@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul you want action, you’ll get action ;-)
Turn complete!
:O
Let s rock and roll xD
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 14x factory_major; Remaining resources: 48 PUs;
Germans buy 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 10 mech_infantrys moved from Finland to Norway
1 fighter moved from Germany to Norway
1 fighter moved from Germany to Norway
5 bombers, 5 fighters and 1 tactical_bomber moved from Western Germany to Norway
1 mech_infantry moved from Tsinghai to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
22 artilleries and 21 infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
Combat - Germans
Battle in Belarus
Germans attack with 22 artilleries, 21 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 22 artilleries, 21 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 3 armour, 5 bombers, 7 fighters, 10 mech_infantrys and 1 tactical_bomber
British defend with 2 aaGuns, 1 artillery, 5 fighters and 3 infantry; Americans defend with 3 artilleries, 2 fighters and 3 infantry
Germans win, taking Norway from Russians with 1 armour, 5 bombers and 4 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 2 armour, 3 fighters, 10 mech_infantrys and 1 tactical_bomber
Casualties for British: 2 aaGuns, 1 artillery, 5 fighters and 3 infantry
Casualties for Americans: 3 artilleries, 2 fighters and 3 infantry
Non Combat Move - Germans
5 bombers moved from Norway to Western Germany
2 fighters moved from Norway to Germany
1 fighter moved from Norway to Germany
1 fighter moved from Norway to Western Germany
1 infantry moved from Karelia to Finland
1 aaGun moved from Karelia to Novgorod
1 aaGun moved from Eastern Poland to Belarus
1 armour and 13 mech_infantrys moved from Germany to Poland
1 infantry and 2 mech_infantrys moved from Yugoslavia to Romania
1 mech_infantry moved from Southern France to Western Germany
2 armour moved from Western Germany to Poland
1 fighter moved from Egypt to Western Germany
1 armour moved from Tsinghai to Sikang
1 aaGun moved from Germany to Western Germany
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Yugoslavia
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Urals to Yenisey
Russians take Evenkiyskiy from Germans
Russians take Yenisey from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 artillery and 1 infantry moved from Novosibirsk to Kazakhstan
1 armour and 1 mech_infantry moved from Novosibirsk to Volgograd
1 infantry moved from Persia to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 fighter moved from Russia to Kazakhstan
1 fighter moved from Rostov to Volgograd
Combat - Russians
Battle in Kazakhstan
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Northwest Persia
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
retreated to Northwest Persia
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Northwest Persia to Persia
2 artilleries and 1 infantry moved from Ukraine to Rostov
1 fighter moved from Volgograd to Russia
1 fighter moved from Kazakhstan to Russia
1 infantry moved from Archangel to Vologda
1 aaGun and 24 infantry moved from Western Ukraine to Bryansk
1 aaGun, 17 artilleries and 25 infantry moved from Western Ukraine to Bessarabia
Place Units - Russians
3 infantry placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 9 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 6 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
2 tactical_bombers moved from French Indo China to India
2 fighters moved from Yunnan to India
1 artillery and 1 marine moved from Borneo to 43 Sea Zone
1 artillery, 1 marine and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 marine moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from French Indo China to India
2 bombers moved from French Indo China to Sumatra
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from French Indo China to Sumatra
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 3 bombers and 1 marine
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 3 bombers and 1 marine remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery
Battle in India
Japanese attack with 2 artilleries, 3 fighters, 7 mech_infantrys and 3 tactical_bombers
British defend with 1 artillery and 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 3 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 5 infantry
Casualties for Japanese: 3 mech_infantrys
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
3 fighters moved from India to Yunnan
3 tactical_bombers moved from India to Yunnan
1 aaGun moved from Burma to India
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Anhwe
2 mech_infantrys moved from Kiangsu to Jehol
1 mech_infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Manchuria to Jehol
2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
3 bombers moved from Sumatra to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 fighter moved from Japan to 35 Sea Zone
2 fighters moved from French Indo China to Philippines
1 mech_infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Shantung to Jehol
Place Units - Japanese
9 infantry placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 58 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 9 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 6 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
2 tactical_bombers moved from French Indo China to India
2 fighters moved from Yunnan to India
1 artillery and 1 marine moved from Borneo to 43 Sea Zone
1 artillery, 1 marine and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 marine moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from French Indo China to India
2 bombers moved from French Indo China to Sumatra
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from French Indo China to Sumatra
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 3 bombers and 1 marine
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 3 bombers and 1 marine remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery
Battle in India
Japanese attack with 2 artilleries, 3 fighters, 7 mech_infantrys and 3 tactical_bombers
British defend with 1 artillery and 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 3 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 5 infantry
Casualties for Japanese: 3 mech_infantrys
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
3 fighters moved from India to Yunnan
3 tactical_bombers moved from India to Yunnan
1 aaGun moved from Burma to India
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Anhwe
2 mech_infantrys moved from Kiangsu to Jehol
1 mech_infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Manchuria to Jehol
2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
3 bombers moved from Sumatra to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 fighter moved from Japan to 35 Sea Zone
2 fighters moved from French Indo China to Philippines
1 mech_infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Shantung to Jehol
Place Units - Japanese
9 infantry placed in Japan
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 58 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
3 transports moved from 123 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
2 artilleries and 2 infantry moved from Eastern United States to Quebec
1 bomber moved from Eastern United States to United Kingdom
4 fighters moved from Iceland to 125 Sea Zone
2 carriers moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
4 artilleries and 4 infantry placed in Central United States
1 destroyer and 4 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 1 destroyer and 2 fighters; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 battleship, 1 carrier and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to Norway
1 fighter and 1 infantry moved from Persia to Northwest Persia
Combat - British
Battle in Norway
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour
British win, taking Norway from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Northwest Persia
British attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
British win, taking Northwest Persia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from Northwest Persia to Persia
2 fighters moved from Norway to 125 Sea Zone
1 transport moved from 126 Sea Zone to 125 Sea Zone
2 artilleries and 1 infantry moved from Rhodesia to Belgian Congo
3 artilleries moved from Union of South Africa to Rhodesia
1 artillery and 2 infantry moved from West India to Eastern Persia
Place Units - British
1 destroyer placed in 71 Sea Zone
2 artilleries placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Novgorod to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 fighter moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from Iraq to Anglo Egyptian Sudan
1 armour, 6 artilleries, 2 fighters and 11 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 6 artilleries, 4 fighters and 11 infantry
British defend with 2 armour, 2 artilleries, 11 infantry and 4 mech_infantrys
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 6 artilleries, 4 fighters and 3 infantry remaining. Battle score for attacker is 45
Casualties for Italians: 8 infantry
Casualties for British: 2 armour, 2 artilleries, 11 infantry and 4 mech_infantrys
Non Combat Move - Italians
4 fighters moved from Anglo Egyptian Sudan to Egypt
1 artillery, 2 infantry and 1 marine moved from Algeria to 94 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 98 Sea Zone to Trans-Jordan
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from 91 Sea Zone to Algeria
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Iraq
1 armour, 1 artillery and 1 infantry placed in Egypt
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Java to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Java
2 fighters moved from Queensland to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 71 PUs;
Germans buy 3 armour and 13 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Sakha
Germans take Buryatia from Russians
Germans take Sakha from Russians
1 infantry moved from Finland to Norway
2 fighters moved from Western Germany to Norway
5 bombers moved from Western Germany to Norway
3 fighters moved from Germany to Norway
1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Archangel to Vologda
1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Archangel to Vologda
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Sikang to Hopei
Combat - Germans
Battle in Vologda
Germans attack with 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 5 bombers, 5 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Norway from British with 5 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
5 bombers moved from Norway to Eastern Poland
1 aaGun, 22 artilleries, 20 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
3 mech_infantrys moved from Yugoslavia to Eastern Poland
2 mech_infantrys moved from Romania to Eastern Poland
5 fighters moved from Norway to Germany
1 infantry moved from Holland Belgium to Western Germany
1 fighter moved from Egypt to Western Germany
6 mech_infantrys moved from Germany to Eastern Poland
3 armour and 13 mech_infantrys moved from Poland to Eastern Poland
1 fighter moved from Germany to Western Germany
Place Units - Germans
3 armour and 7 mech_infantrys placed in Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Yugoslavia
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3,3,6,3,2,4,6,6,3,1,2,4,1,2
Germans collect 49 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Germans
Russians take Buryatia from Germans
2 artilleries and 3 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 artillery and 1 infantry moved from Bessarabia to Romania
1 fighter and 1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Vologda
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Caucasus
1 armour moved from Caucasus to Persia
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 artilleries and 1 infantry moved from Rostov to Caucasus
1 aaGun, 16 artilleries and 25 infantry moved from Bessarabia to Western Ukraine
1 aaGun and 10 infantry moved from Bryansk to Ukraine
1 fighter moved from Novosibirsk to Caucasus
1 infantry moved from Timguska to Yenisey
13 artilleries and 4 infantry moved from Bryansk to Western Ukraine
5 artilleries and 5 infantry moved from Bryansk to Western Ukraine
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
8 artilleries and 3 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Russia to Vologda
5 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
Place Units - Russians
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery and 6 infantry placed in Russia
Russians undo move 2.
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
Russians collect 34 PUs (2 lost to blockades); end with 34 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Germans
Russians take Buryatia from Germans
2 artilleries and 3 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 artillery and 1 infantry moved from Bessarabia to Romania
1 fighter and 1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Vologda
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Caucasus
1 armour moved from Caucasus to Persia
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 artilleries and 1 infantry moved from Rostov to Caucasus
1 aaGun, 16 artilleries and 25 infantry moved from Bessarabia to Western Ukraine
1 aaGun and 10 infantry moved from Bryansk to Ukraine
1 fighter moved from Novosibirsk to Caucasus
1 infantry moved from Timguska to Yenisey
13 artilleries and 4 infantry moved from Bryansk to Western Ukraine
5 artilleries and 5 infantry moved from Bryansk to Western Ukraine
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
8 artilleries and 3 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Russia to Vologda
5 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
Place Units - Russians
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery and 6 infantry placed in Russia
Russians undo move 2.
