@mike64 no scramble
Dawg v wheat WaW game 2
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 unit repaired.
2 ArmoredCars moved from Hunan to Szechwan
1 ArmoredCar moved from Hunan to Szechwan
1 Artillery and 1 Infantry moved from Java to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Artillery and 1 Infantry moved from 112 Sea Zone to Tanimbar
1 Bomber moved from Banjarmasin to Tanimbar
1 Artillery and 1 Infantry moved from Chahar to Suiyuan
1 ArmoredCar moved from Hunan to Shensi
1 Tank moved from Hupeh to Szechwan
1 Artillery and 1 Infantry moved from Kirin to Khabarovsk
2 Infantrys moved from Kirin to Heilungchiang
1 Artillery moved from Liaoning to Heilungchiang
1 Artillery and 2 Infantrys moved from Liaoning to Hulunbuir
1 Adv.Fighter moved from Changchun to Heilungchiang
1 Infantry moved from Chahar to Suiyuan
1 Infantry moved from Kirin to Khabarovsk
2 Fighters moved from 60 Sea Zone to Szechwan
1 Fighter moved from Hupeh to Shensi
1 Fighter moved from Shansi to Hulunbuir
1 Artillery moved from Liaoning to HulunbuirPurchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 4 Artillerys, 5 Elites, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Tanimbar
Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Tanimbar, round 2 : 1/3 hits
Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 1/1 hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Tanimbar
Hisaichi win, taking Tanimbar from Dutch with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Szechwan
Hisaichi attack with 3 ArmoredCars, 2 Fighters and 1 Tank
Chinese defend with 1 ArmoredCar and 2 Infantrys
Hisaichi roll dice for 3 ArmoredCars, 2 Fighters and 1 Tank in Szechwan, round 2 : 0/6 hits
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Szechwan, round 2 : 0/3 hits
Hisaichi roll dice for 3 ArmoredCars, 2 Fighters and 1 Tank in Szechwan, round 3 : 3/6 hits
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Szechwan, round 3 : 0/3 hits
1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 3 ArmoredCars, 2 Fighters and 1 Tank remaining. Battle score for attacker is 8
Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
Battle in Khabarovsk
Hisaichi attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Khabarovsk, round 2 : 0/3 hits
Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 1 Artillery and 1 Infantry in Khabarovsk, round 3 : 1/2 hits
Russians roll dice for 1 Infantry in Khabarovsk, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Heilungchiang
Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 1/4 hits
Russians roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 2 : 1/2 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Heilungchiang, round 3 : 2/3 hits
Russians roll dice for 1 Artillery in Heilungchiang, round 3 : 0/1 hits
1 Artillery owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Hulunbuir
Hisaichi attack with 2 Artillerys, 1 Fighter and 2 Infantrys
Russians defend with 2 Infantrys
Hisaichi roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Hulunbuir, round 2 : 2/5 hits
Russians roll dice for 2 Infantrys in Hulunbuir, round 2 : 1/2 hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits
Chinese roll dice for 1 ArmoredCar in Suiyuan, round 2 : 0/1 hits
1 ArmoredCar owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in Shensi
Hisaichi attack with 1 ArmoredCar and 1 Fighter
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 ArmoredCar and 1 Fighter in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 ArmoredCar in Shensi, round 2 : 0/1 hits
1 ArmoredCar owned by the Chinese lost in Shensi
Hisaichi win, taking Shensi from Chinese with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCarNon Combat Move - Hisaichi
1 Fighter moved from Szechwan to Hupeh
1 Fighter moved from Shensi to Hupeh
2 Tanks moved from Chahar to Hupeh
2 ArmoredCars and 4 Tanks moved from Hong Kong to Hunan
2 ArmoredCars moved from Hunan to Hupeh
1 Artillery and 2 Elites moved from Peking to Shantung
1 Fighter moved from Hulunbuir to Liaoning
1 Adv.Fighter moved from Heilungchiang to Liaoning
3 Infantrys moved from Kirin to Liaoning
1 AAGun moved from Changchun to Kirin
1 Transport moved from 111 Sea Zone to 84 Sea Zone
4 Infantrys moved from Changchun to Kirin
1 Artillery moved from Changchun to Kirin
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 60 Sea Zone to 110 Sea Zone
1 Fighter moved from Szechwan to Hupeh
1 Infantry moved from N.French Indochina to Kweichow
1 Bomber moved from Tanimbar to Celebes
1 Artillery and 1 Infantry moved from Java to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Artillery and 1 Infantry moved from 112 Sea Zone to Celebes
1 Destroyer and 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
1 Tank moved from Java to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Infantry and 1 Tank moved from 112 Sea Zone to Celebes
1 Tank moved from Java to 110 Sea Zone
1 Infantry moved from Lombok to 110 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Infantry and 1 Tank moved from 112 Sea Zone to Celebes
1 Artillery moved from Java to 110 Sea Zone
1 Tank moved from Java to 110 Sea Zone
1 Artillery and 1 Tank moved from 110 Sea Zone to BanjarmasinPlace Units - Hisaichi
4 ArmoredCars and 2 Tanks placed in Hong Kong
3 Elites placed in Hupeh
2 Artillerys and 2 Elites placed in Liaoning
1 Artillery and 3 Infantrys placed in Banjarmasin
Hisaichi undo move 4.
2 Artillerys and 6 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 100 / 105
Russians : 97 / 106
Italians : 66 / 66
French : 27 / 27
Yamamoto : 91 / 93
Chinese : 17 / 23
Hisaichi : 68 / 68
British : 77 / 91
Anzac : 36 / 36
Dutch : 3 / 17
Finns : 14 / 14
Romanians : 17 / 17
Thai : 18 / 18
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 ArmoredCar moved from Delhi to Assam
6 Infantrys moved from Madras to Mysore
2 Adv.Fighters and 2 Fighters moved from French Equatorial Africa to Kufra
2 Adv.Fighters and 2 Fighters moved from French Equatorial Africa to Belgian Congo
2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Rhodesia to Belgian Congo
1 Fighter moved from E.Morocco to French Equatorial Africa
2 Infantrys moved from Hyderabad to Rajputana
1 Adv.Fighter moved from Delhi to Bihar
1 Fighter moved from Hyderabad to Bihar
1 Artillery, 1 Infantry and 1 Tank moved from Delhi to Bihar
1 Artillery and 6 Infantrys moved from Hyderabad to Calcutta
1 Destroyer and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
5 Infantrys moved from Wales to 18 Sea Zone
1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 5 Infantrys, 1 Submarine, 1 T.Boat and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
5 Infantrys moved from 20 Sea Zone to Belgium
2 Fighters moved from 20 Sea Zone to Belgium
2 Fighters moved from Wales to Belgium
1 Bomber moved from Wales to Belgium
2 Tanks moved from Munster to Northern Ireland
1 Artillery and 1 Infantry moved from Munster to Dublin
2 Infantrys moved from Ontario to Canadian Prairies
1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
1 Destroyer moved from 71 Sea Zone to 72 Sea Zone
1 Tank moved from Alaska to 71 Sea Zone
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
3 Infantrys moved from British Columbia to Yukon
3 Infantrys moved from Vancouver to British ColumbiaPurchase Units - British
British buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 2 Destroyers, 12 Infantrys and 4 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Kufra
British attack with 2 Adv.Fighters and 2 Fighters
Germans defend with 2 Tanks
British roll dice for 2 Adv.Fighters and 2 Fighters in Kufra, round 2 : 2/4 hits
Italians roll dice for 2 Tanks in Kufra, round 2 : 1/2 hits
1 Fighter owned by the British and 2 Tanks owned by the Germans lost in Kufra
British win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 Tanks
Casualties for British: 1 Fighter
Battle in Belgium
British attack with 1 Bomber, 4 Fighters and 5 Infantrys
Neutral defend with 3 Infantrys
British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits
British roll dice for 1 Bomber, 4 Fighters and 5 Infantrys in Belgium, round 2 : 2/10 hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Belgium
British roll dice for 1 Bomber, 4 Fighters and 4 Infantrys in Belgium, round 3 : 4/9 hits
Neutral roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Belgium
British loses 0 PUs for violating Belgiums neutrality.
British win, taking Belgium from Neutral with 1 Bomber, 4 Fighters and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantrys
Casualties for British: 1 Infantry
Battle in Belgian Congo
British attack with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 2 Fighters and 2 Infantrys
Neutral defend with 2 Infantrys
British roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 2 Fighters and 2 Infantrys in Belgian Congo, round 2 : 4/9 hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo
British loses 0 PUs for violating Belgian Congos neutrality.
British win, taking Belgian Congo from Neutral with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 2 Infantrys
Casualties for British: 1 InfantryNon Combat Move - British
2 Adv.Fighters and 2 Fighters moved from Belgian Congo to French Equatorial Africa
2 Adv.Fighters and 1 Fighter moved from Kufra to French Equatorial Africa
1 ArmoredCar and 1 Tank moved from Cape Town to Rhodesia
1 Artillery and 3 Infantrys moved from Madras to Hyderabad
2 Fighters moved from Belgium to 20 Sea Zone
1 Bomber and 2 Fighters moved from Belgium to WalesPlace Units - British
2 Destroyers placed in 80 Sea Zone
1 Infantry placed in Vancouver
2 Tanks placed in Cape Town
2 Infantrys placed in Bombay
1 Adv.Fighter, 1 Artillery, 1 Infantry and 2 Tanks placed in Delhi
2 Artillerys and 3 Infantrys placed in Madras
British undo move 5.
1 Adv.Fighter, 1 Infantry and 1 Tank placed in W.Iran
2 Artillerys, 2 Infantrys and 1 Tank placed in Delhi
British undo move 7.
2 ArmoredCars, 2 Infantrys and 1 Tank placed in Delhi
1 Artillery and 3 Infantrys placed in Wales
1 Artillery placed in ManchesterTurn Complete - British
British collect 82 PUs; end with 82 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
2 Infantrys moved from Northern Territory to 67 Sea Zone
1 Infantry moved from Northern Territory to 67 Sea Zone
1 Tank moved from Broome to 67 Sea Zone
3 Adv.Fighters and 3 Fighters moved from 67 Sea Zone to 111 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
2 Infantrys moved from 66 Sea Zone to Sumatra
Dutch take Sumatra from Yamamoto
1 Infantry and 1 Tank moved from 67 Sea Zone to Java
Dutch take Java from Hisaichi
2 Tanks moved from Port Moresby to Hollandia
4 Infantrys moved from New South Wales to South AustraliaPurchase Units - Anzac
Anzac buy 2 Adv.Fighters and 2 Fighters; Remaining resources: 0 PUs;Combat - Anzac
Battle in 111 Sea Zone
Anzac attack with 3 Adv.Fighters and 3 Fighters
Thai defend with 1 Destroyer, 1 Submarine and 1 Transport
Anzac roll dice for 3 Adv.Fighters and 3 Fighters in 111 Sea Zone, round 2 : 2/6 hits
Thai roll dice for 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 : 1/2 hits
1 Transport owned by the Thai, 1 Fighter owned by the Anzac and 1 Submarine owned by the Thai lost in 111 Sea Zone
Anzac roll dice for 3 Adv.Fighters and 2 Fighters in 111 Sea Zone, round 3 : 1/5 hits
Thai roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 0/1 hits
1 Destroyer owned by the Thai lost in 111 Sea Zone
Anzac win with 3 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 13
Casualties for Anzac: 1 Fighter
Casualties for Thai: 1 Destroyer, 1 Submarine and 1 Transport
Battle in Hollandia
Anzac attack with 2 Tanks
Yamamoto defend with 1 Artillery and 1 Infantry
Anzac roll dice for 2 Tanks in Hollandia, round 2 : 2/2 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 2/2 hits
2 Tanks owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hollandia
Yamamoto win with no units remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Anzac: 2 TanksNon Combat Move - Anzac
3 Adv.Fighters and 2 Fighters moved from 111 Sea Zone to 67 Sea Zone
2 Fighters moved from 67 Sea Zone to BroomePlace Units - Anzac
2 Adv.Fighters and 1 Fighter placed in 67 Sea Zone
1 Fighter placed in Port MoresbyTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 2 ArmoredCars and 1 Transport; Remaining resources: 4 PUs;Place Units - Dutch
1 Transport placed in 32 Sea Zone
2 ArmoredCars placed in SurinameTurn Complete - Dutch
Dutch collect 7 PUs; end with 11 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Artillery, 1 Elite and 4 Infantrys moved from Vyborg to S.Karelia
1 Fighter moved from Helsinki to S.KareliaPurchase Units - Finns
Finns buy 2 ArmoredCars and 2 Elites; Remaining resources: 1 PUs;Combat - Finns
Battle in S.Karelia
Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys
Russians defend with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 2 Fighters and 10 Infantrys
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys in S.Karelia, round 2 : 3/7 hits
Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 2 Fighters and 10 Infantrys in S.Karelia, round 2 : 7/16 hits
1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians, 4 Infantrys owned by the Finns, 1 Elite owned by the Finns, 1 Artillery owned by the Finns and 1 Fighter owned by the Finns lost in S.Karelia
Russians win with 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 8 Infantrys remaining. Battle score for attacker is -15
Casualties for Finns: 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys
Casualties for Russians: 1 ArmoredCar and 2 InfantrysNon Combat Move - Finns
2 ArmoredCars and 2 Tanks moved from Helsinki to Kotka
1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Kotka
1 AAGun moved from Vyborg to KotkaPlace Units - Finns
2 ArmoredCars and 2 Elites placed in HelsinkiTurn Complete - Finns
Finns collect 14 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 100 / 105
Russians : 97 / 106
Italians : 66 / 66
French : 27 / 27
Yamamoto : 89 / 93
Chinese : 17 / 23
Hisaichi : 66 / 68
British : 82 / 82
Anzac : 36 / 36
Dutch : 7 / 11
Finns : 14 / 15
Romanians : 17 / 17
Thai : 18 / 18
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
1 ArmoredCar moved from Vinnytsia to Minsk
1 ArmoredCar and 1 Tank moved from Vinnytsia to Lithuania
1 Fighter moved from E.Romania to Minsk
2 Elites moved from Vinnytsia to Donetsk
1 Tank moved from E.Romania to DonetskPurchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs;Combat - Romanians
Battle in Minsk
Romanians attack with 1 ArmoredCar and 1 Fighter
Russians defend with 1 Infantry
Romanians roll dice for 1 ArmoredCar and 1 Fighter in Minsk, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits
Romanians roll dice for 1 ArmoredCar and 1 Fighter in Minsk, round 3 : 2/2 hits
Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Minsk
Romanians win, taking Minsk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Donetsk
Romanians attack with 2 Elites and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 2 Elites and 1 Tank in Donetsk, round 2 : 2/3 hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Elite and 1 Tank remaining. Battle score for attacker is -1
Casualties for Romanians: 1 Elite
Casualties for Russians: 1 Infantry
Battle in Lithuania
Romanians attack with 1 ArmoredCar and 1 Tank
Russians defend with 1 Tank
Romanians roll dice for 1 ArmoredCar and 1 Tank in Lithuania, round 2 : 1/2 hits
Russians roll dice for 1 Tank in Lithuania, round 2 : 0/1 hits
1 Tank owned by the Russians lost in Lithuania
Romanians win, taking Lithuania from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 5
Casualties for Russians: 1 TankNon Combat Move - Romanians
1 Fighter moved from Minsk to Kiev
1 AAGun, 1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia
1 Artillery and 1 Infantry moved from W.Romania to E.Romania
2 ArmoredCars and 2 Tanks moved from Bucharest to VinnytsiaPlace Units - Romanians
2 ArmoredCars and 2 Tanks placed in BucharestTurn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 100 / 105
Russians : 93 / 106
Italians : 66 / 66
French : 27 / 27
Yamamoto : 89 / 93
Chinese : 17 / 23
Hisaichi : 66 / 68
British : 82 / 82
Anzac : 36 / 36
Dutch : 7 / 11
Finns : 14 / 15
Romanians : 21 / 21
Thai : 18 / 18
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Fighter moved from Bangkok to Assam
1 ArmoredCar and 1 Infantry moved from Burma to AssamPurchase Units - Thai
Thai buy 2 Artillerys, 3 Elites and 1 Infantry; Remaining resources: 0 PUs;Combat - Thai
Battle in Assam
Thai attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
British defend with 1 ArmoredCar
Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Assam, round 2 : 1/3 hits
British roll dice for 1 ArmoredCar in Assam, round 2 : 0/1 hits
1 ArmoredCar owned by the British lost in Assam
Thai win, taking Assam from British with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCarNon Combat Move - Thai
1 ArmoredCar and 1 Tank moved from Burma to Kweichow
2 Infantrys moved from Burma to Yunnan
1 AAGun moved from Burma to Yunnan
1 Fighter moved from Assam to Yunnan
2 ArmoredCars and 2 Tanks moved from Bangkok to N.Thailand
1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
1 Infantry moved from Soembawa to LombokPlace Units - Thai
2 Artillerys, 3 Elites and 1 Infantry placed in BangkokTurn Complete - Thai
Thai collect 20 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 100 / 105
Russians : 93 / 106
Italians : 66 / 66
French : 27 / 27
Yamamoto : 89 / 93
Chinese : 17 / 23
Hisaichi : 66 / 68
British : 80 / 82
Anzac : 36 / 36
Dutch : 7 / 11
Finns : 14 / 15
Romanians : 21 / 21
Thai : 20 / 20
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 Artillery moved from Hispaniola to 26 Sea Zone
1 Infantry moved from Hispaniola to 26 Sea Zone
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
3 Infantrys moved from South Central USA to 25 Sea Zone
1 Infantry moved from South Atlantic USA to 25 Sea Zone
1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 26 Sea Zone
1 Artillery, 2 B.Transports, 1 Destroyer, 9 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
1 Tank moved from Venezuela to Bahia
1 Artillery and 9 Infantrys moved from 32 Sea Zone to Bahia
2 ArmoredCars, 4 Infantrys and 4 Tanks moved from Peru to N.Chile
1 Infantry moved from Truk to Woleai
Americans take Woleai from Yamamoto
1 Transport moved from 109 Sea Zone to 104 Sea Zone
1 Artillery moved from Truk to 109 Sea Zone
1 Infantry moved from Ponape to 109 Sea Zone
1 Infantry moved from Truk to 109 Sea Zone
1 Artillery, 3 Battleships, 3 Carriers, 1 Cruiser, 3 Destroyers, 4 Fighters, 2 Infantrys, 1 Submarine and 1 Transport moved from 109 Sea Zone to 113 Sea Zone
1 Artillery and 2 Infantrys moved from 113 Sea Zone to Merauke
1 Adv.Fighter moved from Nauru to 113 Sea Zone
1 Fighter moved from Northern Territory to Merauke
1 Fighter moved from 113 Sea Zone to Merauke
3 Bombers moved from Port Moresby to Merauke
1 Bomber moved from Nauru to Port Moresby
1 Infantry and 1 T.Boat moved from 97 Sea Zone to 104 Sea Zone
1 Destroyer and 1 Submarine moved from 104 Sea Zone to 109 Sea Zone
1 Transport moved from 104 Sea Zone to 97 Sea Zone
1 Infantry moved from 104 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone
1 Adv.Fighter moved from Pearl Harbor to Nauru
1 Bomber moved from San Francisco to Nauru
2 Adv.Fighters and 1 Carrier moved from 71 Sea Zone to 72 Sea Zone
1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 ArmoredCars moved from Koryakia to Kamchatka
1 Infantry moved from 72 Sea Zone to KamchatkaPurchase Units - Americans
Americans buy 4 Artillerys, 1 B.Transport, 1 Destroyer, 2 Infantrys, 1 L.Fighter, 1 S.Bomber, 1 S.Submarine, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs;Combat - Americans
Battle in Bahia
Americans attack with 1 Artillery, 9 Infantrys and 1 Tank
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 1 Artillery, 9 Infantrys and 1 Tank in Bahia, round 2 : 3/11 hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits
2 Infantrys owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia
Americans roll dice for 1 Artillery, 7 Infantrys and 1 Tank in Bahia, round 3 : 2/9 hits
Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits
1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 1 Artillery, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Neutral: 3 Infantrys and 1 Tank
Casualties for Americans: 3 Infantrys
Battle in N.Chile
Americans attack with 2 ArmoredCars, 4 Infantrys and 4 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 ArmoredCars, 4 Infantrys and 4 Tanks in N.Chile, round 2 : 4/10 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits
1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 2 ArmoredCars, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Americans: 1 Infantry
Battle in Merauke
Americans attack with 1 Artillery, 3 Bombers, 2 Fighters and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 3 Battleships and 1 Cruiser in Merauke, round 2 : 4/4 hits
1 Infantry owned by the Yamamoto lost in Merauke
Americans win, taking Merauke from Yamamoto with 1 Artillery, 3 Bombers, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Americans
2 Fighters moved from Merauke to 113 Sea Zone
3 Bombers moved from Merauke to Port MoresbyPlace Units - Americans
1 S.Submarine placed in 71 Sea Zone
1 B.Transport placed in 25 Sea Zone
1 Destroyer and 1 Submarine placed in 98 Sea Zone
1 L.Fighter placed in Pearl Harbor
1 S.Bomber placed in San Francisco
2 Tanks placed in Alaska
2 Tanks placed in Colombia
1 Artillery and 2 Infantrys placed in South Atlantic USA
3 Artillerys placed in South Central USATurn Complete - Americans
Americans collect 107 PUs; end with 107 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
1 Adv.Fighter, 3 Artillerys, 5 Elites and 2 Fighters moved from Vyborg to S.Karelia
2 Artillerys and 2 Infantrys moved from N.Karelia to S.Karelia
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
Germans take Latvia from Russians
9 ArmoredCars and 6 Tanks moved from Brest to Latvia
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery, 2 Elites and 1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery, 2 Elites, 1 Infantry and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery, 2 Elites and 1 Infantry moved from 24 Sea Zone to Latvia
1 Infantry moved from Danzig to East Prussia
2 ArmoredCars moved from Krakow to East Prussia
4 HeavyTanks moved from Warsaw to East Prussia
3 ArmoredCars moved from Rhine to Belgium
1 ArmoredCar moved from Switzerland to Belgium
1 Tank moved from Switzerland to Belgium
1 Bomber moved from Vinnytsia to S.KareliaPurchase Units - Germans
Germans buy 8 ArmoredCars, 6 Artillerys, 2 Bunkers, 6 Elites and 12 Infantrys; Remaining resources: 2 PUs;Combat - Germans
Battle in Belgium
Germans attack with 4 ArmoredCars and 1 Tank
British defend with 4 Infantrys
Germans roll dice for 4 ArmoredCars and 1 Tank in Belgium, round 2 : 1/5 hits
British roll dice for 4 Infantrys in Belgium, round 2 : 2/4 hits
2 ArmoredCars owned by the Germans and 1 Infantry owned by the British lost in Belgium
Germans roll dice for 2 ArmoredCars and 1 Tank in Belgium, round 3 : 3/3 hits
British roll dice for 3 Infantrys in Belgium, round 3 : 1/3 hits
1 ArmoredCar owned by the Germans and 3 Infantrys owned by the British lost in Belgium
Germans win, taking Belgium from British with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is -4
Casualties for Germans: 3 ArmoredCars
Casualties for British: 4 Infantrys
Battle in East Prussia
