Well it looks like that evened things out at least a bit!! yeesh 🤣
16L G40 Balanced Mod Giallo(axis) vs Variance(allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Purchase Units - Italians
Italians buy nothing; Remaining resources: 9 PUs;Combat Move - Italians
3 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from Americans
3 fighters moved from Northern Italy to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 6 fighters
British defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
3 fighters moved from 93 Sea Zone to Northern Italy
3 fighters moved from 93 Sea Zone to Southern Italy
1 infantry moved from Northern Italy to France
4 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to France
1 infantry moved from Northern Italy to FranceTurn Complete - Italians
Italians collect 21 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 26
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 70 PUs;
Germans buy 3 armour, 6 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Bryansk to Northwest Persia
1 bomber moved from Bryansk to Persia
2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Iraq to Persia
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Western Germany to Nenetsia
1 artillery moved from Archangel to Nenetsia
2 infantry moved from Rostov to Volgograd
1 artillery moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 armour moved from Caucasus to Kazakhstan
2 armour moved from Caucasus to Volgograd
1 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
3 fighters moved from Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 6 fighters and 3 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 6 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Persia
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 factory_minor and 2 infantry
Germans win, taking Persia from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 2 infantry
Americans defend with 1 armour; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Northwest Persia
Germans attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Northwest Persia from British with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 bomber and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns and 3 infantry moved from Iraq to Northwest Persia
28 armour and 55 mech_infantrys moved from Iraq to Northwest Persia
7 armour and 10 mech_infantrys moved from Northwest Persia to Caucasus
1 bomber moved from Persia to Caucasus
3 infantry moved from Ukraine to Bryansk
7 armour moved from Romania to Ukraine
3 fighters moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Germany
5 artilleries and 6 infantry moved from Western Germany to France
4 mech_infantrys moved from Germany to Western Germany
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 bomber moved from Nenetsia to Belarus
1 aaGun and 14 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Bryansk to Belarus
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Norway to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Western Germany
7 artilleries moved from Poland to Germany
1 aaGun moved from Northern Italy to France
8 mech_infantrys moved from Greece to RomaniaPlace Units - Germans
3 artilleries placed in France
3 artilleries placed in Ukraine
3 armour placed in Caucasus
7 mech_infantrys placed in Western Germany
Germans undo move 3.
Germans undo move 1.
Germans undo move 2.
Germans undo move 1.
3 artilleries placed in Ukraine
3 artilleries placed in France
3 armour and 7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,2,2,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
Germans collect 49 PUs (6 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 20 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 5 SuicideAttackTokens; 15 PUs;
Japanese buy 5 infantry; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Malaya to Shan State
2 fighters moved from French Indo China to Shan State
1 mech_infantry moved from Szechwan to Yunnan
3 fighters moved from French Indo China to Yunnan
1 armour moved from Hunan to Shantung
3 fighters moved from Japan to Shantung
2 fighters moved from Japan to ShantungCombat - Japanese
Battle in Shantung
Japanese attack with 1 armour and 5 fighters
ANZAC defend with 1 armour
Japanese win with 5 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 armour
Casualties for Japanese: 1 armour
Battle in Yunnan
Japanese attack with 3 fighters and 1 mech_infantry
British defend with 1 armour
Japanese win, taking Yunnan from Chinese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Shan State
Japanese attack with 1 armour and 2 fighters
British defend with 1 armour
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Japanese: 1 armourNon Combat Move - Japanese
2 fighters moved from Shan State to French Indo China
3 fighters moved from Yunnan to French Indo China
5 fighters moved from Shantung to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 19
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,3,4,4,1,6,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,3,2,1,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,6,6,6,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2,2,1,5,2,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,5,2,4,1,1,1,6,5
Japanese collect 8 PUs (19 lost to blockades); end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Americans
Americans buy 6 bombers and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Trans-Jordan to Iraq
