16L G40 Balanced Mod v2 - Odonis (Allies) vs Private Panic (Axis)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery, 10 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Kansu
                1 fighter and 1 tactical_bomber moved from Russia to Karelia
                2 mech_infantrys moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Russia to Suiyuyan
                1 armour moved from Germany to Denmark
                      Russians take Denmark from Germans

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Karelia
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Karelia from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 fighter and 1 mech_infantry
                Battle in Kansu
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
                1 fighter and 1 tactical_bomber moved from Kansu to Shensi
                2 armour and 1 mech_infantry moved from Volgograd to Sikang
                1 armour moved from Russia to Kazakhstan
                3 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour and 1 mech_infantry moved from Poland to Western Ukraine
                1 artillery moved from Poland to Germany
                1 aaGun moved from Poland to Baltic States
                1 tactical_bomber moved from Karelia to Novgorod
                2 bombers moved from Northern Italy to Eastern Persia
                10 armour moved from Germany to Eastern Poland

    Place Units - Russians
                3 armour placed in Volgograd
                10 fighters placed in Russia
                1 artillery and 2 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 53 PUs; end with 53 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 58 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 80 PUs

    triplea_37997_Rus14.tsvg

  • '20 '19 '18 '15 '13

    this is fun! Never had so much money to spend with Russia before! :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 bombers, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                5 artilleries and 7 infantry moved from Shan State to Burma
                1 artillery moved from Yunnan to Burma
                4 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Hopei to Suiyuyan
                1 artillery moved from Anhwe to Hopei
                1 mech_infantry moved from Kwangtung to Anhwe
                1 artillery and 1 infantry moved from Hunan to Kweichow
                2 bombers moved from Shan State to Kweichow
                1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
                2 mech_infantrys moved from Yunnan to Szechwan
                2 fighters and 1 tactical_bomber moved from Shan State to Szechwan

    Combat - Japanese
                Battle in 63 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                    Japanese win, taking 63 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Burma
                    Japanese attack with 6 artilleries and 11 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 6 artilleries and 10 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
                2 bombers moved from Kweichow to Yunnan
                1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 aaGun moved from Shan State to Burma
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
                1 carrier and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from Northern Territory to Queensland
                1 artillery moved from Victoria to New South Wales
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from Japan to French Indo China

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 1 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone
                3 bombers placed in Kwangtung
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

    triplea_37997_Jap14.tsvg


  • @Odonis:

    this is fun! Never had so much money to spend with Russia before! :)

    I am so pleased for you Odonis! Why not share it around a little? :-P

  • '20 '19 '18 '15 '13

    Sure! Hey… wait a second  :? :-o :-D

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 destroyer, 3 fighters, 1 harbour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 3 fighters and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
                2 submarines moved from 26 Sea Zone to 63 Sea Zone
                1 fighter moved from 26 Sea Zone to 63 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    triplea_37997_Ame14.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 destroyer, 3 fighters, 1 harbour and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 3 fighters and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
                2 submarines moved from 26 Sea Zone to 63 Sea Zone
                1 fighter moved from 26 Sea Zone to 63 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 63 Sea Zone
                    Americans attack with 2 carriers, 4 fighters and 3 submarines
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    Americans win, taking 63 Sea Zone from Japanese with 2 carriers, 4 fighters and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 bombers moved from 16 Sea Zone to Marianas
                1 bomber moved from Hawaiian Islands to Marianas
                6 bombers moved from Western United States to Hawaiian Islands
                3 fighters moved from Hawaiian Islands to Wake Island
                2 bombers moved from Hawaiian Islands to Wake Island
                2 bombers moved from Hawaiian Islands to Wake Island
                1 mech_infantry moved from Western United States to Southeast Mexico
                2 carriers, 1 cruiser, 3 destroyers and 9 transports moved from 91 Sea Zone to 89 Sea Zone
                2 carriers, 1 cruiser, 3 destroyers and 9 transports moved from 89 Sea Zone to 64 Sea Zone
                1 armour moved from Albania to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from France to Northern Italy
                1 artillery moved from Normandy Bordeaux to Southern France
                2 mech_infantrys moved from Northern Italy to Romania

    Place Units - Americans
                3 fighters placed in Western United States
                3 artilleries and 4 infantry placed in Western United States
                1 harbour placed in Southeast Mexico
                2 artilleries and 2 infantry placed in Central United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_37997_Ame14.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
                1 infantry moved from Shensi to Szechwan
                1 artillery moved from Sikang to Szechwan

    Combat - Chinese
                Chinese creates battle in territory Kansu
                Battle in Szechwan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kansu from Japanese, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    triplea_37997_Chi14.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 2 artilleries, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                3 fighters moved from Iraq to India
                3 mech_infantrys moved from Eastern Persia to India
                3 infantry moved from Eastern Persia to 80 Sea Zone
                3 mech_infantrys moved from Iraq to 80 Sea Zone
                1 mech_infantry moved from Iraq to 80 Sea Zone
                3 infantry, 4 mech_infantrys and 4 transports moved from 80 Sea Zone to 39 Sea Zone
                3 infantry and 4 mech_infantrys moved from 39 Sea Zone to India
                2 destroyers moved from 80 Sea Zone to 39 Sea Zone
                2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                2 artilleries moved from Eastern Persia to West India
                2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 3 transports moved from 81 Sea Zone to 79 Sea Zone
                2 artilleries and 1 infantry moved from 79 Sea Zone to West India
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from Southern Italy to Eastern Persia
                1 tactical_bomber moved from Southern Italy to Persia
                1 mech_infantry moved from Western Germany to Slovakia Hungary

    Place Units - British
                3 fighters placed in Iraq
                1 artillery and 1 infantry placed in Egypt
                1 transport placed in 81 Sea Zone
                1 artillery placed in Union of South Africa

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 3 infantry

    triplea_37997_UK_14.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - French
                French buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Northwest Persia to India
                1 infantry moved from Western Germany to France
                1 infantry moved from Holland Belgium to France
                2 infantry moved from Northern Italy to France

    Place Units - French
                2 fighters placed in France

    Turn Complete - French
                French collect 20 PUs; end with 20 PUs total

    triplea_37997_Fre14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Combat Move - Germans
                1 submarine moved from 108 Sea Zone to 104 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 110 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 destroyer and 3 submarines
                    British defend with 1 destroyer
                    Germans win with 1 cruiser, 1 destroyer and 3 submarines remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 carrier
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans

    Turn Complete - Germans

    triplea_37997_Ger15.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 8 armour, 1 bomber and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                2 bombers moved from Eastern Persia to Yunnan
                2 fighters and 2 tactical_bombers moved from Shensi to Yunnan
                2 armour and 1 mech_infantry moved from Sikang to Yunnan

    Combat - Russians
                Battle in Yunnan
                    Russians attack with 2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 2 armour, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                    Russians win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 76
                    Casualties for Japanese: 2 armour, 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                    Casualties for Russians: 2 armour and 1 mech_infantry

    Non Combat Move - Russians
                2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to India
                10 fighters moved from Russia to Szechwan
                1 armour moved from Kazakhstan to Szechwan
                3 armour moved from Volgograd to Tsinghai
                3 mech_infantrys moved from Bryansk to Samara
                1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                10 armour moved from Eastern Poland to Bryansk
                1 artillery moved from Poland to Germany
                1 aaGun moved from Poland to Germany
                1 armour moved from Denmark to Germany
                1 aaGun moved from Baltic States to Novgorod
                1 tactical_bomber moved from Novgorod to Sikang
                1 artillery and 2 infantry moved from Ukraine to Rostov

    Place Units - Russians
                8 armour and 2 fighters placed in Russia
                1 bomber placed in Volgograd

    Turn Complete - Russians
                Russians collect 55 PUs; end with 55 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 60 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 62 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 85 PUs

    triplea_37997_Rus15.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 carriers, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 armour, 6 artilleries, 10 infantry and 2 mech_infantrys moved from Burma to India
                2 fighters moved from French Indo China to India
                3 bombers moved from Kwangtung to India
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 63 Sea Zone
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 63 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 carriers, 4 fighters and 3 submarines
                    Americans win with 2 carriers, 4 fighters and 2 submarines remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in India
                    Japanese attack with 1 armour, 6 artilleries, 3 bombers, 2 fighters, 10 infantry and 2 mech_infantrys
                    French defend with 1 fighter; Russians defend with 2 bombers, 2 fighters and 2 tactical_bombers; British defend with 1 aaGun, 1 airfield, 3 armour, 1 artillery, 7 fighters, 1 harbour, 9 infantry and 12 mech_infantrys; UK_Pacific defend with 1 factory_major
                    UK_Pacific win with 3 armour, 1 artillery, 10 fighters, 2 infantry, 12 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -74
                    Casualties for Japanese: 1 armour, 6 artilleries, 3 bombers, 2 fighters, 10 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 bombers
                    Casualties for British: 1 aaGun and 7 infantry

    Non Combat Move - Japanese

    triplea_37997_Jap15.tsvg


  • You meanie! Fancy not letting me take India!

    I had hoped to surrender honourably after a Japanese victory, but now I will have to surrender dishonourably! You were lucky in Yunnan by the way.

    If only I had had the same luck in Hawaii. But I would not have won even so unless I captured India too as Berlin went within the same turn.

    I will put my defeat notice up in the league results thread.

    Time to start our second BM v2 game with you as Axis?

  • '20 '19 '18 '15 '13

    Hey great game, and good fun!

    See saw battle for sure, as I had you early on, then bumbled it and almost lost Hawaii, then the slow March on Berlin…

    I’m happy and honoured to play again, this time as Axis. I fully expect to lose this next game!

    I’ll set it up tomorrow

  • '20 '19 '18 '15 '13

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