Agreed it could have definitely been worse!
L22 BM Me1945 (Axis) vs. simon33 (+20)
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Scramble Tactical
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Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers and 4 fighters; Remaining resources: 4 PUs; Combat Move - Americans 1 armour, 2 artilleries and 3 infantry moved from Midway to 25 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 25 Sea Zone to 33 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 3 cruisers moved from 25 Sea Zone to 33 Sea Zone 1 bomber and 1 fighter moved from Queensland to Caroline Islands 6 fighters moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from Midway to 33 Sea Zone Combat - Americans Japanese scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone Japanese scrambles to create a battle in territory 33 Sea Zone Battle in 33 Sea Zone Americans attack with 1 battleship, 3 cruisers, 7 fighters and 3 transports Japanese defend with 1 tactical_bomber Americans roll dice for 1 battleship, 3 cruisers, 7 fighters and 3 transports in 33 Sea Zone, round 2 : 8/11 hits, 5.67 expected hits Japanese roll dice for 1 tactical_bomber in 33 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Japanese lost in 33 Sea Zone Americans win with 1 battleship, 3 cruisers, 7 fighters and 3 transports remaining. Battle score for attacker is 11 Casualties for Japanese: 1 tactical_bomber Battle in Caroline Islands Americans attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Caroline Islands, round 2 : 5/7 hits, 2.67 expected hits Japanese roll dice for 1 aaGun, 2 fighters and 3 infantry in Caroline Islands, round 2 : 2/5 hits, 2.33 expected hits 2 infantry owned by the Americans lost in Caroline Islands 1 fighter owned by the Japanese, 3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 armour, 2 artilleries, 1 bomber and 1 infantry in Caroline Islands, round 3 : 3/5 hits, 2.17 expected hits Japanese roll dice for 1 fighter in Caroline Islands, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Americans lost in Caroline Islands 1 fighter owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 14 Casualties for Americans: 1 artillery, 1 fighter and 2 infantry Casualties for Japanese: 1 aaGun, 2 fighters and 3 infantry Non Combat Move - Americans 1 bomber moved from Caroline Islands to Gilbert Islands 1 fighter moved from Midway to 33 Sea Zone 4 carriers, 3 destroyers and 2 submarines moved from 25 Sea Zone to 33 Sea Zone 2 carriers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 31 Sea Zone 2 fighters moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from 25 Sea Zone to Wake Island 1 fighter moved from Midway to Wake Island Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 fighter and 1 infantry moved from Tsinghai to Kansu Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 airfield, 2 bombers, 1 fighter and 4 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 bombers, 1 fighter and 4 tactical_bombers in Hunan, round 2 : 4/7 hits, 3.00 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 6 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State Combat - British Battle in 99 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to India 2 aaGuns, 1 armour, 1 artillery, 12 infantry and 1 mech_infantry moved from Burma to India 1 fighter moved from Tsinghai to Persia 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from 99 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Alexandria to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from French Equatorial Africa to Egypt 1 bomber moved from Tanganyika Territory to French West Africa 1 submarine moved from 103 Sea Zone to 105 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 4 infantry moved from Brazil to British Guiana 1 transport moved from 72 Sea Zone to 71 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 transport placed in 109 Sea Zone 3 infantry placed in Persia 1 artillery placed in United Kingdom 3 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,6,1,5,3,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 5.50 Japanese regular : 0.83 Japanese AA : 0.67 British regular : -1.33
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Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 aaGun EDIT: Adding units owned by British to Egypt: 1 aaGun EDIT: Turning off Edit Mode
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Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 cruiser moved from 25 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC 3 fighters moved from Queensland to Caroline Islands 2 aaGuns and 7 infantry moved from Queensland to New South Wales 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Iraq to Persia 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Burma to India Place Units - ANZAC 1 artillery, 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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G5_intercept.tsvg
Intercept? -
Can’t against those odds unfortunately.
No intercept.
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That AA hit was like a get out of jail free card. Maybe I had under invested in interceptors there.
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 34 PUs; Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 fighters moved from Russia to Rostov 2 infantry moved from Volgograd to Rostov Combat - Russians Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 artilleries moved from Tambov to Russia 10 infantry moved from Tambov to Samara 1 infantry moved from Volgograd to Samara 2 fighters moved from Rostov to Russia 2 armour and 2 mech_infantrys moved from Vologda to Samara 1 aaGun and 5 infantry moved from Vologda to Samara 1 aaGun, 3 artilleries and 16 infantry moved from Vologda to Russia 1 submarine moved from 91 Sea Zone to 107 Sea Zone Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
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Will post over the weekend.
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J5_.tsvg
Here we go -
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 8 fighters moved from 33 Sea Zone to 35 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Java Battle in 35 Sea Zone Americans attack with 8 fighters Japanese defend with 1 destroyer Americans roll dice for 8 fighters in 35 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking Marshall Islands from Japanese, taking Java from Japanese with 8 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 8 fighters moved from 35 Sea Zone to 42 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 3 destroyers and 2 submarines moved from 33 Sea Zone to 42 Sea Zone 2 carriers moved from 26 Sea Zone to 32 Sea Zone 3 fighters and 1 tactical_bomber moved from Wake Island to 32 Sea Zone 1 bomber moved from Gilbert Islands to Queensland 2 carriers moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from Western United States to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Shensi 4 infantry moved from Tsinghai to Sikang 2 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Sikang, round 2 : 1/7 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 carrier and 6 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Crete Combat - British Battle in Crete British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Crete, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Crete 1 infantry owned by the Italians lost in Crete 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Battle in Burma British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 fighter moved from Persia to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Crete to 98 Sea Zone 3 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 bomber moved from French West Africa to United Kingdom 1 submarine moved from 105 Sea Zone to 108 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 109 Sea Zone to 106 Sea Zone 2 artilleries and 2 infantry moved from 106 Sea Zone to Quebec 1 infantry moved from Italian Somaliland to Kenya 2 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan Place Units - British 1 carrier placed in 98 Sea Zone 1 artillery and 1 infantry placed in Egypt 3 infantry placed in Persia 2 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2 UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.00 Italians regular : 1.33 Japanese regular : 0.67 British regular : -0.83
Didn’t completely get what I wanted there.
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Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery, 1 fighter and 2 infantry moved from New South Wales to South Australia Combat - ANZAC Battle in Iwo Jima Battle in South Australia ANZAC attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in South Australia, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in South Australia ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in South Australia, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in South Australia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in South Australia ANZAC roll dice for 1 artillery and 1 fighter in South Australia, round 4 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in South Australia, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in South Australia 1 fighter owned by the ANZAC retreated Japanese win, taking Iwo Jima from Japanese with 1 infantry remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 artillery and 2 infantry Non Combat Move - ANZAC 1 fighter moved from South Australia to Queensland 1 aaGun, 4 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 3 fighters moved from Caroline Islands to Queensland 1 infantry moved from Persia to Iraq 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 2.00 ANZAC regular : -3.33
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Game History
Round: 6 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 30 PUs; Russians buy 10 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Olgiy to Kansu 1 fighter and 1 tactical_bomber moved from Russia to Kansu 2 infantry moved from Samara to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Samara to Tambov 1 fighter moved from Russia to Tambov 1 mech_infantry moved from Samara to Archangel Russians take Archangel from Germans 1 fighter moved from Russia to Tambov Combat - Russians Battle in Kansu Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Kansu to Sikang 1 armour and 1 mech_infantry moved from Samara to Sikang 1 infantry moved from Olgiy to Timguska 1 aaGun, 1 armour and 13 infantry moved from Samara to Russia 1 infantry moved from Dzavhan to Olgiy 1 infantry moved from Ulaanbaatar to Dzavhan 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 fighter moved from Volgograd to Persia 1 submarine moved from 107 Sea Zone to 101 Sea Zone Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Japanese regular : -0.33 Germans regular : -0.33 Russians regular : -0.50
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Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - Americans 8 fighters moved from 42 Sea Zone to 37 Sea Zone 1 bomber moved from Queensland to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 37 Sea Zone Combat - Americans Battle in 37 Sea Zone Americans attack with 1 bomber, 1 destroyer and 8 fighters Japanese defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 8 fighters in 37 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone 1 submarine owned by the Japanese lost in 37 Sea Zone Americans win with 1 bomber and 8 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 bomber and 1 fighter moved from 37 Sea Zone to India 7 fighters moved from 37 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from 32 Sea Zone to Queensland 2 fighters and 1 tactical_bomber moved from 32 Sea Zone to Queensland 1 artillery moved from Marshall Islands to 32 Sea Zone 1 artillery, 2 carriers and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 carriers and 4 fighters moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 3 mech_infantrys moved from Central United States to Eastern United States 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Eastern United States Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 fighter and 1 infantry moved from Tsinghai to Shensi Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 1 airfield, 2 bombers, 4 fighters and 3 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in Hunan, round 2 : 6/9 hits, 4.50 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang 6 infantry moved from Tsinghai to Sikang Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 4 artilleries, 4 infantry and 1 transport; Remaining resources: 5 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India 1 infantry moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone 2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Crete Combat - British Battle in Crete British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 armour and 1 mech_infantry moved from Iraq to Persia 3 infantry moved from Northwest Persia to Persia 1 aaGun and 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 tactical_bomber moved from India to Persia 2 fighters and 1 tactical_bomber moved from Crete to 99 Sea Zone 1 submarine moved from 108 Sea Zone to 116 Sea Zone 2 artilleries and 2 infantry moved from Quebec to Eastern United States 1 battleship, 1 destroyer and 2 transports moved from 106 Sea Zone to 101 Sea Zone Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 3 infantry placed in Egypt 3 artilleries placed in Persia Turn Complete - British British collect 36 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 1.00 Italians regular : -0.33 Japanese regular : 3.00 British regular : -0.17