Farmboy (Axis) vs simon (allies)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 8 PUs;

    Combat - ANZAC
                Battle in New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Guinea
                    ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 aaGun, 2 fighters and 4 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,2
                ANZAC collect 11 PUs (3 lost to blockades); end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40463_Fre5.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Combat Move - Germans
                1 submarine moved from 87 Sea Zone to 88 Sea Zone
                1 armour moved from Urals to Yenisey
                      Germans take Timguska from Russians
                      Germans take Yenisey from Russians
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                2 infantry moved from Western Ukraine to Bryansk
                1 bomber moved from Western Germany to Bryansk
                2 infantry moved from Nenetsia to Vologda
                1 bomber moved from Western Germany to Vologda
                2 infantry moved from Southern France to Normandy Bordeaux
                2 artilleries and 1 infantry moved from France to Normandy Bordeaux
                2 bombers and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux

    Purchase Units - Germans
                Germans buy 7 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 88 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 88 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 88 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 88 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 88 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                        Germans roll dice for 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  4/11 hits
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  5/6 hits
                        1 mech_infantry owned by the Americans, 3 infantry owned by the Americans, 4 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 3 :  3/6 hits
                        Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 :  1/2 hits
                        1 fighter owned by the Germans, 1 artillery owned by the Americans and 1 armour owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery, 1 fighter and 4 infantry
                    Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 submarines moved from 115 Sea Zone to 113 Sea Zone
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 submarine moved from 124 Sea Zone to 122 Sea Zone
                6 armour and 5 infantry moved from Ukraine to Rostov
                1 bomber moved from Bryansk to Eastern Poland
                1 mech_infantry moved from Western Ukraine to Rostov
                1 aaGun, 2 artilleries, 6 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
                4 armour moved from Eastern Poland to Ukraine
                2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Vologda to Archangel
                2 infantry moved from Belarus to Archangel
                1 infantry moved from Novgorod to Archangel
                1 aaGun moved from Belarus to Archangel
                1 infantry moved from Belarus to Archangel

    Place Units - Germans
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 infantry placed in Western Germany
                7 armour placed in Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_40463_Ger6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Russians
                1 infantry and 1 tactical_bomber moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Tambov
                1 fighter moved from Russia to Tambov
                1 artillery, 1 fighter and 1 infantry moved from Russia to Bryansk
                1 artillery, 1 fighter and 1 infantry moved from Russia to Vologda

    Purchase Units - Russians
                Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Vologda, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Vologda
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 :  2/3 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Caucasus
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Caucasus, round 2 :  2/2 hits
                        Germans roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Caucasus
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    retreated to Tambov
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Caucasus to Russia
                1 fighter moved from Tambov to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Vologda to Russia
                4 infantry moved from Volgograd to Samara
                1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk

    Place Units - Russians
                5 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs

    triplea_40463_Rus6.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Japanese
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 mech_infantry moved from Burma to 38 Sea Zone
                1 mech_infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from 39 Sea Zone to India
                1 artillery moved from Burma to India
                2 cruisers moved from 39 Sea Zone to 79 Sea Zone
                1 destroyer moved from 39 Sea Zone to 79 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
                2 transports moved from 39 Sea Zone to 38 Sea Zone
                2 armour and 2 infantry moved from Burma to 38 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 armour and 2 infantry moved from Kiangsi to 20 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 20 Sea Zone to 42 Sea Zone
                1 armour and 2 infantry moved from 42 Sea Zone to Java
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 carrier moved from 34 Sea Zone to 42 Sea Zone
                1 transport moved from 46 Sea Zone to 42 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 38 Sea Zone to 41 Sea Zone
                2 armour and 2 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Java
                1 tactical_bomber moved from 39 Sea Zone to Sumatra
                1 fighter moved from 39 Sea Zone to India
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 24 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 factory_minors, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 1 aaGun and 3 infantry
                        AA fire in Java :  0/2 hits
                        Japanese roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 :  2/6 hits
                        ANZAC roll dice for 1 aaGun and 3 infantry in Java, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 :  1/5 hits
                        ANZAC roll dice for 2 infantry in Java, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 4 :  2/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 4 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun and 3 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 24 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 24 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 submarine in 24 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 24 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 79 Sea Zone
                    Japanese attack with 2 cruisers, 1 destroyer and 1 tactical_bomber
                    British defend with 1 cruiser and 2 transports
                        Japanese roll dice for 2 cruisers, 1 destroyer and 1 tactical_bomber in 79 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 cruiser and 2 transports in 79 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 cruiser owned by the British lost in 79 Sea Zone
                        2 transports owned by the British lost in 79 Sea Zone
                    Japanese win, taking 79 Sea Zone from UK_Pacific with 2 cruisers and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for British: 1 cruiser and 2 transports
                    Casualties for Japanese: 1 destroyer
                Battle in Sumatra
                    Japanese attack with 2 armour, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 2 armour, 2 infantry and 1 tactical_bomber in Sumatra, round 2 :  3/5 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 2 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in India
                    Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 battleship in India, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in India, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in India, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in India
                    Japanese destroys 9PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 carrier moved from 39 Sea Zone to 79 Sea Zone
                1 fighter moved from India to 79 Sea Zone
                1 tactical_bomber moved from Sumatra to 39 Sea Zone
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 24 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 15 Sea Zone
                1 aaGun and 1 infantry moved from Yunnan to Burma
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsu to Kiangsi

