XDAP2 - Round 1 - MethodOne Clinic vs Chaos U. Alumni Association


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 2 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer and 2 submarines moved from 6 Sea Zone to 4 Sea Zone
                1 bomber moved from Japan to 4 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery and 2 infantry moved from Dzavhan to Yenisey
                1 armour moved from Olgiy to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Central Mongolia to Suiyuyan
                1 artillery moved from Shensi to Suiyuyan
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Kwangsi to Yunnan
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 45 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kwangsi to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 bomber moved from Kwangsi to 44 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Hopei to Suiyuyan
                1 fighter moved from Hopei to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 tactical_bomber moved from Hopei to Shan State
                1 infantry moved from Szechwan to Yunnan

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 transport; Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 destroyer and 2 transports in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 destroyer and 2 transports in 43 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 43 Sea Zone
                        1 transport owned by the British and 1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 22
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Borneo
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 cruiser and 1 transport
                        Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 44 Sea Zone
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 :  2/2 hits
                        ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Japanese: 1 destroyer and 1 fighter
                Battle in 34 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    British defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 36 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter in 36 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 cruiser in 36 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 4 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 2 submarines
                    Americans defend with 1 destroyer, 1 submarine and 2 transports
                        Japanese roll dice for 2 submarines in 4 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 4 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 4 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 transports in 4 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 4 Sea Zone
                        Japanese roll dice for 1 submarine in 4 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 destroyer in 4 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 submarine in 4 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 transports in 4 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 4 Sea Zone
                        2 transports owned by the Americans lost in 4 Sea Zone
                    Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 destroyer, 1 submarine and 2 transports
                    Casualties for Japanese: 2 submarines
                Battle in 7 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 cruiser and 1 submarine
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 cruiser in 7 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 cruiser owned by the Americans lost in 7 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Americans: 1 cruiser and 1 submarine
                Battle in Yenisey
                    Japanese attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Yenisey, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Yenisey, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Yenisey
                        Japanese roll dice for 1 artillery and 3 infantry in Yenisey, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Yenisey, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    retreated to Shan State
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Shan State to French Indo China
                1 fighter moved from Yunnan to French Indo China
                1 tactical_bomber moved from Suiyuyan to Shensi
                2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 bomber moved from 4 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                1 infantry moved from Siberia to Amur
                1 infantry moved from Buryatia to Sakha
                1 aaGun moved from Anhwe to Hunan
                1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 bomber moved from 44 Sea Zone to Kwangsi
                1 fighter moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 artillery moved from Szechwan to Shensi

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 destroyer and 4 submarines placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
                Japanese collect 57 PUs (1 lost to blockades); end with 57 PUs total

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 19 / 24
        Japanese : 58 / 57
        Americans : 55 / 75
        Chinese : 2 / 4
        British : 33 / 36
        UK_Pacific : 11 / 15
        Italians : 19 / 29
        ANZAC : 14 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Considering you didn’t have a destroyer in SZ 7, I would have exercised my option to submerge accordingly given your overwhelming odds. Editing accordingly.


  • @Make_It_Round:

    Considering you didn’t have a destroyer in SZ 7, I would have exercised my option to submerge accordingly given your overwhelming odds. Editing accordingly.

    Fair enough. I’m sorry for making that assumption there.

  • Liaison TripleA '11 '10

    Submerging pfftp - a cowards tool.

    I should smite that sub from the board regardless! :evil:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 7 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Americans buy 1 artillery, 4 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
                      Russians take Siberia from Japanese
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 bomber and 3 fighters moved from Midway to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from Guam to 6 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
                1 submarine moved from 41 Sea Zone to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 4 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 110 Sea Zone to Gibraltar
                3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Brazil to British Guiana
                2 infantry moved from Soviet Far East to Siberia


  • Cowardmerge in SZ 6, or stay and take the lumps?  :mrgreen:

  • Liaison TripleA '11 '10

    FYI

    Your punishment shall either of you succeed in winning this game, is that you no longer face a round #2 BYE.

    You face the fresh meat which are known as “Peaceful Warriors” (Elrood and nerquen).

    There is no appeal.  There is no rebuttle.


  • This is not punishment. We are eager to admit more patients to our Clinic :evil:


  • @Make_It_Round:

    Cowardmerge in SZ 6, or stay and take the lumps?  :mrgreen:

    Only dirty commies submerge when faced with glorious combat; fire torpedo one!

  • Liaison TripleA '11 '10

    I wish you luck commander.

    May your die be one.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 7 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Americans buy 1 artillery, 4 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
                      Russians take Siberia from Japanese
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 bomber and 3 fighters moved from Midway to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from Guam to 6 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
                1 submarine moved from 41 Sea Zone to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 4 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 110 Sea Zone to Gibraltar
                3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Brazil to British Guiana
                2 infantry moved from Soviet Far East to Siberia

    Combat - Americans
                Battle in Sakha
                    Americans attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Sakha from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 3 infantry and 3 mech_infantrys
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win, taking Normandy Bordeaux from Germans with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 4 Sea Zone
                    Americans attack with 1 destroyer and 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 7 Sea Zone
                    Americans attack with 2 destroyers and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win with 2 destroyers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win, taking 43 Sea Zone from Japanese with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 44 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 4 fighters and 1 submarine
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
                    Units damaged: 1 carrier owned by the Japanese
                    4 submarines owned by the Japanese Submerged
                    Japanese win with 2 transports remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 bomber, 4 fighters and 1 submarine

