Flying Tiger is correct. Sorry if my original post was unclear. :oops: I’ll try again.
You place an existing fighter on a new carrier by moving the fighter in either combat or noncombat movement, whichever applies, into the sea zone where the new carrier will be mobilized. Air units don’t actually “land” until the end of the Mobilize New Units phase, though they must be in the space in which they will land by the end of noncombat movement. The active player may only move pieces from one space to another during the combat movement and noncombat movement phases.
In Classic A&A, you can’t place fighters (new or existing) on new carriers at all. In Revised, you can place existing fighters on a new carrier in the way you described in your original post. In LHTR, it works the same way as it does in AA50.
I like AA50 better. We actually succeeded with a Kill Japan First strategy in the 1941 scenario, which I didn’t initially think was possible, which made for an exciting pacific game, for once. I love the inclusion of Italy, and the way research is conducted means that people buy it and inevitably a couple players will get technologies, which makes every game different.
AA50 is a sight better than Revised in my opinion, and is worth the money. I can’t think of any changes from Revised to AA50 that I wouldn’t consider an improvement.
It’s even worse: allies fall as a card castle after China fall J1: India, Australia and then or Soviet Union (KJF) or Alaska plus Canada and maybe Africa and finally Soviet Union anyway (KGF). As in Revised, ignore a theater and you lose the war. Opposite to Revised, you cannot choose as allies in 1941, it’s Japan who chooses ignore China or not, and if Japan is wise, it will not ignore China J1
Your point is valid: even if the game were balanced (and it’s not), it has no fun the way China is designed, even for Japan. When I play face to face, Japan is my last option, because it’s the more boring: just stomp all at your reach I could even pick Italy (but not China) before than Japan
Revised objectives and Victory Cities chart to correct error spotted by beaudoin996:
Hopefully no more corrections will be required…
What is the best way to go about playing Axis and Allies on these forums now that TripleA has been shut down? My first opponent is SouL, his member link does not have an email address; so I’ve sent a private message. Can anyone help me with this?
You will find everything you need in the first post of this thread: