Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
It is definitely fun!!
there were so many tight tight battles man, I don’t remember the last time this game got so thrilling lol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 factory_minor; Remaining resources: 7 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 artillery and 3 infantry moved from Algeria to Morocco
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
French defend with 2 infantry; Americans defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 2/6 hits, 1.67 expected hits
French roll dice for 3 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 3 : 0/5 hits, 1.50 expected hits
French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 4 : 3/5 hits, 1.50 expected hits
French roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for French: 2 infantry
Casualties for Americans: 1 infantry
Battle in Persia
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Persia, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Italians win, taking Persia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Iraq
1 fighter moved from Southern Italy to Iraq
2 fighters moved from Tunisia to Southern Italy
1 armour moved from Yugoslavia to Northern Italy
1 artillery and 1 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
Place Units - Italians
1 factory_minor placed in Iraq
Turn Complete - Italians
Italians collect 22 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.33
French : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from South Australia to Queensland
3 fighters moved from New Zealand to Queensland
3 submarines moved from 62 Sea Zone to 56 Sea Zone
3 submarines moved from 56 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from South Australia to Northern Territory
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 cruiser
ANZAC roll dice for 3 submarines in 55 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 cruiser owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 submarines remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Northern Territory
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Northern Territory, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Northern Territory
ANZAC roll dice for 1 artillery in Northern Territory, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Northern Territory, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Northern Territory, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Northern Territory, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Northern Territory, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 marine in Northern Territory, round 5 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 marine
Battle in Queensland
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Queensland to New South Wales
2 aaGuns and 1 artillery moved from South Australia to New South Wales
1 destroyer moved from 63 Sea Zone to 62 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 64 Sea Zone
1 infantry moved from Kwangsi to Kiangsi
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,4,1,4,4,1,2,1,6,4,4,4,4,5,5,4,3
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 carrier, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Novgorod to Archangel
1 bomber moved from Eastern Poland to Archangel
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Ukraine
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to Ukraine
3 artilleries moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 bomber, 3 fighters and 2 tactical_bombers moved from Iraq to Trans-Jordan
5 armour, 4 artilleries and 23 infantry moved from Belarus to Smolensk
5 mech_infantrys moved from Eastern Poland to Smolensk
Combat - Germans
Battle in Ukraine
Germans attack with 1 armour, 2 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 4/6 hits, 2.33 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 4 artilleries
Russians defend with 1 infantry
Germans roll dice for 4 artilleries in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 bomber, 3 fighters and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in Trans-Jordan, round 2 : 5/6 hits, 3.50 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Germans and 2 infantry owned by the British lost in Trans-Jordan
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 fighter
Casualties for British: 2 infantry
Battle in Smolensk
Germans attack with 5 armour, 4 artilleries, 23 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 4 artilleries, 23 infantry and 5 mech_infantrys in Smolensk, round 2 : 9/37 hits, 9.17 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 5 armour, 4 artilleries, 23 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Belarus to Smolensk
6 artilleries moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Karelia to Novgorod
9 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Archangel to Novgorod
2 bombers moved from Ukraine to Eastern Poland
1 aaGun, 2 fighters and 2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq
1 infantry moved from Southern France to Normandy Bordeaux
Place Units - Germans
1 airfield placed in Holland Belgium
1 carrier and 2 fighters placed in 110 Sea Zone
1 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 3.00
British : 0.33
Russians : 1.00
I’ve always been fond of the random irrelevant war declaration here and there :P
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 bomber moved from Russia to Ukraine
2 infantry moved from Tambov to Bryansk
3 fighters moved from Vologda to Bryansk
8 infantry moved from Jehol to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 8 infantry
Japanese defend with 1 infantry
Russians roll dice for 8 infantry in Manchuria, round 2 : 0/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 7 infantry in Manchuria, round 3 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Bryansk, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
