@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
9 mech_infantrys moved from Novgorod to Karelia
6 artilleries moved from Novgorod to Karelia
7 armour moved from Belarus to Karelia
1 armour moved from Novgorod to Karelia
1 mech_infantry moved from Archangel to Karelia
1 infantry moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Belarus to Vyborg
2 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Egypt to Bessarabia
1 bomber moved from Western Germany to Bessarabia
4 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Southern Italy to 125 Sea Zone
Combat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 125 Sea Zone
Germans attack with 4 fighters and 2 tactical_bombers
Russians defend with 1 submarine; British defend with 1 destroyer
1 submarine owned by the Russians Submerged
Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Karelia
Germans attack with 8 armour, 6 artilleries and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 8 armour, 6 artilleries and 9 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Belarus to Archangel
1 aaGun, 9 artilleries and 14 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Vyborg to Norway
4 fighters and 2 tactical_bombers moved from 125 Sea Zone to Norway
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from Western Germany to France
1 marine moved from Gibraltar to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 bomber moved from Gibraltar to Western Germany
1 bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
1 armour and 5 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Poland to Novgorod
3 fighters and 2 tactical_bombers moved from Gibraltar to Southern Italy
Place Units - Germans
3 infantry placed in France
1 infantry placed in Western Germany
1 armour and 8 mech_infantrys placed in Western Germany
Germans undo move 3.
3 armour placed in Novgorod
8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 artilleries and 8 infantry moved from Finland to Vyborg
1 fighter moved from Bryansk to Archangel
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Bessarabia
1 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Russians attack with 2 artilleries and 8 infantry
Germans defend with 1 infantry
Russians win, taking Vyborg from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Bessarabia to Western Ukraine
2 artilleries and 5 infantry moved from Ukraine to Western Ukraine
17 infantry moved from Bryansk to Western Ukraine
3 artilleries moved from Bryansk to Western Ukraine
16 infantry moved from Russia to Bryansk
10 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Western Ukraine to Bryansk
2 infantry moved from Volgograd to Rostov
2 aaGuns and 15 infantry moved from Korea to Amur
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Finland: 2 aaGuns
EDIT: Adding units owned by Russians to Vyborg: 2 aaGuns
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Ukraine
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 3 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Philippines to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Szechwan to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Anhwe to Hunan
2 mech_infantrys moved from Kiangsu to Hunan
1 artillery moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery and 4 marines moved from French Indo China to 36 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 4 marines and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 4 marines moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 battleship, 4 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 armour moved from Jehol to Hunan
1 mech_infantry moved from Jehol to Hunan
i’m going to need your scramble decision for carolines sea battle, plus your OOL
also, i’m going to leave one mech out of the hunan fight, as i need him to garrison kwei
Scramble all 3 fighters and max defense on the OOL. 1st hit on carriers, then battleships, then the sub, destroyers, carriers, cruisers, tacs, fighters, battleship.
