Thank you for the set-up!
No scrambling in SZ111
Full scrambling in SZ110
ya, good news: scramble this time (sz112 again)?
LOL I see how I was ambiguous,
I mean I need to destroy all your units in the world, only then could I stop you from surprising me
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 19 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
2 infantry moved from Iceland to 123 Sea Zone
1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from United Kingdom to Denmark
2 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
3 fighters moved from Western United States to 25 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 airfield; Italians defend with 1 aaGun and 3 infantry
Italians roll AA dice in Denmark : 1/2 hits, 0,33 expected hits
1 fighter owned by the Americans lost in Denmark
Americans roll dice for 1 fighter and 2 infantry in Denmark, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Denmark, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Americans lost in Denmark
1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Denmark
Americans roll dice for 1 fighter in Denmark, round 3 : 1/1 hits, 0,50 expected hits
Germans roll dice for 2 infantry in Denmark, round 3 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Denmark
1 infantry owned by the Italians lost in Denmark
Germans win with 1 infantry remaining. Battle score for attacker is -15
Casualties for Americans: 2 fighters and 2 infantry
Casualties for Italians: 1 aaGun and 2 infantry
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 2 submarines and 1 transport
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 transport in 25 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
2 submarines owned by the Japanese lost in 25 Sea Zone
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 2 submarines and 1 transport
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter in 46 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 25 Sea Zone to Hawaiian Islands
3 fighters moved from 25 Sea Zone to 26 Sea Zone
4 carriers, 1 destroyer, 1 fighter and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 46 Sea Zone to Queensland
1 infantry moved from British Columbia to Western United States
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from 19 Sea Zone to Amur
1 fighter moved from 112 Sea Zone to United Kingdom
2 fighters moved from 123 Sea Zone to United Kingdom
1 submarine moved from 123 Sea Zone to 125 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
4 infantry moved from 123 Sea Zone to Iceland
1 mech_infantry moved from Iraq to Trans-Jordan
Place Units - Americans
1 destroyer and 1 submarine placed in 80 Sea Zone
1 airfield and 1 infantry placed in Iraq
1 artillery placed in Western United States
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 18 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 21 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from India to West India
1 bomber and 1 infantry moved from Iraq to Persia
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Iceland to 123 Sea Zone
1 armour moved from Iceland to 123 Sea Zone
1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
Combat - British
Battle in Denmark
British attack with 1 armour and 1 infantry
Germans defend with 1 airfield; Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Denmark
British win, taking Denmark from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Persia
British attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Persia, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
1 mech_infantry owned by the Germans lost in Persia
British win with 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 armour and 5 mech_infantrys moved from Iraq to Egypt
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Persia to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Malta to Egypt
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
3 armour placed in Egypt
Turn Complete - British
British collect 30 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans regular : 1,33
Japanese regular : -0,67
Germans regular : 1,67
British regular : 0,50
Italians AA : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Philippines to Amur
1 armour moved from Hopei to Chahar
Italians take Chahar from Chinese
1 armour moved from Chahar to Hopei
Combat - Italians
Battle in Amur
Italians attack with 1 bomber
Americans defend with 1 bomber
Italians roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 bomber in Amur, round 2 : 1/1 hits, 0.17 expected hits
1 bomber owned by the Italians lost in Amur
1 bomber owned by the Americans lost in Amur
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for Americans: 1 bomber
Non Combat Move - Italians
1 submarine moved from 93 Sea Zone to 88 Sea Zone
2 aaGuns moved from Southern Italy to Northern Italy
1 mech_infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Place Units - ANZAC
1 infantry and 2 mech_infantrys placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 infantry moved from Iraq to Persia
French take Persia from Germans
Combat - French
Non Combat Move - French
1 cruiser moved from 123 Sea Zone to 112 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,67
What in the world…
I moved that Italian tank a few times in my mind, but it’s sitting on Sikang and obviously I don’t want it there.
I’ll move it to Yunnan, I doubt you have a problem with it since it didn’t affect your ANZAC move as far as I can see,
But I won’t be presumptuous, let me know if you deny it
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Sikang: 1 armour
EDIT: Adding units owned by Italians to Yunnan: 1 armour
EDIT: Turning off Edit Mode
Germans buy 3 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Norway to Finland
Germans take Finland from Russians
3 bombers and 3 fighters moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 bomber and 2 infantry moved from Northwest Persia to Iraq
16 infantry moved from Northwest Persia to Persia
3 artilleries moved from Northwest Persia to Persia
2 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
2 mech_infantrys moved from Northern Italy to Denmark
2 artilleries and 7 infantry moved from Ukraine to Western Ukraine
Combat - Germans
Battle in Denmark
Germans attack with 2 artilleries, 4 infantry and 2 mech_infantrys
British defend with 1 airfield, 1 armour and 1 infantry
Germans roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Denmark, round 2 : 1/8 hits, 2.00 expected hits
British roll dice for 1 armour and 1 infantry in Denmark, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Denmark
1 infantry owned by the British lost in Denmark
Germans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Denmark, round 3 : 1/7 hits, 1.83 expected hits
British roll dice for 1 armour in Denmark, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Denmark
1 armour owned by the British lost in Denmark
Germans win, taking Denmark from British with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Novgorod
Germans attack with 1 armour and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Novgorod, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Novgorod, round 6 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 6 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 7 infantry in Western Ukraine, round 2 : 3/9 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iraq
Germans win, taking Iraq from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 3 artilleries and 16 infantry
French defend with 1 infantry
Germans roll dice for 3 artilleries and 16 infantry in Persia, round 2 : 2/19 hits, 4.17 expected hits
French roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Persia
1 infantry owned by the French lost in Persia
Germans win, taking Persia from French with 3 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in 112 Sea Zone
Germans attack with 3 bombers, 4 fighters and 1 tactical_bomber
British defend with 1 destroyer, 2 fighters and 1 transport; French defend with 1 cruiser; Americans defend with 1 carrier, 2 destroyers and 1 transport
Germans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
Combat Hit Differential Summary :
Americans regular : -0.33
French regular : 0.67
Russians regular : 0.00
Germans regular : -6.50
British regular : 0.67
Casualty choice for 112, please,
I can’t safely guess at it
kill three dd and damage the carrier
no issue with moving the Italian tank - you performed it?
I got down with a common cold and had to take a break
I was concerned it was something worse, glad to hear it
Oh yes, I’ve moved the tank pending your approval!
Please confirm you are damaging your carrier. If I retreat, you’ll have a damaged carrier, the french cruiser and two transports but lose two UK planes in addition to the 3 DD. The Germans are not going to let them land on their carrier in 113
damage to carrier confirmed! If you retreat it will save the transports (for a round at least)
I will certainly be retreating from that.
What a pounding.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Sikang: 1 armour
EDIT: Adding units owned by Italians to Yunnan: 1 armour
EDIT: Turning off Edit Mode
Germans buy 3 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Norway to Finland
Germans take Finland from Russians
3 bombers and 3 fighters moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 bomber and 2 infantry moved from Northwest Persia to Iraq
16 infantry moved from Northwest Persia to Persia
3 artilleries moved from Northwest Persia to Persia
2 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
2 mech_infantrys moved from Northern Italy to Denmark
2 artilleries and 7 infantry moved from Ukraine to Western Ukraine
Combat - Germans
Battle in Denmark
Germans attack with 2 artilleries, 4 infantry and 2 mech_infantrys
British defend with 1 airfield, 1 armour and 1 infantry
Germans roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Denmark, round 2 : 1/8 hits, 2.00 expected hits
British roll dice for 1 armour and 1 infantry in Denmark, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Denmark
1 infantry owned by the British lost in Denmark
Germans roll dice for 2 artilleries, 3 infantry and 2 mech_infantrys in Denmark, round 3 : 1/7 hits, 1.83 expected hits
British roll dice for 1 armour in Denmark, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Denmark
1 armour owned by the British lost in Denmark
Germans win, taking Denmark from British with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Novgorod
Germans attack with 1 armour and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Novgorod, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Novgorod, round 6 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 6 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 7 infantry in Western Ukraine, round 2 : 3/9 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Iraq
Germans win, taking Iraq from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Persia
Germans attack with 3 artilleries and 16 infantry
French defend with 1 infantry
