Variance vs Sovietishcat (allies)

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Java to 36 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 fighter moved from Java to Shan State

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 cruiser and 3 transports
                        ANZAC roll dice for 2 fighters in 36 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 cruiser and 3 transports in 36 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 36 Sea Zone
                        3 transports owned by the Japanese lost in 36 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 33
                    Casualties for Japanese: 1 cruiser and 3 transports
                Battle in Shan State
                    ANZAC attack with 1 fighter and 1 infantry
                    Japanese defend with 1 armour, 2 artilleries and 4 infantry
                        ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Shan State, round 2 :  2/7 hits
                        1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Shan State
                    Japanese win with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is -13
                    Casualties for ANZAC: 1 fighter and 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from 36 Sea Zone to Kwangsi
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_40617_ANZ2.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 58 Sea Zone to 39 Sea Zone

    triplea_40617_Fre2.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 58 Sea Zone to 39 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_40617_Fre2.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 bombers moved from Western Germany to 91 Sea Zone
                1 tactical_bomber moved from Western Germany to Baltic States
                1 tactical_bomber moved from Western Germany to Western Ukraine
                2 infantry moved from Eastern Poland to Baltic States
                3 infantry moved from Eastern Poland to Western Ukraine
                5 infantry moved from Romania to Bessarabia
                6 infantry moved from Finland to Karelia
                1 infantry moved from Vyborg to Karelia

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Karelia
                    Germans attack with 7 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 5 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bessarabia from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 91 Sea Zone
                    Germans attack with 6 bombers
                    British defend with 1 destroyer and 1 transport; Americans defend with 1 cruiser and 1 destroyer
                    Germans win with 4 bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 bombers
                    Casualties for British: 1 destroyer and 1 transport
                    Casualties for Americans: 1 cruiser and 1 destroyer

    Non Combat Move - Germans
                4 bombers moved from 91 Sea Zone to Southern France
                1 aaGun moved from Normandy Bordeaux to Southern France
                3 artilleries moved from Normandy Bordeaux to France
                1 fighter moved from Western Germany to Egypt
                2 artilleries and 3 infantry moved from Romania to Eastern Poland
                3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                6 armour and 2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
                1 tactical_bomber moved from Baltic States to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Finland to Karelia
                1 aaGun and 1 infantry moved from Norway to Finland

    Place Units - Germans
                4 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_40617_Ger3.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
                2 infantry moved from Northwest Persia to Iraq
                1 armour and 3 mech_infantrys moved from Caucasus to Iraq
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    triplea_40617_Rus3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Baltic States
                2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
                2 infantry moved from Northwest Persia to Iraq
                1 armour and 3 mech_infantrys moved from Caucasus to Iraq
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 :  4/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 2 infantry and 3 mech_infantrys
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Iraq, round 2 :  2/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Iraq, round 3 :  2/6 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Russians lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - Russians
                3 infantry moved from Ukraine to Bryansk
                3 infantry moved from Russia to Bryansk
                1 armour moved from Belarus to Bryansk
                21 infantry moved from Belarus to Bryansk
                4 aaGuns moved from Belarus to Bryansk
                2 mech_infantrys moved from Belarus to Bryansk
                2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                4 artilleries moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Belarus
                3 infantry moved from Siberia to Amur
                2 aaGuns and 14 infantry moved from Buryatia to Amur

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs

    triplea_40617_Rus3.tsvg

  • '17 '16 '15 '14 '12

    Good move sinking those transports with ANZAC!

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 artillery and 4 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Shan State to Malaya
                      Japanese take Malaya from UK_Pacific
                1 armour, 2 artilleries and 3 infantry moved from Shan State to 37 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India
                2 tactical_bombers moved from Siam to India
                2 fighters moved from 38 Sea Zone to India
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                1 submarine moved from 43 Sea Zone to 45 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 battleship and 1 carrier moved from 38 Sea Zone to 39 Sea Zone
                2 fighters moved from 37 Sea Zone to 39 Sea Zone
                1 bomber moved from Siam to India
                1 bomber moved from Siam to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hunan to Kwangsi
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                2 tactical_bombers moved from Siam to Kwangsi

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports
                    French defend with 1 destroyer
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in India
                    Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 2 artilleries and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese captures 10PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for British: 2 artilleries and 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 5 infantry and 2 tactical_bombers
                    ANZAC defend with 2 fighters; Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for ANZAC: 2 fighters
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kansu
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kansu to Hopei
                1 aaGun moved from Anhwe to Hopei
                1 mech_infantry moved from Anhwe to Hopei
                2 tactical_bombers moved from Kwangsi to 36 Sea Zone
                3 artilleries and 3 infantry moved from French Indo China to Shan State
                2 fighters and 2 tactical_bombers moved from India to Shan State
                1 bomber moved from India to Shan State
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 fighter and 7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,4,5,6,3
                Japanese collect 41 PUs (4 lost to blockades); end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_40617_Jap3.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 bombers moved from Midway to Japan
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Midway to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                3 bombers moved from Western United States to Midway
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 battleship, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese

    triplea_40617_Ame3.tsvg

  • '19

    Do you scramble sz 6 or do you intercept strat. bombing in Japan?