Germans attack with 2 ArmoredCars, 4 HeavyTanks and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 2 ArmoredCars, 4 HeavyTanks and 1 Infantry in East Prussia, round 2 : 5/7 hits
Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 2 ArmoredCars, 4 HeavyTanks and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in S.Karelia
Germans attack with 1 Adv.Fighter, 5 Artillerys, 1 Bomber, 5 Elites, 2 Fighters and 2 Infantrys
Russians defend with 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 8 Infantrys
Germans roll dice for 1 Adv.Fighter, 5 Artillerys, 1 Bomber, 5 Elites, 2 Fighters and 2 Infantrys in S.Karelia, round 2 : 4/16 hits
Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 8 Infantrys in S.Karelia, round 2 : 4/13 hits
4 Infantrys owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in S.Karelia
Germans roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Bomber, 4 Elites and 2 Fighters in S.Karelia, round 3 : 5/12 hits
Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 4 Infantrys in S.Karelia, round 3 : 5/9 hits
4 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 2 Elites owned by the Germans and 3 Artillerys owned by the Germans lost in S.Karelia
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 2 Elites and 2 Fighters in S.Karelia, round 4 : 2/7 hits
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Fighters in S.Karelia, round 4 : 4/4 hits
2 Fighters owned by the Germans, 1 Fighter owned by the Russians, 1 Artillery owned by the Russians and 2 Elites owned by the Germans lost in S.Karelia
Germans roll dice for 1 Adv.Fighter, 1 Artillery and 1 Bomber in S.Karelia, round 5 : 1/3 hits
Russians roll dice for 1 Adv.Fighter and 1 Fighter in S.Karelia, round 5 : 1/2 hits
1 Fighter owned by the Russians and 1 Artillery owned by the Germans lost in S.Karelia
Germans roll dice for 1 Adv.Fighter and 1 Bomber in S.Karelia, round 6 : 2/2 hits
Russians roll dice for 1 Adv.Fighter in S.Karelia, round 6 : 1/1 hits
1 Adv.Fighter owned by the Russians and 1 Adv.Fighter owned by the Germans lost in S.Karelia
Germans win with 1 Bomber remaining. Battle score for attacker is -15
Casualties for Germans: 1 Adv.Fighter, 5 Artillerys, 5 Elites, 2 Fighters and 2 Infantrys
Casualties for Russians: 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 8 InfantrysNon Combat Move - Germans
1 Bomber moved from S.Karelia to Kotka
1 AAGun moved from Brest to Warsaw
2 Artillerys and 5 Infantrys moved from Brest to Kiev
1 AAGun, 5 Artillerys, 4 Elites and 15 Infantrys moved from Vinnytsia to Kiev
5 HeavyTanks moved from Bohemia to Vinnytsia
3 Mech.Infs moved from Bavaria to Danzig
1 Infantry moved from Pomerania to Hamburg
3 ArmoredCars moved from Bavaria to Hamburg
1 AAGun, 2 Artillerys, 2 Elites and 2 Infantrys moved from Paris to Normandy
15 Tanks moved from Switzerland to Croatia
3 Infantrys moved from Palestine to Syria
1 Submarine moved from 43 Sea Zone to 46 Sea ZonePlace Units - Germans
1 Bunker placed in Hamburg
1 Bunker and 3 Infantrys placed in Normandy
2 Elites and 2 Infantrys placed in Rhine
2 Elites and 4 Infantrys placed in Hamburg
Germans undo move 3.
Germans undo move 3.
1 Artillery, 2 Elites and 1 Infantry placed in Rhine
1 Artillery, 2 Elites and 3 Infantrys placed in Hamburg
2 Elites and 2 Infantrys placed in Vinnytsia
1 Artillery and 2 Infantrys placed in Paris
2 Artillerys placed in Syria
1 Artillery and 1 Infantry placed in Paris
2 ArmoredCars placed in Paris
4 ArmoredCars placed in Warsaw
2 ArmoredCars placed in BohemiaTurn Complete - Germans
Germans collect 107 PUs; end with 109 PUsProduction/PUs Summary :
Germans : 107 / 109
Russians : 89 / 106
Italians : 66 / 66
French : 27 / 27
Yamamoto : 86 / 93
Chinese : 17 / 23
Hisaichi : 66 / 68
British : 77 / 82
Anzac : 36 / 36
Dutch : 8 / 11
Finns : 14 / 15
Romanians : 21 / 21
Thai : 20 / 20
Americans : 107 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
2 Infantrys moved from Rostov to Donetsk
1 Infantry moved from Rostov to Donetsk
1 Adv.Fighter and 1 Fighter moved from Kursk to Donetsk
2 Artillerys and 9 Infantrys moved from Rostov to Kursk
2 Infantrys moved from Kursk to Minsk
1 Adv.Fighter moved from Leningrad to Minsk
7 Infantrys moved from Yaroslavl to Kursk
1 HeavyTank and 1 Tank moved from Moscow to Kursk
1 Artillery and 7 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Leningrad to Vyborg
Russians take Vyborg from Finns
1 ArmoredCar and 1 Tank moved from Arkhangelsk to Leningrad
1 Artillery and 1 Infantry moved from Arkhangelsk to S.Karelia
5 Infantrys moved from Kirov to Gorky
1 Infantry moved from Georgia to 54 Sea Zone
1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
2 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Astrakhan to Georgia
5 Infantrys moved from Perm to Kirov
1 Infantry moved from Sverdlovsk to Perm
1 Infantry moved from S.Buryat Mongolia to Chita
1 Artillery moved from Irkutsk to S.Buryat Mongolia
2 Infantrys moved from Chita to Heilungchiang
2 Fighters moved from Chita to Heilungchiang
1 Bomber moved from Chita to Heilungchiang
1 Infantry moved from Chita to Ayan
5 Infantrys moved from N.Buryat Mongolia to Chita
1 Mech.Inf moved from N.Buryat Mongolia to Chita
4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 ArmoredCar moved from Olyokminsk to Chita
4 Infantrys moved from Evenkia to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
1 ArmoredCar moved from Sibirsky to Olyokminsk
1 Mech.Inf moved from Sibirsky to N.Buryat MongoliaPurchase Units - Russians
Russians buy 1 Adv.Fighter, 4 ArmoredCars, 4 HeavyTanks, 16 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Heilungchiang
Russians attack with 1 Bomber, 2 Fighters and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Heilungchiang, round 2 : 0/5 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 2 : 1/2 hits
1 Infantry owned by the Russians lost in Heilungchiang
Russians roll dice for 1 Bomber, 2 Fighters and 1 Infantry in Heilungchiang, round 3 : 2/4 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 3 : 2/2 hits
1 Infantry owned by the Russians, 1 Fighter owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Heilungchiang
Russians win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Russians: 1 Fighter and 2 Infantrys
Battle in Donetsk
Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Romanians defend with 1 Elite and 1 Tank
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 3/5 hits
Romanians roll dice for 1 Elite and 1 Tank in Donetsk, round 2 : 1/2 hits
1 Infantry owned by the Russians, 1 Elite owned by the Romanians and 1 Tank owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Romanians: 1 Elite and 1 Tank
Casualties for Russians: 1 Infantry
Battle in Minsk
Russians attack with 1 Adv.Fighter and 2 Infantrys
Romanians defend with 1 ArmoredCar
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Minsk, round 2 : 2/3 hits
Romanians roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits
1 ArmoredCar owned by the Romanians lost in Minsk
Russians win, taking Minsk from Romanians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Romanians: 1 ArmoredCarNon Combat Move - Russians
1 Adv.Fighter moved from Minsk to Leningrad
1 Adv.Fighter and 1 Fighter moved from Donetsk to Kursk
1 Bomber and 1 Fighter moved from Heilungchiang to ChitaPlace Units - Russians
4 HeavyTanks placed in Leningrad
4 ArmoredCars placed in Arkhangelsk
8 Infantrys and 2 Tanks placed in Moscow
1 Adv.Fighter, 3 Infantrys and 2 Mech.Infs placed in Sibirsky
5 Infantrys placed in StalingradTurn Complete - Russians
Russians collect 96 PUs; end with 96 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
1 Infantry moved from Nubia to Italian East Africa
Italians take Italian East Africa from French
1 Infantry moved from S.Tunisia to S.Algeria
Italians take S.Algeria from French
4 Artillerys, 5 Elites and 4 Infantrys moved from N.Tunisia to N.Algeria
Italians take N.Algeria from French
2 ArmoredCars and 2 HeavyTanks moved from Tunis to N.Algeria
2 Infantrys moved from Palestine to Iraq
3 Fighters moved from Palestine to IraqPurchase Units - Italians
Italians buy 10 ArmoredCars and 4 HeavyTanks; Remaining resources: 3 PUs;Combat - Italians
Battle in Iraq
Italians attack with 3 Fighters and 2 Infantrys
French defend with 1 Infantry
Italians roll dice for 3 Fighters and 2 Infantrys in Iraq, round 2 : 0/5 hits
British roll dice for 1 Infantry in Iraq, round 2 : 0/1 hits
Italians roll dice for 3 Fighters and 2 Infantrys in Iraq, round 3 : 0/5 hits
British roll dice for 1 Infantry in Iraq, round 3 : 0/1 hits
Italians roll dice for 3 Fighters and 2 Infantrys in Iraq, round 4 : 0/5 hits
British roll dice for 1 Infantry in Iraq, round 4 : 1/1 hits
1 Infantry owned by the Italians lost in Iraq
Italians roll dice for 3 Fighters and 1 Infantry in Iraq, round 5 : 0/4 hits
British roll dice for 1 Infantry in Iraq, round 5 : 0/1 hits
Italians roll dice for 3 Fighters and 1 Infantry in Iraq, round 6 : 0/4 hits
British roll dice for 1 Infantry in Iraq, round 6 : 1/1 hits
1 Infantry owned by the Italians lost in Iraq
retreated to Iraq
British win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Italians: 2 InfantrysNon Combat Move - Italians
3 Fighters moved from Iraq to New Valley
7 Infantrys moved from Palestine to Lower Egypt
3 Artillerys and 4 Infantrys moved from Cairo to Lower Egypt
2 Artillerys and 8 Infantrys moved from Rome to 46 Sea Zone
2 Artillerys, 8 Infantrys and 5 Transports moved from 46 Sea Zone to 42 Sea Zone
2 Artillerys and 8 Infantrys moved from 42 Sea Zone to N.Algeria
2 ArmoredCars and 2 Infantrys moved from Provence to Languedoc
1 AAGun moved from Lombardy to Provence
1 Destroyer moved from 46 Sea Zone to 42 Sea Zone
1 Carrier moved from 46 Sea Zone to 42 Sea Zone
1 Fighter moved from El Agheila to 42 Sea Zone
1 Destroyer moved from 46 Sea Zone to 42 Sea Zone
1 Infantry moved from Cyprus to 55 Sea Zone
1 Infantry and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Lower Egypt
3 Tanks moved from Cairo to New Valley
2 ArmoredCars moved from Cairo to New Valley
1 Tank moved from Cairo to Lower Egypt
1 ArmoredCar moved from Cairo to Lower Egypt
1 AAGun moved from Cairo to Lower Egypt
2 Cruisers moved from 56 Sea Zone to 48 Sea Zone
1 Battleship moved from 56 Sea Zone to 48 Sea Zone
1 Transport moved from 56 Sea Zone to 48 Sea Zone
1 Artillery and 1 Elite moved from Tripoli to 47 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 47 Sea Zone to 51 Sea Zone
1 Artillery and 1 Elite moved from 51 Sea Zone to Mersa Matruh
1 Destroyer and 1 Submarine moved from 46 Sea Zone to 42 Sea Zone
2 ArmoredCars and 2 Tanks moved from Cairo to Lower EgyptPlace Units - Italians
2 ArmoredCars and 2 HeavyTanks placed in Provence
4 ArmoredCars and 2 HeavyTanks placed in Cairo
4 ArmoredCars placed in LombardyTurn Complete - Italians
Italians collect 71 PUs; end with 74 PUsProduction/PUs Summary :
Germans : 107 / 109
Russians : 96 / 96
Italians : 71 / 74
French : 22 / 27
Yamamoto : 86 / 93
Chinese : 17 / 23
Hisaichi : 66 / 68
British : 77 / 82
Anzac : 36 / 36
Dutch : 8 / 11
Finns : 12 / 15
Romanians : 16 / 21
Thai : 20 / 20
Americans : 107 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
Purchase Units - French
French buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 2 PUs;Non Combat Move - French
2 Adv.Fighters moved from French Sudan to E.Morocco
1 Fighter moved from Wales to Azores
1 Destroyer and 1 Transport moved from 30 Sea Zone to 34 Sea ZonePlace Units - French
1 Adv.Fighter and 3 Tanks placed in E.MoroccoTurn Complete - French
French collect 22 PUs; end with 24 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
1 Battleship, 2 Carriers, 3 Destroyers and 3 Submarines moved from 112 Sea Zone to 110 Sea Zone
4 Fighters moved from 112 Sea Zone to Merauke
1 Artillery and 1 Marine moved from Celebes to 112 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 112 Sea Zone to 110 Sea Zone
1 Artillery and 1 Marine moved from 110 Sea Zone to Java
1 T.Boat moved from 75 Sea Zone to 76 Sea Zone
1 Artillery and 1 Infantry moved from Ulithi to Woleai
1 Bomber moved from N.French Indochina to Java
1 Artillery and 1 Marine moved from Jilolo to 112 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 112 Sea Zone to 110 Sea Zone
1 Artillery and 1 Marine moved from 110 Sea Zone to Sumatra
1 Bomber moved from N.French Indochina to Sumatra
1 Marine and 1 Tank moved from Timor to 112 Sea Zone
1 Infantry moved from Aroe to 112 Sea Zone
1 Infantry, 1 Marine and 1 Tank moved from 112 Sea Zone to Merauke
1 Artillery and 1 Elite moved from Kolyma to Koryakia
1 Elite moved from Kolyma to Koryakia
1 Infantry moved from Kolyma to Koryakia
2 Battleships and 2 Submarines moved from 75 Sea Zone to 76 Sea Zone
2 Carriers and 1 Destroyer moved from 75 Sea Zone to 76 Sea Zone
1 Elite and 1 Infantry moved from Kolyma to Koryakia
1 Cruiser moved from 84 Sea Zone to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Cruiser and 1 Infantry moved from 85 Sea Zone to 76 Sea Zone
1 Infantry moved from 76 Sea Zone to Kamchatka
1 Transport moved from 75 Sea Zone to 85 Sea Zone
1 ArmoredCar and 1 Infantry moved from Tokyo to 85 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 85 Sea Zone to 76 Sea Zone
1 ArmoredCar and 1 Infantry moved from 76 Sea Zone to Kamchatka
1 B.Transport moved from 75 Sea Zone to 85 Sea Zone
3 Infantrys moved from Tokyo to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 76 Sea Zone
4 Infantrys moved from 76 Sea Zone to Kamchatka
2 Fighters moved from 75 Sea Zone to Koryakia
2 Adv.Fighters moved from 75 Sea Zone to Kamchatka
2 Fighters moved from 84 Sea Zone to Kamchatka
1 Carrier and 1 Destroyer moved from 84 Sea Zone to 76 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 4 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 4 Elites, 1 Factory, 2 Infantrys and 1 Tank; Remaining resources: 3 PUs;Combat - Yamamoto
Battle in Java
Yamamoto attack with 1 Artillery, 1 Bomber and 1 Marine
Anzac defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Battleship in Java, round 2 : 1/1 hits
1 Infantry owned by the Anzac lost in Java
Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Marine in Java, round 2 : 3/3 hits
Dutch roll dice for 1 Tank in Java, round 2 : 1/1 hits
1 Tank owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Java
Yamamoto win, taking Java from Dutch with 1 Bomber and 1 Marine remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Artillery
Casualties for Anzac: 1 Infantry and 1 Tank
Battle in Merauke
Yamamoto attack with 4 Fighters, 1 Infantry, 1 Marine and 1 Tank
Americans defend with 1 Artillery and 2 Infantrys
Yamamoto roll dice for 4 Fighters, 1 Infantry, 1 Marine and 1 Tank in Merauke, round 2 : 2/7 hits
Dutch roll dice for 1 Artillery and 2 Infantrys in Merauke, round 2 : 2/3 hits
1 Marine owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Merauke
Yamamoto roll dice for 4 Fighters and 1 Tank in Merauke, round 3 : 4/5 hits
Dutch roll dice for 1 Artillery in Merauke, round 3 : 1/1 hits
1 Artillery owned by the Americans and 1 Tank owned by the Yamamoto lost in Merauke
Yamamoto win with 4 Fighters remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Infantry, 1 Marine and 1 Tank
Casualties for Americans: 1 Artillery and 2 Infantrys
Battle in Sumatra
Yamamoto attack with 1 Artillery, 1 Bomber and 1 Marine
Anzac defend with 2 Infantrys
Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Marine in Sumatra, round 2 : 2/3 hits
Dutch roll dice for 2 Infantrys in Sumatra, round 2 : 0/2 hits
2 Infantrys owned by the Anzac lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 1 Artillery, 1 Bomber and 1 Marine remaining. Battle score for attacker is 4
Casualties for Anzac: 2 Infantrys
Battle in 76 Sea Zone
Yamamoto attack with 1 B.Transport, 2 Battleships, 3 Carriers, 1 Cruiser, 2 Destroyers, 2 Submarines, 1 T.Boat and 1 Transport
British defend with 1 Destroyer
Yamamoto roll dice for 2 Submarines in 76 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the British lost in 76 Sea Zone
Yamamoto win with 1 B.Transport, 2 Battleships, 3 Carriers, 1 Cruiser, 2 Destroyers, 2 Submarines, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in Kamchatka
Yamamoto attack with 2 Adv.Fighters, 1 ArmoredCar, 2 Fighters and 6 Infantrys
Americans defend with 2 ArmoredCars and 1 Infantry; Russians defend with 1 Bunker
Yamamoto roll dice for 2 Adv.Fighters, 1 ArmoredCar, 2 Fighters and 6 Infantrys in Kamchatka, round 2 : 4/11 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 2 ArmoredCars, 1 Bunker and 1 Infantry in Kamchatka, round 2 : 1/4 hits
1 Infantry owned by the Americans, 2 ArmoredCars owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Kamchatka
Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters and 6 Infantrys in Kamchatka, round 3 : 4/10 hits
Russians roll dice for 1 Bunker in Kamchatka, round 3 : 0/1 hits
1 Bunker owned by the Russians lost in Kamchatka
Yamamoto win, taking Kamchatka from Russians with 2 Adv.Fighters, 2 Fighters and 6 Infantrys remaining. Battle score for attacker is 12
Casualties for Yamamoto: 1 ArmoredCar
Casualties for Americans: 2 ArmoredCars and 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Koryakia
Yamamoto attack with 1 Artillery, 3 Elites, 2 Fighters and 2 Infantrys
British defend with 3 Infantrys and 1 Tank
Yamamoto roll dice for 1 Artillery, 3 Elites, 2 Fighters and 2 Infantrys in Koryakia, round 2 : 2/8 hits
Russians roll dice for 3 Infantrys and 1 Tank in Koryakia, round 2 : 1/4 hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Koryakia
Yamamoto roll dice for 1 Artillery, 3 Elites, 2 Fighters and 1 Infantry in Koryakia, round 3 : 3/7 hits
Russians roll dice for 1 Infantry and 1 Tank in Koryakia, round 3 : 1/2 hits
1 Tank owned by the British, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Koryakia
Yamamoto win, taking Koryakia from Russians with 1 Artillery, 3 Elites and 2 Fighters remaining. Battle score for attacker is 7
Casualties for British: 3 Infantrys and 1 Tank
Casualties for Yamamoto: 2 Infantrys
Battle in Woleai
Yamamoto attack with 1 Artillery and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Woleai, round 2 : 2/2 hits
Americans roll dice for 1 Infantry in Woleai, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai
Yamamoto win, taking Woleai from Americans with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 InfantryNon Combat Move - Yamamoto
4 Fighters moved from Merauke to 110 Sea Zone
1 Marine moved from Timor to 112 Sea Zone
1 Marine and 1 Transport moved from 112 Sea Zone to 111 Sea Zone
1 Infantry moved from Flores to 111 Sea Zone
1 Infantry, 1 Marine and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Bomber moved from Java to Banjarmasin
1 Bomber moved from Sumatra to Banjarmasin
1 Infantry and 1 Marine moved from 110 Sea Zone to Banjarmasin
2 Transports moved from 112 Sea Zone to 110 Sea Zone
1 T.Boat moved from 93 Sea Zone to 84 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Liaoning
1 Marine moved from Anhwei to Hupeh
1 Tank moved from Yunnan to Hupeh
3 ArmoredCars moved from Kwangsi to Hupeh
2 Adv.Fighters and 2 Fighters moved from Kamchatka to 76 Sea Zone
2 Fighters moved from Koryakia to 76 Sea Zone
3 Fighters moved from N.French Indochina to HupehPlace Units - Yamamoto
4 Adv.Fighters placed in Davao
2 ArmoredCars and 1 Tank placed in Kwangsi
2 Artillerys, 4 Elites and 2 Infantrys placed in Tokyo
1 Factory placed in ChubuTurn Complete - Yamamoto
Yamamoto collect 93 PUs; end with 96 PUsProduction/PUs Summary :
Germans : 107 / 109
Russians : 94 / 96
Italians : 71 / 74
French : 22 / 24
Yamamoto : 93 / 96
Chinese : 17 / 23
Hisaichi : 66 / 68
British : 77 / 82
Anzac : 36 / 36
Dutch : 4 / 11
Finns : 12 / 15
Romanians : 16 / 21
Thai : 20 / 20
Americans : 106 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
1 Infantry moved from Ningsia to Shensi
1 Elite moved from Lanchow to Shensi
2 Artillerys moved from Ningsia to Suiyuan
1 Adv.Fighter and 1 Fighter moved from Ningsia to Suiyuan
1 Adv.Fighter moved from Lanchow to SuiyuanPurchase Units - Chinese
Chinese buy 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shensi
Chinese attack with 1 Elite and 1 Infantry
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Elite and 1 Infantry in Shensi, round 2 : 0/2 hits
Hisaichi roll dice for 1 ArmoredCar in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 Elite and 1 Infantry in Shensi, round 3 : 1/2 hits
Hisaichi roll dice for 1 ArmoredCar in Shensi, round 3 : 0/1 hits
1 ArmoredCar owned by the Hisaichi lost in Shensi
Chinese win, taking Shensi from Hisaichi with 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Suiyuan
Chinese attack with 2 Adv.Fighters, 2 Artillerys and 1 Fighter
Hisaichi defend with 1 Artillery and 2 Infantrys
Chinese roll dice for 2 Adv.Fighters, 2 Artillerys and 1 Fighter in Suiyuan, round 2 : 3/5 hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits
2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 2 Adv.Fighters, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Casualties for Chinese: 1 ArtilleryNon Combat Move - Chinese
2 Adv.Fighters and 1 Fighter moved from Suiyuan to Lanchow
3 Tanks moved from Ningsia to Lanchow
1 Elite and 3 Infantrys moved from E.Qinghai to Lanchow
1 Tank moved from Hsining to Lanchow
4 Infantrys moved from Hsining to E.Qinghai
1 Artillery and 3 Infantrys moved from Gobi Altai to Ningsia
4 Infantrys moved from E.Sinkiang to Gobi Altai
1 Marine moved from Hsining to E.Qinghai
4 Infantrys moved from Urumqi to E.SinkiangPlace Units - Chinese
5 Infantrys and 1 Tank placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 ArmoredCar moved from Hupeh to Suiyuan
1 T.Boat moved from 110 Sea Zone to 66 Sea Zone
1 Bomber moved from Celebes to 66 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Liaoning to Suiyuan
2 ArmoredCars moved from Szechwan to Shensi
1 Elite moved from Hupeh to Shensi
3 Fighters moved from Hupeh to ShensiPurchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 1 Factory and 16 Infantrys; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in 66 Sea Zone
Hisaichi attack with 1 Bomber and 1 T.Boat
Anzac defend with 1 Transport
Hisaichi roll dice for 1 Bomber and 1 T.Boat in 66 Sea Zone, round 2 : 2/2 hits
Anzac roll dice for 1 Transport in 66 Sea Zone, round 2 : 0/1 hits
1 Transport owned by the Anzac lost in 66 Sea Zone
Hisaichi win with 1 Bomber and 1 T.Boat remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Transport
Battle in Suiyuan
Hisaichi attack with 1 Adv.Fighter, 1 ArmoredCar and 1 Fighter
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Fighter in Suiyuan, round 2 : 1/3 hits
Chinese roll dice for 1 Artillery in Suiyuan, round 2 : 1/1 hits
