DizzKneeLand33 (X+10) vs axis-dominion (A) BM3 20L

  • '20 '16 '15 '14

    It is definitely fun!!


  • there were so many tight tight battles man, I don’t remember the last time this game got so thrilling lol

  • '20 '16 '15 '14

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 factory_minor; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Iraq to Persia
            1 infantry moved from Iraq to Persia
            1 artillery and 3 infantry moved from Algeria to Morocco
            1 armour and 1 mech_infantry moved from Tunisia to Morocco
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                French defend with 2 infantry; Americans defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Morocco, round 2 : 2/6 hits, 1.67 expected hits
                    French roll dice for 3 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 3 : 0/5 hits, 1.50 expected hits
                    French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 4 : 3/5 hits, 1.50 expected hits
                    French roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Morocco
                Italians win, taking Morocco from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for French: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in Persia
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Persia, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Persia
                Italians win, taking Persia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Iraq
            1 fighter moved from Southern Italy to Iraq
            2 fighters moved from Tunisia to Southern Italy
            1 armour moved from Yugoslavia to Northern Italy
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
    
        Place Units - Italians
            1 factory_minor placed in Iraq
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 29 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : -0.33
    French : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from South Australia to Queensland
            3 fighters moved from New Zealand to Queensland
            3 submarines moved from 62 Sea Zone to 56 Sea Zone
            3 submarines moved from 56 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from South Australia to Northern Territory
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 submarines
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 3 submarines in 55 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 cruiser owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 submarines remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in Northern Territory
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 marine
                    ANZAC roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in Northern Territory, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Northern Territory
                    ANZAC roll dice for 1 artillery in Northern Territory, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in Northern Territory, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Northern Territory, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in Northern Territory, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Northern Territory, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 marine in Northern Territory, round 5 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Northern Territory
                ANZAC win, taking Northern Territory from Japanese with 1 artillery remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 marine
            Battle in Queensland
                ANZAC attack with 3 fighters and 2 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                ANZAC win, taking Queensland from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from Queensland to New South Wales
            2 aaGuns and 1 artillery moved from South Australia to New South Wales
            1 destroyer moved from 63 Sea Zone to 62 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 64 Sea Zone
            1 infantry moved from Kwangsi to Kiangsi
    
        Place Units - ANZAC
            1 armour and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6,4,1,4,4,1,2,1,6,4,4,4,4,5,5,4,3
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : -0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 carrier, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Belarus to Bryansk
                  Germans take Bryansk from Russians
            2 infantry moved from Novgorod to Archangel
            1 bomber moved from Eastern Poland to Archangel
            1 bomber moved from Western Germany to Archangel
            1 bomber moved from Western Germany to Ukraine
            1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
            1 bomber moved from Western Germany to Ukraine
            3 artilleries moved from Eastern Poland to Western Ukraine
            1 artillery moved from Eastern Poland to Western Ukraine
            1 bomber, 3 fighters and 2 tactical_bombers moved from Iraq to Trans-Jordan
            5 armour, 4 artilleries and 23 infantry moved from Belarus to Smolensk
            5 mech_infantrys moved from Eastern Poland to Smolensk
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 armour, 2 bombers and 3 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 4/6 hits, 2.33 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Western Ukraine
                Germans attack with 4 artilleries
                Russians defend with 1 infantry
                    Germans roll dice for 4 artilleries in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 artilleries remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 1 bomber, 3 fighters and 2 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in Trans-Jordan, round 2 : 5/6 hits, 3.50 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 2 infantry owned by the British lost in Trans-Jordan
                Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Germans: 1 fighter
                Casualties for British: 2 infantry
            Battle in Smolensk
                Germans attack with 5 armour, 4 artilleries, 23 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour, 4 artilleries, 23 infantry and 5 mech_infantrys in Smolensk, round 2 : 9/37 hits, 9.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 5 armour, 4 artilleries, 23 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Belarus to Smolensk
            6 artilleries moved from Eastern Poland to Belarus
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 infantry moved from Karelia to Novgorod
            9 mech_infantrys moved from Germany to Eastern Poland
            2 bombers moved from Archangel to Novgorod
            2 bombers moved from Ukraine to Eastern Poland
            1 aaGun, 2 fighters and 2 infantry moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 109 Sea Zone to 119 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 bomber, 2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq
            1 infantry moved from Southern France to Normandy Bordeaux
    
