Gargantua vs variance (axis +12)

  • '17 '16 '15 '14 '12

    Congratulations on the super subs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries moved from Bryansk to Rostov
                1 bomber moved from Romania to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 artilleries and 1 bomber
                    Russians defend with 2 mech_infantrys
                    Italians win, taking Rostov from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Italians
                1 bomber moved from Rostov to Southern Italy
                2 armour moved from Romania to Northern Italy
                2 artilleries and 4 infantry moved from Northern Italy to France

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,1
                Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from Persia to Russia
                1 infantry moved from Libya to Tobruk
                1 fighter moved from 6 Sea Zone to Korea

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                1 fighter and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 6

    Combat Move - French
                1 fighter moved from Nenetsia to Russia
                1 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • Liaison TripleA '11 '10

    LOL Can’t believe I forgot about Italy’s NO.

    Don’t know what to say… keep making mistakes,  Even Rostov, I was going to add units to that.

    Whatev… not my best game LOL.  Let’s see how it finishes!

  • Liaison TripleA '11 '10

    Great play on your part!

  • '17 '16 '15 '14 '12

    Thanks Garg.  That’s a mighty compliment.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Neutral_Allies from Germany: 3 infantry
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd
                1 armour, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Caucasus
                2 infantry moved from Belarus to Archangel
                1 bomber moved from Bryansk to Archangel
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 bomber moved from Bryansk to Smolensk
                2 tactical_bombers moved from Bryansk to Tambov
                1 infantry moved from France to Holland Belgium
                3 fighters moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from 112 Sea Zone to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                1 artillery and 3 infantry moved from Bryansk to Tambov

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Caucasus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry; Russians defend with 1 factory_minor and 2 infantry
                    retreated to Volgograd
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 2 mech_infantrys
                    1 infantry owned by the Germans retreated to Belarus
                    Russians win with 2 mech_infantrys remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery, 3 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 3 infantry
                    2 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Bryansk
                    Russians win with 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 4 fighters and 1 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Caucasus to Bryansk
                2 tactical_bombers moved from Tambov to Bryansk
                1 tactical_bomber moved from Volgograd to Bryansk
                1 aaGun and 1 infantry moved from Western Ukraine to Bryansk
                4 mech_infantrys moved from Belarus to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 armour and 2 mech_infantrys moved from Poland to Novgorod
                1 tactical_bomber moved from 112 Sea Zone to Novgorod
                3 fighters moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                3 fighters moved from Holland Belgium to 112 Sea Zone
                9 mech_infantrys moved from Western Germany to Poland
                1 aaGun moved from Northern Italy to Western Germany
                1 bomber moved from Archangel to Novgorod
                1 bomber moved from Smolensk to Novgorod

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 infantry placed in France
                6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,6
                Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

  • '17 '16 '15 '14 '12

    Theres some better dice for you.  Stalingrad massen grave.

    Captured 1 yankee and 1 Bolshevik in Tambov.

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Politics - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Neutral_Axis to Evenkiyskiy: 2 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                    Turning on Edit Mode
                    EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber
                    EDIT: Removing units owned by Germans from Caucasus: 1 armour
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
                    EDIT: Removing units owned by Italians from Rostov: 2 artilleries
                    EDIT: Turning off Edit Mode
                1 infantry moved from Urals to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 armour moved from Samara to Caucasus
                      Russians take Caucasus from Germans
                1 artillery moved from Tambov to Rostov
                      Russians take Rostov from Italians
                2 mech_infantrys moved from Russia to Rostov
                2 mech_infantrys moved from Archangel to Russia
                1 artillery moved from Vologda to Russia
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Samara to Tambov
                1 infantry moved from Samara to Kazakhstan
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Combat - Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Urals to Kazakhstan
                1 mech_infantry moved from Russia to Kazakhstan
                1 fighter moved from Russia to Volgograd
                2 aaGuns and 9 infantry moved from Samara to Russia
                1 artillery and 2 infantry moved from Russia to Vologda
                2 mech_infantrys moved from Russia to Volgograd

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                3 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs

  • Liaison TripleA '11 '10

    TripleA crashed mid turn, so I had to redit in everything.

    I added slaves I’ve been torturing since last turn… and soon they are going to talk. :)

  • Liaison TripleA '11 '10

    I am surprised you didn’t go all out for the Allied fleet in Sz110 on your turn, especially with a carrier build.  You had pretty solid odds, and could have wiped me for +40 to +50.