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 3 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Philippines to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Szechwan to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Anhwe to Hunan
2 mech_infantrys moved from Kiangsu to Hunan
1 artillery moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery and 4 marines moved from French Indo China to 36 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 4 marines and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 4 marines moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 battleship, 4 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 armour moved from Jehol to Hunan
1 mech_infantry moved from Jehol to Hunan
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Korea
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 1 destroyer and 3 transports
Americans defend with 1 transport
Japanese win, taking Korea from Russians, taking Guam from Americans, taking 42 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 3 infantry and 4 marines
Americans defend with 1 infantry
Japanese win, taking Java from Americans with 2 artilleries, 2 infantry and 4 marines remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 4 carriers, 3 destroyers, 8 fighters, 1 submarine and 7 tactical_bombers
British defend with 1 battleship; ANZAC defend with 1 cruiser, 3 fighters and 1 transport; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 bombers, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 28
Casualties for British: 1 battleship
Casualties for ANZAC: 1 cruiser, 3 fighters and 1 transport
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Casualties for Japanese: 1 battleship, 4 carriers, 3 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Kweichow to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 bombers, 2 fighters and 6 tactical_bombers moved from 33 Sea Zone to Paulau Island
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
3 fighters placed in Japan
2 artilleries and 1 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kweichow: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 3 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Philippines to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Szechwan to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Anhwe to Hunan
2 mech_infantrys moved from Kiangsu to Hunan
1 artillery moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery and 4 marines moved from French Indo China to 36 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 4 marines and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 4 marines moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 23 Sea Zone to 33 Sea Zone
1 battleship, 4 carriers, 1 destroyer, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 armour moved from Jehol to Hunan
1 mech_infantry moved from Jehol to Hunan
Combat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Korea
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 1 destroyer and 3 transports
Americans defend with 1 transport
Japanese win, taking Korea from Russians, taking Guam from Americans, taking 42 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 3 infantry and 4 marines
Americans defend with 1 infantry
Japanese win, taking Java from Americans with 2 artilleries, 2 infantry and 4 marines remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 4 carriers, 3 destroyers, 8 fighters, 1 submarine and 7 tactical_bombers
British defend with 1 battleship; ANZAC defend with 1 cruiser, 3 fighters and 1 transport; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 bombers, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 28
Casualties for British: 1 battleship
Casualties for ANZAC: 1 cruiser, 3 fighters and 1 transport
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Casualties for Japanese: 1 battleship, 4 carriers, 3 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Kweichow to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 bombers, 2 fighters and 6 tactical_bombers moved from 33 Sea Zone to Paulau Island
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
3 fighters placed in Japan
2 artilleries and 1 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kweichow: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 2 artilleries and 1 infantry
EDIT: Adding units owned by Japanese to Kwangtung: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
btw i edited my troop placement to kwang instead. if you could use that. thanks
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to Eastern United States
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 carriers moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
Combat - Americans
Battle in Holland Belgium
Battle in Gibraltar
Americans attack with 4 artilleries and 4 infantry
Germans defend with 1 artillery, 1 harbour and 1 infantry; Italians defend with 1 aaGun, 1 artillery and 2 infantry
Americans win, taking Holland Belgium from Germans, taking Gibraltar from Germans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
Casualties for Americans: 2 infantry
Battle in Normandy Bordeaux
Non Combat Move - Americans
2 infantry moved from Morocco to Algeria
1 armour and 3 mech_infantrys moved from Morocco to Tunisia
4 fighters moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
2 carriers and 4 fighters placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Suiyuyan to Chahar
3 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
2 fighters moved from Shan State to Siam
1 tactical_bomber moved from Shan State to Siam
1 artillery and 10 infantry moved from Shan State to Yunnan
1 artillery and 4 infantry moved from Burma to Yunnan
Combat - British
Battle in Siam
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 2 artilleries and 14 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from Shan State to Yunnan
2 fighters moved from Siam to India
1 tactical_bomber moved from Siam to India
5 infantry moved from India to Burma
3 artilleries moved from India to Burma
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
3 infantry placed in Iraq
3 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,4
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 4 infantry
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
2 armour, 1 bomber, 1 fighter and 1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
Combat - Italians
Battle in Iraq
Italians attack with 2 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
French defend with 1 infantry; British defend with 1 factory_minor and 5 infantry; Russians defend with 1 infantry
Italians win, taking Iraq from British with 2 armour, 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for French: 1 infantry
Casualties for Italians: 3 infantry
Casualties for British: 5 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Iraq to Egypt
1 destroyer and 3 transports moved from 98 Sea Zone to 80 Sea Zone
2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
1 aaGun, 2 armour and 1 infantry moved from Eastern Poland to Baltic States
Place Units - Italians
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Southern France
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 bomber moved from Caroline Islands to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 21 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 fighters moved from Shan State to India
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
3 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Russians
6 artilleries moved from Karelia to Vyborg
8 armour and 9 mech_infantrys moved from Karelia to Vyborg
2 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
3 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Norway to Normandy Bordeaux
2 bombers moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 armour moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Norway to Holland Belgium
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Persia from British, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vyborg
Germans attack with 9 armour, 6 artilleries and 9 mech_infantrys
Russians defend with 2 aaGuns, 2 artilleries and 7 infantry
Germans win, taking Vyborg from Russians with 9 armour, 6 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 artilleries and 7 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
2 aaGuns, 9 artilleries and 10 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Bessarabia to Western Germany
1 bomber moved from Bessarabia to Novgorod
2 fighters moved from Southern Italy to Egypt
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Southern Italy to Egypt
2 fighters moved from Norway to Southern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to France
1 aaGun and 5 infantry moved from Norway to Finland
1 mech_infantry moved from Western Germany to Southern Italy
7 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Bessarabia to Southern Italy
Place Units - Germans
3 artilleries placed in Novgorod
3 infantry placed in France
1 infantry placed in Western Germany
4 mech_infantrys placed in Western Germany
Germans undo move 2.
