16L G40 BM2.0 Giallo(axis) vs Simon33(allies)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 25

    Purchase Units - Russians
                Russians repair damage of 4x factory_minor; Remaining resources: 30 PUs;
                Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries and 3 infantry moved from Karelia to Finland
                6 artilleries and 7 infantry moved from Baltic States to Eastern Poland
                2 artilleries and 2 infantry moved from Western Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
                1 armour, 1 artillery and 1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Rostov to Caucasus
                4 fighters moved from Russia to Caucasus
                1 artillery and 1 infantry moved from Suiyuyan to Chahar
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                1 armour, 2 artilleries and 6 infantry moved from Shensi to Kweichow

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 3 artilleries and 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Turning on Edit Mode
                    EDIT: Changing ownership of Sakha from Japanese to Russians
                    EDIT: Changing ownership of Buryatia from Japanese to Russians
                    EDIT: Changing ownership of Amur from Japanese to Russians
                    EDIT: Turning off Edit Mode
                Battle in Kweichow
                    Russians attack with 1 armour, 2 artilleries and 6 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kweichow from Japanese with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Finland
                    Russians attack with 3 artilleries and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Finland from Germans with 3 artilleries remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Chahar
                    Russians attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Russians win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Eastern Poland
                    Russians attack with 6 artilleries and 7 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Germans with 6 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Yunnan
                    Russians attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
                    Germans defend with 4 infantry; Italians defend with 1 artillery
                    Russians win, taking Caucasus from Italians with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 10
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Russians
                4 fighters moved from Caucasus to Volgograd
                1 armour, 4 artilleries and 16 infantry moved from Western Ukraine to Eastern Poland
                2 aaGuns, 1 armour, 11 artilleries and 16 infantry moved from Baltic States to Eastern Poland
                2 artilleries and 2 infantry moved from Vyborg to Novgorod
                1 artillery and 2 infantry moved from Novgorod to Baltic States
                1 armour moved from Yakut S.S.R. to Sakha
                1 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur
                5 artilleries and 3 infantry moved from Bryansk to Rostov
                1 artillery and 3 infantry moved from Russia to Samara

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                Russians undo move 1.
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                Russians undo move 2.
                3 infantry placed in Novgorod
                3 artilleries placed in Ukraine

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs

    triplea_38725_Rus25.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 25

    Purchase Units - Japanese
                Japanese buy 3 carriers and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 units repaired.
                1 infantry moved from Turkmenistan to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 mech_infantrys moved from Shan State to Yunnan
                3 artilleries moved from French Indo China to Yunnan
                2 mech_infantrys moved from Malaya to Shan State
                2 mech_infantrys moved from Shan State to Yunnan
                4 mech_infantrys moved from Anhwe to Kweichow
                2 mech_infantrys moved from Kiangsu to Kweichow
                2 armour moved from Shantung to Kweichow
                1 mech_infantry moved from Kiangsu to Anhwe
                1 armour and 3 mech_infantrys moved from Hunan to Kweichow
                1 bomber moved from French Indo China to Kweichow
                1 bomber moved from Shan State to Kweichow
                4 fighters moved from 35 Sea Zone to Java
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
                1 battleship moved from 35 Sea Zone to 22 Sea Zone
                1 battleship and 1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                3 carriers moved from 35 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                3 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                3 fighters moved from Japan to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone
                4 infantry moved from Afghanistan to Eastern Persia
                1 mech_infantry moved from Afghanistan to Persia
                3 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Manchuria to Chahar
                1 armour moved from Shantung to Chahar
                1 fighter moved from Japan to Manchuria
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Marianas
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
                1 submarine moved from 19 Sea Zone to 6 Sea Zone

    triplea_38725_Jap25.tsvg

  • '21 '20 '19 '18 '17 '16

    scramble?

  • '19 '17 '16

    I wasn’t thinking that you’d go so far as to buy 3 CVs!

    I’ll still scramble.

  • '19 '17 '16

    Obviously, 2ftrs and a tac.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 25

    Purchase Units - Japanese
                Japanese buy 3 carriers and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 units repaired.
                1 infantry moved from Turkmenistan to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 mech_infantrys moved from Shan State to Yunnan
                3 artilleries moved from French Indo China to Yunnan
                2 mech_infantrys moved from Malaya to Shan State
                2 mech_infantrys moved from Shan State to Yunnan
                4 mech_infantrys moved from Anhwe to Kweichow
                2 mech_infantrys moved from Kiangsu to Kweichow
                2 armour moved from Shantung to Kweichow
                1 mech_infantry moved from Kiangsu to Anhwe
                1 armour and 3 mech_infantrys moved from Hunan to Kweichow
                1 bomber moved from French Indo China to Kweichow
                1 bomber moved from Shan State to Kweichow
                4 fighters moved from 35 Sea Zone to Java
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
                1 battleship moved from 35 Sea Zone to 22 Sea Zone
                1 battleship and 1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                3 carriers moved from 35 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                3 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                3 fighters moved from Japan to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone
                4 infantry moved from Afghanistan to Eastern Persia
                1 mech_infantry moved from Afghanistan to Persia
                3 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Manchuria to Chahar
                1 armour moved from Shantung to Chahar
                1 fighter moved from Japan to Manchuria
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Marianas
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
                1 submarine moved from 19 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Midway to defend against the attack in 25 Sea Zone
                Battle in Kweichow
                    Japanese attack with 3 armour, 2 bombers and 9 mech_infantrys
                    Russians defend with 1 armour, 2 artilleries and 6 infantry
                    Japanese win, taking Kweichow from Chinese with 3 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 armour, 2 artilleries and 6 infantry
                    Casualties for Japanese: 7 mech_infantrys
                Battle in Chahar
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 artillery
                    Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 artillery
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 3 artilleries and 4 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Japanese win, taking Yunnan from Chinese with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 1 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Marianas
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Marianas from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 3 destroyers, 6 fighters and 1 submarine
                    Americans defend with 3 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
                    retreated to 25 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -28
                    Casualties for Americans: 3 destroyers and 3 submarines
                    Casualties for Japanese: 3 destroyers, 4 fighters and 1 submarine
                Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
                Moving scrambled unit from 25 Sea Zone back to originating territory: Midway
                Moving scrambled unit from 25 Sea Zone back to originating territory: Midway

    Non Combat Move - Japanese
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                2 carriers moved from 35 Sea Zone to 6 Sea Zone
                2 battleships and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Marianas to 22 Sea Zone
                1 bomber moved from Kweichow to Japan
                1 bomber moved from Kweichow to India

    Place Units - Japanese
                3 carriers placed in 6 Sea Zone
                3 infantry placed in Shantung
                3 infantry placed in French Indo China
                2 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_38725_Jap25.tsvg

  • '21 '20 '19 '18 '17 '16

    got some rough beats lately and the dumbest part is that I didn’t have to buy the cv’s….

  • '19 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 25

    Purchase Units - Americans
                Americans buy 9 artilleries, 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Western United States to 1 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 bomber moved from Norway to Western Germany
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                2 fighters moved from 112 Sea Zone to Denmark
                1 artillery and 3 infantry moved from Peru to Chile
                1 mech_infantry moved from Bolivia to Chile

    Combat - Americans
                Battle in Denmark
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 factory_minor; Italians defend with 2 infantry and 1 mech_infantry
                    Americans win, taking Denmark from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 2 infantry and 1 mech_infantry
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in Chile
                    Americans attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Chile from Neutral_True with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 artilleries moved from Venezuela to Brazil
                1 artillery and 1 infantry moved from Venezuela to British Guiana
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to Spain
                2 fighters moved from 112 Sea Zone to Spain
                2 fighters moved from Denmark to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                3 transports moved from 109 Sea Zone to 106 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from Eastern United States to Quebec
                2 fighters and 3 tactical_bombers moved from Midway to Hawaiian Islands
                1 artillery moved from British Columbia to Western United States
                1 bomber moved from Western Germany to Norway
                4 artilleries and 6 infantry moved from Sweden to Norway
                2 fighters moved from 1 Sea Zone to Western United States

    Place Units - Americans
                1 destroyer and 2 fighters placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Sweden
                3 artilleries placed in Norway
                1 artillery and 2 infantry placed in Spain
                4 artilleries and 6 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

    triplea_38725_Ame25.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 25

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    triplea_38725_Chi25.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 25

    Purchase Units - British
                British buy 4 artilleries and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Mozambique
                1 armour moved from Belgian Congo to Mozambique

    Combat - British
                Battle in Mozambique
                    British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Mozambique from Neutral_True with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Korea from Japanese to Americans
                EDIT: Turning off Edit Mode
                1 artillery and 1 mech_infantry moved from Angola to Belgian Congo
                1 artillery moved from Rhodesia to Belgian Congo
                1 battleship, 2 carriers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
                EDIT: 1 mech_infantry moved from Siberia to Korea

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                3 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs

    Turn Complete - UK_Pacific

    triplea_38725_UK_25.tsvg

  • '19 '17 '16

    @Giallo:

    got some rough beats lately and the dumbest part is that I didn’t have to buy the cv’s….

