@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul try to move J tomorrow
No pressure :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 3x harbour; Remaining resources: 38 PUs;
British buy 3 armour, 1 artillery and 2 destroyers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Yunnan
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
Italians defend with 2 cruisers and 1 destroyer
British win, taking 97 Sea Zone from Neutral with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 bomber and 1 destroyer
Casualties for Italians: 2 cruisers and 1 destroyer
Battle in Burma
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
British attack with 1 fighter
Japanese defend with 1 artillery
British win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Yunnan to India
3 aaGuns, 5 artilleries, 13 infantry and 2 mech_infantrys moved from India to Burma
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
2 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 81 Sea Zone to 94 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 94 Sea Zone to Tunisia
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to 94 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia
Place Units - British
2 destroyers placed in 109 Sea Zone
1 artillery placed in United Kingdom
3 armour placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Algeria: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,6,6
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 bomber moved from Southern France to Gibraltar
Combat - Italians
Strategic bombing raid in Gibraltar
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.
Battle in Ukraine
Italians attack with 3 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Bessarabia to Ukraine
Place Units - Italians
2 artilleries placed in Southern France
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,1
Italians collect 10 PUs (7 lost to blockades); end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Morocco to Algeria
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Norway to 126 Sea Zone
1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
Combat - Germans
Battle in Archangel
Non Combat Move - Germans
3 aaGuns, 14 armour, 5 artilleries, 22 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Vyborg to Novgorod
1 artillery moved from Norway to Finland
1 infantry moved from Vyborg to Finland
1 cruiser and 1 destroyer moved from 126 Sea Zone to 127 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 126 Sea Zone
2 mech_infantrys moved from Western Germany to Southern France
2 infantry moved from Western Germany to France
2 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Romania
1 infantry moved from Vyborg to Novgorod
2 bombers moved from Eastern Poland to Southern Italy
4 mech_infantrys moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
2 fighters placed in Novgorod
1 armour placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 infantry
EDIT: Turning off Edit Mode
4 infantry and 6 mech_infantrys placed in Western Germany
Germans undo move 3.
6 mech_infantrys placed in Germany
4 infantry placed in Western Germany
Germans undo move 3.
3 mech_infantrys placed in Western Germany
1 mech_infantry placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,4
Germans collect 45 PUs (4 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Rostov
4 artilleries and 5 infantry moved from Russia to Bryansk
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
17 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Manchuria to Jehol
Place Units - Russians
6 armour placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from New Britain to 47 Sea Zone
1 cruiser and 1 marine moved from 47 Sea Zone to 48 Sea Zone
1 marine moved from 48 Sea Zone to Gilbert Islands
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 bombers moved from Hopei to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Midway
Battle in Gilbert Islands
Battle in Wake Island
Non Combat Move - Japanese
1 submarine moved from 47 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 48 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hunan
1 armour moved from Hopei to Kweichow
1 infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Suiyuyan to 6 Sea Zone
1 carrier moved from 46 Sea Zone to 48 Sea Zone
2 fighters moved from 46 Sea Zone to 48 Sea Zone
2 destroyers moved from 46 Sea Zone to 48 Sea Zone
1 battleship moved from 46 Sea Zone to 48 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 fighter moved from 48 Sea Zone to 31 Sea Zone
1 fighter moved from 45 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 48 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 aaGun moved from Anhwe to Hopei
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 carrier moved from 45 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 46 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Hopei to 37 Sea Zone
1 fighter moved from Suiyuyan to Kweichow
1 tactical_bomber moved from Suiyuyan to Kweichow
2 fighters and 1 tactical_bomber moved from Suiyuyan to Hopei
2 bombers moved from Manchuria to Kweichow
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Kweichow
Place Units - Japanese
1 carrier and 2 transports placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kiangsu
1 artillery and 1 infantry placed in French Indo China
1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer and 7 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from Western United States to 31 Sea Zone
4 fighters moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 64 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from United Kingdom to Western United States
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer and 7 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from Western United States to 31 Sea Zone
4 fighters moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 64 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from United Kingdom to Western United States
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
1 submarine owned by the Japanese Submerged
3 hits from me in round 1. Obv tilt the Battleship, but how would you like the other two?
@Shin:
3 hits from me in round 1. Obv tilt the Battleship, but how would you like the other two?
just go max defense. so tilt cv, etc
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 destroyer and 7 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from Western United States to 31 Sea Zone
4 fighters moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 64 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from United Kingdom to Western United States
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
1 submarine owned by the Japanese Submerged
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship and 2 fighters remaining. Battle score for attacker is -32
Casualties for Americans: 6 fighters
Casualties for Japanese: 1 carrier and 1 cruiser
Battle in 26 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
2 fighters owned by the Japanese forced to land in Wake Island
Non Combat Move - Americans
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 64 Sea Zone to 26 Sea Zone
4 transports moved from 89 Sea Zone to 88 Sea Zone
3 infantry moved from Suriname to 88 Sea Zone
3 infantry and 4 transports moved from 88 Sea Zone to 64 Sea Zone
3 infantry moved from 64 Sea Zone to Southeast Mexico
4 artilleries and 1 infantry moved from Central United States to Southeast Mexico
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Southeast Mexico
1 artillery moved from 64 Sea Zone to Southeast Mexico
1 armour, 2 infantry and 4 marines moved from Tunisia to 94 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 armour, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 2 infantry, 4 marines, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 4 marines moved from 91 Sea Zone to Morocco
Place Units - Americans
7 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 2 fighters and 1 tactical_bomber
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 2 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
3 aaGuns, 6 artilleries, 12 infantry and 2 mech_infantrys moved from Burma to India
1 mech_infantry moved from Egypt to Iraq
3 armour moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
3 armour, 3 artilleries and 6 infantry moved from Tunisia to 94 Sea Zone
3 armour, 3 artilleries, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 6 infantry, 2 tactical_bombers and 6 transports moved from 94 Sea Zone to 91 Sea Zone
3 armour, 3 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Algeria to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
2 destroyers moved from 109 Sea Zone to 91 Sea Zone
1 aaGun moved from Egypt to Trans-Jordan
Place Units - British
2 destroyers placed in 71 Sea Zone
1 mech_infantry placed in Union of South Africa
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,1,3
British collect 29 PUs (4 lost to blockades); end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,1,4,5,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,3,4
UK_Pacific collect 3 PUs (4 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry
hey you’re not obligated to send your cv to hawaii since you lost all your planes. did you want to reconsider sending it to its doom there?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 3 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
1 aaGun, 4 artilleries and 7 infantry moved from Southern France to Normandy Bordeaux
Place Units - Italians
1 infantry placed in Ukraine
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,6
Italians collect 9 PUs (7 lost to blockades); end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs
hey you’re not obligated to send your cv to hawaii since you lost all your planes. did you want to reconsider sending it to its doom there?
I knew I didn’t have to send it there. I chose to do it anyway.
We’ll see how it all shakes out.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 53 PUs;
Germans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Non Combat Move - Germans
3 aaGuns, 18 armour, 5 artilleries, 21 infantry and 12 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Finland
2 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Romania to Baltic States
2 fighters and 1 tactical_bomber moved from Southern France to Western Germany
3 fighters and 4 tactical_bombers moved from Southern Italy to Rostov
1 fighter moved from Novgorod to Rostov
2 bombers moved from Southern Italy to Western Germany
1 aaGun, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
3 infantry moved from Bulgaria to Romania
1 submarine moved from 126 Sea Zone to 125 Sea Zone
2 infantry moved from France to Normandy Bordeaux
Place Units - Germans
1 fighter placed in Novgorod
1 artillery and 1 infantry placed in Novgorod
1 artillery and 1 infantry placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
16 infantry moved from Jehol to Anhwe
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Smolensk
2 mech_infantrys moved from Bryansk to Volgograd
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Anhwe
Russians attack with 16 infantry
Japanese defend with 1 infantry
Russians win, taking Anhwe from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
4 aaGuns, 2 armour, 15 artilleries and 48 infantry moved from Bryansk to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Volgograd to Russia
2 aaGuns moved from Jehol to Anhwe
Place Units - Russians
6 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs