Scramble?
16L G40 BM 2.0 cyanight(Axis) vs Adam514(Allies) Game 4
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Szechwan
3 armour moved from Hunan to Szechwan
1 artillery and 2 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Anhwe to Szechwan
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 mech_infantry moved from Malaya to Yunnan
1 armour and 3 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 80 Sea Zone
2 bombers moved from Sumatra to Szechwan
1 fighter moved from Java to Yunnan
1 tactical_bomber moved from Java to Yunnan
1 marine moved from Sumatra to 41 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to French Madagascar
1 destroyer moved from 41 Sea Zone to 72 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 carrier moved from 41 Sea Zone to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 72 Sea Zone
1 cruiser moved from 41 Sea Zone to 72 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine, 1 submarine and 1 tactical_bomber moved from 41 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 fighter moved from Java to French Indo China
1 mech_infantry moved from Siam to French Indo ChinaCombat - Japanese
Battle in Szechwan
Japanese attack with 4 armour, 2 bombers, 2 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 4 armour, 2 bombers, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Persia
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 1 aaGun and 2 infantry
UK_Pacific win, taking Persia from British with 1 aaGun and 2 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in French Madagascar
Battle in KenyaNon Combat Move - Japanese
3 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
2 bombers moved from Szechwan to YunnanPlace Units - Japanese
3 armour placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,1,5,5,6,5,6
Japanese collect 59 PUs (2 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 artilleries, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from 43 Sea Zone to Borneo
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 26 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 fighter moved from 91 Sea Zone to Algeria
2 fighters moved from 91 Sea Zone to Tunisia
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to AlgeriaCombat - Americans
Battle in Marshall Islands
Battle in Guam
Battle in Algeria
Americans attack with 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans win, taking Marshall Islands from Japanese, taking Guam from Japanese, taking Algeria from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tunisia
Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 2 infantry
Americans win, taking Tunisia from Italians with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in BorneoNon Combat Move - Americans
1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from 33 Sea Zone to 43 Sea Zone
1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
2 bombers moved from Midway to Eastern United States
1 artillery, 1 infantry and 1 marine moved from Central United States to 101 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
2 carriers and 2 destroyers moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Tunisia to 94 Sea Zone
2 fighters moved from Algeria to 94 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 fighter moved from Western United States to French GuianaPlace Units - Americans
1 airfield placed in Gibraltar
1 submarine and 4 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Kansu
6 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 fighter and 3 infantry moved from Egypt to AlexandriaCombat - British
Battle in Persia
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 fighter and 3 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 mech_infantry moved from Egypt to Syria
1 fighter and 1 tactical_bomber moved from Persia to Syria
1 mech_infantry moved from India to West India
1 aaGun and 2 infantry moved from India to West India
1 fighter moved from Alexandria to Syria
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Tunisia
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 76 Sea Zone to 98 Sea Zone
1 mech_infantry moved from India to West IndiaPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
4 mech_infantrys moved from Eastern Poland to Bessarabia
1 fighter moved from Slovakia Hungary to Bessarabia
1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
Italians take French Equatorial Africa from French
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to RhodesiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 fighter and 4 mech_infantrys
Russians defend with 3 infantry
Italians win, taking Bessarabia from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Southern Italy
2 armour moved from Northern Italy to Southern Italy
1 fighter moved from Bessarabia to Eastern Poland
1 bomber moved from Western Ukraine to Eastern PolandPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 mech_infantry placed in Union of South AfricaTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from India to West India
1 transport moved from 81 Sea Zone to 94 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from Caroline Islands to 43 Sea Zone
1 fighter moved from Caroline Islands to Dutch New Guinea
1 fighter moved from Caroline Islands to Borneo
1 marine moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 artillery, 1 fighter and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Baltic States
2 infantry moved from Eastern Poland to Baltic States
2 armour moved from Eastern Poland to Bryansk
2 armour moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
3 bombers moved from Western Germany to Norway
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 carrier moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Eastern Poland to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers
Russians defend with 1 cruiser
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bryansk
Germans attack with 2 armour
Russians defend with 1 aaGun and 1 mech_infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 2 armour
Casualties for Russians: 1 aaGun and 1 mech_infantry
Battle in Norway
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Norway from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 2 armour and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Western Germany to Southern Italy
6 transports moved from 113 Sea Zone to 114 Sea Zone
3 bombers moved from Norway to Eastern Poland
2 tactical_bombers moved from 114 Sea Zone to Eastern PolandPlace Units - Germans
1 marine placed in Germany
9 infantry placed in Germany
8 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
Even when I get a good move the dice make it not so, lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 carriers, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 fighters and 1 tactical_bomber moved from Belarus to 114 Sea Zone
1 fighter moved from Karelia to 114 Sea Zone
1 mech_infantry moved from Vyborg to Norway
2 infantry moved from Finland to Norway
1 mech_infantry moved from Karelia to Norway
1 mech_infantry moved from Russia to Ukraine
1 armour and 1 mech_infantry moved from Russia to Ukraine
1 mech_infantry moved from Russia to UkraineCombat - Russians
Battle in 114 Sea Zone
Russians attack with 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 1 destroyer and 6 transports
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 72
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 6 transports
Casualties for Russians: 1 submarine
Battle in Norway
Russians attack with 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Norway from Germans with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 armour and 3 mech_infantrys
Germans defend with 2 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 armourNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Novgorod to Baltic States
1 aaGun and 2 infantry moved from Volgograd to Rostov
1 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Russia to Belarus
1 submarine moved from 105 Sea Zone to 109 Sea ZonePlace Units - Russians
2 carriers placed in 115 Sea Zone
1 infantry placed in Novgorod
Russians undo move 2.
1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Russians collect 36 PUs (3 lost to blockades); end with 37 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from 80 Sea Zone to Iraq
1 marine moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Kenya to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 marine moved from French Madagascar to 72 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 mech_infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
4 armour, 1 infantry and 3 mech_infantrys moved from Szechwan to Sikang
1 artillery moved from Kweichow to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
2 mech_infantrys moved from Yunnan to Burma
2 bombers moved from Yunnan to BurmaCombat - Japanese
Battle in Eastern Persia
Battle in Iraq
Battle in Burma
Japanese attack with 2 bombers and 2 mech_infantrys
British defend with 1 aaGun and 1 infantry
Japanese win, taking Eastern Persia from British, taking Iraq from British, taking Burma from UK_Pacific with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Japanese attack with 4 armour, 1 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Burma to Persia
1 marine moved from 80 Sea Zone to Persia
2 tactical_bombers moved from 80 Sea Zone to Persia
2 mech_infantrys moved from Yunnan to Sikang
3 armour moved from French Indo China to Szechwan
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
2 mech_infantrys moved from Kwangtung to French Indo China
1 mech_infantry moved from Kiangsu to HunanPlace Units - Japanese
1 factory_minor placed in Persia
1 fighter and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 infantry placed in Kiangsu
1 bomber and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 4 fighters
EDIT: Adding units owned by Japanese to Persia: 4 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,5,4,1
Japanese collect 49 PUs (9 lost to blockades); end with 49 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from 80 Sea Zone to Iraq
1 marine moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Kenya to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 marine moved from French Madagascar to 72 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 mech_infantry moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
4 armour, 1 infantry and 3 mech_infantrys moved from Szechwan to Sikang
1 artillery moved from Kweichow to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
2 mech_infantrys moved from Yunnan to Burma
2 bombers moved from Yunnan to BurmaCombat - Japanese
Battle in Eastern Persia
Battle in Iraq
Battle in Burma
Japanese attack with 2 bombers and 2 mech_infantrys
British defend with 1 aaGun and 1 infantry
Japanese win, taking Eastern Persia from British, taking Iraq from British, taking Burma from UK_Pacific with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Japanese attack with 4 armour, 1 infantry and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 4 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Burma to Persia
1 marine moved from 80 Sea Zone to Persia
2 tactical_bombers moved from 80 Sea Zone to Persia
2 mech_infantrys moved from Yunnan to Sikang
3 armour moved from French Indo China to Szechwan
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
2 mech_infantrys moved from Kwangtung to French Indo China
1 mech_infantry moved from Kiangsu to HunanPlace Units - Japanese
1 factory_minor placed in Persia
1 fighter and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 infantry placed in Kiangsu
1 bomber and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 4 fighters
EDIT: Adding units owned by Japanese to Persia: 4 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,2,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,5,4,1
Japanese collect 49 PUs (9 lost to blockades); end with 49 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Persia: 1 marine
EDIT: Removing units owned by Japanese from Iraq: 1 armour
EDIT: Adding units owned by Japanese to Iraq: 1 marine
EDIT: Adding units owned by Japanese to Persia: 1 armour
EDIT: Turning off Edit Mode -
Use latest file I swapped my tank in Iraq for the marine in Pursia