Americans take Iraq from Germans
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
3 bombers moved from United Kingdom to Northern Italy
2 fighters moved from 110 Sea Zone to Northern Italy
2 bombers moved from United Kingdom to Southern Italy
3 fighters moved from Tunisia to Southern Italy
2 fighters moved from 94 Sea Zone to Southern Italy
3 fighters moved from 110 Sea Zone to Northern Italy -
intercept?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 42 PUs;
British buy 1 artillery, 11 infantry and 1 marine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from 109 Sea Zone to Holland Belgium
3 armour moved from Turkmenistan to Volgograd
1 bomber moved from India to Volgograd
2 bombers moved from Trans-Jordan to Volgograd
1 armour and 1 mech_infantry moved from India to Yunnan
3 mech_infantrys moved from Trans-Jordan to Persia
2 fighters moved from India to PersiaCombat - British
Battle in Yunnan
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Volgograd
British attack with 3 armour and 3 bombers
Germans defend with 2 armour, 1 factory_minor and 1 infantry
British win, taking Volgograd from Germans with 1 armour and 3 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour and 1 infantry
Casualties for British: 2 armour
Battle in Persia
British attack with 2 fighters and 3 mech_infantrys
Germans defend with 1 factory_minor and 2 infantry
British win, taking Persia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 2 mech_infantrys
Battle in Holland Belgium
British attack with 4 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
4 fighters moved from Holland Belgium to United Kingdom
3 carriers and 6 fighters moved from 110 Sea Zone to 92 Sea Zone
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 carriers moved from 109 Sea Zone to 91 Sea Zone
1 aaGun, 17 armour, 14 artilleries, 24 infantry and 15 mech_infantrys moved from Trans-Jordan to Iraq
1 infantry moved from Turkmenistan to Kazakhstan
1 battleship and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Anglo Egyptian Sudan to Egypt
3 artilleries moved from Egypt to Trans-Jordan
1 mech_infantry moved from Ethiopia to Egypt
7 fighters moved from Trans-Jordan to Sicily
7 fighters moved from Trans-Jordan to Cyprus
1 armour moved from Egypt to Trans-Jordan
2 fighters moved from Persia to Iraq
3 bombers moved from Volgograd to RussiaPlace Units - British
10 infantry placed in United Kingdom
1 artillery, 1 infantry and 1 marine placed in EgyptTurn Complete - British
British collect 45 PUs; end with 45 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUsPlace Units - UK_Pacific
3 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 3 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 24 PUs;
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Greece to Kazakhstan
1 bomber moved from Western Germany to Kazakhstan
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Greece to 96 Sea Zone
3 fighters moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Italians win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 bomber moved from Holland Belgium to Western Germany
2 artilleries and 1 infantry moved from France to Northern Italy
3 fighters moved from Northern Italy to Southern Italy
2 aaGuns, 6 artilleries and 3 infantry moved from Northern Italy to Southern Italy
4 fighters moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
2 fighters and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Iraq
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
2 artilleries and 14 infantry moved from Belarus to Bryansk
3 artilleries moved from Ukraine to Bryansk
8 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Northwest Persia to Volgograd
1 mech_infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
2 mech_infantrys moved from Vyborg to Belarus
1 bomber moved from Belarus to Tambov
1 bomber moved from Caucasus to Volgograd
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
2 infantry moved from France to Southern France
1 infantry moved from Bryansk to Tambov
21 armour and 43 mech_infantrys moved from Northwest Persia to Rostov
3 infantry moved from Northwest Persia to Caucasus
7 armour and 9 mech_infantrys moved from Caucasus to Ukraine
1 fighter moved from Western Germany to Southern FranceCombat - Germans
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 armour; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Southern France
Germans attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter moved from Southern France to Western Germany
3 fighters moved from Germany to Ukraine
7 artilleries moved from Germany to Poland
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
1 bomber moved from Volgograd to Bryansk
1 bomber moved from Tambov to Bryansk
2 aaGuns moved from Northwest Persia to Caucasus
3 armour and 11 mech_infantrys moved from Western Germany to Southern Italy
3 artilleries moved from France to Western Germany
1 aaGun and 4 artilleries moved from France to Western Germany
1 artillery moved from France to Western Germany
2 carriers and 2 transports moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from 113 Sea Zone to Novgorod
2 fighters moved from Western Germany to NovgorodPlace Units - Germans
3 armour placed in Ukraine
3 infantry placed in Caucasus
Germans undo move 2.
3 artilleries placed in France
3 infantry and 7 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Germany
Germans undo move 4.
Germans undo move 3.
