Good luck - and have fun!
L16 G40 AetV(Axis) vs StuckTojo(Allies+21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_major; Remaining resources: 90 PUs;
Germans buy 3 armour, 1 bomber, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Greece to Turkey
1 mech_infantry moved from Bulgaria to Turkey
2 bombers moved from Western Germany to Turkey
1 bomber moved from Western Germany to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Smolensk to Bryansk
2 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 fighter moved from Volgograd to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
14 armour moved from Caucasus to Turkey
2 mech_infantrys moved from Bulgaria to Turkey
1 armour moved from Bulgaria to Turkey
1 infantry moved from Afghanistan to Eastern Persia
Germans take Eastern Persia from British
1 mech_infantry moved from Turkmenistan to West India
3 infantry moved from Afghanistan to West India
1 bomber moved from Volgograd to West India
1 armour moved from Suiyuyan to Shensi
Germans take Shensi from Chinese
1 armour moved from Shensi to Hopei
Germans take Hopei from Chinese
1 mech_infantry moved from Romania to Western UkraineCombat - Germans
Battle in Turkey
Germans attack with 15 armour, 2 bombers, 1 infantry and 3 mech_infantrys
British defend with 1 armour
Germans win, taking Turkey from British with 15 armour, 2 bombers, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in West India
Germans attack with 1 bomber, 3 infantry and 1 mech_infantry
British defend with 2 armour
Germans win, taking West India from UK_Pacific with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 2 armour
Battle in Western Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 2 fighters and 3 mech_infantrys
British defend with 2 armour and 1 infantry
Germans win, taking Northwest Persia from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 armour and 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Volgograd to Caucasus
2 fighters moved from Northwest Persia to Volgograd
1 aaGun moved from Caucasus to Volgograd
2 bombers moved from Turkey to Volgograd
1 infantry moved from Bulgaria to Greece
1 mech_infantry moved from Yugoslavia to Southern France
3 infantry moved from Northern Italy to Southern France
1 battleship, 1 carrier, 2 fighters, 4 submarines and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern France to 93 Sea Zone
2 fighters moved from Southern France to Western Germany
1 fighter moved from Southern France to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Ukraine to Volgograd
1 mech_infantry moved from Vologda to Volgograd
1 armour moved from Yenisey to Buryatia
1 armour moved from Tsinghai to Hopei
1 bomber moved from West India to IndiaPlace Units - Germans
3 infantry placed in Normandy Bordeaux
1 armour and 2 mech_infantrys placed in Volgograd
1 carrier placed in 93 Sea Zone
1 submarine and 1 transport placed in 93 Sea Zone
1 bomber and 1 fighter placed in Western Germany
2 armour and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to 93 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 82 PUs; end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from French Indo China to 37 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to Malaya
1 fighter moved from French Indo China to Malaya
1 mech_infantry moved from French Indo China to Malaya
1 infantry moved from Kweichow to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Buryatia to Siberia
2 armour, 7 infantry and 5 mech_infantrys moved from Amur to Siberia
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
4 fighters moved from Japan to Siberia
1 bomber moved from Japan to Siberia
2 infantry moved from French Indo China to KwangsiCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Japanese attack with 3 armour, 1 bomber, 4 fighters, 7 infantry and 5 mech_infantrys
British defend with 1 artillery and 1 infantry; Americans defend with 2 aaGuns, 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys
Japanese win with 1 bomber remaining. Battle score for attacker is -29
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 2 aaGuns, 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys
Casualties for Japanese: 3 armour, 4 fighters, 7 infantry and 5 mech_infantrys
Battle in Kwangsi
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 fighter and 2 mech_infantrys
ANZAC defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Japanese win, taking Malaya from ANZAC with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from Malaya to French Indo China
1 fighter moved from 80 Sea Zone to Turkey
2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from Siberia to JapanPlace Units - Japanese
1 infantry and 1 mech_infantry placed in Manchuria
1 artillery and 1 infantry placed in India
2 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 infantry placed in Manchuria
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 24
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3,4,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3,2,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,4,2,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,4,2,2,3
Japanese collect 29 PUs (24 lost to blockades); end with 29 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Soviet Far East to Amur
