<sigh> in my dreams, California dreaming
I’m exhausted, so looked over the move but not playing tonight.
2 1/2 hour insurance appointment today - we tackled health and house both, and I didn’t like what I heard/saw
Submerging pfftp - a cowards tool.
I should smite that sub from the board regardless! :evil:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 4 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
Russians take Siberia from Japanese
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 bomber and 3 fighters moved from Midway to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Brazil to British Guiana
2 infantry moved from Soviet Far East to Siberia
Cowardmerge in SZ 6, or stay and take the lumps? :mrgreen:
FYI
Your punishment shall either of you succeed in winning this game, is that you no longer face a round #2 BYE.
You face the fresh meat which are known as “Peaceful Warriors” (Elrood and nerquen).
There is no appeal. There is no rebuttle.
This is not punishment. We are eager to admit more patients to our Clinic :evil:
Cowardmerge in SZ 6, or stay and take the lumps? :mrgreen:
Only dirty commies submerge when faced with glorious combat; fire torpedo one!
I wish you luck commander.
May your die be one.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 7 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 4 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
Russians take Siberia from Japanese
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 bomber and 3 fighters moved from Midway to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Brazil to British Guiana
2 infantry moved from Soviet Far East to Siberia
Combat - Americans
Battle in Sakha
Americans attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Sakha from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 3 infantry and 3 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 4 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 7 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Japanese defend with 1 submarine
Americans win with 2 destroyers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 43 Sea Zone from Japanese with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 44 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Japanese
4 submarines owned by the Japanese Submerged
Japanese win with 2 transports remaining. Battle score for attacker is -13
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 bomber, 4 fighters and 1 submarine
Non Combat Move - Americans
1 fighter moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
4 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 mech_infantry moved from Norway to Finland
1 artillery and 3 infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 carrier and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to 93 Sea Zone
1 armour and 3 infantry moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from Malta to Algeria
1 fighter moved from Malta to 98 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Siam to French Indo China
2 fighters moved from 37 Sea Zone to French Indo China
12 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
Combat - British
Battle in 92 Sea Zone
British attack with 1 carrier and 2 transports; Americans loiter and taunt
Italians defend with 1 transport
British win with 1 carrier and 2 transports remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 93 Sea Zone
British attack with 1 fighter
Germans defend with 1 destroyer
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for British: 1 fighter
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Trans-Jordan
British attack with 1 artillery, 3 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 12 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 infantry
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Algeria
British attack with 1 armour, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 bomber and 1 infantry
British win, taking Algeria from Italians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery, 1 bomber and 1 infantry
Battle in French Indo China
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry and 1 tactical_bomber
retreated to French Indo China
Japanese win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for British: 1 fighter and 1 infantry
Non Combat Move - British
3 aaGuns moved from Burma to Yunnan
1 aaGun and 2 infantry moved from India to Burma
1 fighter moved from French Indo China to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 98 Sea Zone to Malta
1 tactical_bomber moved from Algeria to 92 Sea Zone
Place Units - British
1 factory_minor placed in Norway
1 armour and 2 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
British collect 34 PUs (3 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
2 armour moved from Bryansk to Tambov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
2 armour moved from Bryansk to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Romania to Egypt
1 artillery and 3 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Southern France to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to France
1 mech_infantry moved from Bessarabia to Yugoslavia
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 56 Sea Zone to Western Australia
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 39 Sea Zone to 56 Sea Zone
2 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers and 5 tactical_bombers moved from Bryansk to Rostov
6 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 artillery moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Archangel to Smolensk
1 armour and 1 mech_infantry moved from Belarus to Russia