3 mech_infantrys placed in Novgorod
3 infantry and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,1,3,6,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 52 PUs (6 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Russians
Russians buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Samara
4 aaGuns, 25 artilleries and 122 infantry moved from Russia to SamaraPlace Units - Russians
1 aaGun and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 2 artilleries; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 fighters moved from French Indo China to Yunnan
1 infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
2 fighters moved from Kiangsu to Anhwe
2 fighters moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to AnhweCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 submarines and 1 transport
2 submarines owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport; ANZAC defend with 2 submarines
2 submarines owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsi
Japanese attack with 2 fighters and 1 infantry
ANZAC defend with 1 mech_infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 1 infantry
British defend with 1 armour
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Anhwe
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 fighters moved from Anhwe to French Indo China
2 fighters moved from Yunnan to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
2 fighters moved from Kiangsi to French Indo China
1 fighter moved from 20 Sea Zone to JapanPlace Units - Japanese
2 artilleries placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,2,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1,2,5,2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,3,5,2,4,6,1,3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6,4,4,3,6,1,6,5,4,2,2,1
Japanese collect 1 PU (18 lost to blockades); end with 1 PU total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Americans
Americans buy 3 armour, 6 artilleries, 6 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 mech_infantry moved from Kwangtung to Kiangsu
Chinese take Kiangsu from Japanese
9 armour, 7 infantry and 21 mech_infantrys moved from Iraq to Northwest Persia
2 fighters moved from Cyprus to Kazakhstan
2 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour and 3 infantry moved from 95 Sea Zone to Northern Italy
10 fighters moved from 95 Sea Zone to Southern Italy
15 fighters moved from Cyprus to Southern Italy
3 fighters moved from Gibraltar to Southern Italy
7 armour and 7 infantry moved from Morocco to 91 Sea Zone
7 armour, 7 infantry and 7 transports moved from 91 Sea Zone to 95 Sea Zone
7 armour and 7 infantry moved from 95 Sea Zone to Southern Italy
5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
5 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 95 Sea Zone
5 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
2 bombers moved from Sicily to Northern Italy
2 bombers and 3 fighters moved from Sicily to Southern Italy
10 fighters moved from 92 Sea Zone to Southern Italy
2 armour moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
2 battleships moved from 81 Sea Zone to 95 Sea Zone
2 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
2 armour and 2 infantry moved from 95 Sea Zone to Southern Italy
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 cruiser moved from 92 Sea Zone to 95 Sea Zone -
scramble to z97 or z95?
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no, 41 fighters, never seen so many :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Americans
Americans buy 3 armour, 6 artilleries, 6 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 mech_infantry moved from Kwangtung to Kiangsu
Chinese take Kiangsu from Japanese
9 armour, 7 infantry and 21 mech_infantrys moved from Iraq to Northwest Persia
2 fighters moved from Cyprus to Kazakhstan
2 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour and 3 infantry moved from 95 Sea Zone to Northern Italy
10 fighters moved from 95 Sea Zone to Southern Italy
15 fighters moved from Cyprus to Southern Italy
3 fighters moved from Gibraltar to Southern Italy
7 armour and 7 infantry moved from Morocco to 91 Sea Zone
7 armour, 7 infantry and 7 transports moved from 91 Sea Zone to 95 Sea Zone
7 armour and 7 infantry moved from 95 Sea Zone to Southern Italy
5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
5 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 95 Sea Zone
5 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy
2 bombers moved from Sicily to Northern Italy
2 bombers and 3 fighters moved from Sicily to Southern Italy
10 fighters moved from 92 Sea Zone to Southern Italy
2 armour moved from Trans-Jordan to 81 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
2 battleships moved from 81 Sea Zone to 95 Sea Zone
2 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
2 armour and 2 infantry moved from 95 Sea Zone to Southern Italy
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 cruiser moved from 92 Sea Zone to 95 Sea ZoneCombat - Americans
Battle in Southern Italy
Americans attack with 10 armour, 2 bombers, 41 fighters, 15 infantry and 3 mech_infantrys
Germans defend with 3 armour and 11 mech_infantrys; Italians defend with 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_minor, 9 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Americans captures 18PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 10 armour, 2 bombers, 40 fighters and 1 mech_infantry remaining. Battle score for attacker is 148
Casualties for Germans: 3 armour and 11 mech_infantrys
