TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; 
    Combat Move - Americans
        2 infantry moved from Midway to 25 Sea Zone
        2 infantry and 1 transport moved from 25 Sea Zone to 5 Sea Zone
        2 infantry moved from 5 Sea Zone to Amur
        2 artilleries moved from Jehol to Manchuria
        1 submarine moved from 10 Sea Zone to 1 Sea Zone
        1 mech_infantry moved from Western United States to British Columbia
        2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 25 Sea Zone to 6 Sea Zone
        1 fighter moved from Midway to 6 Sea Zone
        2 bombers and 1 fighter moved from Guam to 6 Sea Zone
        2 infantry moved from French West Africa to French Central Africa
              Americans take French Central Africa from Germans
        1 armour and 1 mech_infantry moved from Algeria to Libya
              Americans take Tunisia from Italians
              Americans take Libya from Italians
    Combat - Americans
        Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
        Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6,4,3
        Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4,5,4
        Battle in Amur
        Battle in 1 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 1 Sea Zone
                Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
            Americans win, taking Amur from Japanese, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Battle in Manchuria
            Americans attack with 2 artilleries
            Japanese defend with 1 artillery and 1 infantry
                Americans roll dice for 2 artilleries in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Manchuria
                Americans roll dice for 2 artilleries in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Manchuria
            Americans win, taking Manchuria from Japanese with 2 artilleries remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 artillery and 1 infantry
        Battle in 6 Sea Zone
            Americans attack with 2 bombers, 2 carriers, 2 destroyers, 4 fighters and 3 submarines
            Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
            Units damaged: 1 carrier owned by the Japanese
                Americans roll dice for 2 bombers, 2 carriers, 2 destroyers and 4 fighters in 6 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
            Units damaged: 1 battleship owned by the Japanese
                Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                1 battleship owned by the Japanese lost in 6 Sea Zone
                Americans roll dice for 2 bombers, 2 carriers and 4 fighters in 6 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits
                Japanese roll dice for 3 fighters in 6 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                3 fighters owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
            Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 1 carrier, 4 fighters and 3 submarines remaining. Battle score for attacker is 60
            Casualties for Americans: 1 carrier and 2 destroyers
            Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
    Non Combat Move - Americans
        1 destroyer moved from 10 Sea Zone to 26 Sea Zone
        2 bombers moved from 6 Sea Zone to Guam
        2 fighters moved from 6 Sea Zone to Siberia
        1 artillery and 2 infantry moved from Algeria to Morocco
        1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
        2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
        2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
        1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
        1 battleship, 2 carriers, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
        1 artillery, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
        1 artillery, 2 fighters and 1 infantry moved from 87 Sea Zone to French West Africa
        1 carrier moved from 101 Sea Zone to 91 Sea Zone
    Place Units - Americans
        2 transports placed in 101 Sea Zone
        2 artilleries and 2 infantry placed in Eastern United States
        1 armour and 1 mech_infantry placed in Western United States
        1 carrier placed in 10 Sea Zone
        1 destroyer and 2 fighters placed in 10 Sea Zone
        1 submarine placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 56 PUs; end with 58 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
        Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
        Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
        1 infantry moved from Hunan to Kiangsi
              Chinese take Kiangsi from Japanese
        1 infantry moved from Anhwe to Shantung
              Chinese take Shantung from Japanese
        2 infantry moved from Kweichow to Hopei
        1 fighter moved from Burma to Hopei
    Combat - Chinese
        Chinese creates battle in territory Shensi
        Chinese creates battle in territory Suiyuyan
        Chinese creates battle in territory Sikang
        Battle in Hopei
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 artillery
                Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits
                Japanese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
            Chinese win, taking Shensi from Japanese, taking Suiyuyan from Japanese, taking Sikang from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 artillery
    Non Combat Move - Chinese
        1 infantry moved from Szechwan to Kweichow
        1 fighter moved from Hopei to Kweichow
        1 infantry moved from Kansu to Suiyuyan
        1 infantry moved from Tsinghai to Shensi
    Place Units - Chinese
        1 infantry placed in Anhwe
        1 artillery and 2 infantry placed in Hopei
    Turn Complete - Chinese
        Chinese collect 18 PUs; end with 18 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
    Purchase Units - British
        British buy 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 fighter and 1 marine; Remaining resources: 0 PUs; 
    Combat Move - British
        1 unit repaired.
