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16L G40 Ktylu (Allies+21) vs AetV (Axis) Game III

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Baltic States
                1 fighter moved from Greece to Tobruk
                1 fighter moved from Southern Italy to Tobruk
                1 bomber moved from Southern Italy to Baltic States
                1 armour and 1 artillery moved from Libya to Tobruk

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 armour, 1 artillery and 2 fighters
                    British defend with 3 armour
                    1 armour owned by the Italians retreated to Libya
                    British win with 3 armour remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery
                Battle in Baltic States
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Baltic States to Slovakia Hungary
                2 infantry moved from Romania to Eastern Poland
                1 aaGun and 3 infantry moved from Yugoslavia to Slovakia Hungary
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                2 fighters moved from Tobruk to Libya

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                3 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total

    triplea_38696_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to 55 Sea Zone
                1 fighter moved from Celebes to 55 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to Northern Territory
                1 fighter moved from 41 Sea Zone to Java

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
                ANZAC collect 13 PUs (4 lost to blockades); end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_38696_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    triplea_38696_Fre3.tsvg

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 6 infantry moved from Finland to Karelia
                4 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Norway to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom

    triplea_38696_Ger4.tsvg

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    Sramble?


  • good ole sea lion…. only chance i got it to hope my planes can hit.

    fire em all!  :-D

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 6 infantry moved from Finland to Karelia
                4 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Norway to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                2 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom

    Combat - Germans
                British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                British scrambles to create a battle in territory 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 3 transports
                    British defend with 1 fighter; French defend with 1 fighter
                        Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 110 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 2 fighters in 110 Sea Zone, round 2 :  2/2 hits
                        1 fighter owned by the British, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 fighter and 3 transports in 110 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 fighter in 110 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Germans and 1 fighter owned by the French lost in 110 Sea Zone
                    Germans win with 3 transports remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 cruiser, 1 destroyer and 1 fighter
                    Casualties for British: 1 fighter
                    Casualties for French: 1 fighter
                Battle in United Kingdom
                    Germans attack with 2 armour, 1 artillery, 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry; French defend with 2 infantry; Americans defend with 1 bomber
                        AA fire in United Kingdom :  3/9 hits
                        1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in United Kingdom
                        Germans roll dice for 2 armour, 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in United Kingdom, round 2 :  4/12 hits
                        British roll dice for 5 aaGuns, 1 artillery, 1 bomber and 6 infantry in United Kingdom, round 2 :  3/8 hits
                        4 aaGuns owned by the British and 3 infantry owned by the Germans lost in United Kingdom
                        Germans roll dice for 2 armour, 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers in United Kingdom, round 3 :  3/9 hits
                        British roll dice for 1 aaGun, 1 artillery, 1 bomber and 6 infantry in United Kingdom, round 3 :  1/8 hits
                        1 bomber owned by the Americans, 1 aaGun owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the British lost in United Kingdom
                        Germans roll dice for 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers in United Kingdom, round 4 :  6/8 hits
                        British roll dice for 1 artillery and 5 infantry in United Kingdom, round 4 :  3/6 hits
                        1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 artillery owned by the British, 3 infantry owned by the British, 1 armour owned by the Germans and 2 infantry owned by the French lost in United Kingdom
                    Germans captures 40PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 armour, 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Casualties for British: 5 aaGuns, 1 artillery and 4 infantry
                    Casualties for French: 2 infantry
                    Casualties for Americans: 1 bomber
                Battle in Karelia
                    Germans attack with 1 artillery and 6 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 6 infantry in Karelia, round 2 :  1/7 hits
                        Russians roll dice for 1 artillery in Karelia, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Western Ukraine
                    Germans attack with 4 artilleries and 21 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 artilleries and 21 infantry in Western Ukraine, round 2 :  7/25 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 4 artilleries and 20 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                4 armour and 2 mech_infantrys moved from Germany to Baltic States
                3 armour moved from Romania to Western Ukraine
                2 aaGuns, 12 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                2 bombers moved from United Kingdom to Western Germany

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 97 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 102 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 107 PUs

    Territory Summary for Germans :

    United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
        Germany : 1 factory_major and 5 mech_infantrys
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 1 artillery and 6 infantry
        Baltic States : 4 armour and 2 mech_infantrys
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 aaGun
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 2 aaGuns, 15 armour, 4 artilleries, 20 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 2 infantry
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 57 / 107
        Russians : 27 / 44
        Japanese : 52 / 55
        Americans : 50 / 70
        Chinese : 4 / 3
        British : 29 / 0
        UK_Pacific : 7 / 7
        Italians : 14 / 14
        ANZAC : 17 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 19 times
                3 was rolled 17 times
                4 was rolled 18 times
                5 was rolled 17 times
                6 was rolled 15 times
            Average roll : 3,427
            Median : 3,000
            Variance : 0,088
            Standard Deviation : 0,297
            Total rolls : 103