Germans roll dice for 3 artilleries and 16 infantry in Persia, round 2 : 2/19 hits, 4.17 expected hits
French roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Persia
1 infantry owned by the French lost in Persia
Germans win, taking Persia from French with 3 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in 112 Sea Zone
Germans attack with 3 bombers, 4 fighters and 1 tactical_bomber
British defend with 1 destroyer, 2 fighters and 1 transport; French defend with 1 cruiser; Americans defend with 1 carrier, 2 destroyers and 1 transport
Germans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports in 112 Sea Zone, round 2 : 6/7 hits, 3.17 expected hits
1 bomber owned by the Germans, 4 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
1 destroyer owned by the British and 2 destroyers owned by the Americans lost in 112 Sea Zone
2 bombers owned by the Germans retreated
Americans win with 1 carrier, 1 cruiser, 2 fighters and 2 transports remaining. Battle score for attacker is -39
Casualties for Germans: 1 bomber, 4 fighters and 1 tactical_bomber
Casualties for Americans: 2 destroyers
Casualties for British: 1 destroyer
2 fighters owned by the British could not land and were killed
Non Combat Move - Germans
1 fighter moved from Libya to Southern Italy
2 aaGuns moved from Northwest Persia to Persia
1 armour and 6 mech_infantrys moved from Northwest Persia to Eastern Persia
2 armour moved from Turkmenistan to Eastern Persia
3 submarines moved from 114 Sea Zone to 113 Sea Zone
1 armour moved from Yakut S.S.R. to Timguska
1 artillery and 4 infantry moved from Norway to Finland
1 bomber moved from 112 Sea Zone to Timguska
1 bomber moved from 112 Sea Zone to Western Germany
1 bomber moved from Iraq to Sumatra
2 infantry moved from Northern Italy to France
3 infantry moved from Germany to Poland
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Western Germany to Slovakia Hungary
Place Units - Germans
3 infantry placed in Ukraine
1 infantry placed in France
3 fighters and 3 mech_infantrys placed in Western Germany
3 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs (5 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 2.50
French regular : 0.67
Russians regular : 0.00
Germans regular : -6.50
British regular : 0.67
uh, undeserved!!
I had a week to dread it, and look what good that did!
Thanks!
Leningrad NG also! Don’t let up
I warned you Gamerman. You cannot win when the dice are stacked against you. Should have let him land his British planes on the carriers to appease Lady Luck.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 armour and 1 mech_infantry moved from Kazakhstan to Kansu
Chinese take Tsinghai from Germans
Chinese take Kansu from Japanese
1 mech_infantry moved from Russia to Urals
Russians take Urals from Japanese
3 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
1 artillery moved from Vologda to Novosibirsk
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Caucasus to Sikang
Chinese take Sikang from Italians
2 armour moved from Volgograd to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Alexandria to Tobruk
Russians take Tobruk from Italians
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 fighter moved from Belarus to Novosibirsk
1 infantry moved from Buryatia to Yakut S.S.R.
Combat - Russians
Battle in Iraq
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor and 2 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Iraq
Russians win, taking Iraq from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novosibirsk
Russians attack with 3 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
Japanese defend with 3 infantry
Russians roll dice for 3 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 3/9 hits, 3,50 expected hits
Japanese roll dice for 3 infantry in Novosibirsk, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Novosibirsk
3 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 3 armour, 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Japanese: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun and 1 artillery moved from Karelia to Novgorod
1 infantry moved from Bryansk to Belarus
1 aaGun, 1 artillery and 30 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Novosibirsk to Vologda
1 fighter moved from Novosibirsk to Tambov
1 fighter moved from Belarus to Tambov
1 infantry moved from Volgograd to Rostov
1 artillery moved from Tambov to Rostov
1 aaGun moved from Volgograd to Rostov
1 artillery moved from Samara to Tambov
2 artilleries and 5 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
Place Units - Russians
3 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Russia
1 artillery placed in Volgograd
Russians undo move 3.
Russians undo move 2.
1 infantry placed in Volgograd
3 artilleries and 7 infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
1 artillery placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 49 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00
Germans regular : -0,67
Russians regular : 0,83
@gamerman01 @Arthur-Bomber-Harris
very one-sided rolling indeed!
I doubt a causation with who is playing though - and the Gamerman is capable to take the victory nonetheless!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 destroyers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 infantry moved from Jehol to Shantung
Japanese take Shantung from Chinese
1 armour moved from Kweichow to Shan State
2 infantry and 1 mech_infantry moved from French Indo China to Shan State
2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Kiangsu to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 fighter moved from Dutch New Guinea to 55 Sea Zone
1 tactical_bomber moved from Philippines to 55 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Combat Hit Differential Summary :
Scramble to 54?