        1 destroyer moved from 110 Sea Zone to 117 Sea Zone
        1 fighter moved from United Kingdom to 117 Sea Zone
        1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
              Russians take Kazakhstan from Japanese
        2 infantry moved from Syria to Trans-Jordan
        1 artillery moved from Iraq to Trans-Jordan
        4 infantry moved from Iraq to Trans-Jordan
        2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
        1 infantry moved from Iraq to Trans-Jordan
        1 infantry moved from Shan State to Siam
              UK_Pacific take Siam from Japanese
        1 infantry moved from Shan State to French Indo China
        3 artilleries and 8 infantry moved from Yunnan to French Indo China
        1 infantry moved from Yunnan to Kwangsi
              Chinese take Kwangsi from Japanese
        1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
        1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    Combat - British
        Battle in Borneo
        Battle in 117 Sea Zone
            British attack with 1 destroyer and 1 fighter
            Germans defend with 1 submarine
                British roll dice for 1 destroyer and 1 fighter in 117 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Germans lost in 117 Sea Zone
            British win, taking Borneo from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in Trans-Jordan
            British attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
            Italians defend with 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 marine
                AA fire in Trans-Jordan : 0/3 hits, 0.50 expected hits
                British roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/11 hits, 3.33 expected hits
                Italians roll dice for 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 marine in Trans-Jordan, round 2 : 1/6 hits, 2.17 expected hits
                1 aaGun owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 7/10 hits, 3.17 expected hits
                Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Trans-Jordan, round 3 : 3/5 hits, 1.83 expected hits
                1 marine owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians, 3 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
            British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
            Casualties for British: 4 infantry
            Casualties for Italians: 1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 marine
        Battle in French Indo China
            British attack with 3 artilleries and 9 infantry
            Japanese defend with 1 artillery, 1 factory_minor and 3 infantry
                British roll dice for 3 artilleries and 9 infantry in French Indo China, round 2 : 0/12 hits, 3.00 expected hits
                Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the British lost in French Indo China
                British roll dice for 3 artilleries and 8 infantry in French Indo China, round 3 : 2/11 hits, 2.83 expected hits
                Japanese roll dice for 1 artillery and 3 infantry in French Indo China, round 3 : 1/4 hits, 1.33 expected hits
                2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British roll dice for 3 artilleries and 7 infantry in French Indo China, round 4 : 3/10 hits, 2.67 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 4 : 2/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in French Indo China
            British win, taking French Indo China from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 1
            Casualties for British: 4 infantry
            Casualties for Japanese: 1 artillery and 3 infantry
    Non Combat Move - British
        1 cruiser moved from 37 Sea Zone to 39 Sea Zone
        3 aaGuns moved from Yunnan to French Indo China
        1 armour and 1 mech_infantry moved from India to Eastern Persia
        2 fighters moved from India to Persia
        1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
        1 battleship moved from 37 Sea Zone to 41 Sea Zone
        1 destroyer moved from 37 Sea Zone to 41 Sea Zone
        1 marine moved from Iraq to Northwest Persia
              British take Northwest Persia from Neutral_Allies
        2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
        1 carrier moved from 110 Sea Zone to 91 Sea Zone
        2 fighters moved from United Kingdom to Gibraltar
        1 fighter moved from 117 Sea Zone to New Brunswick Nova Scotia
    Place Units - British
        1 artillery and 2 infantry placed in Iraq
        1 armour and 2 mech_infantrys placed in Persia
        2 mech_infantrys placed in Union of South Africa
    Turn Complete - British
        British collect 29 PUs; end with 29 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    Place Units - UK_Pacific
        1 fighter and 1 marine placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 18 PUs; end with 18 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
        Some Units in India change ownership: 1 fighter and 1 marine
Combat Hit Differential Summary :
Germans : -0.17
British : 0.17
Italians : 0.00
Americans : 2.00
Chinese : -0.67
AA fire in Trans-Jordan : : -0.50
Japanese : -2.00
Savegame