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
                3 infantry placed in Kiangsu
                1 factory_minor placed in Kwangtung
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 68 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs

    triplea_40463_Jap6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Americans
                1 unit repaired.
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from 25 Sea Zone to 15 Sea Zone
                1 submarine moved from 31 Sea Zone to 24 Sea Zone
                1 fighter and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Caroline Islands to Iwo Jima
                1 fighter moved from Caroline Islands to Iwo Jima
                2 fighters moved from 25 Sea Zone to 24 Sea Zone
                1 destroyer moved from 101 Sea Zone to 122 Sea Zone
                      Americans take 106 Sea Zone from Germans
                1 fighter moved from Eastern United States to 122 Sea Zone
                1 submarine moved from 25 Sea Zone to 15 Sea Zone

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in Iwo Jima
                    Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Iwo Jima, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 24 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 24 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 24 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 24 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 122 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 122 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 1 submarine in 122 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 4 :  0/2 hits
                        Germans roll dice for 1 submarine in 122 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 122 Sea Zone, round 5 :  1/2 hits
                        Germans roll dice for 1 submarine in 122 Sea Zone, round 5 :  0/1 hits
                        1 submarine owned by the Germans lost in 122 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 15 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 15 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 15 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 8 submarines moved from 25 Sea Zone to 17 Sea Zone
                2 fighters moved from 24 Sea Zone to Caroline Islands
                1 fighter moved from 16 Sea Zone to 17 Sea Zone
                1 fighter moved from 15 Sea Zone to 17 Sea Zone
                2 fighters moved from Iwo Jima to 17 Sea Zone
                3 fighters moved from Western United States to Midway
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 fighter moved from French West Africa to Egypt
                3 transports moved from 110 Sea Zone to 102 Sea Zone
                1 fighter moved from 122 Sea Zone to Iceland
                1 fighter moved from British Guiana to 92 Sea Zone
                2 carriers, 1 cruiser and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to 92 Sea Zone

    Place Units - Americans
                3 artilleries and 3 infantry placed in Eastern United States
                2 fighters placed in Western United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Combat Move - Chinese
                1 fighter moved from Sikang to Kweichow
                1 infantry moved from Szechwan to Kweichow
                6 infantry moved from Szechwan to Yunnan

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Yunnan, round 2 :  0/6 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 5 infantry in Yunnan, round 3 :  1/5 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                4 infantry moved from Sikang to Szechwan
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs

    Combat Move - British
                1 armour moved from Tobruk to Libya
                      British take Libya from Italians
                1 armour moved from Libya to Tobruk
                1 armour, 1 artillery, 1 fighter and 1 infantry moved from West India to India
                1 mech_infantry moved from Persia to Caucasus
                      Russians take Caucasus from Germans
                1 bomber moved from United Kingdom to 99 Sea Zone

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 6 PUs;

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 99 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in India
                    British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in India, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in India, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in India
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in India, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery in India, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in India
                    British win, taking India from Japanese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from India to West India
                1 infantry moved from Eastern Persia to West India
                1 armour moved from Persia to West India
                1 artillery moved from Persia to Eastern Persia
                1 armour and 1 mech_infantry moved from Egypt to Syria
                1 bomber moved from 99 Sea Zone to Syria
                4 infantry moved from Egypt to Alexandria
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Gibraltar to United Kingdom
                2 destroyers moved from 110 Sea Zone to 92 Sea Zone

    Place Units - British
                1 armour, 1 artillery and 1 mech_infantry placed in Persia
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
                British collect 36 PUs; end with 42 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,1
                UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs

    triplea_40463_UK_6.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Italians
                1 armour moved from Tunisia to Libya
                      Italians take Libya from British
                1 armour moved from Rostov to Caucasus
                1 armour moved from Rostov to Caucasus
                1 bomber moved from Tunisia to Caucasus

    Purchase Units - Italians
                Italians buy 1 cruiser and 1 destroyer; Remaining resources: 3 PUs;

    Combat - Italians
                Italians creates battle in territory 98 Sea Zone
                Battle in Caucasus
                    Italians attack with 2 armour and 1 bomber
                    British defend with 1 mech_infantry
                        Italians roll dice for 2 armour and 1 bomber in Caucasus, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Italians win, taking 98 Sea Zone from French, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Rostov
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                2 fighters moved from Southern Italy to 95 Sea Zone
                1 armour moved from Libya to Tunisia
                1 infantry moved from Tunisia to Libya

    Place Units - Italians
                1 cruiser and 1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 23 PUs

    triplea_40463_Ita6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to 62 Sea Zone
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,1
                ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40463_Fre6.tsvg

  • '19 '17 '16

    I just noticed that Axis are ahead economically, but I’m happy with how I’m doing. Interesting!

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour moved from Yenisey to Yakut S.S.R.
                      Germans take Yakut S.S.R. from Russians
                1 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Ukraine to Bryansk
                1 bomber moved from Eastern Poland to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 bomber moved from Archangel to Vologda
                6 armour and 1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Evenkiyskiy to Yakut S.S.R.
                1 infantry moved from Smolensk to Vologda
                3 infantry moved from Archangel to Vologda

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 2 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 bomber and 4 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber and 4 infantry in Vologda, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 bomber and 4 infantry in Vologda, round 3 :  1/5 hits
                        Russians roll dice for 1 artillery in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber and 4 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber and 4 infantry in Bryansk, round 2 :  0/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 3 :  3/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  1/2 hits
                        1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Bryansk to Novgorod
                1 bomber moved from Vologda to Novgorod
                1 infantry moved from Archangel to Nenetsia
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 armour moved from Finland to Novgorod
                1 artillery moved from Finland to Karelia
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                7 armour moved from Germany to Eastern Poland
                5 infantry moved from Western Germany to Germany
                1 artillery moved from Normandy Bordeaux to France
                3 fighters moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 artillery moved from Finland to Karelia
                1 mech_infantry moved from Tambov to Caucasus
                1 infantry moved from Rostov to Tambov
                6 infantry moved from Ukraine to Rostov
                2 artilleries moved from Western Ukraine to Ukraine
                1 aaGun moved from Ukraine to Rostov
                4 armour moved from Ukraine to Rostov
                2 artilleries moved from Ukraine to Rostov
                4 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 submarine moved from 113 Sea Zone to 111 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                2 infantry placed in Germany
                2 bombers, 2 fighters and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs

    triplea_40463_Ger7.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    @simon33:

    I just noticed that Axis are ahead economically, but I’m happy with how I’m doing. Interesting!

    Yeah, this is an interesting game.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Russians
                1 armour moved from Novosibirsk to Yenisey
                      Russians take Timguska from Germans
                      Russians take Yenisey from Germans
                1 armour moved from Novosibirsk to Evenkiyskiy
                      Russians take Urals from Germans
                      Russians take Evenkiyskiy from Germans
                2 infantry moved from Samara to Vologda
                1 fighter and 1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Volgograd
                2 infantry moved from Samara to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Vologda

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 :  2/4 hits
                        Germans roll dice for 3 infantry in Vologda, round 2 :  1/3 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Volgograd, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Volgograd, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter moved from Volgograd to Russia
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                2 mech_infantrys moved from Novosibirsk to Yenisey

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_40463_Rus7.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 62 Sea Zone to 63 Sea Zone
                2 cruisers moved from 79 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
                1 tactical_bomber moved from 39 Sea Zone to India
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery moved from Burma to 38 Sea Zone
                1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to India
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese

    Purchase Units - Japanese
                Japanese buy 1 artillery, 5 destroyers, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 :  4/9 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in India
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 1 armour, 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 battleship and 2 cruisers in India, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in India, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 armour, 1 artillery and 1 infantry in India, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 1 armour owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in India
                    Japanese destroys 7PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour, 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsu to Kiangsi
                1 armour moved from Sumatra to 41 Sea Zone
                1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour moved from Sumatra to 41 Sea Zone
                2 armour and 2 transports moved from 41 Sea Zone to 38 Sea Zone
                2 armour moved from 38 Sea Zone to Burma
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 armour and 1 infantry moved from 38 Sea Zone to Burma
                1 fighter and 2 tactical_bombers moved from India to Burma
                1 carrier moved from 79 Sea Zone to 38 Sea Zone
                1 carrier moved from 39 Sea Zone to 38 Sea Zone
                2 transports moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 battleship moved from 6 Sea Zone to 19 Sea Zone
                3 carriers moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
                1 fighter moved from 16 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 destroyer placed in 6 Sea Zone
                2 destroyers and 1 fighter placed in 19 Sea Zone
                1 fighter and 1 tactical_bomber placed in Japan
                2 destroyers placed in 20 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_40463_Jap7.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    that was a stressful turn.  :-)

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Americans
                1 submarine moved from 24 Sea Zone to 16 Sea Zone
                3 fighters moved from Midway to 16 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Caroline Islands to 18 Sea Zone
                1 submarine moved from 17 Sea Zone to 18 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                4 fighters and 1 submarine moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 30 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands

    Purchase Units - Americans
                Americans buy 1 artillery, 4 bombers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat - Americans

    triplea_40463_Ame7.tsvg

  • '19 '17 '16

    I can see why it would have been. I should have advanced as USSR.

    Anyway, scramble from Japan?

  • '23 '22 '21 '20 '19 '18 '17

    no scramble.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Americans
                1 submarine moved from 24 Sea Zone to 16 Sea Zone
                3 fighters moved from Midway to 16 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Caroline Islands to 18 Sea Zone
                1 submarine moved from 17 Sea Zone to 18 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                4 fighters and 1 submarine moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 30 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands

    Purchase Units - Americans
                Americans buy 1 artillery, 4 bombers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat - Americans
                Battle in Marshall Islands
                Battle in 6 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking Marshall Islands from Japanese, taking 6 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 63 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 63 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 63 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 18 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 18 Sea Zone
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry, 6 submarines and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 16 Sea Zone to 33 Sea Zone
                2 fighters moved from 6 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 18 Sea Zone to Iwo Jima
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to Midway
                1 fighter moved from Egypt to Persia
                2 carriers, 1 cruiser and 4 fighters moved from 92 Sea Zone to 98 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to Iwo Jima
                2 aaGuns, 3 artilleries and 3 infantry moved from Eastern United States to Quebec
                3 transports moved from 102 Sea Zone to 106 Sea Zone
                1 destroyer moved from 122 Sea Zone to 106 Sea Zone
                1 fighter moved from Iceland to United Kingdom

    Place Units - Americans
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                4 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Combat Move - Chinese
                1 fighter moved from Szechwan to Anhwe
                1 infantry moved from Kweichow to Anhwe
                7 infantry moved from Yunnan to Hunan

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 7 infantry in Hunan, round 2 :  0/7 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 7 infantry in Hunan, round 3 :  0/7 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        Chinese roll dice for 7 infantry in Hunan, round 4 :  0/7 hits
                        Japanese roll dice for 1 infantry in Hunan, round 4 :  0/1 hits
                        Chinese roll dice for 7 infantry in Hunan, round 5 :  0/7 hits
                        Japanese roll dice for 1 infantry in Hunan, round 5 :  0/1 hits
                        Chinese roll dice for 7 infantry in Hunan, round 6 :  0/7 hits
                        Japanese roll dice for 1 infantry in Hunan, round 6 :  0/1 hits
                        Chinese roll dice for 7 infantry in Hunan, round 7 :  0/7 hits
                        Japanese roll dice for 1 infantry in Hunan, round 7 :  0/1 hits
                        Chinese roll dice for 7 infantry in Hunan, round 8 :  2/7 hits
                        Japanese roll dice for 1 infantry in Hunan, round 8 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                4 infantry moved from Szechwan to Shensi
                1 fighter moved from Anhwe to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs

    Combat Move - British
                1 artillery, 1 fighter and 1 infantry moved from West India to India
                1 infantry moved from West India to India

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 44 PUs;
                British buy 2 artilleries, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat - British
                Battle in India
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in India, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in India, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in India, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in India
                    British win, taking India from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 armour and 1 mech_infantry moved from West India to Persia
                1 artillery moved from Eastern Persia to Persia
                1 fighter moved from India to Persia
                1 armour, 1 bomber and 1 mech_infantry moved from Syria to Persia
                1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                4 infantry moved from Alexandria to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
                1 artillery, 1 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                2 destroyers moved from 92 Sea Zone to 98 Sea Zone

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 artillery placed in United Kingdom
                1 destroyer placed in 106 Sea Zone
                1 transport placed in 71 Sea Zone
                3 infantry placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 37 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,3
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs

    triplea_40463_UK_7.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour moved from Caucasus to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour moved from Caucasus to Iraq
                      Italians take Iraq from British
                1 armour moved from Kazakhstan to Sikang
                      Italians take Sikang from Chinese

    Purchase Units - Italians
                Italians buy 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Italians

    Non Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Rostov to Southern Italy

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_40463_Ita7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 carrier and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from 54 Sea Zone to Queensland
                1 carrier moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    triplea_40463_Fre7.tsvg

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Combat Move - Germans
                4 bombers moved from Western Germany to Persia
                6 armour and 1 mech_infantry moved from Northwest Persia to Persia
                4 armour and 2 mech_infantrys moved from Caucasus to Persia
                2 bombers moved from Novgorod to Persia
                2 armour moved from Yakut S.S.R. to Sakha
                      Germans take Buryatia from Russians
                      Germans take Sakha from Russians
                1 artillery moved from Rostov to Volgograd
                3 infantry moved from Rostov to Volgograd

    Purchase Units - Germans
                Germans buy 10 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Persia
                    Germans attack with 10 armour, 6 bombers and 3 mech_infantrys
                    British defend with 3 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Americans defend with 1 fighter
                        Germans roll dice for 10 armour, 6 bombers and 3 mech_infantrys in Persia, round 2 :  7/19 hits
                        British roll dice for 3 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 3 mech_infantrys in Persia, round 2 :  4/14 hits
                        3 mech_infantrys owned by the Germans, 3 mech_infantrys owned by the British, 1 bomber owned by the British, 1 armour owned by the Germans and 3 infantry owned by the British lost in Persia
                        Germans roll dice for 9 armour and 6 bombers in Persia, round 3 :  10/15 hits
                        British roll dice for 3 armour, 2 artilleries and 2 fighters in Persia, round 3 :  5/7 hits
                        1 fighter owned by the British, 3 armour owned by the British, 2 artilleries owned by the British, 5 armour owned by the Germans and 1 fighter owned by the Americans lost in Persia
                    Germans win, taking Persia from British with 4 armour and 6 bombers remaining. Battle score for attacker is 31
                    Casualties for Germans: 6 armour and 3 mech_infantrys
                    Casualties for British: 3 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys
                    Casualties for Americans: 1 fighter
                Battle in Volgograd
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 infantry moved from Bryansk to Rostov
                7 armour moved from Eastern Poland to Western Ukraine
                3 artilleries and 2 infantry moved from Ukraine to Western Ukraine
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Archangel to Nenetsia
                1 armour moved from Novgorod to Nenetsia
                1 aaGun moved from Archangel to Nenetsia
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Archangel
                1 aaGun moved from Belarus to Archangel
                4 infantry moved from Novgorod to Belarus
                2 artilleries moved from Karelia to Novgorod
                6 bombers moved from Persia to Northwest Persia
                3 fighters and 1 tactical_bomber moved from Southern Italy to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
                5 infantry moved from Germany to Poland
                3 submarines moved from 113 Sea Zone to 110 Sea Zone

    Place Units - Germans
                3 infantry placed in Ukraine
                Germans undo move 1.
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                10 armour placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

    triplea_40463_Ger8.tsvg

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