3 infantry placed in France
5 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 7 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 7 mech_infantrys
EDIT: Turning off Edit Mode
Germans undo move 5.
1 mech_infantry placed in Germany
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
3 infantry moved from Amur to Sakha
4 infantry moved from Amur to Manchuria
7 infantry moved from Amur to Korea
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
3 infantry moved from Western Ukraine to Bessarabia
2 armour moved from Bryansk to Bessarabia
2 mech_infantrys moved from Bryansk to Bessarabia
1 fighter moved from Bryansk to Eastern Poland
1 tactical_bomber moved from Bryansk to Eastern Poland
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 infantry moved from Volgograd to Caucasus
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bessarabia
Russians attack with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Manchuria
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sakha
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Sakha from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Russians attack with 7 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Belarus to Bryansk
5 artilleries and 27 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
10 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,4
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Korea: 2 aaGuns
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
3 fighters moved from Japan to Manchuria
2 bombers moved from Paulau Island to Manchuria
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 4 marines moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 infantry, 4 marines and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 4 marines moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to Shan State
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers, 3 fighters and 1 infantry
Russians defend with 3 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
3 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 bomber; ANZAC defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 bomber
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 infantry and 4 marines
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 4 marines remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from Paulau Island to 37 Sea Zone
1 infantry moved from Anhwe to Hunan
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 armour and 2 mech_infantrys moved from Hunan to Anhwe
2 artilleries moved from Hunan to Kiangsi
1 aaGun moved from Kweichow to Anhwe
2 bombers moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Paulau Island to 6 Sea Zone
1 tactical_bomber moved from Paulau Island to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
2 fighters moved from Manchuria to Anhwe
1 submarine moved from 6 Sea Zone to 5 Sea Zone
4 tactical_bombers moved from Paulau Island to Kiangsu
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 carrier placed in 19 Sea Zone
1 carrier placed in 6 Sea Zone
2 armour placed in Kiangsu
3 mech_infantrys placed in Kwangtung
2 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
Japanese collect 46 PUs (1 lost to blockades); end with 46 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
4 transports moved from 89 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
3 carriers and 6 fighters moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 32 Sea Zone to 26 Sea Zone
1 fighter moved from 91 Sea Zone to 85 Sea Zone
1 destroyer moved from 91 Sea Zone to 85 Sea Zone
Combat - Americans
Battle in 85 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking 85 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 fighter moved from 85 Sea Zone to Brazil
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Morocco
3 mech_infantrys moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia
Place Units - Americans
1 transport placed in 10 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 bomber placed in Western United States
2 artilleries and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
5 infantry moved from Chahar to Suiyuyan
2 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,4,3,2
Chinese collect 8 PUs (4 lost to blockades); end with 9 PUs total