Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 mech_infantry moved from Novgorod to Karelia
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Persia
2 infantry moved from Iraq to Persia
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
6 bombers moved from Western Germany to Karelia
1 fighter moved from 113 Sea Zone to Finland
Combat - Germans
Battle in Norway
Battle in Finland
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Germans win, taking Norway from Americans, taking Finland from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Karelia
Germans attack with 6 bombers and 1 mech_infantry
Americans defend with 1 armour
Germans win with 6 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Persia
Germans attack with 1 artillery and 2 infantry
British defend with 1 artillery
Germans win, taking Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Germans
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
3 aaGuns, 2 bombers and 3 infantry moved from Holland Belgium to Western Germany
2 bombers moved from Western Germany to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
6 bombers moved from Karelia to Bryansk
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Finland to Novgorod
1 infantry moved from Normandy Bordeaux to France
Place Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
2 infantry and 1 mech_infantry placed in Egypt
3 bombers placed in Western Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
A couple of big mistakes on the last US/UK turns. Hmm, not sure it will be fatal though.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 5 infantry and 2 transports; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 61 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 39 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 artillery
UK_Pacific win with 1 artillery remaining. Battle score for attacker is -14
Casualties for Japanese: 2 artilleries and 2 infantry
Non Combat Move - Japanese
3 carriers, 1 destroyer, 4 fighters, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
2 bombers moved from Japan to Philippines
1 submarine moved from 54 Sea Zone to 62 Sea Zone
Place Units - Japanese
3 infantry placed in Queensland
1 artillery and 2 infantry placed in New South Wales
1 carrier and 2 transports placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Great, that was a No Brain Action!
:lol: :lol: :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 30 Sea Zone to 63 Sea Zone
2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from Caroline Islands to Queensland
2 armour and 1 mech_infantry moved from Tsinghai to Caucasus
Combat - Americans
Battle in New Zealand
Battle in Caucasus
Americans attack with 2 armour and 1 mech_infantry
Italians defend with 3 armour
Americans win, taking New Zealand from Japanese, taking Caucasus from Italians with 1 armour remaining. Battle score for attacker is 8
Casualties for Italians: 3 armour
Casualties for Americans: 1 armour and 1 mech_infantry
Strategic bombing raid in Queensland
Bombing raid in Queensland rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Queensland causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Queensland to New Guinea
1 carrier, 3 destroyers and 2 fighters moved from 30 Sea Zone to 63 Sea Zone
3 armour moved from Korea to Buryatia
3 fighters moved from Korea to Suiyuyan
1 artillery moved from Hopei to Shensi
2 artilleries and 1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
4 fighters and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from Italians to Americans
EDIT: Adding units owned by Americans to Tunisia: 2 artilleries, 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from Algeria: 2 artilleries, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,5,1
Americans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Belgian Congo
1 armour moved from Belgian Congo to Union of South Africa
2 infantry moved from Rhodesia to Union of South Africa
1 armour moved from Nigeria to Belgian Congo
British take French Equatorial Africa from Italians
2 artilleries and 1 infantry moved from Kazakhstan to Volgograd
2 fighters moved from Russia to Volgograd
1 submarine moved from 110 Sea Zone to 126 Sea Zone
British take 125 Sea Zone from Germans
Combat - British
Battle in 126 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Volgograd
British attack with 2 artilleries, 2 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
British win, taking Volgograd from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Union of South Africa
British attack with 1 armour and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Union of South Africa from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from United Kingdom to Iceland
1 fighter moved from Scotland to Iceland
1 aaGun, 2 artilleries and 1 infantry moved from Kazakhstan to Caucasus
1 aaGun moved from Kazakhstan to Caucasus
1 aaGun moved from Kazakhstan to Volgograd
2 fighters moved from Volgograd to Russia
2 artilleries and 9 infantry moved from Tsinghai to Kazakhstan
1 armour moved from India to West India
1 artillery and 2 infantry moved from Burma to India
1 infantry moved from Kweichow to Shensi
Place Units - British
1 destroyer placed in 110 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 25 PUs total
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,6,2,4,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 14 PUs (4 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter
Some Units in 39 Sea Zone change ownership: 1 destroyer
Added a US attack on undefended Tunisia which I forgot. Hope you don’t mind.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 armour, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Caucasus
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
2 armour and 1 bomber moved from Iraq to Caucasus
1 bomber moved from Anglo Egyptian Sudan to Caucasus
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Anglo Egyptian Sudan
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 harbour; Americans defend with 2 artilleries
Italians win, taking Gibraltar from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Battle in Caucasus
Italians attack with 3 armour, 1 artillery, 2 bombers and 1 infantry
British defend with 2 aaGuns, 2 artilleries and 1 infantry; Americans defend with 1 armour
Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -16
Casualties for Italians: 2 armour, 1 artillery, 2 bombers and 1 infantry
Casualties for British: 2 aaGuns, 2 artilleries and 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
4 submarines moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 transport moved from 71 Sea Zone to 76 Sea Zone
Place Units - Italians
1 destroyer and 2 transports placed in 95 Sea Zone
Italians undo move 1.
2 transports placed in 95 Sea Zone
1 destroyer placed in 80 Sea Zone
2 armour placed in Iraq
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - ANZAC
2 fighters moved from Caroline Islands to New Guinea
1 infantry moved from Kwangsi to Kwangtung
Non Combat Move - ANZAC
Turn Complete - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
Added a US attack on undefended Tunisia which I forgot. Hope you don’t mind.
No Problem with that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
3 armour moved from Ukraine to Russia
3 bombers moved from Western Germany to Russia
1 fighter moved from Novgorod to Russia
16 armour, 10 artilleries, 8 bombers, 1 fighter and 11 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 artillery moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Battle in Russia
Germans attack with 21 armour, 10 artilleries, 11 bombers, 2 fighters and 11 mech_infantrys
British defend with 2 fighters; Russians defend with 2 aaGuns, 1 airfield, 5 armour, 18 artilleries, 1 factory_major, 2 fighters and 25 infantry
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 5 bombers and 2 fighters remaining. Battle score for attacker is -25
Casualties for Germans: 16 armour, 10 artilleries, 6 bombers and 11 mech_infantrys
Casualties for British: 2 fighters
Casualties for Russians: 2 aaGuns, 5 armour, 18 artilleries, 2 fighters and 25 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Bryansk to Russia
2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Western Germany to Poland
5 bombers moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Bryansk
Place Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
1 factory_minor placed in Western Ukraine
2 armour and 1 fighter placed in Egypt
2 fighters placed in Novgorod
1 infantry placed in France
1 infantry placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 64 PUs; end with 84 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 3 SuicideAttackTokens; 32 PUs;
Japanese buy 3 artilleries and 1 battleship; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from Philippines to 39 Sea Zone
Scramble in sz39?
Hope you don’t mind doing my Japan turn.
If you want to move some of your russian Units i will wait.
No scramble. No USSR move.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 3 SuicideAttackTokens; 32 PUs;
Japanese buy 3 artilleries and 1 battleship; Remaining resources: 3 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 bomber moved from Philippines to 39 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Japanese
1 bomber moved from 39 Sea Zone to Sumatra
1 fighter moved from 39 Sea Zone to Sumatra
1 battleship, 1 carrier, 1 fighter and 4 transports moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
2 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 54 Sea Zone
3 carriers, 1 destroyer, 5 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 fighters, 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to Philippines
Place Units - Japanese
3 artilleries placed in New South Wales
1 battleship placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from New South Wales: 2 infantry
EDIT: Adding units owned by Japanese to Queensland: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Norway
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 destroyers moved from 123 Sea Zone to 111 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 artilleries and 2 infantry moved from New Zealand to 63 Sea Zone
2 fighters moved from 63 Sea Zone to Hawaiian Islands
2 artilleries, 1 carrier, 3 destroyers, 2 infantry and 2 transports moved from 63 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 101 Sea Zone to 108 Sea Zone
1 fighter moved from Eastern United States to 108 Sea Zone
1 fighter moved from Eastern United States to 108 Sea Zone
1 bomber moved from New Guinea to Korea
3 fighters moved from Suiyuyan to Samara
2 artilleries and 1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Tsinghai
3 armour moved from Buryatia to Yenisey
Place Units - Americans
3 armour placed in Korea
1 armour, 2 fighters and 1 infantry placed in Eastern United States
Americans undo move 2.
1 armour and 1 infantry placed in Central United States
1 carrier placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 armour moved from French Equatorial Africa to Belgian Congo
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Belgian Congo
1 fighter moved from India to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport; Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Non Combat Move - British
1 artillery and 2 infantry moved from India to West India
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 126 Sea Zone to 111 Sea Zone
2 fighters moved from Iceland to Scotland
3 fighters moved from United Kingdom to Norway
1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from Shensi to Tsinghai
1 aaGun, 2 artilleries and 1 infantry moved from Volgograd to Samara
2 artilleries and 9 infantry moved from Kazakhstan to Samara
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 25 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter
Some Units in 39 Sea Zone change ownership: 1 destroyer