scramble 110 or 111?
c4350595-bced-44c1-83b1-8c6cd7cabf4b-image.png
massacre
why didn’t you retreat out?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 2 carriers, 2 destroyers, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
4 fighters moved from Gibraltar to Holland Belgium
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to Holland Belgium
1 fighter moved from Gibraltar to 112 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
2 artilleries moved from 112 Sea Zone to Denmark
1 armour, 3 artilleries, 6 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Battle in Holland Belgium
Americans attack with 5 fighters and 1 infantry
Italians defend with 1 infantry
Americans win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 94 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Denmark
Non Combat Move - Americans
2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
4 fighters moved from 94 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 94 Sea Zone to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
4 submarines moved from 92 Sea Zone to 97 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
3 carriers, 2 destroyers and 3 submarines moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
3 aaGuns, 1 artillery, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Denmark
1 carrier moved from 91 Sea Zone to 96 Sea Zone
5 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
Place Units - Americans
2 armour and 1 infantry placed in Normandy Bordeaux
2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 2 carriers, 2 destroyers, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
4 fighters moved from Gibraltar to Holland Belgium
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to Holland Belgium
1 fighter moved from Gibraltar to 112 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
2 artilleries moved from 112 Sea Zone to Denmark
1 armour, 3 artilleries, 6 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Battle in Holland Belgium
Americans attack with 5 fighters and 1 infantry
Italians defend with 1 infantry
Americans win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 94 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Denmark
Non Combat Move - Americans
2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
4 fighters moved from 94 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 94 Sea Zone to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
4 submarines moved from 92 Sea Zone to 97 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
3 carriers, 2 destroyers and 3 submarines moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
3 aaGuns, 1 artillery, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Denmark
1 carrier moved from 91 Sea Zone to 96 Sea Zone
5 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
Place Units - Americans
2 armour and 1 infantry placed in Normandy Bordeaux
2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
I assumed w germany wouldn’t scramble. if you want to scramble we can roll here and adjust. I had 5 units against your fighter.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries and 4 infantry moved from Hopei to Kweichow
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries and 4 infantry moved from Hopei to Kweichow
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 infantry moved from 112 Sea Zone to Norway
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
5 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
Combat - British
Battle in Norway
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 1 artillery and 3 infantry moved from 112 Sea Zone to Denmark
2 artilleries moved from United Kingdom to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 6 infantry moved from 112 Sea Zone to Denmark
5 fighters moved from 112 Sea Zone to Denmark
2 tactical_bombers moved from 112 Sea Zone to Denmark
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Ethiopia to 96 Sea Zone
4 mech_infantrys moved from Ethiopia to Belgian Congo
1 artillery, 6 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Normandy Bordeaux to Southern France
1 infantry moved from Burma to Yunnan
Place Units - British
2 artilleries and 5 infantry placed in United Kingdom
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Denmark: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 aaGun and 4 transports
EDIT: Removing units owned by Americans from 112 Sea Zone: 12 transports
EDIT: Adding units owned by Americans to 112 Sea Zone: 12 transports
EDIT: Adding units owned by British to 112 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
again I assumed you wouldn’t suicide scramble your 1 fighter but if you want to roll we can do it here. I normally don’t do this unless it’s very obvious and the results would have no impact.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians repair damage of 1x harbour; Remaining resources: 36 PUs;
Italians buy 1 factory_minor and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 bomber and 1 fighter moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 98 Sea Zone to 99 Sea Zone
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Egypt to Ethiopia
Italians take Ethiopia from British
2 fighters moved from Southern Italy to 99 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British Somaliland
Combat - Italians
Battle in British Somaliland
Battle in Holland Belgium
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
1 artillery owned by the Italians retreated to Western Germany
British win, taking British Somaliland from British with 1 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 aaGun
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
Italians attack with 5 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Italians win, taking 99 Sea Zone from Neutral with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Southern France
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 1 bomber and 2 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 fighter
Non Combat Move - Italians
1 aaGun, 2 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Southern Italy to Western Germany
5 fighters and 1 tactical_bomber moved from 99 Sea Zone to Western Germany
1 bomber moved from Southern France to Western Germany
1 aaGun, 2 artilleries and 8 infantry moved from Southern Italy to Northern Italy
1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 4 transports moved from 98 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Egypt to Ethiopia
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Iraq
Place Units - Italians
1 factory_minor placed in Egypt
8 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,1,4,1,2,5,2,6
Italians collect 16 PUs (12 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Hawaiian Islands to Queensland
1 artillery moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 10 artilleries, 1 destroyer, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Smolensk to Vologda
1 infantry moved from Archangel to Vologda
2 infantry moved from Finland to Norway
1 fighter moved from Germany to Norway
1 tactical_bomber moved from Southern Italy to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Norway
1 bomber moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 bomber moved from Bryansk to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 2 bombers, 2 infantry and 2 tactical_bombers
Russians defend with 1 armour and 1 factory_minor
Germans win, taking Volgograd from Russians with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Holland Belgium
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Norway from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Holland Belgium to Germany
2 fighters and 1 tactical_bomber moved from Egypt to Western Germany
1 armour and 10 mech_infantrys moved from Southern Italy to Western Germany
2 mech_infantrys moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Germany
1 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Vologda to Bryansk
1 bomber moved from Vologda to Bryansk
2 bombers and 2 tactical_bombers moved from Volgograd to Bryansk
1 bomber moved from Bryansk to Western Germany
1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Iraq
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Norway to Germany
1 fighter moved from Norway to Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 aaGun moved from Germany to 114 Sea Zone
1 aaGun and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 aaGun moved from 115 Sea Zone to Finland
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
Place Units - Germans
1 destroyer placed in 112 Sea Zone
9 artilleries placed in Western Germany
3 infantry placed in Ukraine
1 infantry placed in Novgorod
1 artillery and 5 mech_infantrys placed in Germany
Germans undo move 5.
1 mech_infantry placed in Novgorod
1 artillery and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,2,6,3,2,6,6,1
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 22 artilleries, 2 fighters, 71 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
it’s a coin flip, which means I will lose badly since I can’t even win 80-90% battles :lol:
you want to keep bombers after land units or what?
i’d like to see your first round results first. obviously if you get a really great roll, then i’d wanna take out the bombers. otherwise i’d preserve them
you hit with your aa, of course… I got 32 hits, keep or lose bombers
lose
ok you win. outside of that first round it didn’t go well for me. dice was pretty brutal, especially after I lost the first major battle against the japanese fleet.
ok you win. outside of that first round it didn’t go well for me. dice was pretty brutal, especially after I lost the first major battle against the japanese fleet.
phew!! when i saw that first round result in the marti, i nearly crap*ed in my pants LOL
yah gg man…being able to drop dds like that, albeit a cheap move, really helped save me in europe. although, i was planning on a massive pac VC push (in addition to sending a little aid over to europe)
i have yet to see a massive russian attack on a german stack go well. I can think of 5 or 6 giant disasters of the same - one of which happened when i attacked hobo. :roll: