@karvajo:
The problem is indeed the duration of the game :/
I would like to be able to play a match that doesn’t last much longer than a usual Risk match.
Am I able to play the game in, let’s say 3 hours?
Do you think it is doable to maybe just remove Artillery, AAA and Plants, to speed up the game the first times,
or this maneuver would just make the game worse?
The results would be unpredictable in terms, for instance on the issue of game balance. Remember that a properly designed game is a system, with all the elements designed to work together in a particular way. The greater the number of elements are changed, and the more radical the nature of the changes is, the greater the likelihood that the result will be an unbalanced game that won’t work properly. An extreme and deliberately funny example of this principle can be found in an old episode of The Red Green Show, in which the TV’s program’s titular handyman says that he’s going to demonstrate how to convert an old pickup truck into a bicycle, using a hacksaw and duct tape (“You may need a couple of rolls,” he cautions.)
If playing time is an issue, keep in mind that 1942 takes longer to play than 1941, and that 1940 takes longer to play than 1942, for a good reason: because they’re bigger and more complicated games. Buying 1942 and then stripping it down to make it smaller and easier is basically a time-intensive and work-intensive way of ending up with a clunky version of 1941, which you’d be better off just buying in its authentic form if your priority is having a fast-to-play game.