1 ArmoredCar owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Suiyuan
Hisaichi win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Chinese: 1 Artillery
Battle in Shensi
Hisaichi attack with 2 ArmoredCars, 1 Elite and 3 Fighters
Chinese defend with 1 Elite and 1 Infantry
Hisaichi roll dice for 2 ArmoredCars, 1 Elite and 3 Fighters in Shensi, round 2 : 1/6 hits
Chinese roll dice for 1 Elite and 1 Infantry in Shensi, round 2 : 0/2 hits
1 Infantry owned by the Chinese lost in Shensi
Hisaichi roll dice for 2 ArmoredCars, 1 Elite and 3 Fighters in Shensi, round 3 : 1/6 hits
Chinese roll dice for 1 Elite in Shensi, round 3 : 0/1 hits
1 Elite owned by the Chinese lost in Shensi
Hisaichi win, taking Shensi from Chinese with 2 ArmoredCars, 1 Elite and 3 Fighters remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Elite and 1 InfantryNon Combat Move - Hisaichi
1 ArmoredCar, 2 Elites and 8 Tanks moved from Hupeh to Szechwan
1 Infantry moved from Kweichow to Szechwan
2 ArmoredCars and 4 Tanks moved from Hunan to Szechwan
1 Adv.Fighter and 1 Fighter moved from Suiyuan to Shansi
1 Artillery, 2 Elites and 2 Infantrys moved from Shantung to Shansi
3 Fighters moved from Shensi to Szechwan
4 ArmoredCars and 2 Tanks moved from Hong Kong to Hunan
2 Artillerys moved from Hulunbuir to Liaoning
1 AAGun, 1 Artillery and 4 Infantrys moved from Kirin to Liaoning
1 Artillery moved from Khabarovsk to Kirin
1 Infantry moved from Liaoning to Heilungchiang
2 Tanks moved from Celebes to 112 Sea Zone
1 Bomber moved from 66 Sea Zone to Banjarmasin
1 Tank moved from Banjarmasin to 110 Sea Zone
1 Tank and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 Tank moved from 92 Sea Zone to N.French Indochina
1 Artillery moved from Tanimbar to 112 Sea Zone
1 Artillery and 2 Transports moved from 112 Sea Zone to 110 Sea Zone
1 Artillery moved from 110 Sea Zone to Banjarmasin
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
1 Destroyer moved from 110 Sea Zone to 63 Sea Zone
2 Infantrys moved from Celebes to 112 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 112 Sea Zone to 110 Sea Zone
2 Infantrys and 2 Tanks moved from 110 Sea Zone to MalayaPlace Units - Hisaichi
6 ArmoredCars placed in Hong Kong
3 Infantrys placed in Hupeh
4 Infantrys placed in Liaoning
4 Infantrys placed in Banjarmasin
5 Infantrys placed in Changchun
1 Factory placed in SzechwanTurn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 64 PUsProduction/PUs Summary :
Germans : 107 / 109
Russians : 94 / 96
Italians : 71 / 74
French : 22 / 24
Yamamoto : 93 / 96
Chinese : 19 / 21
Hisaichi : 64 / 64
British : 77 / 82
Anzac : 36 / 36
Dutch : 4 / 11
Finns : 12 / 15
Romanians : 16 / 21
Thai : 20 / 20
Americans : 106 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
2 Infantrys moved from Wales to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Belgium
2 Fighters moved from 20 Sea Zone to Belgium
1 Bomber and 2 Fighters moved from Wales to Belgium
1 ArmoredCar moved from Rhodesia to Italian East Africa
1 ArmoredCar moved from Belgian Congo to Italian East Africa
1 Tank moved from Rhodesia to Angola
1 Artillery and 1 Infantry moved from Bihar to Assam
1 Adv.Fighter and 1 Fighter moved from Bihar to Assam
2 Infantrys moved from Bombay to 59 Sea Zone
2 Infantrys moved from Rajputana to 59 Sea Zone
6 Infantrys moved from Mysore to 59 Sea Zone
2 Cruisers, 3 Destroyers, 10 Infantrys, 2 Submarines and 4 Transports moved from 59 Sea Zone to 58 Sea Zone
10 Infantrys moved from 58 Sea Zone to E.Iran
1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 Tank moved from W.Iran to E.Iran
1 Destroyer moved from 80 Sea Zone to 71 Sea Zone
1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 Infantry moved from Alaska to 71 Sea Zone
1 Tank moved from Alaska to 71 Sea Zone
1 Infantry and 1 Tank moved from 71 Sea Zone to Attu
1 Destroyer moved from 80 Sea Zone to 71 Sea Zone
1 Destroyer moved from 72 Sea Zone to 71 Sea Zone
3 Infantrys moved from Yukon to Alaska
3 Infantrys moved from British Columbia to Yukon
1 Infantry moved from Vancouver to British Columbia
2 Infantrys moved from Canadian Prairies to British Columbia
4 Adv.Fighters and 4 Fighters moved from French Equatorial Africa to E.Morocco
1 Infantry moved from Mauritania to W.Morocco
1 ArmoredCar moved from Belgian Congo to Darfur
British take Darfur from Italians
1 Artillery and 1 Infantry moved from Belgian Congo to Angola
2 Tanks moved from Cape Town to RhodesiaPurchase Units - British
British buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 9 Infantrys, 1 Mech.Inf, 3 Submarines and 3 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Italian East Africa
British attack with 2 ArmoredCars
Italians defend with 1 Infantry
British roll dice for 2 ArmoredCars in Italian East Africa, round 2 : 0/2 hits
Italians roll dice for 1 Infantry in Italian East Africa, round 2 : 1/1 hits
1 ArmoredCar owned by the British lost in Italian East Africa
British roll dice for 1 ArmoredCar in Italian East Africa, round 3 : 0/1 hits
Italians roll dice for 1 Infantry in Italian East Africa, round 3 : 0/1 hits
British roll dice for 1 ArmoredCar in Italian East Africa, round 4 : 1/1 hits
Italians roll dice for 1 Infantry in Italian East Africa, round 4 : 0/1 hits
1 Infantry owned by the Italians lost in Italian East Africa
British win, taking Italian East Africa from Italians with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for British: 1 ArmoredCar
Casualties for Italians: 1 Infantry
Battle in E.Iran
British attack with 1 Adv.Fighter, 1 Artillery, 13 Infantrys and 1 Tank
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 2 Cruisers in E.Iran, round 2 : 0/2 hits
British roll dice for 1 Adv.Fighter, 1 Artillery, 13 Infantrys and 1 Tank in E.Iran, round 2 : 3/16 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 1/4 hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in E.Iran
British roll dice for 1 Adv.Fighter, 1 Artillery, 12 Infantrys and 1 Tank in E.Iran, round 3 : 2/15 hits
Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 0/2 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 1 Adv.Fighter, 1 Artillery, 12 Infantrys and 1 Tank remaining. Battle score for attacker is 10
Casualties for Neutral: 1 Bunker and 3 Infantrys
Casualties for British: 1 Infantry
Battle in Assam
British attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
Thai defend with 1 ArmoredCar and 1 Infantry
British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Assam, round 2 : 3/4 hits
Thai roll dice for 1 ArmoredCar and 1 Infantry in Assam, round 2 : 0/2 hits
1 Infantry owned by the Thai and 1 ArmoredCar owned by the Thai lost in Assam
British win, taking Assam from Thai with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Thai: 1 ArmoredCar and 1 Infantry
Battle in Belgium
British attack with 1 Bomber, 4 Fighters and 2 Infantrys
Germans defend with 1 ArmoredCar and 1 Tank
British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits
British roll dice for 1 Bomber, 4 Fighters and 2 Infantrys in Belgium, round 2 : 2/7 hits
Germans roll dice for 1 ArmoredCar and 1 Tank in Belgium, round 2 : 0/2 hits
1 ArmoredCar owned by the Germans and 1 Tank owned by the Germans lost in Belgium
British win, taking Belgium from Germans with 1 Bomber, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 ArmoredCar and 1 Tank
Battle in Angola
British attack with 1 Artillery, 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Angola, round 2 : 1/3 hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Angola
British loses 0 PUs for violating Angolas neutrality.
British win, taking Angola from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for British: 1 InfantryNon Combat Move - British
1 Infantry moved from Scotland to Manchester
1 Tank moved from Manchester to Dover
1 Artillery and 1 Infantry moved from Dublin to Northern Ireland
2 Tanks moved from Northern Ireland to Manchester
1 Adv.Fighter moved from E.Iran to W.Iran
1 Adv.Fighter and 1 Fighter moved from Assam to Bihar
1 Artillery and 3 Infantrys moved from Hyderabad to Madras
1 Adv.Fighter and 1 Fighter moved from Bihar to Madras
1 Tank moved from Delhi to Madras
1 Tank moved from Bihar to Madras
2 ArmoredCars and 2 Infantrys moved from Delhi to Bihar
1 Artillery and 6 Infantrys moved from Calcutta to Bihar
1 Bomber and 2 Fighters moved from Belgium to Wales
2 Fighters moved from Belgium to 20 Sea ZonePlace Units - British
1 Destroyer placed in 20 Sea Zone
3 Submarines placed in 80 Sea Zone
1 Mech.Inf and 1 Tank placed in Cape Town
2 Infantrys placed in Bombay
5 Infantrys placed in Madras
1 ArmoredCar, 1 Artillery, 1 Infantry and 2 Tanks placed in Delhi
1 ArmoredCar, 1 Artillery and 1 Infantry placed in W.IranTurn Complete - British
British collect 91 PUs; end with 91 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
1 Submarine moved from 67 Sea Zone to 66 Sea Zone
2 Fighters moved from Broome to 66 Sea Zone
1 Transport moved from 67 Sea Zone to 70 Sea Zone
2 Infantrys moved from South Australia to 70 Sea Zone
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
2 Infantrys moved from South Australia to Western Australia
1 Artillery and 6 Infantrys moved from Port Moresby to West Papua
2 Infantrys moved from 67 Sea Zone to Java
2 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to 112 Sea Zone
3 Adv.Fighters moved from 67 Sea Zone to Java
1 Fighter moved from Port Moresby to 112 Sea ZonePurchase Units - Anzac
Anzac buy 2 Adv.Fighters and 2 Fighters; Remaining resources: 0 PUs;Combat - Anzac
Battle in 112 Sea Zone
Anzac attack with 2 Adv.Fighters and 2 Fighters
Yamamoto defend with 1 B.Transport
Anzac roll dice for 2 Adv.Fighters and 2 Fighters in 112 Sea Zone, round 2 : 2/4 hits
Yamamoto roll dice for 1 B.Transport in 112 Sea Zone, round 2 : 0/1 hits
1 B.Transport owned by the Yamamoto lost in 112 Sea Zone
Anzac win with 2 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 B.Transport
Battle in 66 Sea Zone
Anzac attack with 2 Fighters and 1 Submarine
Hisaichi defend with 1 T.Boat
Anzac roll dice for 1 Submarine in 66 Sea Zone, round 2 : 1/1 hits
1 T.Boat owned by the Hisaichi lost in 66 Sea Zone
Anzac win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 T.Boat
Battle in Java
Anzac attack with 3 Adv.Fighters and 2 Infantrys
Yamamoto defend with 1 Marine
Anzac roll dice for 3 Adv.Fighters and 2 Infantrys in Java, round 2 : 3/5 hits
Yamamoto roll dice for 1 Marine in Java, round 2 : 0/1 hits
1 Marine owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 3 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 MarineNon Combat Move - Anzac
1 Fighter moved from 112 Sea Zone to 67 Sea Zone
2 Adv.Fighters moved from 112 Sea Zone to 67 Sea Zone
3 Adv.Fighters moved from Java to 67 Sea Zone
2 Fighters moved from 66 Sea Zone to Broome
1 Fighter moved from 112 Sea Zone to BroomePlace Units - Anzac
2 Adv.Fighters and 1 Fighter placed in Broome
1 Fighter placed in TownsvilleTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Dutch
2 ArmoredCars moved from Suriname to 32 Sea Zone
2 ArmoredCars and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
2 ArmoredCars moved from 36 Sea Zone to Liberia
1 Tank moved from Port Moresby to Hollandia
Dutch take Hollandia from YamamotoPurchase Units - Dutch
Dutch buy 1 Elite, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;Combat - Dutch
Battle in Liberia
Dutch attack with 2 ArmoredCars
Neutral defend with 1 Infantry
Dutch roll dice for 2 ArmoredCars in Liberia, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Liberia, round 2 : 0/1 hits
Dutch roll dice for 2 ArmoredCars in Liberia, round 3 : 1/2 hits
Neutral roll dice for 1 Infantry in Liberia, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Liberia
Dutch loses 0 PUs for violating Liberias neutrality.
Dutch win, taking Liberia from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - Dutch
Place Units - Dutch
1 Transport placed in 32 Sea Zone
1 Elite and 1 Infantry placed in SurinameTurn Complete - Dutch
Dutch collect 9 PUs; end with 9 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
2 ArmoredCars, 1 Artillery, 1 Elite and 2 Tanks moved from Kotka to Vyborg
2 Elites moved from Helsinki to 24 Sea Zone
2 Elites moved from 24 Sea Zone to VyborgPurchase Units - Finns
Finns buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs;Combat - Finns
Battle in Vyborg
Finns attack with 2 ArmoredCars, 1 Artillery, 3 Elites and 2 Tanks
Russians defend with 1 Infantry
Finns roll dice for 2 ArmoredCars, 1 Artillery, 3 Elites and 2 Tanks in Vyborg, round 2 : 2/8 hits
Russians roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Finns lost in Vyborg
Finns win, taking Vyborg from Russians with 1 ArmoredCar, 1 Artillery, 3 Elites and 2 Tanks remaining. Battle score for attacker is -2
Casualties for Finns: 1 ArmoredCar
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 AAGun moved from Kotka to Vyborg
2 ArmoredCars moved from Helsinki to KotkaPlace Units - Finns
1 Elite, 1 Infantry and 2 Tanks placed in HelsinkiTurn Complete - Finns
Finns collect 14 PUs; end with 14 PUsProduction/PUs Summary :
Germans : 104 / 109
Russians : 92 / 96
Italians : 66 / 74
French : 22 / 24
Yamamoto : 89 / 96
Chinese : 19 / 21
Hisaichi : 64 / 64
British : 91 / 91
Anzac : 36 / 36
Dutch : 9 / 9
Finns : 14 / 14
Romanians : 16 / 21
Thai : 18 / 20
Americans : 106 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
1 Artillery and 1 Infantry moved from Vinnytsia to Donetsk
1 Artillery and 1 Infantry moved from E.Romania to Bulgaria
2 ArmoredCars and 2 Tanks moved from Bucharest to Bulgaria
1 ArmoredCar and 1 Tank moved from Lithuania to Minsk
2 ArmoredCars and 2 Tanks moved from Vinnytsia to Minsk
1 Fighter moved from Kiev to DonetskPurchase Units - Romanians
Romanians buy 2 ArmoredCars, 1 Infantry and 1 JetFighter; Remaining resources: 0 PUs;Combat - Romanians
Battle in Minsk
Romanians attack with 3 ArmoredCars and 3 Tanks
Russians defend with 2 Infantrys
Romanians roll dice for 3 ArmoredCars and 3 Tanks in Minsk, round 2 : 3/6 hits
Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits
2 Infantrys owned by the Russians lost in Minsk
Romanians win, taking Minsk from Russians with 3 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Donetsk
Romanians attack with 1 Artillery, 1 Fighter and 1 Infantry
Russians defend with 2 Infantrys
Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 2 : 1/3 hits
Russians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits
1 Infantry owned by the Russians lost in Donetsk
Romanians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Donetsk, round 3 : 2/3 hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Bulgaria
Romanians attack with 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks
Russians defend with 1 Infantry
Romanians roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks in Bulgaria, round 2 : 1/6 hits
Russians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits
1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Russians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 1 ArmoredCar, 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is -2
Casualties for Romanians: 1 ArmoredCar
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
1 Fighter moved from Donetsk to VinnytsiaPlace Units - Romanians
2 ArmoredCars, 1 Infantry and 1 JetFighter placed in BucharestTurn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 104 / 109
Russians : 87 / 96
Italians : 66 / 74
French : 22 / 24
Yamamoto : 89 / 96
Chinese : 19 / 21
Hisaichi : 64 / 64
British : 91 / 91
Anzac : 36 / 36
Dutch : 9 / 9
Finns : 14 / 14
Romanians : 21 / 21
Thai : 18 / 20
Americans : 106 / 107