    Germans Combat
                1 was rolled 11 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 13 times
                5 was rolled 12 times
                6 was rolled 9 times
            Average roll : 3,470
            Median : 4,000
            Variance : 0,154
            Standard Deviation : 0,392
            Total rolls : 66

    British Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3,353
            Median : 3,000
            Variance : 0,424
            Standard Deviation : 0,651
            Total rolls : 34

    Russians Combat
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3,333
            Median : 4,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    triplea_38696_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 7 artilleries and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Archangel to Novgorod
                2 infantry moved from Smolensk to Belarus
                2 fighters moved from Russia to Belarus
                3 infantry moved from Smolensk to Russia
                5 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Rostov
                8 infantry moved from Archangel to Vologda
                17 infantry moved from Amur to Buryatia

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Belarus to Russia
                2 aaGuns moved from Archangel to Vologda
                2 aaGuns moved from Amur to Buryatia

    Place Units - Russians
                1 armour, 7 artilleries and 1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

    triplea_38696_Rus4.tsvg


  • holy cow, you rolled 11 ones! impressive!

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 carrier moved from 35 Sea Zone to 33 Sea Zone
                3 fighters moved from Japan to 33 Sea Zone
                2 bombers moved from Kwangsi to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Shensi to Sikang
                1 armour, 1 artillery and 2 infantry moved from Szechwan to Sikang
                2 infantry moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Kwangtung to Yunnan
                1 artillery and 1 infantry moved from French Indo China to Shan State
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska

    triplea_38696_Jap4.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 carrier moved from 35 Sea Zone to 33 Sea Zone
                3 fighters moved from Japan to 33 Sea Zone
                2 bombers moved from Kwangsi to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Shensi to Sikang
                1 armour, 1 artillery and 2 infantry moved from Szechwan to Sikang
                2 infantry moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Kwangtung to Yunnan
                1 artillery and 1 infantry moved from French Indo China to Shan State
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska

    Combat - Japanese
                Battle in Alaska
                Battle in Yunnan
                    Japanese attack with 2 infantry and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 2 infantry and 2 mech_infantrys in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Alaska from Americans, taking Yunnan from Chinese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 armour, 2 artilleries and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Sikang, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                        Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Sikang, round 3 :  2/4 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 armour
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 armour in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 submarine and 3 transports; ANZAC defend with 1 cruiser and 1 destroyer
                        Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 :  10/15 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 2 carriers, 4 cruisers, 3 destroyers, 4 fighters and 3 transports in 33 Sea Zone, round 2 :  9/14 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 2 fighters owned by the Japanese, 2 carriers owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Americans, 2 tactical_bombers owned by the Japanese and 1 carrier owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 1 cruiser and 5 fighters in 33 Sea Zone, round 3 :  1/10 hits
                        Americans roll dice for 1 battleship, 3 cruisers, 4 fighters and 3 transports in 33 Sea Zone, round 3 :  6/8 hits
                        1 cruiser owned by the Japanese, 3 fighters owned by the Japanese, 1 cruiser owned by the Americans and 1 carrier owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers and 2 fighters in 33 Sea Zone, round 4 :  3/6 hits
                        Americans roll dice for 1 battleship, 2 cruisers, 4 fighters and 3 transports in 33 Sea Zone, round 4 :  5/7 hits
                        2 fighters owned by the Japanese, 1 bomber owned by the Japanese, 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone
                    retreated to 33 Sea Zone
                    Americans win with 1 battleship, 3 fighters and 3 transports remaining. Battle score for attacker is -76
                    Casualties for ANZAC: 1 cruiser and 1 destroyer
                    Casualties for Americans: 2 carriers, 3 cruisers, 2 destroyers, 1 fighter and 1 submarine
                    Casualties for Japanese: 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 2 tactical_bombers
                    3 fighters owned by the Americans forced to land in Caroline Islands

    Non Combat Move - Japanese
                1 bomber moved from 33 Sea Zone to Paulau Island
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone
                2 fighters moved from Manchuria to 6 Sea Zone
                2 infantry moved from Korea to Manchuria
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 carrier and 1 submarine placed in 6 Sea Zone
                1 submarine placed in 19 Sea Zone
                1 factory_minor placed in French Indo China
                2 mech_infantrys placed in Kiangsu
                1 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 8 times
                3 was rolled 14 times
                4 was rolled 15 times
                5 was rolled 12 times
                6 was rolled 14 times
            Average roll : 3,457
            Median : 4,000
            Variance : 0,713
            Standard Deviation : 0,844
            Total rolls : 81

    Americans Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,100
            Median : 3,000
            Variance : 1,241
            Standard Deviation : 1,114
            Total rolls : 30

    Chinese Combat
                1 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4,250
            Median : 5,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

    UK_Pacific Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 12 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 11 times
            Average roll : 3,630
            Median : 4,000
            Variance : 1,378
            Standard Deviation : 1,174
            Total rolls : 46

    triplea_38696_Jap4.tsvg

  • 22 21 20 19 18 17 16

    The sea battle went not so good in my favour.  :-o


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 fighter moved from Western United States to 2 Sea Zone
                1 battleship moved from 26 Sea Zone to 54 Sea Zone
                3 transports moved from 33 Sea Zone to 26 Sea Zone
                1 battleship moved from 33 Sea Zone to 26 Sea Zone
                2 fighters moved from Caroline Islands to Hawaiian Islands
                1 fighter moved from Caroline Islands to Queensland
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Eastern United States to Alberta Saskatchewan Manitoba

    Combat - Americans
                Battle in 2 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 2 Sea Zone to Soviet Far East

    Place Units - Americans
                1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                3 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 48 PUs; end with 48 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs

    triplea_38696_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    triplea_38696_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour moved from Tobruk to Libya
                1 bomber and 1 fighter moved from Egypt to Libya
                1 battleship moved from 98 Sea Zone to 92 Sea Zone
                3 mech_infantrys moved from Kazakhstan to Russia
                3 mech_infantrys moved from Eastern Persia to Kazakhstan
                2 infantry moved from Burma to Shan State
                2 mech_infantrys moved from India to Yunnan
                2 mech_infantrys moved from India to Shan State
                5 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                3 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 artilleries and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                3 mech_infantrys moved from Belgian Congo to Egypt

    Combat - British
                Battle in Libya
                    British attack with 3 armour, 1 bomber and 1 fighter
                    Italians defend with 1 armour, 2 fighters and 1 infantry
                    British win, taking Libya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 2 armour and 1 fighter
                    Casualties for Italians: 1 armour, 2 fighters and 1 infantry
                Battle in Shan State
                    British attack with 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery
                    British win, taking Shan State from Japanese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Yunnan
                    British attack with 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 infantry and 2 mech_infantrys
                    British win, taking Yunnan from Japanese with 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry and 2 mech_infantrys

    Non Combat Move - British
                2 fighters moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to India
                2 aaGuns moved from Burma to Yunnan
                3 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 bomber moved from Libya to Egypt
                4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from India to Burma

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    triplea_38696_UK_4.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Slovakia Hungary to Belarus
                1 bomber moved from Slovakia Hungary to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Slovakia Hungary to Belarus

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    French defend with 1 destroyer
                    Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Belarus
                    Italians attack with 1 armour, 2 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Italians win, taking Belarus from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 aaGun and 3 infantry moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from 98 Sea Zone to Greece
                1 artillery moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total

    triplea_38696_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Northern Territory to Caroline Islands
                1 fighter moved from Java to Queensland

    Non Combat Move - ANZAC
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 cruiser and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_38696_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

    triplea_38696_Fre4.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                1 artillery and 6 infantry moved from Karelia to Novgorod
                1 infantry moved from Western Ukraine to Bryansk
                3 artilleries and 14 infantry moved from Western Ukraine to Ukraine
                1 artillery and 5 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                1 mech_infantry moved from Baltic States to Archangel
                      Germans take Archangel from Russians

    Combat - Germans
                Battle in Scotland
                Battle in Novgorod
                    Germans attack with 1 artillery and 7 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Scotland from British, taking Novgorod from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Bryansk
                    Germans attack with 1 infantry
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Germans attack with 4 artilleries and 19 infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 4 artilleries and 18 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 aaGuns, 15 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
                4 armour and 1 mech_infantry moved from Baltic States to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                5 mech_infantrys moved from Germany to Eastern Poland
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 aaGun, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun and 1 mech_infantry moved from 110 Sea Zone to United Kingdom

    Place Units - Germans
                1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
                2 fighters placed in 110 Sea Zone
                Germans undo move 2.
                Germans undo move 1.
                1 carrier, 1 destroyer and 1 fighter placed in 110 Sea Zone
                1 fighter placed in 110 Sea Zone
                1 fighter and 1 infantry placed in United Kingdom
                1 submarine placed in 112 Sea Zone
                5 armour placed in Germany
                2 artilleries and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_38696_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                2 infantry moved from Vologda to Archangel
                4 fighters moved from Russia to Archangel
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Russia to Bryansk
                17 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Archangel
                    Russians attack with 4 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Archangel from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                4 fighters moved from Archangel to Russia
                2 aaGuns and 5 infantry moved from Vologda to Russia
                12 artilleries moved from Russia to Tambov
                10 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Tambov

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns
                EDIT: Adding units owned by Russians to Amur: 2 aaGuns
                EDIT: Turning off Edit Mode
                1 armour and 2 artilleries placed in Volgograd
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    triplea_38696_Rus5.tsvg

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