals
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 mech_infantrys moved from Archangel to Urals
1 mech_infantry moved from Archangel to Urals
1 aaGun and 3 artilleries moved from Novgorod to Belarus
1 aaGun, 21 artilleries, 4 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
6 mech_infantrys moved from Western Germany to Poland
6 mech_infantrys moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Holland Belgium to Southern Italy
2 fighters moved from Holland Belgium to Western Germany
2 artilleries moved from Archangel to Belarus
5 armour moved from Archangel to Belarus
1 aaGun moved from Archangel to Belarus
3 mech_infantrys moved from Archangel to Belarus
2 armour moved from Vyborg to Belarus
1 mech_infantry moved from Archangel to Belarus
1 bomber moved from Nenetsia to Western Germany
2 mech_infantrys moved from Archangel to Vyborg
1 mech_infantry moved from Archangel to Vyborg
1 bomber moved from Western Ukraine to Belarus
1 bomber moved from Bessarabia to Belarus
1 fighter moved from Anglo Egyptian Sudan to Persia
1 tactical_bomber moved from Anglo Egyptian Sudan to Persia
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from 41 Sea Zone to Persia
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 37 Sea ZonePlace Units - Germans
3 armour placed in Persia
3 armour placed in Novgorod
3 artilleries placed in France
2 artilleries and 2 infantry placed in Western Germany
4 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 6 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 6 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 fighters moved from Caucasus to Iraq
1 tactical_bomber moved from Caucasus to Iraq
2 infantry moved from Northwest Persia to IraqCombat - Russians
Battle in Iraq
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 2 infantry
retreated to Iraq
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 fighters moved from Iraq to Caucasus
1 tactical_bomber moved from Iraq to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Caucasus
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Buryatia to Yakut S.S.R.
5 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 infantry placed in Ukraine
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 marine moved from 37 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 cruiser and 1 marine moved from 37 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 fighters moved from 37 Sea Zone to Malaya
1 bomber moved from Kiangsu to 44 Sea Zone
1 bomber moved from Kwangtung to Philippines
1 infantry moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Japan to Shantung
1 tactical_bomber moved from Kiangsu to Shantung
1 tactical_bomber moved from Japan to Shantung
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shantung
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
Americans defend with 1 transport
Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 bomber, 2 infantry and 2 marines
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 bomber and 2 marines remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
5 carriers, 2 destroyers, 5 fighters, 1 submarine and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from Philippines to Kwangtung
1 bomber moved from 44 Sea Zone to Borneo
1 fighter and 3 tactical_bombers moved from Shantung to Kiangsu
2 armour and 4 mech_infantrys moved from Amur to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Siberia to Amur
2 fighters moved from Malaya to 37 Sea ZonePlace Units - Japanese
3 artilleries placed in Kiangsu
3 mech_infantrys placed in Kwangtung
2 fighters, 2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 6 infantry, 2 submarines, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau IslandCombat - Americans
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Paulau Island
Battle in MarianasNon Combat Move - Americans
1 aaGun, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 2 artilleries, 2 carriers, 4 fighters, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
6 carriers, 2 destroyers and 12 fighters moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from New Guinea to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Tobruk to Alexandria
2 artilleries moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
1 aaGun, 2 artilleries and 1 infantry moved from Morocco to Algeria
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 transports moved from 91 Sea Zone to 90 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
4 transports moved from 90 Sea Zone to 101 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Holland Belgium to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
1 carrier and 1 submarine placed in 10 Sea Zone
1 submarine and 2 tactical_bombers placed in 10 Sea Zone
3 artilleries and 4 infantry placed in Eastern United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Anhwe to Shantung
2 infantry moved from Anhwe to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Anhwe
1 artillery moved from Yunnan to HunanPlace Units - Chinese
1 artillery and 5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 fighters and 1 tactical_bomber moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
2 infantry moved from Shan State to MalayaCombat - British
Battle in Malaya
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Malaya to Shan State
2 infantry moved from Yunnan to Shan State
3 mech_infantrys moved from Union of South Africa to Belgian Congo
6 armour moved from Rhodesia to Belgian Congo
3 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Tunisia to Tobruk
2 artilleries and 3 infantry moved from Algeria to Tunisia
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - British
3 mech_infantrys placed in Union of South Africa
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,4
British collect 27 PUs; end with 27 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,5,4,4,6,4,3,4,3,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 5 PUs (8 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 armour, 2 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
3 mech_infantrys moved from Persia to 80 Sea Zone
1 cruiser, 2 destroyers, 3 mech_infantrys and 4 transports moved from 80 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from 81 Sea Zone to Egypt
1 infantry moved from Iraq to Persia
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 fighter moved from Egypt to Southern ItalyPlace Units - Italians
3 armour placed in Egypt
2 infantry placed in Iraq
1 submarine placed in 80 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 carrier and 2 fighters moved from 54 Sea Zone to 22 Sea Zone
1 bomber moved from New South Wales to Caroline IslandsPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans