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
Russians collect 34 PUs (2 lost to blockades); end with 34 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 artillery
EDIT: Removing units owned by Russians from Ukraine: 3 artilleries
EDIT: Adding units owned by Russians to Persia: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Germans
Russians take Buryatia from Germans
2 artilleries and 3 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 artillery and 1 infantry moved from Bessarabia to Romania
1 fighter and 1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Vologda
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Caucasus
1 armour moved from Caucasus to Persia
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
2 artilleries and 1 infantry moved from Rostov to Caucasus
1 aaGun, 16 artilleries and 25 infantry moved from Bessarabia to Western Ukraine
1 aaGun and 10 infantry moved from Bryansk to Ukraine
1 fighter moved from Novosibirsk to Caucasus
1 infantry moved from Timguska to Yenisey
13 artilleries and 4 infantry moved from Bryansk to Western Ukraine
5 artilleries and 5 infantry moved from Bryansk to Western Ukraine
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
8 artilleries and 3 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Russia to Vologda
5 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
Place Units - Russians
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery and 6 infantry placed in Russia
Russians undo move 2.
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
Russians collect 34 PUs (2 lost to blockades); end with 34 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 artillery
EDIT: Removing units owned by Russians from Ukraine: 3 artilleries
EDIT: Adding units owned by Russians to Persia: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Korea: 1 aaGun and 6 infantry
EDIT: Adding units owned by Russians to Amur: 1 aaGun and 6 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 4 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from Philippines to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Philippines
3 bombers moved from Shan State to Philippines
5 mech_infantrys moved from Jehol to Manchuria
4 mech_infantrys moved from Shantung to Manchuria
2 mech_infantrys moved from Kiangsu to Shantung
1 mech_infantry moved from Shan State to India
3 battleships, 3 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 3 battleships, 3 carriers, 3 destroyers, 6 fighters and 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 3 battleships, 3 carriers, 3 destroyers, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Japan
1 aaGun moved from India to West India
Place Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
2 fighters placed in Japan
1 fighter and 2 mech_infantrys placed in French Indo China
1 mech_infantry placed in Shantung
Japanese undo move 3.
2 mech_infantrys placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in Kiangsu
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 fighters and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
4 fighters and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
3 fighters moved from 125 Sea Zone to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
Scramble from Philippines?
Intercept in W Germany?
no no
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 4 fighters and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
4 fighters and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
3 fighters moved from 125 Sea Zone to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
Combat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 4 damage to unit: airfield
Bombing raid in Western Germany rolls: 5,6 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total. Damaged units is as follows: airfield = 4, factory_major = 8
Battle in Norway
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Norway from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 35 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Marianas
Cleaning up after air battles
Non Combat Move - Americans
3 fighters moved from Western Germany to 125 Sea Zone
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from Norway to 125 Sea Zone
3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to Iceland
4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
4 artilleries and 4 infantry moved from 123 Sea Zone to Iceland
2 carriers, 5 destroyers and 7 submarines moved from 33 Sea Zone to 43 Sea Zone
4 fighters moved from 35 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
3 infantry moved from Southeast Mexico to Central America
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
British buy 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from Persia to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 fighter moved from 80 Sea Zone to Persia
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 infantry moved from Northwest Persia to Persia
2 artilleries moved from Union of South Africa to Rhodesia
2 artilleries and 1 infantry moved from Belgian Congo to Rhodesia
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
1 armour moved from Northwest Persia to Persia
4 artilleries and 10 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 marine moved from Trans-Jordan to 98 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 98 Sea Zone to 80 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 80 Sea Zone to Persia
4 fighters moved from Egypt to Persia
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Anglo Egyptian Sudan to Nigeria
Italians take French Equatorial Africa from French
Italians take Nigeria from British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Battle in 80 Sea Zone
Italians attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
British defend with 1 destroyer
Italians win, taking 80 Sea Zone from British with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Romania
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Romania from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Persia
Italians attack with 2 armour, 5 artilleries, 4 fighters, 12 infantry and 1 marine
Russians defend with 1 aaGun, 1 armour, 6 artilleries, 1 factory_minor, 1 fighter and 6 infantry; British defend with 2 artilleries, 1 fighter and 3 infantry
1 armour and 2 artilleries retreated to Iraq
Russians win with 1 armour, 6 artilleries and 2 fighters remaining. Battle score for attacker is -19
Casualties for Italians: 1 armour, 3 artilleries, 12 infantry and 1 marine
Casualties for British: 3 infantry
Casualties for Russians: 1 aaGun, 2 artilleries and 6 infantry
Non Combat Move - Italians
1 fighter moved from Algeria to Egypt
1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 artilleries moved from Anglo Egyptian Sudan to Ethiopia
4 artilleries moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Persia to Iraq
1 fighter moved from Persia to 80 Sea Zone
2 fighters moved from Western Germany to Greece
1 armour moved from Novgorod to Finland
Place Units - Italians
3 armour placed in Iraq
3 mech_infantrys placed in Egypt
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 28 PUs; end with 29 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 51 PUs