        Place Units - Germans
            1 airfield placed in Holland Belgium
            1 carrier and 2 fighters placed in 110 Sea Zone
            1 infantry placed in Western Germany
            3 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.00
    British : 0.33
    Russians : 1.00
    

    Savegame

  • '20 '16 '15 '14

    I’ve always been fond of the random irrelevant war declaration here and there :P


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Ukraine
            1 mech_infantry moved from Volgograd to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 bomber moved from Russia to Ukraine
            2 infantry moved from Tambov to Bryansk
            3 fighters moved from Vologda to Bryansk
            8 infantry moved from Jehol to Manchuria
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 8 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 8 infantry in Manchuria, round 2 : 0/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 7 infantry in Manchuria, round 3 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Bryansk
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 2 infantry in Bryansk, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/5 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                 retreated to Ukraine
                Germans win with 1 armour remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry and 1 mech_infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 aaGun, 1 infantry and 1 mech_infantry moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            3 fighters moved from Bryansk to Russia
            1 bomber moved from Ukraine to Russia
            3 artilleries moved from Tambov to Russia
            1 aaGun moved from Jehol to Manchuria
            2 infantry moved from Jehol to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 armour and 1 mech_infantry moved from Hunan to Jehol
            1 fighter moved from Hunan to Anhwe
            1 armour and 1 mech_infantry moved from Hunan to Jehol
            2 infantry moved from Tambov to Rostov
            1 aaGun moved from Tambov to Rostov
            1 infantry moved from Tambov to Rostov
            13 infantry moved from Tambov to Russia
    
        Place Units - Russians
            10 infantry placed in Russia
            2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -3.50
    Japanese : 0.33
    

    Savegame


  • @DizzKneeLand33 said in DizzKneeLand33 (X+10) vs axis-dominion (A) BM3 20L:

    I’ve always been fond of the random irrelevant war declaration here and there :P

    lmao yah


  • @axis-dominion said in DizzKneeLand33 (X+10) vs axis-dominion (A) BM3 20L:

    @DizzKneeLand33 said in DizzKneeLand33 (X+10) vs axis-dominion (A) BM3 20L:

    I’ve always been fond of the random irrelevant war declaration here and there :P

    lmao yah

    keep it suspenseful by declaring war on the Chinese later on in the game

  • '20 '16 '15 '14

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 5 fighters and 5 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
            1 infantry moved from 47 Sea Zone to New Britain
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 destroyer and 2 submarines moved from 33 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 62 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 artillery moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
    
        Combat - Japanese
            Battle in New Britain
            Battle in Solomon Islands
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
                ANZAC defend with 3 submarines
                    Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 3 submarines in 55 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    3 submarines owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for ANZAC: 3 submarines
            Battle in 62 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 62 Sea Zone
                Japanese win, taking 62 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            3 carriers moved from 54 Sea Zone to 30 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 30 Sea Zone
            1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 30 Sea Zone
            1 battleship moved from 54 Sea Zone to 49 Sea Zone
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
            1 battleship and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            3 fighters and 4 tactical_bombers moved from Wake Island to Japan
            1 bomber moved from Japan to Wake Island
            3 fighters and 1 tactical_bomber moved from Kansu to Persia
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
    
        Place Units - Japanese
            5 fighters and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 45 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.83
    Japanese : 0.33
    

    Savegame


  • gonna have a scramble order for you soon


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Jehol to 6 Sea Zone
            1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • scramble in sz 6?

  • '20 '16 '15 '14

    Let’s scramble 3 fighters. I’m feeling lucky. lol

  • '20 '16 '15 '14

    Exactly what it shoulda been lol.


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Jehol to 6 Sea Zone
            1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Japanese scrambles to create a battle in territory 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 4 bombers, 1 tactical_bomber and 1 transport
                Japanese defend with 3 fighters
                    Americans roll dice for 4 bombers, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
                    Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
                Americans win with 3 bombers and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 bomber and 1 tactical_bomber
                Casualties for Japanese: 3 fighters
            Battle in Korea
    
        Non Combat Move - Americans
            3 fighters moved from Central United States to Hawaiian Islands
            5 fighters moved from 8 Sea Zone to Hawaiian Islands
            3 bombers moved from 6 Sea Zone to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from Aleutian Islands to 8 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 8 Sea Zone to 10 Sea Zone
            1 marine moved from 10 Sea Zone to Western United States
            1 transport moved from 70 Sea Zone to 83 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from French Equatorial Africa to Egypt
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Quebec to Eastern United States
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 101 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            Americans undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 transport placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
            2 fighters placed in Central United States
            1 fighter placed in Western United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            5 artilleries and 5 infantry moved from Kiangsi to Kiangsu
            1 artillery and 1 infantry moved from Anhwe to Kiangsu
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Chahar
            Battle in Kiangsu
                Chinese attack with 6 artilleries and 6 infantry
                Japanese defend with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese roll dice for 6 artilleries and 6 infantry in Kiangsu, round 2 : 3/12 hits, 4.00 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 6 artilleries and 5 infantry in Kiangsu, round 3 : 1/11 hits, 3.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsu
                Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Kiangsu from Japanese with 6 artilleries and 5 infantry remaining. Battle score for attacker is 13
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            5 artilleries moved from Anhwe to Hopei
            1 fighter moved from Jehol to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            3 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Chinese : -3.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Jehol to 6 Sea Zone
            1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Japanese scrambles to create a battle in territory 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 4 bombers, 1 tactical_bomber and 1 transport
                Japanese defend with 3 fighters
                    Americans roll dice for 4 bombers, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
                    Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
                Americans win with 3 bombers and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 bomber and 1 tactical_bomber
                Casualties for Japanese: 3 fighters
            Battle in Korea
    
        Non Combat Move - Americans
            3 fighters moved from Central United States to Hawaiian Islands
            5 fighters moved from 8 Sea Zone to Hawaiian Islands
            3 bombers moved from 6 Sea Zone to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from Aleutian Islands to 8 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 8 Sea Zone to 10 Sea Zone
            1 marine moved from 10 Sea Zone to Western United States
            1 transport moved from 70 Sea Zone to 83 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from French Equatorial Africa to Egypt
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Quebec to Eastern United States
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 101 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            Americans undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 transport placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
            2 fighters placed in Central United States
            1 fighter placed in Western United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            5 artilleries and 5 infantry moved from Kiangsi to Kiangsu
            1 artillery and 1 infantry moved from Anhwe to Kiangsu
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Chahar
            Battle in Kiangsu
                Chinese attack with 6 artilleries and 6 infantry
                Japanese defend with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese roll dice for 6 artilleries and 6 infantry in Kiangsu, round 2 : 3/12 hits, 4.00 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 6 artilleries and 5 infantry in Kiangsu, round 3 : 1/11 hits, 3.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsu
                Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Kiangsu from Japanese with 6 artilleries and 5 infantry remaining. Battle score for attacker is 13
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            5 artilleries moved from Anhwe to Hopei
            1 fighter moved from Jehol to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            3 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 marine moved from Sumatra to 41 Sea Zone
            1 battleship and 1 marine moved from 41 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from Kiangsi to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Gibraltar to 92 Sea Zone
            1 armour and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            4 fighters moved from 92 Sea Zone to Morocco
            1 fighter moved from United Kingdom to Morocco
            1 battleship and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
                  British take Rhodesia from Italians
            1 tactical_bomber moved from Egypt to Kenya
            1 fighter moved from Egypt to Kenya
            2 infantry moved from Belgian Congo to Kenya
            1 infantry moved from Anglo Egyptian Sudan to Kenya
            1 mech_infantry moved from Egypt to Kenya
    
        Combat - British
            Battle in Borneo
            Battle in Morocco
                British attack with 2 armour, 5 fighters and 2 infantry
                Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 2 armour, 5 fighters and 2 infantry in Morocco, round 2 : 2/9 hits, 3.83 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/5 hits, 1.83 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Morocco
                    British roll dice for 2 armour, 5 fighters and 1 infantry in Morocco, round 3 : 5/8 hits, 3.67 expected hits
                    Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Morocco
                British win, taking Borneo from Japanese, taking Morocco from Italians with 2 armour and 5 fighters remaining. Battle score for attacker is 14
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Battle in Kenya
                British attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/6 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shensi
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                British win, taking Shensi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
            1 fighter and 1 tactical_bomber moved from Kenya to Egypt
            1 fighter moved from Egypt to Rostov
            1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
            1 aaGun moved from Anhwe to Kiangsu
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 artillery and 3 infantry moved from Kwangtung to Kwangsi
            1 aaGun moved from Kiangsi to Kwangsi
            1 carrier moved from 41 Sea Zone to 43 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
            2 carriers moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Morocco to Gibraltar
            3 fighters moved from Morocco to 91 Sea Zone
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            2 infantry placed in Egypt
            1 fighter and 1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
            British collect 27 PUs (2 lost to blockades); end with 27 PUs
    