    Lucky me? ;)

  • '17 '16 '15 '14 '12

    Yeah I was looking closely into sinking that fleet and build 2 carriers but I figured it would cost me too much a) money, b) planes, and c) Norway.  So I thought “Gargantua is trying to bait me again like at Calcutta.  Don’t fall for it Vance”.  Plus you spent a lot on Korea which put Japan in a bad spot but there isn’t any follow up to D-day (for now).  So I decided to kill those guys on the ground if/when they land somewhere and save my fleet for another day.  So that’s my thinking.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Yunnan to Shan State
                3 mech_infantrys moved from Hunan to Burma
                3 mech_infantrys moved from Yunnan to Burma
                2 armour moved from Yunnan to Burma
                1 tactical_bomber moved from 39 Sea Zone to Shan State
                1 tactical_bomber moved from 39 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Persia
                1 carrier moved from 39 Sea Zone to 80 Sea Zone
                1 bomber moved from Shensi to Shan State
                1 artillery and 1 infantry moved from Shensi to Tsinghai

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Persia
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 factory_minor and 1 fighter
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter
                Battle in Burma
                    Japanese attack with 2 armour, 6 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 fighter
                    Japanese win, taking Burma from UK_Pacific with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Chinese: 1 fighter
                Battle in Tsinghai
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Yunnan to Burma
                1 fighter moved from Persia to 80 Sea Zone
                1 tactical_bomber moved from Persia to 80 Sea Zone
                1 carrier moved from 39 Sea Zone to 80 Sea Zone
                1 carrier and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from Shan State to 38 Sea Zone
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                2 mech_infantrys moved from Shantung to Manchuria
                1 destroyer moved from 19 Sea Zone to 18 Sea Zone
                2 mech_infantrys moved from Kiangsu to Kweichow
                3 fighters and 1 tactical_bomber moved from Manchuria to Kweichow
                1 bomber moved from Shan State to Kweichow

    Place Units - Japanese
                3 armour placed in Manchuria
                1 destroyer placed in 19 Sea Zone
                2 armour and 1 mech_infantry placed in Shantung
                2 infantry placed in Kiangsu
                Japanese undo move 4.
                2 mech_infantrys placed in Kiangsu
                4 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 bomber
                EDIT: Adding units owned by Japanese to Manchuria: 1 bomber
                EDIT: Turning off Edit Mode
                Japanese undo move 4.
                Japanese undo move 3.
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 1 mech_infantry placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 52 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,5,4,2,4,4
                Japanese collect 40 PUs (11 lost to blockades); end with 40 PUs total

  • Liaison TripleA '11 '10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                5 fighters moved from Korea to 19 Sea Zone
                1 submarine moved from 17 Sea Zone to 19 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                2 fighters moved from 6 Sea Zone to Kiangsu
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Nenetsia to Russia

  • Liaison TripleA '11 '10

    Up for a game of Scramble?

  • '17 '16 '15 '14 '12

    No scramble

  • Liaison TripleA '11 '10

    I knew you would be afraid to.

  • '17 '16 '15 '14 '12

    :-D

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 fighters, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                5 fighters moved from Korea to 19 Sea Zone
                1 submarine moved from 17 Sea Zone to 19 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                2 fighters moved from 6 Sea Zone to Kiangsu
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Nenetsia to Russia

    Combat - Americans
                Battle in 18 Sea Zone
                    Americans attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 destroyer
                    1 cruiser owned by the Americans retreated to 6 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kiangsu
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Americans win, taking Kiangsu from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                2 fighters moved from Kiangsu to 6 Sea Zone
                5 fighters moved from 19 Sea Zone to Korea
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 transport moved from 6 Sea Zone to 22 Sea Zone
                1 infantry moved from Marianas to 22 Sea Zone
                1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Western United States to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 cruiser moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 125 Sea Zone to 110 Sea Zone
                1 aaGun, 1 armour, 5 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                1 aaGun, 1 armour, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun, 1 armour, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
                1 transport moved from 110 Sea Zone to 107 Sea Zone

    Place Units - Americans
                1 fighter placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                3 infantry placed in Korea
                1 fighter placed in Western United States
                1 submarine and 2 transports placed in 10 Sea Zone
                Americans undo move 5.
                1 submarine placed in 101 Sea Zone
                2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

Suggested Topics

  • 20
  • 11
  • 160
  • 60
  • 87
  • 117
  • 60
  • 980
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

17.8k

Users

40.5k

Topics

1.8m

Posts