@simon33 Vive La France!
16L G40 axis-dominion vs pete (allies) BM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 3 PUs;Combat Move - Italians
Non Combat Move - Italians
2 armour and 4 mech_infantrys moved from Belarus to Bessarabia
2 mech_infantrys moved from Romania to Bessarabia
1 infantry moved from Northern Italy to France
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6,1,2,6,5,2,2
Italians collect 6 PUs (9 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Syria to Iraq
2 infantry moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 marine moved from Dutch New Guinea to New Guinea
3 fighters moved from Queensland to Caroline Islands
1 artillery and 2 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from West India to Tsinghai
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 artillery and 9 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Southern Italy to Sicily
1 fighter and 1 tactical_bomber moved from Western Germany to Sicily
1 bomber moved from Western Germany to Sicily
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Baltic States to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 2 artilleries, 10 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Sicily
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Sicily to Southern Italy
1 fighter moved from Sicily to Western Germany
2 tactical_bombers moved from Sicily to Southern Italy
1 fighter and 1 tactical_bomber moved from Belarus to Western Germany
3 aaGuns, 9 armour, 13 artilleries, 24 infantry and 9 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
9 armour and 9 mech_infantrys moved from Eastern Poland to Bessarabia
4 mech_infantrys moved from Poland to Bessarabia
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Romania
1 mech_infantry moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Western Germany to Slovakia HungaryPlace Units - Germans
1 artillery and 1 infantry placed in Germany
5 armour and 3 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,3,5,6,5,3,4,2
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
going down for some sleep. will do japan after i wake up in a few hours
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Vologda to Archangel
1 infantry moved from Bryansk to Belarus
1 artillery and 9 infantry moved from Smolensk to Archangel
2 fighters and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 10 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Smolensk to Archangel
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 aaGun and 2 infantry moved from Novosibirsk to Tsinghai
5 infantry moved from Samara to Tambov
3 infantry moved from Volgograd to Rostov
1 armour and 3 infantry moved from Ukraine to Bryansk
3 artilleries and 7 infantry moved from Russia to Bryansk
1 aaGun and 2 infantry moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Kansu
6 infantry moved from Novosibirsk to Vologda
1 armour and 2 mech_infantrys moved from Bryansk to Archangel
5 armour moved from Bryansk to Archangel
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs -
did I cancel the mongolian pact by stepping into kansu? if so you mind if I undo that and send those guys to vologda instead?
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night dude.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
2 infantry moved from Burma to India
2 fighters moved from 38 Sea Zone to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to New Guinea
2 bombers moved from French Indo China to India
1 tactical_bomber moved from Yunnan to IndiaCombat - Japanese
Battle in New Guinea
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 marine
Japanese win, taking New Guinea from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 marine
Battle in Siberia
Battle in India
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking Siberia from Russians, taking India from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from India to 38 Sea Zone
2 bombers moved from India to French Indo China
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
3 marines moved from Java to 42 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 3 marines moved from 42 Sea Zone to 46 Sea Zone
3 fighters and 3 tactical_bombers moved from New Guinea to 46 Sea Zone
1 submarine moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 carrier moved from 36 Sea Zone to 46 Sea Zone
1 fighter moved from 36 Sea Zone to 46 Sea Zone
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Shensi to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Burma to Yunnan
1 armour moved from Yunnan to Kweichow
1 armour moved from French Indo China to Yunnan
1 fighter moved from Suiyuyan to Manchuria
1 aaGun moved from Korea to Manchuria
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from India to Yunnan
2 carriers and 4 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
2 fighters moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Suiyuyan to French Indo China
1 tactical_bomber moved from French Indo China to 36 Sea ZonePlace Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Manchuria
4 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
2 infantry moved from Burma to India
2 fighters moved from 38 Sea Zone to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to New Guinea
2 bombers moved from French Indo China to India
1 tactical_bomber moved from Yunnan to IndiaCombat - Japanese
Battle in New Guinea
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 marine
Japanese win, taking New Guinea from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 marine
Battle in Siberia
Battle in India
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking Siberia from Russians, taking India from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from India to 38 Sea Zone
2 bombers moved from India to French Indo China
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
3 marines moved from Java to 42 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 3 marines moved from 42 Sea Zone to 46 Sea Zone
3 fighters and 3 tactical_bombers moved from New Guinea to 46 Sea Zone
1 submarine moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 carrier moved from 36 Sea Zone to 46 Sea Zone
1 fighter moved from 36 Sea Zone to 46 Sea Zone
4 infantry moved from French Indo China to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Shensi to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Burma to Yunnan
1 armour moved from Yunnan to Kweichow
1 armour moved from French Indo China to Yunnan
1 fighter moved from Suiyuyan to Manchuria
1 aaGun moved from Korea to Manchuria
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from India to Yunnan
2 carriers and 4 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
2 fighters moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Suiyuyan to French Indo China
1 tactical_bomber moved from French Indo China to 36 Sea ZonePlace Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Manchuria
4 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Malta
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 fighters moved from 94 Sea Zone to Cyprus
1 artillery moved from Tunisia to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to GreeceCombat - Americans
Battle in Greece
Battle in Cyprus
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 marine
Americans win, taking Greece from Italians, taking Cyprus from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 marine
Casualties for Americans: 1 infantry
Battle in Malta
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 marine
Americans win, taking Malta from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 marineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Malta to 99 Sea Zone
1 fighter moved from Cyprus to 99 Sea Zone
1 fighter moved from Cyprus to 99 Sea Zone
1 mech_infantry moved from Tunisia to Morocco
1 armour and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 armour, 2 carriers, 1 cruiser, 1 destroyer, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
1 armour and 1 mech_infantry moved from 99 Sea Zone to Syria
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 120 Sea Zone to 116 Sea Zone
4 carriers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 48 Sea Zone
1 destroyer moved from 48 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 destroyer moved from 23 Sea Zone to 30 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 2 transports moved from 33 Sea Zone to 30 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
8 fighters moved from Wake Island to 30 Sea Zone
1 fighter moved from Wake Island to QueenslandPlace Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from West India to India
1 bomber moved from West India to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to IndiaCombat - British
Battle in India
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun moved from West India to India
1 bomber, 1 fighter and 1 tactical_bomber moved from India to West India
1 bomber, 1 fighter and 1 tactical_bomber moved from West India to Eastern Persia
1 aaGun, 1 artillery and 5 infantry moved from Eastern Persia to West India
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 aaGun and 2 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 bomber moved from Eastern Persia to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters moved from Eastern Persia to Syria
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 80 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Libya to Tobruk
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Syria
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 fighter placed in United Kingdom
2 armour and 1 mech_infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Greater Southern Germany
2 armour and 5 mech_infantrys moved from Bessarabia to Western Ukraine
1 fighter moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,1,1,2,4,4,6,5
Italians collect 5 PUs (9 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 7 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 22 Sea ZoneNon Combat Move - ANZAC
3 fighters moved from Caroline Islands to Queensland
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
1 fighter moved from New South Wales to Queensland
1 armour and 1 mech_infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from Iraq to PersiaPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Tsinghai to Eastern Persia
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Tsinghai to Eastern Persia
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 22 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 31 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Western Germany to Belarus
1 fighter moved from Western Germany to Belarus
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Yugoslavia to Greece
1 mech_infantry moved from Romania to Greece
1 bomber and 2 tactical_bombers moved from Southern Italy to GreeceCombat - Germans
Battle in Belarus
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 1 bomber, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans win, taking Greece from Americans with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
9 armour and 12 mech_infantrys moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Western Germany to Yugoslavia
1 mech_infantry moved from Germany to Romania
1 mech_infantry moved from Germany to Romania
5 armour and 1 mech_infantry moved from Germany to Eastern Poland
3 fighters and 1 tactical_bomber moved from Belarus to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Western Germany to Poland
1 tactical_bomber moved from Greece to Western Germany
1 bomber and 1 tactical_bomber moved from Greece to Western Germany
1 armour moved from Eastern Poland to Novgorod
3 aaGuns, 13 artilleries, 25 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from France to Western GermanyPlace Units - Germans
3 artilleries placed in Novgorod
1 fighter placed in Western Germany
1 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,1,3,1,3,1,5,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,5,1,1,6,1,4,1
Germans collect 46 PUs (4 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
10 infantry moved from Russia to Bryansk
6 armour and 2 mech_infantrys moved from Archangel to Bryansk
7 infantry moved from Tambov to Bryansk
1 infantry moved from Rostov to Bryansk
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
1 aaGun, 1 artillery and 10 infantry moved from Archangel to Smolensk
6 infantry moved from Vologda to Smolensk
3 infantry moved from Volgograd to Rostov
1 aaGun and 1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 battleship moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 artillery moved from Burma to India
2 infantry moved from Burma to India
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 armour and 1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 submarine moved from 46 Sea Zone to 54 Sea Zone
4 fighters and 4 tactical_bombers moved from 46 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in Ceylon
Battle in India
Japanese attack with 2 artilleries and 3 infantry
British defend with 1 aaGun and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 2 infantry
Battle in 54 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Amur
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 aaGun moved from Manchuria to Amur
1 armour moved from Manchuria to Buryatia
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
1 armour moved from Kweichow to Hopei
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Hunan
1 armour moved from Yunnan to Kweichow
1 infantry moved from Burma to Yunnan
1 carrier and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from 38 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 39 Sea Zone
1 aaGun moved from Burma to India
1 battleship, 2 cruisers and 3 marines moved from 46 Sea Zone to 42 Sea Zone
3 marines moved from 42 Sea Zone to Java
1 carrier moved from 46 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 46 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
2 carriers moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
2 bombers moved from French Indo China to Philippines
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from Manchuria to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Japan to French Indo China
1 artillery and 1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
1 carrier moved from 46 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs