Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
2 bombers moved from Java to Sumatra
3 infantry moved from Kiangsu to Anhwe
1 fighter and 2 tactical_bombers moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
1 fighter moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hunan
3 infantry moved from Kweichow to Anhwe
Combat - Japanese
Battle in Western Australia
Battle in Borneo
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Western Australia from ANZAC, taking Borneo from UK_Pacific, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Malaya
Battle in Anhwe
Japanese attack with 4 fighters, 6 infantry and 4 tactical_bombers
Chinese defend with 9 infantry
Japanese win, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Anhwe from Chinese with 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Chinese: 9 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
4 artilleries and 4 mech_infantrys moved from Kweichow to Yunnan
1 aaGun moved from Jehol to Manchuria
2 bombers moved from Sumatra to Java
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 infantry moved from Yunnan to French Indo China
Place Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 2 marines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to Tunisia
1 fighter moved from Morocco to Tunisia
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from Western United States to 16 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 113 Sea Zone
Scramble to SZ113?
scramble both fighters
Do you mind if I undo the move of 2 ftrs from W USA to SZ16? I must have miscalculated something - I didn’t want to move the CV to there.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 2 marines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to Tunisia
1 fighter moved from Morocco to Tunisia
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from Western United States to 16 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 113 Sea Zone
Combat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Tunisia
Americans attack with 1 artillery, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking Tunisia from Neutral_Axis with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 113 Sea Zone
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer, 2 fighters and 1 transport
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 25
Casualties for Germans: 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 1 fighter
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 16 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Tunisia to Algeria
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 cruisers moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
EDIT: 2 fighters moved from 16 Sea Zone to 7 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 113 Sea Zone to United Kingdom
1 fighter moved from 113 Sea Zone to Finland
Place Units - Americans
1 infantry placed in Central United States
1 carrier and 2 destroyers placed in 10 Sea Zone
3 fighters and 2 marines placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Chahar to Anhwe
1 fighter moved from Tsinghai to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 infantry
retreated to Anhwe
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Chahar
Place Units - Chinese
4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Yea, that’s fine.
The sub hit in SZ16 so shouldn’t need a re roll.
Now one more question - if I attack in Transjordan amphibiously and you don’t scramble, my fleet still has movement right?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 artillery and 1 infantry moved from Burma to Shan State
1 bomber moved from Iraq to Trans-Jordan
1 fighter moved from India to 41 Sea Zone
I’m assuming that if there is no battle in SZ81 I can move all the ships (bar one of the TTs) on NCM.
Scramble?
No Scramble and you are correct
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 artillery and 1 infantry moved from Burma to Shan State
1 bomber moved from Iraq to Trans-Jordan
1 fighter moved from India to 41 Sea Zone
Combat - British
Battle in Trans-Jordan
British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 fighter moved from 41 Sea Zone to India
3 aaGuns, 2 armour, 1 artillery and 9 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 bomber moved from Trans-Jordan to India
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 armour moved from Central America to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to British Guiana
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Iraq
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 fighter and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 2 marines; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 bomber and 2 fighters moved from Egypt to 81 Sea Zone
1 armour moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 armour moved from Belarus to Bryansk
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 transport; French defend with 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for Italians: 1 submarine
Casualties for British: 1 transport
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Romania to Bessarabia
1 aaGun and 1 artillery moved from Eastern Poland to Belarus
1 marine moved from Syria to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 bomber moved from 81 Sea Zone to Egypt
2 fighters moved from 81 Sea Zone to Egypt
Place Units - Italians
2 marines placed in Southern Italy
3 infantry placed in Egypt
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery, 1 fighter and 1 infantry moved from New South Wales to South Australia
1 infantry moved from Iraq to Syria
ANZAC take Syria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
3 infantry moved from Persia to Iraq
1 aaGun moved from New South Wales to South Australia
1 submarine moved from 49 Sea Zone to 52 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Brazil to British Guiana
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 2 fighters and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
3 infantry moved from Belarus to Novgorod
3 bombers moved from Western Germany to Novgorod
1 infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Ukraine
1 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Smolensk
2 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 3 bombers and 4 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
11 armour and 7 mech_infantrys moved from Archangel to Bryansk
3 bombers moved from Novgorod to Bryansk
1 bomber moved from Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
3 aaGuns, 7 artilleries and 19 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 armour moved from Germany to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to France
2 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Romania to Eastern Poland
Place Units - Germans
1 destroyer placed in 110 Sea Zone
2 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 47 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 armour and 1 mech_infantry moved from Finland to Novgorod
3 artilleries and 11 infantry moved from Finland to Norway
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Russians: 1 mech_infantry
Battle in Norway
Russians attack with 3 artilleries and 11 infantry
Germans defend with 1 aaGun and 7 infantry
Russians win, taking Norway from Germans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 aaGun and 7 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
retreated to Ukraine
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
2 aaGuns and 4 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Northwest Persia to Iraq
7 infantry moved from Volgograd to Kazakhstan
Place Units - Russians
2 armour, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 armour and 1 mech_infantry moved from Finland to Novgorod
3 artilleries and 11 infantry moved from Finland to Norway
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Russians: 1 mech_infantry
Battle in Norway
Russians attack with 3 artilleries and 11 infantry
Germans defend with 1 aaGun and 7 infantry
Russians win, taking Norway from Germans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 aaGun and 7 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
retreated to Ukraine
Germans win with 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
2 aaGuns and 4 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Northwest Persia to Iraq
7 infantry moved from Volgograd to Kazakhstan
Place Units - Russians
2 armour, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakhstan: 7 infantry
EDIT: Adding units owned by Russians to Samara: 7 infantry
EDIT: Turning off Edit Mode
Scratch second file. Use first one.