Scramble either of those sea zones and how many planes?
Re: G4015L ShinJi(Allies +14) v Karl7(Axis) Part2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 1 bomber, 2 fighters and 7 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Novosibirsk
Germans take Vologda from Russians
Germans take Novosibirsk from Russians
1 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
3 infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Western Ukraine to Russia
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
5 infantry moved from France to Holland Belgium
3 infantry moved from Bulgaria to RomaniaCombat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novosibirsk: 1 armour
EDIT: Changing ownership of Novosibirsk from Germans to Russians
EDIT: Changing ownership of Urals from Russians to Germans
EDIT: Adding units owned by Germans to Urals: 1 armour
EDIT: Turning off Edit Mode
2 bombers moved from Bryansk to Western Germany
2 fighters moved from Novgorod to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from France to Northern Italy
3 artilleries moved from Southern Italy to Northern Italy
5 tactical_bombers moved from Bryansk to GermanyPlace Units - Germans
1 airfield placed in Germany
7 transports placed in 112 Sea Zone
1 artillery and 2 fighters placed in Western Germany
Germans undo move 3.
Germans undo move 2.
7 transports placed in 113 Sea Zone
1 artillery, 1 bomber and 2 fighters placed in Western Germany
1 artillery placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,6
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 1 bomber, 2 fighters and 7 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Novosibirsk
Germans take Vologda from Russians
Germans take Novosibirsk from Russians
1 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
3 infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Western Ukraine to Russia
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
5 infantry moved from France to Holland Belgium
3 infantry moved from Bulgaria to RomaniaCombat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novosibirsk: 1 armour
EDIT: Changing ownership of Novosibirsk from Germans to Russians
EDIT: Changing ownership of Urals from Russians to Germans
EDIT: Adding units owned by Germans to Urals: 1 armour
EDIT: Turning off Edit Mode
2 bombers moved from Bryansk to Western Germany
2 fighters moved from Novgorod to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from France to Northern Italy
3 artilleries moved from Southern Italy to Northern Italy
5 tactical_bombers moved from Bryansk to GermanyPlace Units - Germans
1 airfield placed in Germany
7 transports placed in 112 Sea Zone
1 artillery and 2 fighters placed in Western Germany
Germans undo move 3.
Germans undo move 2.
7 transports placed in 113 Sea Zone
1 artillery, 1 bomber and 2 fighters placed in Western Germany
1 artillery placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,6
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 bomber moved from Persia to Volgograd
2 mech_infantrys moved from Turkmenistan to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 bomber moved from Volgograd to Persia
2 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
2 aaGuns and 10 infantry moved from Anhwe to HunanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from 19 Sea Zone to Shantung
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
6 fighters moved from 6 Sea Zone to Shantung
1 bomber moved from Japan to Shantung
1 infantry moved from India to West India
2 fighters moved from India to West India
1 bomber moved from Philippines to Kiangsu
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Japanese creates battle in territory 42 Sea Zone
Japanese creates battle in territory 37 Sea Zone
Battle in West India
Japanese attack with 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shantung
Japanese attack with 1 bomber, 6 fighters and 2 infantry
Chinese defend with 3 infantry
Japanese win with 1 bomber and 6 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Kiangsu
Japanese attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Kiangsu to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Shantung to 6 Sea Zone
2 fighters moved from Shantung to 19 Sea Zone
1 fighter moved from Shantung to 6 Sea Zone
1 bomber moved from Kiangsu to Manchuria
1 bomber moved from Shantung to Japan
2 tactical_bombers moved from Kwangtung to French Indo China
2 artilleries moved from Yunnan to French Indo China
1 artillery moved from Burma to India
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from West India to IndiaPlace Units - Japanese
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in India
6 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Japanese collect 51 PUs (4 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
2 infantry moved from 19 Sea Zone to Shantung
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsu
6 fighters moved from 6 Sea Zone to Shantung
1 bomber moved from Japan to Shantung
1 infantry moved from India to West India
2 fighters moved from India to West India
1 bomber moved from Philippines to Kiangsu
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Japanese creates battle in territory 42 Sea Zone
Japanese creates battle in territory 37 Sea Zone
Battle in West India