    Non Combat Move - Americans
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 destroyer moved from 88 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Eastern United States to 110 Sea Zone
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                4 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Norway to Finland
                      British take Finland from Germans
                1 mech_infantry moved from Norway to Finland
                1 artillery and 3 infantry moved from Iraq to Trans-Jordan
                2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                1 carrier and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from 110 Sea Zone to 93 Sea Zone
                1 armour and 3 infantry moved from 92 Sea Zone to Algeria
                1 tactical_bomber moved from Malta to Algeria
                1 fighter moved from Malta to 98 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Siam to French Indo China
                2 fighters moved from 37 Sea Zone to French Indo China
                12 infantry moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 carrier and 2 transports; Americans loiter and taunt
                    Italians defend with 1 transport
                    British win with 1 carrier and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 93 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 destroyer
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 fighter
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 destroyer
                    British win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Trans-Jordan
                    British attack with 1 artillery, 3 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 12 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Yunnan from Japanese with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 3 infantry
                Battle in Borneo
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Algeria
                    British attack with 1 armour, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery, 1 bomber and 1 infantry
                    British win, taking Algeria from Italians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery, 1 bomber and 1 infantry
                Battle in French Indo China
                    British attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry and 1 tactical_bomber
                    retreated to French Indo China
                    Japanese win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -13
                    Casualties for British: 1 fighter and 1 infantry

    Non Combat Move - British
                3 aaGuns moved from Burma to Yunnan
                1 aaGun and 2 infantry moved from India to Burma
                1 fighter moved from French Indo China to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from 98 Sea Zone to Malta
                1 tactical_bomber moved from Algeria to 92 Sea Zone

    Place Units - British
                1 factory_minor placed in Norway
                1 armour and 2 mech_infantrys placed in Persia
                1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
                British collect 34 PUs (3 lost to blockades); end with 34 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 16 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                2 armour moved from Bryansk to Tambov

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                2 armour moved from Bryansk to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                    Italians win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Romania to Egypt
                1 artillery and 3 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Southern France to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                1 infantry moved from Southern France to France
                1 mech_infantry moved from Bessarabia to Yugoslavia

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Egypt
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from 56 Sea Zone to Western Australia

    Place Units - ANZAC
                1 carrier and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 56 Sea Zone
                2 infantry moved from Morocco to Algeria

    Non Combat Move - French

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers and 5 tactical_bombers moved from Bryansk to Rostov
                6 infantry moved from Bryansk to Rostov
                3 mech_infantrys moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 artillery moved from Bryansk to Rostov
                1 artillery and 2 infantry moved from Archangel to Smolensk
                1 armour and 1 mech_infantry moved from Belarus to Russia
                1 armour and 1 mech_infantry moved from Belarus to Russia
                3 armour, 3 artilleries, 10 infantry and 6 mech_infantrys moved from Bryansk to Russia
                1 armour moved from Bryansk to Russia

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers and 5 tactical_bombers moved from Bryansk to Rostov
                6 infantry moved from Bryansk to Rostov
                3 mech_infantrys moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 artillery moved from Bryansk to Rostov
                1 artillery and 2 infantry moved from Archangel to Smolensk
                1 armour and 1 mech_infantry moved from Belarus to Russia
                1 armour and 1 mech_infantry moved from Belarus to Russia
                3 armour, 3 artilleries, 10 infantry and 6 mech_infantrys moved from Bryansk to Russia
                1 armour moved from Bryansk to Russia

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery, 2 bombers, 6 infantry, 3 mech_infantrys and 5 tactical_bombers
                    Russians defend with 1 artillery and 12 infantry
                    Germans win, taking Rostov from Russians with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -34
                    Casualties for Germans: 6 infantry, 3 mech_infantrys and 4 tactical_bombers
                    Casualties for Russians: 1 artillery and 12 infantry
                Battle in Russia
                    Germans attack with 6 armour, 3 artilleries, 10 infantry and 8 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 19 infantry
                    Germans captures 24PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 6 armour, 3 artilleries, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 44
                    Casualties for Germans: 9 infantry
                    Casualties for Russians: 2 aaGuns, 1 artillery and 19 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Rostov to Yugoslavia
                1 aaGun moved from Bryansk to Russia
                4 infantry moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Bryansk to Belarus
                6 infantry moved from Western Germany to France
                6 mech_infantrys moved from Western Germany to France
                2 fighters moved from Western Germany to Egypt
                6 mech_infantrys moved from Germany to France
                2 armour moved from Germany to Western Germany
                2 artilleries and 1 infantry moved from Germany to Western Germany
                2 bombers moved from Rostov to Egypt
                1 fighter moved from Germany to Western Germany
                1 fighter moved from Western Germany to France
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Germany to Western Germany
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                8 infantry placed in Western Germany
                2 artilleries placed in France
                1 infantry placed in Western Germany
                2 infantry and 3 mech_infantrys placed in Germany
                Germans undo move 4.
                3 mech_infantrys placed in Novgorod
                2 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 fighter
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 52 PUs; end with 76 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - Russians

    Turn Complete - Russians

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