retreated to Ukraine
Germans win with 1 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 aaGun, 1 infantry and 1 mech_infantry moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
3 fighters moved from Bryansk to Russia
1 bomber moved from Ukraine to Russia
3 artilleries moved from Tambov to Russia
1 aaGun moved from Jehol to Manchuria
2 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 armour and 1 mech_infantry moved from Hunan to Jehol
1 fighter moved from Hunan to Anhwe
1 armour and 1 mech_infantry moved from Hunan to Jehol
2 infantry moved from Tambov to Rostov
1 aaGun moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
13 infantry moved from Tambov to Russia
Place Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -3.50
Japanese : 0.33
@DizzKneeLand33 said in DizzKneeLand33 (X+10) vs axis-dominion (A) BM3 20L:
I’ve always been fond of the random irrelevant war declaration here and there :P
lmao yah
@axis-dominion said in DizzKneeLand33 (X+10) vs axis-dominion (A) BM3 20L:
@DizzKneeLand33 said in DizzKneeLand33 (X+10) vs axis-dominion (A) BM3 20L:
I’ve always been fond of the random irrelevant war declaration here and there :P
lmao yah
keep it suspenseful by declaring war on the Chinese later on in the game
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 fighters and 5 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 destroyer and 2 submarines moved from 33 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
Combat - Japanese
Battle in New Britain
Battle in Solomon Islands
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
ANZAC defend with 3 submarines
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 3 submarines in 55 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
3 submarines owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for ANZAC: 3 submarines
Battle in 62 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
3 carriers moved from 54 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 30 Sea Zone
1 battleship moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 battleship and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters and 4 tactical_bombers moved from Wake Island to Japan
1 bomber moved from Japan to Wake Island
3 fighters and 1 tactical_bomber moved from Kansu to Persia
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Place Units - Japanese
5 fighters and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
ANZAC : -0.83
Japanese : 0.33
gonna have a scramble order for you soon
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Jehol to 6 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
scramble in sz 6?
Let’s scramble 3 fighters. I’m feeling lucky. lol
Exactly what it shoulda been lol.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Jehol to 6 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 4 bombers, 1 tactical_bomber and 1 transport
Japanese defend with 3 fighters
Americans roll dice for 4 bombers, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
Americans win with 3 bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 bomber and 1 tactical_bomber
Casualties for Japanese: 3 fighters
Battle in Korea
Non Combat Move - Americans
3 fighters moved from Central United States to Hawaiian Islands
5 fighters moved from 8 Sea Zone to Hawaiian Islands
3 bombers moved from 6 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Aleutian Islands to 8 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 8 Sea Zone to 10 Sea Zone
1 marine moved from 10 Sea Zone to Western United States
1 transport moved from 70 Sea Zone to 83 Sea Zone
2 infantry moved from Brazil to French Guiana
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Quebec to Eastern United States
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Americans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
2 fighters placed in Central United States
1 fighter placed in Western United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0.83
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
5 artilleries and 5 infantry moved from Kiangsi to Kiangsu
1 artillery and 1 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Battle in Kiangsu
Chinese attack with 6 artilleries and 6 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 6 artilleries and 6 infantry in Kiangsu, round 2 : 3/12 hits, 4.00 expected hits
Japanese roll dice for 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 6 artilleries and 5 infantry in Kiangsu, round 3 : 1/11 hits, 3.67 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Kiangsu from Japanese with 6 artilleries and 5 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
5 artilleries moved from Anhwe to Hopei
1 fighter moved from Jehol to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese : -3.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Jehol to 6 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 4 bombers, 1 tactical_bomber and 1 transport
Japanese defend with 3 fighters
Americans roll dice for 4 bombers, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
Americans win with 3 bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 bomber and 1 tactical_bomber
Casualties for Japanese: 3 fighters
Battle in Korea
Non Combat Move - Americans
3 fighters moved from Central United States to Hawaiian Islands
5 fighters moved from 8 Sea Zone to Hawaiian Islands
3 bombers moved from 6 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Aleutian Islands to 8 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 8 Sea Zone to 10 Sea Zone
1 marine moved from 10 Sea Zone to Western United States
1 transport moved from 70 Sea Zone to 83 Sea Zone
2 infantry moved from Brazil to French Guiana
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Quebec to Eastern United States
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Americans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
2 fighters placed in Central United States
1 fighter placed in Western United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
5 artilleries and 5 infantry moved from Kiangsi to Kiangsu
1 artillery and 1 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Battle in Kiangsu
Chinese attack with 6 artilleries and 6 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 6 artilleries and 6 infantry in Kiangsu, round 2 : 3/12 hits, 4.00 expected hits
Japanese roll dice for 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 6 artilleries and 5 infantry in Kiangsu, round 3 : 1/11 hits, 3.67 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Kiangsu from Japanese with 6 artilleries and 5 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
5 artilleries moved from Anhwe to Hopei
1 fighter moved from Jehol to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Purchase Units - British
British buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Kiangsi to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from 92 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
1 battleship and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 tactical_bomber moved from Egypt to Kenya
1 fighter moved from Egypt to Kenya
2 infantry moved from Belgian Congo to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Egypt to Kenya
Combat - British
Battle in Borneo
Battle in Morocco
British attack with 2 armour, 5 fighters and 2 infantry
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 2 armour, 5 fighters and 2 infantry in Morocco, round 2 : 2/9 hits, 3.83 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/5 hits, 1.83 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Morocco
British roll dice for 2 armour, 5 fighters and 1 infantry in Morocco, round 3 : 5/8 hits, 3.67 expected hits
Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Morocco
British win, taking Borneo from Japanese, taking Morocco from Italians with 2 armour and 5 fighters remaining. Battle score for attacker is 14
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Kenya
British attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/6 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shensi
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 fighter moved from Egypt to Rostov
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
1 aaGun moved from Anhwe to Kiangsu
3 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 3 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Kiangsi to Kwangsi
1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
2 carriers moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to Gibraltar
3 fighters moved from Morocco to 91 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
2 infantry placed in Egypt
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
British collect 27 PUs (2 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
1 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys
Combat Hit Differential Summary :
British : -1.67
Italians : -0.67
Americans : 0.83
Chinese : -3.67
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Jehol to 6 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 4 bombers, 1 tactical_bomber and 1 transport
Japanese defend with 3 fighters
Americans roll dice for 4 bombers, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
Americans win with 3 bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 bomber and 1 tactical_bomber
Casualties for Japanese: 3 fighters
Battle in Korea
Non Combat Move - Americans
3 fighters moved from Central United States to Hawaiian Islands
5 fighters moved from 8 Sea Zone to Hawaiian Islands
3 bombers moved from 6 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Aleutian Islands to 8 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 8 Sea Zone to 10 Sea Zone
1 marine moved from 10 Sea Zone to Western United States
1 transport moved from 70 Sea Zone to 83 Sea Zone
2 infantry moved from Brazil to French Guiana
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Quebec to Eastern United States
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Americans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
2 fighters placed in Central United States
1 fighter placed in Western United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
5 artilleries and 5 infantry moved from Kiangsi to Kiangsu
1 artillery and 1 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Battle in Kiangsu
Chinese attack with 6 artilleries and 6 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 6 artilleries and 6 infantry in Kiangsu, round 2 : 3/12 hits, 4.00 expected hits
Japanese roll dice for 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 6 artilleries and 5 infantry in Kiangsu, round 3 : 1/11 hits, 3.67 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Kiangsu from Japanese with 6 artilleries and 5 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
5 artilleries moved from Anhwe to Hopei
1 fighter moved from Jehol to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Purchase Units - British
British buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Kiangsi to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from 92 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
1 battleship and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 tactical_bomber moved from Egypt to Kenya
1 fighter moved from Egypt to Kenya
2 infantry moved from Belgian Congo to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Egypt to Kenya
Combat - British
Battle in Borneo
Battle in Morocco
British attack with 2 armour, 5 fighters and 2 infantry
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 2 armour, 5 fighters and 2 infantry in Morocco, round 2 : 2/9 hits, 3.83 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/5 hits, 1.83 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Morocco
British roll dice for 2 armour, 5 fighters and 1 infantry in Morocco, round 3 : 5/8 hits, 3.67 expected hits
Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Morocco
British win, taking Borneo from Japanese, taking Morocco from Italians with 2 armour and 5 fighters remaining. Battle score for attacker is 14
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Kenya
British attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/6 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shensi
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 fighter moved from Egypt to Rostov
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
1 aaGun moved from Anhwe to Kiangsu
3 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 3 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Kiangsi to Kwangsi
1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
2 carriers moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to Gibraltar
3 fighters moved from Morocco to 91 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
2 infantry placed in Egypt
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
British collect 27 PUs (2 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
1 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1.67
Italians : -0.67
Americans : 0.83
Chinese : -3.67
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Jehol to 6 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 4 bombers, 1 tactical_bomber and 1 transport
Japanese defend with 3 fighters
Americans roll dice for 4 bombers, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
Americans win with 3 bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 bomber and 1 tactical_bomber
Casualties for Japanese: 3 fighters
Battle in Korea
Non Combat Move - Americans
3 fighters moved from Central United States to Hawaiian Islands
5 fighters moved from 8 Sea Zone to Hawaiian Islands
3 bombers moved from 6 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Aleutian Islands to 8 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 8 Sea Zone to 10 Sea Zone
1 marine moved from 10 Sea Zone to Western United States
1 transport moved from 70 Sea Zone to 83 Sea Zone
2 infantry moved from Brazil to French Guiana
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Quebec to Eastern United States
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Americans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
2 fighters placed in Central United States
1 fighter placed in Western United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
5 artilleries and 5 infantry moved from Kiangsi to Kiangsu
1 artillery and 1 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Chinese creates battle in territory Hopei
Chinese creates battle in territory Chahar
Battle in Kiangsu
Chinese attack with 6 artilleries and 6 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 6 artilleries and 6 infantry in Kiangsu, round 2 : 3/12 hits, 4.00 expected hits
Japanese roll dice for 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 6 artilleries and 5 infantry in Kiangsu, round 3 : 1/11 hits, 3.67 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Kiangsu from Japanese with 6 artilleries and 5 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
5 artilleries moved from Anhwe to Hopei
1 fighter moved from Jehol to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
Purchase Units - British
British buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Kiangsi to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from 92 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
1 battleship and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 tactical_bomber moved from Egypt to Kenya
1 fighter moved from Egypt to Kenya
2 infantry moved from Belgian Congo to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Egypt to Kenya
Combat - British
Battle in Borneo
Battle in Morocco
British attack with 2 armour, 5 fighters and 2 infantry
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 2 armour, 5 fighters and 2 infantry in Morocco, round 2 : 2/9 hits, 3.83 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/5 hits, 1.83 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Morocco
British roll dice for 2 armour, 5 fighters and 1 infantry in Morocco, round 3 : 5/8 hits, 3.67 expected hits
Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Morocco
British win, taking Borneo from Japanese, taking Morocco from Italians with 2 armour and 5 fighters remaining. Battle score for attacker is 14
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Kenya
British attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/6 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shensi
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 fighter and 1 tactical_bomber moved from Kenya to Egypt
1 fighter moved from Egypt to Rostov
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
1 aaGun moved from Anhwe to Kiangsu
3 mech_infantrys moved from Kwangtung to Yunnan
1 artillery and 3 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Kiangsi to Kwangsi
1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
2 carriers moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from Morocco to Gibraltar
3 fighters moved from Morocco to 91 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
2 infantry placed in Egypt
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
British collect 27 PUs (2 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
1 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1.67
Italians : -0.67
Americans : 0.83
Chinese : -3.67
Japanese : -1.00