  • '17 '16 '15 '14 '12

    intercept sbr

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 bombers moved from Midway to Japan
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Midway to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                3 bombers moved from Western United States to Midway
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 battleship, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese

    triplea_40617_Ame3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 bombers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 bombers moved from Midway to Japan
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Midway to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                3 bombers moved from Western United States to Midway
                1 destroyer moved from 19 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 battleship, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 2 units heading to Japan
                    Japanese launches 1 interceptors out of Japan
                        Attackers Fire,  :  0/2 hits
                        Defenders Fire,  :  0/1 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                        AA fire in Japan :  0/2 hits
                    Bombing raid in Japan rolls: 7,6 and causes: 13 damage to unit: factory_major
                    Bombing raid in Japan causes 13 damage total.
                Battle in 6 Sea Zone
                    Americans attack with 6 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 6 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Korea
                    Americans attack with 1 armour, 2 artilleries and 3 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Korea, round 2 :  2/6 hits
                        Japanese roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Korea
                    Americans win, taking Korea from Japanese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                2 carriers moved from 7 Sea Zone to 6 Sea Zone
                1 battleship, 2 cruisers and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 25 Sea Zone to 6 Sea Zone
                2 bombers moved from Japan to Amur
                1 tactical_bomber moved from 6 Sea Zone to Amur

    Place Units - Americans
                2 submarines and 2 transports placed in 10 Sea Zone
                2 artilleries, 2 bombers and 2 infantry placed in Western United States
                1 infantry placed in Eastern United States
                1 bomber placed in Central United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_40617_Ame3.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                5 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 fighter and 5 infantry moved from Yunnan to Kweichow

    triplea_40617_Chi3.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                2 artilleries and 3 infantry moved from West India to India
                1 bomber moved from Persia to India
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 armour moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians

    triplea_40617_Bri3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                2 artilleries and 3 infantry moved from West India to India
                1 bomber moved from Persia to India
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 armour moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Germans defend with 1 fighter; Italians defend with 2 artilleries, 1 harbour and 3 infantry
                        British roll dice for 1 cruiser in Egypt, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Egypt, round 2 :  1/5 hits
                        Italians roll dice for 2 artilleries, 1 fighter and 3 infantry in Egypt, round 2 :  5/6 hits
                        1 armour owned by the British, 1 artillery owned by the British, 3 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -16
                    Casualties for British: 1 armour, 1 artillery and 3 infantry
                    Casualties for Italians: 1 infantry
                Battle in India
                    British attack with 2 artilleries, 1 bomber and 3 infantry
                    Japanese defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 2 artilleries, 1 bomber and 3 infantry in India, round 2 :  1/6 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in India, round 2 :  1/5 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                        British roll dice for 2 artilleries, 1 bomber and 2 infantry in India, round 3 :  2/5 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in India, round 3 :  2/4 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in India
                        British roll dice for 2 artilleries and 1 bomber in India, round 4 :  1/3 hits
                        Japanese roll dice for 1 armour and 1 artillery in India, round 4 :  2/2 hits
                        1 artillery owned by the Japanese and 2 artilleries owned by the British lost in India
                        British roll dice for 1 bomber in India, round 5 :  1/1 hits
                        Japanese roll dice for 1 armour in India, round 5 :  0/1 hits
                        1 armour owned by the Japanese lost in India
                    British win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 artilleries and 3 infantry
                    Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry

    Non Combat Move - British
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from Tunisia to Tobruk
                1 fighter moved from French West Africa to French Equatorial Africa
                1 bomber moved from India to West India

    Place Units - British
                1 artillery and 1 infantry placed in Persia
                1 fighter placed in Persia
                1 transport placed in 71 Sea Zone
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 28 PUs

    Turn Complete - UK_Pacific

    triplea_40617_UK_3.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 81 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 mech_infantry moved from Slovakia Hungary to Baltic States
                1 armour moved from Eastern Poland to Baltic States
                1 armour moved from Slovakia Hungary to Baltic States

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 81 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 cruiser and 2 transports
                    Italians win with 2 fighters remaining. Battle score for attacker is 26
                    Casualties for British: 1 cruiser and 2 transports
                Battle in Baltic States
                    Italians attack with 2 armour and 1 mech_infantry
                    Russians defend with 2 infantry
                    Italians win, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Tobruk
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 fighter and 1 infantry
                    Italians win, taking Tobruk from British with 1 artillery remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 fighter and 1 infantry

    Non Combat Move - Italians
                1 aaGun, 2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from 81 Sea Zone to Egypt

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_40617_Ita3.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 42 Sea Zone

    triplea_40617_ANZ3.tsvg

  • '19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    triplea_40617_Fre3.tsvg

  • '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_40617_Fre3.tsvg

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