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 marine moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 mech_infantry moved from 22 Sea Zone to Marianas
1 marine moved from Marshall Islands to 32 Sea Zone
1 cruiser and 1 marine moved from 32 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 fighter moved from 43 Sea Zone to Celebes
1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 21 Sea Zone to Philippines
1 tactical_bomber moved from 21 Sea Zone to Philippines
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 marine moved from Gibraltar to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 105 Sea Zone
1 marine moved from 105 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Battle in Paulau Island
Battle in Marianas
Battle in Celebes
Americans attack with 1 artillery, 1 fighter and 1 marine
Japanese defend with 2 infantry
Americans win, taking Normandy Bordeaux from Germans, taking Paulau Island from Japanese, taking Marianas from Japanese, taking Celebes from Japanese with 1 marine remaining. Battle score for attacker is -8
Casualties for Americans: 1 artillery and 1 fighter
Casualties for Japanese: 2 infantry
Battle in Philippines
Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Philippines from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 carrier and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 34 Sea Zone
1 carrier and 1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
2 submarines moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Eastern United States to Norway
1 bomber moved from Eastern United States to Norway
2 fighters moved from 94 Sea Zone to Egypt
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from French Guiana to Gibraltar
1 fighter moved from 94 Sea Zone to Egypt
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
2 carriers, 2 destroyers and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Algeria to Libya
1 armour, 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 5 infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from 105 Sea Zone to Normandy BordeauxPlace Units - Americans
1 bomber and 1 fighter placed in Eastern United States
5 transports placed in 101 Sea Zone
Americans undo move 1.
2 artilleries and 7 infantry placed in Eastern United States
1 fighter placed in Eastern United States
Americans undo move 3.
Americans undo move 2.
Americans undo move 1.
1 bomber and 1 fighter placed in Eastern United States
5 transports placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Kansu
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from India to Burma
2 infantry moved from West India to Eastern Persia
1 tactical_bomber moved from India to Eastern Persia
2 fighters and 1 tactical_bomber moved from Syria to Iraq
1 infantry moved from Syria to IraqCombat - British
Battle in Iraq
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 marine
British win, taking Iraq from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Eastern Persia
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 marine
British win, taking Eastern Persia from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Burma
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
1 aaGun and 1 infantry moved from Tunisia to 94 Sea Zone
1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Syria to Egypt
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Gibraltar to Egypt
1 battleship and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
2 infantry moved from India to West India
1 artillery moved from India to West India
2 infantry moved from India to West India
1 tactical_bomber moved from Eastern Persia to India
1 fighter moved from Burma to India
1 artillery moved from India to West IndiaPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from India to Burma
2 infantry moved from West India to Eastern Persia
1 tactical_bomber moved from India to Eastern Persia
2 fighters and 1 tactical_bomber moved from Syria to Iraq
1 infantry moved from Syria to IraqCombat - British
Battle in Iraq
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 marine
British win, taking Iraq from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Eastern Persia
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 marine
British win, taking Eastern Persia from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Burma
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
1 aaGun and 1 infantry moved from Tunisia to 94 Sea Zone
1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Syria to Egypt
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Gibraltar to Egypt
1 battleship and 1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
2 infantry moved from India to West India
1 artillery moved from India to West India
2 infantry moved from India to West India
1 tactical_bomber moved from Eastern Persia to India
1 fighter moved from Burma to India
1 artillery moved from India to West IndiaPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
2 mech_infantrys moved from Western Ukraine to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
2 mech_infantrys moved from Bessarabia to Eastern PolandCombat - Italians
Battle in Bryansk
Italians attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 aaGun and 1 infantry
Italians win, taking Bryansk from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 94 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Bryansk to Eastern Poland
1 mech_infantry moved from Belgian Congo to French Central Africa
Italians take French Central Africa from Neutral_Axis
1 mech_infantry moved from 80 Sea Zone to PersiaPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,1,5,5
Italians collect 23 PUs (1 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
ANZAC creates battle in territory 19 Sea Zone
Battle in SumatraNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Dutch New Guinea to Philippines
1 fighter moved from Borneo to Philippines
1 fighter moved from Queensland to 35 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 45 Sea Zone
1 artillery and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French