Americans take Amur from Japanese
1 infantry moved from Soviet Far East to 4 Sea Zone
1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
4 fighters moved from 91 Sea Zone to Portugal
1 fighter moved from 91 Sea Zone to Portugal
1 fighter moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 bomber moved from United Kingdom to Southern France
2 artilleries moved from Iraq to Northwest PersiaCombat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in 36 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Korea
Battle in Northwest Persia
Americans attack with 2 artilleries
Germans defend with 1 mech_infantry
Americans win, taking Korea from Japanese, taking Northwest Persia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Spain
Americans attack with 1 fighter and 4 infantry
Italians defend with 1 infantry
Americans win, taking Spain from Italians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Portugal
Americans attack with 1 artillery, 5 fighters and 1 infantry
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
1 fighter moved from Spain to 91 Sea Zone
5 fighters moved from Portugal to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Southern France to United Kingdom
1 infantry moved from Central United States to Eastern United States
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 carrier and 1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 aaGun moved from Iraq to Persia
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 bomber and 2 fighters placed in Eastern United States
7 infantry placed in Eastern United States
1 artillery and 1 mech_infantry placed in Central United States
1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,6,2,3,5,2,6,3,3,6,4,1,5,3,1,3,4,2,3,5,2,5,4,2,1,1
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Hunan to Kwangsi
7 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
3 infantry moved from Yunnan to Burma
Chinese take Burma from JapaneseCombat - Chinese
Battle in Kwangsi
Chinese attack with 8 infantry
Japanese defend with 2 infantry
Chinese win, taking Kwangsi from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kiangsu
1 infantry placed in Yunnan
1 infantry placed in Szechwan
Chinese undo move 2.
1 infantry placed in Szechwan
Chinese undo move 3.
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Caucasus
4 armour moved from Persia to Eastern Persia
6 fighters and 1 tactical_bomber moved from Persia to CaucasusCombat - British
Battle in Eastern Persia
British attack with 4 armour
Germans defend with 1 infantry
British win, taking Eastern Persia from Germans with 4 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 6 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Caucasus from Italians with 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
6 fighters and 1 tactical_bomber moved from Caucasus to Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Syria
1 armour moved from Egypt to Trans-JordanPlace Units - British
1 fighter and 2 mech_infantrys placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 armour
EDIT: Adding units owned by British to Iraq: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Some Units in 6 Sea Zone change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Trans-Jordan
1 armour and 1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 2 infantry
Italians win, taking Trans-Jordan from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in 92 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern Italy
2 infantry moved from Greece to Turkey
1 armour moved from Timguska to Suiyuyan
1 fighter moved from Trans-Jordan to 98 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
4 fighters moved from Yunnan to HopeiCombat - ANZAC
Battle in Hopei
ANZAC attack with 4 fighters
Germans defend with 2 armour
ANZAC win with 4 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 armourNon Combat Move - ANZAC
4 fighters moved from Hopei to Kiangsu
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 submarines moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 103 PUs;
Germans buy 1 aaGun, 3 armour, 2 artilleries, 1 bomber, 2 destroyers, 2 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 93 Sea Zone to 98 Sea Zone
1 fighter, 2 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt
1 bomber moved from Western Germany to Egypt
3 bombers moved from Volgograd to Egypt
1 armour and 3 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Northwest Persia
1 fighter moved from Volgograd to Syria
1 armour and 1 mech_infantry moved from Turkey to Syria
1 armour and 1 mech_infantry moved from Turkey to Iraq
1 infantry moved from Turkey to Northwest Persia
1 armour and 1 mech_infantry moved from Turkey to Northwest Persia
1 bomber moved from India to Eastern Persia
1 mech_infantry moved from Afghanistan to Eastern Persia
1 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 battleship moved from 93 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 103 PUs;
Germans buy 1 aaGun, 3 armour, 2 artilleries, 1 bomber, 2 destroyers, 2 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 93 Sea Zone to 98 Sea Zone
1 fighter, 2 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt
1 bomber moved from Western Germany to Egypt
3 bombers moved from Volgograd to Egypt