Casualties for Italians: 2 aaGuns, 6 artilleries, 9 fighters, 7 infantry and 1 mech_infantry
Casualties for Americans: 1 fighter, 15 infantry and 2 mech_infantrys
Battle in Northern Italy
Americans attack with 1 armour, 2 bombers and 3 infantry
Italians defend with 1 airfield, 2 artilleries, 1 factory_major and 1 infantry
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Americans: 2 infantry
Battle in 104 Sea Zone
Americans attack with 3 destroyers
Germans defend with 1 destroyer
Americans win with 3 destroyers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Kazakhstan
Americans attack with 2 fighters
Germans defend with 1 mech_infantry
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 fighter
Battle in Northwest Persia
Americans attack with 9 armour, 7 infantry and 21 mech_infantrys
Germans defend with 1 infantry
Americans win, taking Northwest Persia from Germans with 9 armour, 6 infantry and 21 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Shantung
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 destroyer
Americans win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 96 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Italians defend with 1 submarine
Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttatchment attached to Italians
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 cruisers moved from 81 Sea Zone to 97 Sea Zone
10 fighters moved from Southern Italy to 95 Sea Zone
3 aaGuns moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 carriers moved from 92 Sea Zone to 95 Sea Zone
10 fighters moved from Southern Italy to 95 Sea Zone
10 fighters moved from Southern Italy to Cyprus
2 bombers moved from Northern Italy to Cyprus
2 bombers moved from Southern Italy to Cyprus
6 bombers moved from Eastern United States to Tunisia
1 armour, 4 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from Kazakhstan to Samara
1 transport moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 95 Sea Zone to Sicily
2 fighters moved from 95 Sea Zone to Sicily
10 fighters moved from Southern Italy to SicilyPlace Units - Americans
3 armour placed in Iraq
6 infantry placed in Central United States
6 artilleries placed in Eastern United States
4 transports placed in 101 Sea Zone
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 69 PUs; end with 87 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 122 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 126 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
12 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Chahar to SuiyuyanPlace Units - Chinese
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - British
British buy 1 armour, 5 mech_infantrys and 4 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour; Remaining resources: 4 PUs;Combat Move - British
3 armour moved from Turkmenistan to Volgograd
Russians take Kazakhstan from Germans
3 bombers moved from Russia to Volgograd
3 armour and 7 mech_infantrys moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 marine moved from Egypt to 81 Sea Zone
1 battleship and 1 marine moved from 81 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Greece
2 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Southern France
1 fighter moved from United Kingdom to France
7 fighters moved from Cyprus to France
7 fighters moved from Sicily to France
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea ZoneCombat - British
Battle in Caucasus
British attack with 3 armour and 7 mech_infantrys
Germans defend with 2 aaGuns, 1 factory_minor and 3 infantry; Italians defend with 1 bomber and 1 tactical_bomber
British win, taking Caucasus from Germans with 3 armour remaining. Battle score for attacker is 14
Casualties for Germans: 2 aaGuns and 3 infantry
Casualties for British: 7 mech_infantrys
Casualties for Italians: 1 bomber and 1 tactical_bomber
Battle in Southern France
British attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in France
British attack with 15 fighters
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
British win with 14 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for British: 1 fighter
Battle in Volgograd
British attack with 3 armour and 3 bombers
Germans defend with 1 factory_minor and 2 mech_infantrys
British win, taking Volgograd from Germans with 3 armour and 3 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in GreeceNon Combat Move - British
1 fighter moved from Southern France to Northern Italy
14 fighters moved from France to Northern Italy
1 fighter moved from Normandy Bordeaux to Northern Italy
1 fighter moved from Holland Belgium to Northern Italy
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
3 bombers moved from Volgograd to Northern Italy
2 fighters moved from Iraq to Northern Italy
1 aaGun, 14 armour, 14 artilleries, 24 infantry and 10 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Persia to Turkmenistan
1 mech_infantry moved from Egypt to Iraq
3 artilleries moved from Trans-Jordan to Iraq
2 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 carriers moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
3 armour moved from India to Eastern Persia
3 aaGuns, 8 artilleries and 15 infantry moved from Turkmenistan to KazakhstanPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
4 transports placed in 110 Sea ZoneTurn Complete - British
British collect 47 PUs; end with 47 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 56 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 59 PUsPlace Units - UK_Pacific
3 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 24 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 3 armour