Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
16L G40 BM2.0 Giallo(axis) vs Simon33(allies)
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 16
Combat Move - French
1 fighter moved from 113 Sea Zone to United KingdomNon Combat Move - French
Turn Complete - French
French collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 51 PUs;
Germans buy 10 mech_infantrys; Remaining resources: 11 PUs;Combat Move - Germans
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Northwest Persia to Caucasus
3 bombers and 1 fighter moved from Germany to Holland Belgium
4 mech_infantrys moved from Western Germany to Holland Belgium
33 artilleries and 31 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Poland to Slovakia Hungary
3 armour and 6 mech_infantrys moved from Poland to Germany
1 armour and 13 mech_infantrys moved from Western Germany to Germany
2 armour and 1 mech_infantry moved from Germany to Greater Southern Germany
5 mech_infantrys moved from Germany to Greater Southern Germany
4 mech_infantrys moved from Germany to Greater Southern Germany
1 armour moved from Hopei to ShensiCombat - Germans
Battle in Holland Belgium
Germans attack with 3 bombers, 1 fighter and 4 mech_infantrys
British defend with 3 artilleries and 2 infantry
Germans win, taking Holland Belgium from British with 3 bombers, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 18
Casualties for British: 3 artilleries and 2 infantryNon Combat Move - Germans
3 bombers and 1 fighter moved from Holland Belgium to GermanyPlace Units - Germans
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 31 PUs; end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Russians
Russians buy 2 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 8 artilleries and 7 infantry moved from Yugoslavia to Northern Italy
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Albania
Russians take Albania from Italians
1 mech_infantry moved from Bulgaria to Greece
Russians take Greece from Germans
1 armour moved from Tsinghai to Kazakhstan
Russians take Novosibirsk from Japanese
1 artillery and 1 infantry moved from Tsinghai to KazakhstanCombat - Russians
Battle in Finland
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Finland from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Northern Italy
Russians attack with 1 armour, 9 artilleries and 9 infantry
Italians defend with 2 artilleries, 1 factory_major, 4 fighters, 7 infantry and 2 mech_infantrys
Italians win with no units remaining. Battle score for attacker is 8
Casualties for Russians: 1 armour, 9 artilleries and 9 infantry
Casualties for Italians: 2 artilleries, 4 fighters, 7 infantry and 2 mech_infantrys
Battle in Kazakhstan
Russians attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 2 mech_infantrys
Russians win, taking Kazakhstan from Italians with 1 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Slovakia Hungary
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 aaGun, 16 artilleries and 18 infantry moved from Yugoslavia to Romania
3 artilleries and 14 infantry moved from Baltic States to Eastern Poland
1 artillery and 2 infantry moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd
2 armour and 2 mech_infantrys moved from Tsinghai to Volgograd
3 artilleries and 4 infantry moved from Russia to Tambov
1 armour moved from Novgorod to Eastern Poland
2 artilleries and 3 infantry moved from Karelia to Novgorod
1 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
2 artilleries, 2 fighters and 1 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
Russians collect 43 PUs (1 lost to blockades); end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 units repaired.
1 mech_infantry moved from Caucasus to Rostov
Japanese take Rostov from Russians
2 artilleries and 3 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Sakha to Siberia
2 mech_infantrys moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Buryatia to Siberia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Anhwe to Malaya
1 bomber moved from French Indo China to Malaya
1 bomber moved from Anhwe to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 35 Sea Zone to 43 Sea Zone
2 fighters moved from 43 Sea Zone to Borneo
2 battleships moved from 35 Sea Zone to 36 Sea Zone
2 marines moved from French Indo China to 36 Sea Zone
2 battleships and 2 marines moved from 36 Sea Zone to 43 Sea Zone
Japanese take 43 Sea Zone from Americans
2 marines moved from 43 Sea Zone to Borneo
1 carrier moved from 35 Sea Zone to 43 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 infantry moved from Suiyuyan to Kansu
2 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan
1 mech_infantry moved from Shensi to Sikang
1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Hopei to Shensi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Szechwan
4 mech_infantrys moved from Szechwan to Sikang
4 mech_infantrys moved from Sikang to TsinghaiCombat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Borneo: 1 fighter
EDIT: Turning off Edit Mode
Battle in Kazakhstan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 marines
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from ANZAC with 1 artillery, 1 fighter, 1 infantry and 3 marines remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 3 bombers and 1 infantry
ANZAC defend with 1 harbour and 2 infantry
Japanese win, taking Malaya from ANZAC with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from Borneo to 43 Sea Zone
3 bombers moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Shensi to French Indo China
1 aaGun moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Kazakhstan to ShensiPlace Units - Japanese
1 destroyer, 1 submarine and 2 tactical_bombers placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 artilleries, 3 carriers, 2 destroyers and 1 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from Soviet Far East to Siberia
1 bomber and 2 fighters moved from Norway to Germany
1 fighter moved from 113 Sea Zone to GermanyCombat - Americans
Air Battle in Germany
Americans attacks with 4 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Siberia
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Americans win, taking Siberia from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Western Germany
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 aaGun
Americans win, taking Western Germany from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from Germany to 113 Sea Zone
1 bomber and 1 fighter moved from Germany to Norway
2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 4 Sea Zone to 15 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 10 Sea Zone to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
3 carriers and 2 destroyers placed in 10 Sea Zone
2 artilleries and 1 infantry placed in NorwayTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - British
British buy 4 artilleries, 3 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
British converts factory_major into different units
1 battleship and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 artillery moved from France to Southern France
French take Southern France from Germans
1 artillery moved from France to Northern Italy
British take Northern Italy from Italians
1 artillery moved from France to Holland Belgium
2 artilleries moved from Belgian Congo to French Equatorial Africa
5 artilleries, 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to French Equatorial Africa
1 mech_infantry moved from Ethiopia to French Equatorial AfricaCombat - British
Battle in French Equatorial Africa
British attack with 7 artilleries, 1 infantry and 3 mech_infantrys
Italians defend with 1 armour
British win, taking French Equatorial Africa from Italians with 7 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Battle in Holland Belgium
British attack with 4 artilleries, 1 fighter and 3 infantry
Germans defend with 4 mech_infantrys
British win, taking Holland Belgium from Germans with 4 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 4 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Holland Belgium to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries and 4 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 artilleries and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
British collect 30 PUs (3 lost to blockades); end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 6 armour, 1 artillery and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 fighter moved from Caucasus to Ukraine
6 armour moved from Caucasus to Ukraine
1 fighter moved from Egypt to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 1 infantry
British defend with 1 artillery and 1 factory_minor
Italians win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Ukraine
Italians attack with 6 armour and 1 fighter
Russians defend with 1 artillery, 1 factory_minor and 4 infantry
Italians win, taking Ukraine from Russians with 4 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 2 armour
Casualties for Russians: 1 artillery and 4 infantryNon Combat Move - Italians
1 fighter moved from Ukraine to Caucasus
1 fighter moved from Northern Italy to Southern ItalyPlace Units - Italians
3 armour placed in Southern Italy
3 armour placed in Iraq
1 artillery and 2 infantry placed in EgyptTurn Complete - Italians
Italians collect 24 PUs; end with 26 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 fighters; Remaining resources: 10 PUs;Combat Move - ANZAC
1 fighter moved from Sumatra to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from Sumatra to Java
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
2 fighters placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 31 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 17
Purchase Units - French
French buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - French
Place Units - French
1 artillery and 1 infantry placed in Normandy BordeauxTurn Complete - French
French collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 50 PUs;
Germans buy 2 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Germans destroys 11PUs while taking French capital
1 infantry moved from Greater Southern Germany to Yugoslavia
Germans take Yugoslavia from Russians
1 mech_infantry moved from Greater Southern Germany to France
Germans take France from French
1 mech_infantry moved from Greater Southern Germany to Southern France
2 infantry moved from Greater Southern Germany to Western Germany
1 bomber moved from Germany to Southern France
1 infantry moved from Slovakia Hungary to Poland
1 bomber and 1 fighter moved from Germany to Western Germany
1 bomber moved from Germany to Poland
1 armour moved from Shensi to Tsinghai
1 transport moved from 81 Sea Zone to 97 Sea ZoneCombat - Germans
Battle in Western Germany
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Poland
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 bomber and 1 mech_infantry
French defend with 1 factory_minor and 1 harbour; British defend with 1 artillery
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artilleryNon Combat Move - Germans
2 armour, 33 artilleries, 30 infantry and 8 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
1 bomber moved from Poland to Germany
1 bomber moved from Western Germany to Germany
5 armour and 5 mech_infantrys moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Slovakia Hungary
1 bomber moved from Southern France to GermanyPlace Units - Germans
2 armour, 1 fighter and 7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 mech_infantrys
EDIT: Adding units owned by Germans to Slovakia Hungary: 4 mech_infantrys
EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Slovakia Hungary: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 22 PUs; end with 22 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 27 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 29 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 4 infantry moved from Tambov to Rostov
3 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
1 artillery moved from Romania to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 fighter moved from Russia to Caucasus
1 infantry moved from Yenisey to Timguska
1 fighter moved from Russia to TimguskaCombat - Russians
Battle in Yugoslavia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Yugoslavia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Timguska
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Timguska
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 3 armour, 3 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry; Italians defend with 1 artillery, 1 fighter and 3 infantry; Japanese defend with 1 aaGun, 2 artilleries and 3 mech_infantrys
Russians win, taking Caucasus from Japanese with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery, 1 fighter and 3 infantry
Casualties for Japanese: 1 aaGun, 2 artilleries and 3 mech_infantrys
Battle in Rostov
Russians attack with 3 artilleries and 4 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Rostov from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Eastern Poland to Bessarabia
1 armour, 3 artilleries and 12 infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Greece to Romania
1 fighter moved from Timguska to Nenetsia
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Finland to KareliaPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
Russians undo move 1.
1 armour, 2 artilleries, 1 fighter and 6 infantry placed in Russia
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 1 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Russians collect 39 PUs (3 lost to blockades); end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 artillery, 1 battleship, 2 carriers, 1 destroyer and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Siberia
3 marines moved from Borneo to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from French Indo China to Java
1 bomber moved from French Indo China to Sumatra
2 fighters moved from 43 Sea Zone to Java
3 battleships, 1 carrier and 3 marines moved from 43 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
3 marines moved from 42 Sea Zone to Java
1 mech_infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter and 1 tactical_bomber moved from Shensi to Caucasus
4 mech_infantrys moved from Tsinghai to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Sikang to Caucasus
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 armour moved from Hopei to Tsinghai
1 infantry moved from Suiyuyan to Hopei
1 bomber moved from French Indo China to CaucasusCombat - Japanese
Battle in Java
Japanese attack with 1 bomber, 2 fighters and 3 marines
ANZAC defend with 1 artillery, 2 fighters and 1 infantry
Japanese win, taking Java from ANZAC with 2 fighters and 1 marine remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 artillery, 2 fighters and 1 infantry
Casualties for Japanese: 1 bomber and 2 marines
Battle in Siberia
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 2 artilleries and 1 infantry
Japanese win, taking Siberia from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Japanese attack with 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 3 armour, 1 artillery and 1 mech_infantry
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Russians: 3 armour, 1 artillery and 1 mech_infantry
Casualties for Japanese: 1 fighter and 6 mech_infantrysNon Combat Move - Japanese
1 tactical_bomber moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Persia
2 infantry moved from West India to Eastern Persia
1 infantry moved from West India to India
1 bomber moved from Sumatra to India
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Siberia to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea ZonePlace Units - Japanese
1 battleship and 2 carriers placed in 6 Sea Zone
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Japanese collect 76 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
Americans buy 7 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
1 bomber and 1 fighter moved from Norway to Germany
2 fighters moved from 113 Sea Zone to DenmarkCombat - Americans
Air Battle in Germany
Americans attacks with 2 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Denmark
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans win, taking Denmark from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from Denmark to 113 Sea Zone
1 bomber and 1 fighter moved from Germany to Norway
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 15 Sea Zone to 1 Sea Zone
1 battleship, 4 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 15 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to 26 Sea Zone
1 bomber moved from Eastern United States to Norway
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
5 transports moved from 106 Sea Zone to 101 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Western United States
2 fighters placed in Western United States
3 artilleries and 7 infantry placed in Central United States
Americans undo move 3.
5 artilleries and 5 infantry placed in Central United States
2 infantry placed in Eastern United States
Americans undo move 3.
Americans undo move 3.
1 artillery and 2 infantry placed in Norway
3 infantry placed in Western Germany
4 artilleries and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - British
British buy 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - British
4 artilleries and 2 infantry moved from Holland Belgium to France
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
1 mech_infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Italians
2 artilleries and 4 infantry moved from Rhodesia to Belgian CongoCombat - British
Battle in Persia
British attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor; Japanese defend with 1 bomber
Germans win with 1 bomber remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in France
British attack with 4 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
British win, taking France from Germans, taking French Central Africa from British with 4 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 112 Sea Zone to 113 Sea Zone
4 fighters moved from 113 Sea Zone to Western Germany
3 artilleries and 3 infantry moved from 113 Sea Zone to Western GermanyPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - Italians
Italians buy 3 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
2 armour moved from Southern Italy to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
2 armour moved from Iraq to Egypt
1 armour moved from Ukraine to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Ukraine to Tambov
Italians take Bryansk from Russians
Italians take Tambov from Russians
1 armour moved from Ukraine to Belarus
Italians take Belarus from Russians
1 armour moved from Ukraine to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Italians attack with 2 armour and 1 fighter
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Yugoslavia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 armour
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Yugoslavia to Germany
1 fighter moved from Egypt to Southern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Egypt
3 armour placed in Iraq
1 artillery and 2 infantry placed in Southern Italy
Italians undo move 3.
1 artillery and 2 infantry placed in Northern Italy
Italians undo move 3.
2 artilleries and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 36 PUs; end with 36 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
ANZAC take 37 Sea Zone from Japanese
ANZAC take 43 Sea Zone from JapaneseCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 infantry moved from 44 Sea Zone to Celebes
3 fighters moved from Queensland to Celebes
1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 62 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 18
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
French win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
1 fighter moved from Southern France to FranceTurn Complete - French
French collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 30 PUs;
Germans buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Bulgaria
Germans take Bulgaria from Russians
1 mech_infantry moved from Slovakia Hungary to Albania
Italians take Albania from Russians
1 infantry moved from Slovakia Hungary to Poland
Germans take Poland from Russians
2 armour and 15 mech_infantrys moved from Germany to Western Germany
7 armour and 7 mech_infantrys moved from Slovakia Hungary to Belarus
5 mech_infantrys moved from Slovakia Hungary to Belarus
7 mech_infantrys moved from Slovakia Hungary to Western Germany
33 artilleries and 28 infantry moved from Slovakia Hungary to Germany
3 bombers and 1 fighter moved from Germany to Western GermanyCombat - Germans
Battle in Western Germany
Germans attack with 2 armour, 3 bombers, 1 fighter and 22 mech_infantrys
British defend with 3 artilleries, 4 fighters and 3 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Western Germany from Americans with 2 armour, 3 bombers, 1 fighter and 16 mech_infantrys remaining. Battle score for attacker is 46
Casualties for Germans: 6 mech_infantrys
Casualties for British: 3 artilleries, 4 fighters and 3 infantry
Casualties for Americans: 3 infantryNon Combat Move - Germans
3 bombers and 1 fighter moved from Western Germany to Germany
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 22 PUs; end with 22 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 27 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 29 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Romania to Ukraine
Russians take Ukraine from Italians
2 artilleries and 2 infantry moved from Romania to Bulgaria
2 artilleries and 2 infantry moved from Romania to Slovakia Hungary
2 artilleries and 2 infantry moved from Romania to Eastern Poland
1 armour, 27 artilleries and 42 infantry moved from Romania to Yugoslavia
2 artilleries and 1 infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Rostov to Tambov
1 artillery and 1 infantry moved from Volgograd to Tambov
1 fighter moved from Russia to Tambov
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to RussiaCombat - Russians
Battle in Yugoslavia
Russians attack with 1 armour, 27 artilleries and 42 infantry
Italians defend with 1 armour and 1 factory_minor
Russians win, taking Yugoslavia from Italians with 1 armour, 27 artilleries and 41 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Caucasus
Russians attack with 2 artilleries and 1 infantry
Italians defend with 1 armour
Russians win, taking Caucasus from Italians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Slovakia Hungary
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Italians defend with 1 armour
Russians win, taking Tambov from Italians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour
Battle in Bulgaria
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bulgaria from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 armour
Russians win, taking Eastern Poland from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Nenetsia to Russia
1 aaGun moved from Romania to Yugoslavia
1 aaGun moved from Romania to Yugoslavia
1 infantry moved from Karelia to NovgorodPlace Units - Russians
3 infantry placed in Novgorod
3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Yenisey to Novosibirsk
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 mech_infantry moved from Novosibirsk to Caucasus
1 armour moved from Tsinghai to Caucasus
1 bomber moved from Persia to Volgograd
1 tactical_bomber moved from Northwest Persia to Caucasus
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Turkmenistan
1 bomber moved from India to 80 Sea Zone
1 marine moved from Java to 42 Sea Zone
3 battleships, 1 carrier and 1 marine moved from 42 Sea Zone to 36 Sea Zone
Japanese take 43 Sea Zone from ANZAC
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Caucasus
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 artilleries
Japanese win, taking Caucasus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 artilleries
Casualties for Japanese: 1 mech_infantry
Battle in Volgograd
Japanese attack with 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Caucasus to Northwest Persia
1 bomber moved from 80 Sea Zone to PersiaPlace Units - Japanese
1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
2 destroyers placed in 36 Sea Zone
3 submarines placed in 6 Sea Zone
1 bomber placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Japanese collect 77 PUs (4 lost to blockades); end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs





