@gamerman01 If I thought I could hold it I would! But it would have just been an all in with very low chances of success, especially since you had the battleship to support the counter. Now those infantry and transports can be used elsewhere. But it was a difficult decision.
16L G40 BM 2.0 VonAlba(axis) vs Odonis(allied)
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Scrambles from Japan? Italy?
KK rolls for Japan - 4 remaining
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italy not
jap yes, kamikaze too, 1 for each destroier and latest for cruisergl
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 5 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
5 fighters moved from Western United States to 6 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 7 fighters, 1 infantry, 1 mech_infantry, 8 submarines, 1 tactical_bomber and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
2 fighters moved from Gibraltar to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to SicilyCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Battle in Sardinia
Battle in Sicily
Battle in 6 Sea Zone
Americans attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 12 fighters, 8 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 1 battleship, 4 carriers, 2 destroyers, 7 fighters, 5 submarines and 4 tactical_bombers
Units damaged: 4 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans win, taking Sardinia from Italians, taking Sicily from Italians, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 80
Casualties for Japanese: 1 battleship, 4 carriers, 2 destroyers, 7 fighters, 5 submarines and 4 tactical_bombers
Casualties for Americans: 3 carriers, 1 destroyer, 9 fighters and 3 submarines
Battle in KoreaNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 mech_infantry moved from Tunisia to LibyaPlace Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries placed in Western United States
3 fighters placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in SuiyuyanCombat - Chinese
Chinese creates battle in territory SuiyuyanNon Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
2 artilleries and 2 infantry moved from Szechwan to Shensi
2 artilleries and 2 infantry moved from Szechwan to Sikang
2 infantry moved from Szechwan to Shensi
2 infantry moved from Szechwan to Shensi
2 infantry moved from Manchuria to Jehol
2 artilleries and 2 infantry moved from Yunnan to Burma
2 artilleries and 2 infantry moved from Yunnan to Szechwan
2 artilleries and 2 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Hopei to ShensiPlace Units - Chinese
1 infantry placed in Manchuria
3 artilleries placed in Kansu
2 artilleries placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 armour and 1 mech_infantry moved from India to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 airfield, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_minor; Remaining resources: 7 PUs;
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from India to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
3 mech_infantrys moved from Persia to Trans-Jordan
1 artillery and 6 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 carrier, 4 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
3 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Gibraltar to 98 Sea Zone
1 artillery moved from Tunisia to LibyaPlace Units - British
1 airfield and 1 fighter placed in Egypt
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 52 Sea Zone to 63 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 infantry moved from Syria to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
3 artilleries, 3 infantry and 2 marines moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 artillery moved from 95 Sea Zone to Sardinia
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sicily
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 marines, 3 submarines and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Sicily
1 fighter moved from 95 Sea Zone to Sardinia
1 fighter moved from Southern Italy to Sicily
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to YugoslaviaCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 2 marines, 3 submarines and 3 transports
Americans defend with 2 transports
Italians win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer and 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Sardinia
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians win, taking Sardinia from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Crete
Battle in Sicily
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians win, taking Crete from Neutral_Allies, taking Sicily from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Sardinia to 95 Sea Zone
2 fighters moved from Sicily to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Rostov to Caucasus
1 aaGun moved from Rostov to CaucasusPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,4,5,3,1,5,3,1,1,2,1,3,4,1,6,3
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 52 Sea Zone to 63 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 infantry moved from Syria to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
3 artilleries, 3 infantry and 2 marines moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 artillery moved from 95 Sea Zone to Sardinia
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sicily
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 marines, 3 submarines and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Sicily
1 fighter moved from 95 Sea Zone to Sardinia
1 fighter moved from Southern Italy to Sicily
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to YugoslaviaCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 2 marines, 3 submarines and 3 transports
Americans defend with 2 transports
Italians win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer and 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Sardinia
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians win, taking Sardinia from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Crete
Battle in Sicily
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians win, taking Crete from Neutral_Allies, taking Sicily from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Sardinia to 95 Sea Zone
2 fighters moved from Sicily to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Rostov to Caucasus
1 aaGun moved from Rostov to CaucasusPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,4,5,3,1,5,3,1,1,2,1,3,4,1,6,3
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 artillery, 1 infantry and 2 marines
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 3 transports
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 2 cruisers and 3 transports
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 52 Sea Zone to 63 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 infantry moved from Syria to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
3 artilleries, 3 infantry and 2 marines moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sardinia
1 artillery moved from 95 Sea Zone to Sardinia
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sicily
1 infantry moved from 95 Sea Zone to Sicily
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 marines, 3 submarines and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Sicily
1 fighter moved from 95 Sea Zone to Sardinia
1 fighter moved from Southern Italy to Sicily
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to YugoslaviaCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 2 marines, 3 submarines and 3 transports
Americans defend with 2 transports
Italians win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer and 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Sardinia
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians win, taking Sardinia from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Crete
Battle in Sicily
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians win, taking Crete from Neutral_Allies, taking Sicily from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Sardinia to 95 Sea Zone
2 fighters moved from Sicily to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Rostov to Caucasus
1 aaGun moved from Rostov to CaucasusPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,4,5,3,1,5,3,1,1,2,1,3,4,1,6,3
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 artillery, 1 infantry and 2 marines
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 3 transports
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 2 cruisers and 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
edit forgot movement
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 marine moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Philippines from Japanese with 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from New Guinea to Dutch New GuineaPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 6,1
ANZAC collect 10 PUs (1 lost to blockades); end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 3 fighters, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 127 Sea Zone to 111 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 artillery moved from Nenetsia to Vologda
1 infantry moved from Nenetsia to Vologda
2 armour, 1 artillery and 2 infantry moved from Belarus to Smolensk
2 artilleries and 4 infantry moved from Novgorod to Belarus
1 infantry moved from Rostov to Tambov
1 artillery moved from Rostov to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Caucasus to Volgograd
1 tactical_bomber moved from Rostov to Tambov
3 armour, 12 artilleries, 36 infantry and 7 mech_infantrys moved from Bryansk to Russia
1 armour moved from Novgorod to Vologda
1 fighter moved from Rostov to Vologda
4 bombers moved from Rostov to Western Germany
2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Syria to Western Germany
3 infantry moved from Finland to Norway
2 artilleries moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Russia
1 artillery moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia HungaryCombat - Germans
Battle in Tambov
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Tambov from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 3 armour, 12 artilleries, 36 infantry and 8 mech_infantrys
Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 5 infantry
Germans captures 12PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 12 artilleries, 35 infantry and 8 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 5 infantry
Battle in Vologda
Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery
Germans win, taking Vologda from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
1 aaGun moved from Nenetsia to Vologda
1 fighter moved from Vologda to Archangel
1 tactical_bomber moved from Tambov to Rostov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to RostovPlace Units - Germans
3 infantry placed in Ukraine
3 fighters placed in Western Germany
2 destroyers, 3 submarines and 2 transports placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 68 PUs (1 lost to blockades); end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 fighter moved from Shensi to Timguska
1 fighter moved from Shensi to Timguska
1 armour moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 armour moved from Novosibirsk to Timguska
2 artilleries and 4 infantry moved from Samara to Vologda
6 artilleries and 11 infantry moved from Samara to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 fighter moved from Shensi to Timguska
1 fighter moved from Shensi to Timguska
1 armour moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 armour moved from Novosibirsk to Timguska
2 artilleries and 4 infantry moved from Samara to Vologda
6 artilleries and 11 infantry moved from Samara to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 6 artilleries and 13 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 6 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 armour, 1 artillery and 1 infantry
Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Timguska
Russians attack with 1 armour and 2 fighters
Japanese defend with 1 armour; Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Russians
2 fighters moved from Timguska to Kansu
3 aaGuns and 26 infantry moved from Samara to Volgograd
1 infantry moved from Samara to NovosibirskTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Malaya to 35 Sea Zone
1 artillery and 2 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 armour moved from Java to 42 Sea Zone
3 infantry moved from Sakha to Buryatia
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Olgiy to Timguska
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 carrier, 1 cruiser and 4 transports moved from 42 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 transport
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for Japanese: 1 tactical_bomber
Battle in Dutch New Guinea
Japanese attack with 1 armour
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 armour remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 3 infantry
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from 35 Sea Zone to French Indo China
1 aaGun moved from Ulaanbaatar to BuryatiaPlace Units - Japanese
2 fighters placed in Japan
1 artillery and 2 infantry placed in Malaya
1 destroyer and 2 submarines placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,5,4,4,6,4,4,2,1,4
Japanese collect 28 PUs (10 lost to blockades); end with 28 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Trans-Jordan to Syria
Americans take Syria from Italians
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from 98 Sea Zone to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from Manchuria to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer, 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Trans-Jordan to Syria
Americans take Syria from Italians
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from 98 Sea Zone to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from Manchuria to 36 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
Americans attack with 2 artilleries and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Americans win, taking Iraq from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 36 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines, 1 tactical_bomber and 4 transports
2 submarines owned by the Japanese Submerged
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 cruiser, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -17
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for Americans: 3 fighters and 1 tactical_bomber
1 tactical_bomber owned by the Japanese forced to land in French Indo ChinaNon Combat Move - Americans
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
1 battleship, 1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
3 fighters moved from Western United States to Midway
2 artilleries moved from Western United States to 10 Sea Zone
2 artilleries and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 99 Sea Zone to 92 Sea ZonePlace Units - Americans
1 destroyer placed in 101 Sea Zone
3 bombers placed in Eastern United States
1 fighter placed in Western United States
1 factory_minor placed in Korea
1 harbour placed in MidwayTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 4 infantry moved from Sikang to Tsinghai
2 artilleries and 2 infantry moved from Szechwan to Sikang
1 artillery moved from Jehol to Chahar
2 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to ManchuriaPlace Units - Chinese
1 artillery and 1 infantry placed in Kansu
1 artillery and 1 infantry placed in Tsinghai
3 artilleries placed in SikangTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4,3,3,2
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 fighter moved from 98 Sea Zone to Crete
1 fighter and 1 tactical_bomber moved from India to 36 Sea Zone