        Place Units - UK_Pacific
            1 armour and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in India change ownership: 1 armour and 5 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -1.67
    Italians : -0.67
    Americans : 0.83
    Chinese : -3.67
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Jehol to 6 Sea Zone
            1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Japanese scrambles to create a battle in territory 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 4 bombers, 1 tactical_bomber and 1 transport
                Japanese defend with 3 fighters
                    Americans roll dice for 4 bombers, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
                    Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
                Americans win with 3 bombers and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 bomber and 1 tactical_bomber
                Casualties for Japanese: 3 fighters
            Battle in Korea
    
        Non Combat Move - Americans
            3 fighters moved from Central United States to Hawaiian Islands
            5 fighters moved from 8 Sea Zone to Hawaiian Islands
            3 bombers moved from 6 Sea Zone to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from Aleutian Islands to 8 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 8 Sea Zone to 10 Sea Zone
            1 marine moved from 10 Sea Zone to Western United States
            1 transport moved from 70 Sea Zone to 83 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from French Equatorial Africa to Egypt
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Quebec to Eastern United States
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 101 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            Americans undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 transport placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
            2 fighters placed in Central United States
            1 fighter placed in Western United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            5 artilleries and 5 infantry moved from Kiangsi to Kiangsu
            1 artillery and 1 infantry moved from Anhwe to Kiangsu
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Chahar
            Battle in Kiangsu
                Chinese attack with 6 artilleries and 6 infantry
                Japanese defend with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese roll dice for 6 artilleries and 6 infantry in Kiangsu, round 2 : 3/12 hits, 4.00 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 6 artilleries and 5 infantry in Kiangsu, round 3 : 1/11 hits, 3.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsu
                Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Kiangsu from Japanese with 6 artilleries and 5 infantry remaining. Battle score for attacker is 13
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            5 artilleries moved from Anhwe to Hopei
            1 fighter moved from Jehol to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            3 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 marine moved from Sumatra to 41 Sea Zone
            1 battleship and 1 marine moved from 41 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from Kiangsi to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Gibraltar to 92 Sea Zone
            1 armour and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            4 fighters moved from 92 Sea Zone to Morocco
            1 fighter moved from United Kingdom to Morocco
            1 battleship and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
                  British take Rhodesia from Italians
            1 tactical_bomber moved from Egypt to Kenya
            1 fighter moved from Egypt to Kenya
            2 infantry moved from Belgian Congo to Kenya
            1 infantry moved from Anglo Egyptian Sudan to Kenya
            1 mech_infantry moved from Egypt to Kenya
    
        Combat - British
            Battle in Borneo
            Battle in Morocco
                British attack with 2 armour, 5 fighters and 2 infantry
                Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 2 armour, 5 fighters and 2 infantry in Morocco, round 2 : 2/9 hits, 3.83 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/5 hits, 1.83 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Morocco
                    British roll dice for 2 armour, 5 fighters and 1 infantry in Morocco, round 3 : 5/8 hits, 3.67 expected hits
                    Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Morocco
                British win, taking Borneo from Japanese, taking Morocco from Italians with 2 armour and 5 fighters remaining. Battle score for attacker is 14
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Battle in Kenya
                British attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/6 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shensi
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                British win, taking Shensi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
            1 fighter and 1 tactical_bomber moved from Kenya to Egypt
            1 fighter moved from Egypt to Rostov
            1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
            1 aaGun moved from Anhwe to Kiangsu
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 artillery and 3 infantry moved from Kwangtung to Kwangsi
            1 aaGun moved from Kiangsi to Kwangsi
            1 carrier moved from 41 Sea Zone to 43 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
            2 carriers moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Morocco to Gibraltar
            3 fighters moved from Morocco to 91 Sea Zone
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            2 infantry placed in Egypt
            1 fighter and 1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
            British collect 27 PUs (2 lost to blockades); end with 27 PUs
    
        Place Units - UK_Pacific
            1 armour and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in India change ownership: 1 armour and 5 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -1.67
    Italians : -0.67
    Americans : 0.83
    Chinese : -3.67
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 4 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 bombers moved from Jehol to 6 Sea Zone
            1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Japanese scrambles to create a battle in territory 6 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 4 bombers, 1 tactical_bomber and 1 transport
                Japanese defend with 3 fighters
                    Americans roll dice for 4 bombers, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 4/5 hits, 3.17 expected hits
                    Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in 6 Sea Zone
                Americans win with 3 bombers and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 bomber and 1 tactical_bomber
                Casualties for Japanese: 3 fighters
            Battle in Korea
    
        Non Combat Move - Americans
            3 fighters moved from Central United States to Hawaiian Islands
            5 fighters moved from 8 Sea Zone to Hawaiian Islands
            3 bombers moved from 6 Sea Zone to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from Aleutian Islands to 8 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 8 Sea Zone to 10 Sea Zone
            1 marine moved from 10 Sea Zone to Western United States
            1 transport moved from 70 Sea Zone to 83 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from French Equatorial Africa to Egypt
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Quebec to Eastern United States
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 101 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            Americans undo move 1.
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 transport placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
            2 fighters placed in Central United States
            1 fighter placed in Western United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            5 artilleries and 5 infantry moved from Kiangsi to Kiangsu
            1 artillery and 1 infantry moved from Anhwe to Kiangsu
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Chahar
            Battle in Kiangsu
                Chinese attack with 6 artilleries and 6 infantry
                Japanese defend with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese roll dice for 6 artilleries and 6 infantry in Kiangsu, round 2 : 3/12 hits, 4.00 expected hits
                    Japanese roll dice for 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry in Kiangsu, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 6 artilleries and 5 infantry in Kiangsu, round 3 : 1/11 hits, 3.67 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsu
                Chinese win, taking Hopei from Japanese, taking Chahar from Japanese, taking Kiangsu from Japanese with 6 artilleries and 5 infantry remaining. Battle score for attacker is 13
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            5 artilleries moved from Anhwe to Hopei
            1 fighter moved from Jehol to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            3 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 marine moved from Sumatra to 41 Sea Zone
            1 battleship and 1 marine moved from 41 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from Kiangsi to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from Gibraltar to 92 Sea Zone
            1 armour and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            4 fighters moved from 92 Sea Zone to Morocco
            1 fighter moved from United Kingdom to Morocco
            1 battleship and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
                  British take Rhodesia from Italians
            1 tactical_bomber moved from Egypt to Kenya
            1 fighter moved from Egypt to Kenya
            2 infantry moved from Belgian Congo to Kenya
            1 infantry moved from Anglo Egyptian Sudan to Kenya
            1 mech_infantry moved from Egypt to Kenya
    
        Combat - British
            Battle in Borneo
            Battle in Morocco
                British attack with 2 armour, 5 fighters and 2 infantry
                Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 2 armour, 5 fighters and 2 infantry in Morocco, round 2 : 2/9 hits, 3.83 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/5 hits, 1.83 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Morocco
                    British roll dice for 2 armour, 5 fighters and 1 infantry in Morocco, round 3 : 5/8 hits, 3.67 expected hits
                    Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Morocco
                British win, taking Borneo from Japanese, taking Morocco from Italians with 2 armour and 5 fighters remaining. Battle score for attacker is 14
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
            Battle in Kenya
                British attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 : 2/6 hits, 1.83 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shensi
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                British win, taking Shensi from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
            1 fighter and 1 tactical_bomber moved from Kenya to Egypt
            1 fighter moved from Egypt to Rostov
            1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
            1 aaGun moved from Anhwe to Kiangsu
            3 mech_infantrys moved from Kwangtung to Yunnan
            1 artillery and 3 infantry moved from Kwangtung to Kwangsi
            1 aaGun moved from Kiangsi to Kwangsi
            1 carrier moved from 41 Sea Zone to 43 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 41 Sea Zone to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
            2 carriers moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Morocco to Gibraltar
            3 fighters moved from Morocco to 91 Sea Zone
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
            2 infantry placed in Egypt
            1 fighter and 1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
            British collect 27 PUs (2 lost to blockades); end with 27 PUs
    
        Place Units - UK_Pacific
            1 armour and 5 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in India change ownership: 1 armour and 5 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Central United States: 1 infantry
            EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -1.67
    Italians : -0.67
    Americans : 0.83
    Chinese : -3.67
    Japanese : -1.00
    

    Savegame

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