1 armour and 3 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Northwest Persia
1 fighter moved from Volgograd to Syria
1 armour and 1 mech_infantry moved from Turkey to Syria
1 armour and 1 mech_infantry moved from Turkey to Iraq
1 infantry moved from Turkey to Northwest Persia
1 armour and 1 mech_infantry moved from Turkey to Northwest Persia
1 bomber moved from India to Eastern Persia
1 mech_infantry moved from Afghanistan to Eastern Persia
1 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 battleship moved from 93 Sea Zone to 98 Sea ZoneCombat - Germans
Battle in Egypt
Germans attack with 4 bombers, 1 fighter, 2 infantry and 2 mech_infantrys
British defend with 1 factory_minor, 2 fighters, 1 harbour and 2 mech_infantrys
Germans win, taking Egypt from British with 4 bombers, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 28
Casualties for British: 2 fighters and 2 mech_infantrys
Battle in Eastern Persia
Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys
British defend with 4 armour
1 mech_infantry owned by the Germans retreated to West India
British win with 4 armour remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 2 mech_infantrys; Americans defend with 1 artillery
Germans win, taking Northwest Persia from Americans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Casualties for Americans: 1 artillery
Battle in Caucasus
Germans attack with 1 armour and 3 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Caucasus from British with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Iraq
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 armour
Germans win, taking Iraq from Americans with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Syria
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Syria from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Germans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 battleship, 2 carriers, 1 submarine and 2 transports moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Western Germany
2 armour and 1 mech_infantry moved from Western Germany to Southern Italy
2 fighters moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 mech_infantry moved from Southern France to Southern Italy
4 infantry and 5 mech_infantrys moved from Normandy Bordeaux to France
4 infantry moved from Western Germany to France
2 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 aaGun moved from Volgograd to Caucasus
1 bomber moved from Eastern Persia to India
4 bombers and 1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Syria to Trans-Jordan
3 armour moved from Turkey to Trans-Jordan
9 armour moved from Turkey to Iraq
1 fighter moved from Northwest Persia to Trans-Jordan
2 carriers and 5 submarines moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from Buryatia to Buyant-UhaaPlace Units - Germans
1 destroyer and 2 fighters placed in 112 Sea Zone
1 aaGun and 2 artilleries placed in France
3 armour placed in Western Germany
3 infantry placed in Volgograd
4 infantry placed in Western Germany
Germans undo move 5.
1 bomber and 3 infantry placed in Western Germany
Germans undo move 5.
1 destroyer placed in 112 Sea Zone
1 bomber and 2 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
Germans undo move 1.
Germans undo move 5.
1 bomber placed in Russia
2 fighters and 2 infantry placed in Western Germany
Germans undo move 7.
1 destroyer and 2 fighters placed in 112 Sea Zone
2 infantry placed in Western Germany
Germans undo move 7.
1 destroyer placed in 112 Sea Zone
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 89 PUs; end with 89 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 103 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 118 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 123 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Amur
1 infantry moved from Sakha to Amur
1 bomber moved from Japan to Korea
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
2 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
3 fighters moved from 39 Sea Zone to Eastern Persia
2 fighters moved from India to Eastern PersiaCombat - Japanese
Battle in Eastern Persia
Japanese attack with 1 artillery, 5 fighters and 1 infantry
British defend with 4 armour
Japanese win, taking Eastern Persia from British with 1 artillery and 5 fighters remaining. Battle score for attacker is 21
Casualties for British: 4 armour
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 2 infantry
Americans defend with 1 armour
Japanese win, taking Amur from Americans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Japanese win, taking Korea from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Korea to Japan
1 fighter moved from Yunnan to India
2 fighters moved from Eastern Persia to 39 Sea Zone
3 fighters moved from Eastern Persia to West IndiaPlace Units - Japanese
1 fighter and 2 infantry placed in Japan
1 artillery and 1 mech_infantry placed in India
1 armour and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3,5,1,2,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,5,4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2,3,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,4,5,3,4,5,6,2,1,6,2
Japanese collect 29 PUs (20 lost to blockades); end with 29 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs -
Good game.
I’ll post the result.