    Hmm, yeah you could have just NCM’ed some. Pretty unlucky there.

    Forgot to attack Korea. Had to edit it.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 25

    Purchase Units - Italians
                Italians repair damage of 6x factory_minor; Remaining resources: 35 PUs;
                Italians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                6 armour, 4 artilleries, 7 infantry and 5 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from Germany to 93 Sea Zone
                1 fighter moved from Turkey to 93 Sea Zone

    Combat - Italians

    Non Combat Move - Italians
                3 infantry moved from 93 Sea Zone to Southern France

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Trans-Jordan: 3 infantry
                EDIT: Adding units owned by Italians to Iraq: 3 infantry
                EDIT: Turning off Edit Mode
                2 artilleries and 1 infantry placed in Southern France
                3 infantry placed in Northern Italy
                Italians undo move 2.
                3 artilleries placed in Northern Italy
                3 infantry placed in Southern Italy
                1 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
                Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_38725_Ita25.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 25

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC
                2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_38725_ANZ25.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 25

    Combat Move - French

    Turn Complete - French

    triplea_38725_Fre25.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 26

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                8 infantry moved from Northern Italy to Southern France
                1 bomber and 2 fighters moved from Germany to Denmark
                2 infantry moved from Western Germany to Denmark
                1 infantry moved from Iraq to Turkey
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Turkey
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Germany to Slovakia Hungary
                9 artilleries moved from Slovakia Hungary to Germany
                1 mech_infantry moved from Yugoslavia to Romania
                10 artilleries and 18 infantry moved from Western Germany to Germany

    Combat - Germans
                Battle in Denmark
                    Germans attack with 1 bomber, 2 fighters and 3 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Denmark from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber and 2 fighters moved from Denmark to Germany
                10 armour and 17 mech_infantrys moved from Western Germany to Northern Italy
                2 mech_infantrys moved from Yugoslavia to Northern Italy

    Place Units - Germans
                3 mech_infantrys placed in Yugoslavia
                3 artilleries placed in Iraq
                Germans undo move 2.
                3 infantry placed in Iraq
                4 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
                Germans collect 33 PUs (4 lost to blockades); end with 33 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 44 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs

    triplea_38725_Ger26.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 26

    Purchase Units - Russians
                Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
                1 artillery and 1 infantry moved from Baltic States to Poland
                2 armour, 20 artilleries and 38 infantry moved from Eastern Poland to Romania
                3 artilleries and 3 infantry moved from Bessarabia to Romania
                1 artillery moved from Caucasus to Turkey
                2 fighters moved from Volgograd to Turkey
                1 artillery moved from Samara to Kazakhstan
                3 infantry moved from Samara to Kazakhstan
                1 armour moved from Caucasus to Northwest Persia
                2 fighters moved from Volgograd to Northwest Persia
                3 infantry moved from Volgograd to Kazakhstan

    Combat - Russians
                Battle in Turkey
                    Russians attack with 1 artillery and 2 fighters
                    Germans defend with 2 infantry
                    Russians win, taking Turkey from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Romania
                    Russians attack with 2 armour, 23 artilleries and 41 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Romania from Germans with 2 armour, 23 artilleries and 41 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 1 artillery and 6 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Kazakhstan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Northwest Persia
                    Russians attack with 1 armour and 2 fighters
                    Germans defend with 1 infantry
                    Russians win, taking Northwest Persia from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Poland
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Eastern Poland to Romania
                1 infantry moved from Baltic States to Eastern Poland
                2 artilleries and 5 infantry moved from Novgorod to Baltic States
                3 artilleries moved from Finland to Karelia
                5 artilleries and 3 infantry moved from Rostov to Caucasus
                3 artilleries moved from Ukraine to Bessarabia
                2 fighters moved from Turkey to Caucasus
                2 fighters moved from Northwest Persia to Caucasus

    Place Units - Russians
                3 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                Russians undo move 1.
                1 artillery and 2 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Volgograd
                2 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 49 PUs; end with 49 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Korea: 2 armour and 1 mech_infantry
                EDIT: Removing units owned by Russians from Amur: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Russians from Sakha: 1 armour
                EDIT: Turning off Edit Mode

    triplea_38725_Rus26.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 26

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 2 fighters, 1 infantry, 3 marines, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from Manchuria to Korea
                1 bomber moved from Japan to Korea
                2 fighters and 1 tactical_bomber moved from Manchuria to Korea
                2 fighters and 2 tactical_bombers moved from 22 Sea Zone to Iwo Jima
                1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 fighters moved from 6 Sea Zone to Korea
                1 marine moved from Japan to 6 Sea Zone
                1 marine moved from 6 Sea Zone to Korea
                2 carriers and 1 destroyer moved from 22 Sea Zone to 17 Sea Zone
                2 battleships and 1 carrier moved from 22 Sea Zone to 6 Sea Zone
                3 infantry moved from French Indo China to Yunnan
                3 artilleries and 3 mech_infantrys moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Anhwe to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                3 infantry moved from Shantung to Anhwe
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Kweichow to Hopei
                1 mech_infantry moved from Hopei to Chahar
                1 armour moved from Chahar to Hopei
                3 armour moved from Kweichow to Szechwan
                2 infantry moved from India to West India
                4 infantry and 3 mech_infantrys moved from Eastern Persia to Persia
                1 bomber moved from India to Volgograd
                1 carrier moved from 6 Sea Zone to 17 Sea Zone
                1 carrier moved from 6 Sea Zone to 17 Sea Zone
                1 battleship moved from 6 Sea Zone to 17 Sea Zone

    Combat - Japanese
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 4 damage total.
                Battle in Iwo Jima
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Korea
                    Japanese attack with 1 bomber, 4 fighters, 1 marine, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 armour and 1 mech_infantry; Americans defend with 1 mech_infantry
                    Japanese win, taking Korea from Americans with 1 bomber, 4 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Russians: 2 armour and 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Korea to Japan
                4 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone
                1 bomber moved from Volgograd to Iraq

    Place Units - Japanese
                1 artillery, 1 bomber, 1 infantry and 3 marines placed in Japan
                2 fighters and 1 transport placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_38725_Jap26.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 26

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 bomber, 1 fighter, 5 infantry and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Chile to Argentina
                2 artilleries moved from Brazil to Argentina
                1 infantry moved from Holland Belgium to Western Germany
                      Americans take Western Germany from Germans
                1 infantry moved from Holland Belgium to France
                      French take France from Germans
                      French take Algeria from British
                      French take Tunisia from British
                1 bomber moved from Norway to Germany
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                2 fighters moved from 112 Sea Zone to Germany

    Combat - Americans
                Air Battle in Germany
                    Americans attacks with 3 units heading to Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Germany causes 7 damage total.
                Battle in Argentina
                    Americans attack with 3 artilleries, 2 infantry and 1 mech_infantry
                    Neutral_True defend with 4 infantry
                    Americans win, taking Argentina from Neutral_True with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Americans: 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for Neutral_True: 4 infantry
                Battle in Denmark
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor and 2 infantry
                    Germans win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from Germany to 112 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 104 Sea Zone
                1 bomber moved from Germany to Norway
                1 aaGun, 2 artilleries and 3 infantry moved from 104 Sea Zone to Spain
                1 carrier moved from 110 Sea Zone to 104 Sea Zone
                1 carrier moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 destroyer moved from 1 Sea Zone to 10 Sea Zone
                4 artilleries and 6 infantry moved from Central United States to Southeast Mexico
                2 artilleries moved from Holland Belgium to France
                1 artillery and 2 infantry moved from Sweden to Norway

    Place Units - Americans
                1 artillery and 2 infantry placed in Sweden
                2 artilleries and 1 infantry placed in Norway
                6 submarines placed in 10 Sea Zone
                1 bomber placed in Eastern United States
                2 artilleries and 2 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,3,4,6,4,4,3
                Americans collect 70 PUs (2 lost to blockades); end with 70 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs

    triplea_38725_Ame26.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 26

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    triplea_38725_Chi26.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 26

    Purchase Units - British
                British buy 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Tunisia to Libya
                      British take Libya from Italians

    Combat - British

    Non Combat Move - British
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
                1 aaGun, 5 artilleries, 2 fighters and 13 infantry moved from Holland Belgium to France
                8 artilleries, 3 infantry and 5 mech_infantrys moved from Belgian Congo to Rhodesia
                1 armour, 1 artillery and 1 mech_infantry moved from Mozambique to Rhodesia
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                2 artilleries and 1 infantry placed in Union of South Africa
                British undo move 1.
                1 artillery and 2 infantry placed in Union of South Africa
                3 artilleries, 1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs

    Turn Complete - UK_Pacific

    triplea_38725_UK_26.tsvg

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