1 armour and 1 mech_infantry moved from Belarus to Russia
3 armour, 3 artilleries, 10 infantry and 6 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers and 5 tactical_bombers moved from Bryansk to Rostov
6 infantry moved from Bryansk to Rostov
3 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 artillery moved from Bryansk to Rostov
1 artillery and 2 infantry moved from Archangel to Smolensk
1 armour and 1 mech_infantry moved from Belarus to Russia
1 armour and 1 mech_infantry moved from Belarus to Russia
3 armour, 3 artilleries, 10 infantry and 6 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
Combat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 2 bombers, 6 infantry, 3 mech_infantrys and 5 tactical_bombers
Russians defend with 1 artillery and 12 infantry
Germans win, taking Rostov from Russians with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -34
Casualties for Germans: 6 infantry, 3 mech_infantrys and 4 tactical_bombers
Casualties for Russians: 1 artillery and 12 infantry
Battle in Russia
Germans attack with 6 armour, 3 artilleries, 10 infantry and 8 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 19 infantry
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour, 3 artilleries, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 44
Casualties for Germans: 9 infantry
Casualties for Russians: 2 aaGuns, 1 artillery and 19 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Rostov to Yugoslavia
1 aaGun moved from Bryansk to Russia
4 infantry moved from Western Ukraine to Eastern Poland
1 aaGun moved from Bryansk to Belarus
6 infantry moved from Western Germany to France
6 mech_infantrys moved from Western Germany to France
2 fighters moved from Western Germany to Egypt
6 mech_infantrys moved from Germany to France
2 armour moved from Germany to Western Germany
2 artilleries and 1 infantry moved from Germany to Western Germany
2 bombers moved from Rostov to Egypt
1 fighter moved from Germany to Western Germany
1 fighter moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
8 infantry placed in Western Germany
2 artilleries placed in France
1 infantry placed in Western Germany
2 infantry and 3 mech_infantrys placed in Germany
Germans undo move 4.
3 mech_infantrys placed in Novgorod
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 52 PUs; end with 76 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
3 submarines moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from Japan to 7 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Samara
Japanese take Samara from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 tactical_bomber moved from Shensi to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
Combat - Japanese
Battle in Hawaiian Islands
Battle in Kansu
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Hawaiian Islands from Americans, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 transport owned by the British lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 43 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 7 Sea Zone
Japanese attack with 1 bomber and 3 submarines
Americans defend with 2 destroyers
Japanese roll dice for 3 submarines in 7 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 bomber in 7 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 destroyers in 7 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Americans lost in 7 Sea Zone
Japanese win with 1 bomber and 3 submarines remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyers
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 6 tactical_bombers
British defend with 1 battleship, 1 carrier and 1 fighter; Americans defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 6 tactical_bombers in 37 Sea Zone, round 2 : 8/18 hits
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Americans roll dice for 2 battleships, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 5/8 hits
Units damaged: 2 battleships owned by the Japanese
1 carrier owned by the British, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 37 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 5 fighters and 5 tactical_bombers in 37 Sea Zone, round 3 : 9/17 hits
Americans roll dice for 2 battleships and 2 fighters in 37 Sea Zone, round 3 : 4/4 hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the Japanese, 1 battleship owned by the British, 1 fighter owned by the Japanese, 1 battleship owned by the Americans, 1 fighter owned by the British, 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 55
Casualties for British: 1 battleship, 1 carrier and 1 fighter
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers
Non Combat Move - Japanese
1 bomber moved from 37 Sea Zone to Kwangsi
3 fighters and 4 tactical_bombers moved from 37 Sea Zone to Kwangsi
1 aaGun moved from Hunan to Kwangsi
1 artillery moved from Szechwan to Sikang
1 infantry moved from French Indo China to Kwangsi
1 artillery and 2 infantry moved from Yenisey to Yakut S.S.R.
1 bomber moved from 7 Sea Zone to Japan
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Production/PUs Summary :
Germans : 52 / 91
Russians : 6 / 0
Japanese : 57 / 62
Americans : 56 / 78
Chinese : 2 / 3
British : 37 / 34
UK_Pacific : 15 / 16
Italians : 20 / 25
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 2 destroyers, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Siberia to Amur
1 armour moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 armour moved from Buryatia to Amur
1 mech_infantry moved from Sakha to Amur
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Northern Italy
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 7 Sea Zone
Scramble orders?