Japanese attack with 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shantung
Japanese attack with 1 bomber, 6 fighters and 2 infantry
Chinese defend with 3 infantry
Japanese win with 1 bomber and 6 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Kiangsu
Japanese attack with 1 bomber, 4 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Kiangsu to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Shantung to 6 Sea Zone
2 fighters moved from Shantung to 19 Sea Zone
1 fighter moved from Shantung to 6 Sea Zone
1 bomber moved from Kiangsu to Manchuria
1 bomber moved from Shantung to Japan
2 tactical_bombers moved from Kwangtung to French Indo China
2 artilleries moved from Yunnan to French Indo China
1 artillery moved from Burma to India
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from West India to IndiaPlace Units - Japanese
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in India
6 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4
Japanese collect 51 PUs (4 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Hawaiian Islands to 19 Sea ZoneCombat - Americans
Battle in 19 Sea Zone
Americans attack with 4 bombers
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 22
Casualties for Americans: 3 bombers
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 2 transportsNon Combat Move - Americans
1 bomber moved from 19 Sea Zone to Anhwe
6 carriers, 3 destroyers, 7 fighters and 5 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
3 tactical_bombers moved from Hawaiian Islands to Midway
2 fighters and 2 tactical_bombers moved from Eastern United States to Western United States
5 destroyers and 5 submarines moved from 10 Sea Zone to 25 Sea Zone
3 artilleries moved from Hawaiian Islands to 26 Sea Zone
5 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 26 Sea Zone to 25 Sea Zone
3 artilleries and 5 infantry moved from 25 Sea Zone to Midway
2 carriers, 1 cruiser, 1 destroyer and 5 transports moved from 89 Sea Zone to 101 Sea ZonePlace Units - Americans
7 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
1 fighter moved from Hunan to Szechwan
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Hunan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
7 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Anhwe
3 infantry moved from Hunan to YunnanPlace Units - Chinese
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 21 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 38 PUs;
British buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
4 fighters and 1 tactical_bomber moved from Persia to West India
1 bomber moved from Persia to UkraineCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in West India
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking West India from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from West India to Persia
4 fighters moved from West India to Persia
9 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
8 armour moved from Persia to Caucasus
10 infantry moved from Persia to Northwest Persia
1 artillery and 11 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 11 infantry and 6 transports moved from 80 Sea Zone to 81 Sea Zone
4 armour and 2 mech_infantrys moved from Egypt to Iraq
3 armour moved from Belgian Congo to Egypt
1 artillery and 11 infantry moved from 81 Sea Zone to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns and 26 infantry moved from Eastern Persia to Persia
1 bomber moved from Ukraine to CaucasusPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 38 PUs;
British buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
4 fighters and 1 tactical_bomber moved from Persia to West India
1 bomber moved from Persia to UkraineCombat - British
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in West India
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking West India from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from West India to Persia
4 fighters moved from West India to Persia
9 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
8 armour moved from Persia to Caucasus
10 infantry moved from Persia to Northwest Persia
1 artillery and 11 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 11 infantry and 6 transports moved from 80 Sea Zone to 81 Sea Zone
4 armour and 2 mech_infantrys moved from Egypt to Iraq
3 armour moved from Belgian Congo to Egypt
1 artillery and 11 infantry moved from 81 Sea Zone to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns and 26 infantry moved from Eastern Persia to Persia
1 bomber moved from Ukraine to CaucasusPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
EDIT: Changing ownership of Eire from Neutral_Allies to British
EDIT: Adding units owned by British to Eire: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,3
Italians collect 15 PUs (3 lost to blockades); end with 17 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
ANZAC take 43 Sea Zone from Japanese
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Caucasus to Rostov
ANZAC take Rostov from ItaliansCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 destroyer and 2 submarines -
Would you like to submerge your subs?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
ANZAC take 43 Sea Zone from Japanese
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Caucasus to Rostov
ANZAC take Rostov from ItaliansCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 destroyer and 2 submarines
ANZAC win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 destroyer and 2 submarinesNon Combat Move - ANZAC
2 transports moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 2 transports moved from 46 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Northwest Persia
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs;
Germans buy 6 armour, 1 artillery, 1 carrier and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Rostov
1 bomber moved from Western Germany to Rostov
1 bomber moved from Western Germany to Rostov
1 armour moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
3 artilleries moved from Western Germany to 113 Sea Zone
3 artilleries and 3 transports moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
4 fighters moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 tactical_bombers moved from Germany to United KingdomCombat - Germans
Battle in Scotland
Battle in United Kingdom
Germans attack with 3 artilleries, 1 bomber, 4 fighters, 7 infantry and 2 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Germans captures 39PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking Scotland from British, taking United Kingdom from British with 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 fighter and 4 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns and 2 infantry
Battle in Rostov
Germans attack with 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 bombers moved from Rostov to Russia
2 infantry moved from Bryansk to Russia
3 infantry moved from Romania to Bessarabia
3 tactical_bombers moved from Germany to Russia
1 fighter moved from Western Germany to Western Ukraine
1 aaGun moved from France to Western Germany
3 infantry moved from Western Germany to 113 Sea Zone
3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to France
3 artilleries moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
3 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans
1 carrier placed in 110 Sea Zone
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
3 armour placed in Russia
3 armour placed in Romania
Germans undo move 5.
3 armour placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,6
Germans collect 64 PUs (4 lost to blockades); end with 103 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 118 PUs -
Aw yea, Australia!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs;
Germans buy 6 armour, 1 artillery, 1 carrier and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Rostov
1 bomber moved from Western Germany to Rostov
1 bomber moved from Western Germany to Rostov
1 armour moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
3 artilleries moved from Western Germany to 113 Sea Zone
3 artilleries and 3 transports moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
4 fighters moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
2 tactical_bombers moved from Germany to United KingdomCombat - Germans
Battle in Scotland
Battle in United Kingdom
Germans attack with 3 artilleries, 1 bomber, 4 fighters, 7 infantry and 2 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Germans captures 39PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking Scotland from British, taking United Kingdom from British with 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 fighter and 4 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns and 2 infantry
Battle in Rostov
Germans attack with 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
2 bombers moved from Rostov to Russia
2 infantry moved from Bryansk to Russia
3 infantry moved from Romania to Bessarabia
3 tactical_bombers moved from Germany to Russia
1 fighter moved from Western Germany to Western Ukraine
1 aaGun moved from France to Western Germany
3 infantry moved from Western Germany to 113 Sea Zone
3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to France
3 artilleries moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
3 fighters moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans
1 carrier placed in 110 Sea Zone
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
3 armour placed in Russia
3 armour placed in Romania
Germans undo move 5.
3 armour placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,6
Germans collect 64 PUs (4 lost to blockades); end with 103 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 118 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 3 armour
EDIT: Removing units owned by Germans from Western Ukraine: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Novgorod: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Western Ukraine: 3 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 bomber moved from Persia to Ukraine
2 mech_infantrys moved from Volgograd to Ukraine
1 armour moved from Caucasus to Ukraine
1 armour moved from Caucasus to Ukraine
1 mech_infantry moved from Caucasus to Tambov
Russians take Tambov from GermansCombat - Russians
Battle in Ukraine
Russians attack with 2 armour, 1 bomber and 2 mech_infantrys
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
2 aaGuns and 10 infantry moved from Hunan to Anhwe
1 bomber moved from Ukraine to CaucasusTurn Complete - Russians
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Hang on, I might need to make a few changes to account for the edits.