Dang. I guess it is 25 not 24. Bummer.
14L Whackamatt (Axis) vs Entek (Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Northern Territory : 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
45 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 flag
Egypt : 2 infantryProduction/PUs Summary :
Germans : 62 / 68
Russians : 33 / 39
Japanese : 58 / 69
Americans : 52 / 69
Chinese : 13 / 13
British : 20 / 0
UK_Pacific : 2 / 0
Italians : 11 / 23
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
Production/PUs Summary :
Germans : 62 / 68
Russians : 33 / 39
Japanese : 58 / 69
Americans : 52 / 69
Chinese : 13 / 13
British : 20 / 0
UK_Pacific : 2 / 0
Italians : 11 / 23
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 11 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Tunisia to Libya
Italians take Libya from British
1 fighter and 1 tactical_bomber moved from 71 Sea Zone to Trans-Jordan
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 carrier and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 transport moved from 71 Sea Zone to 82 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Finland to 91 Sea Zone
2 artilleries and 2 infantry moved from Poland to Eastern Poland
2 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Finland to Karelia
1 artillery and 2 infantry moved from Poland to Baltic States
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Poland to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
5 artilleries and 5 infantry moved from Germany to Slovakia HungaryCombat - Germans
Battle in Karelia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in IraqNon Combat Move - Germans
2 infantry moved from 115 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Karelia to FinlandPlace Units - Germans
2 submarines placed in 93 Sea Zone
1 airfield placed in Gibraltar
3 infantry placed in Romania
2 infantry placed in Union of South Africa
2 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Baltic States
2 infantry moved from Belarus to Baltic States
2 infantry moved from Belarus to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 bomber moved from Russia to 80 Sea Zone
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.Combat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 4 infantry
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 : 1/5 hits
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 3 : 1/4 hits
Germans roll dice for 2 artilleries and 1 infantry in Eastern Poland, round 3 : 2/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 : 1/2 hits
Germans roll dice for 2 artilleries in Eastern Poland, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery in Eastern Poland, round 5 : 1/1 hits
Germans roll dice for 1 artillery in Eastern Poland, round 5 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Karelia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 80 Sea Zone
Russians attack with 1 bomber
Germans defend with 1 carrier and 1 transport
Russians roll dice for 1 bomber in 80 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier and 1 transport in 80 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 bomber in 80 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 carrier and 1 transport in 80 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Germans lost in 80 Sea Zone
1 transport owned by the Germans lost in 80 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 23
Casualties for Germans: 1 carrier and 1 transport
Battle in Yakut S.S.R.
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits
1 mech_infantry owned by the Russians lost in Yakut S.S.R.
Russians roll dice for 1 armour in Yakut S.S.R., round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits
Russians roll dice for 1 armour in Yakut S.S.R., round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 5 : 1/1 hits
1 armour owned by the Russians lost in Yakut S.S.R.
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
16 infantry moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 armour moved from Russia to Volgograd
1 tactical_bomber moved from Bryansk to Russia
12 infantry moved from Hunan to Yunnan
1 mech_infantry moved from French Equatorial Africa to Rhodesia
1 bomber moved from 80 Sea Zone to TurkmenistanPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUsTerritory Summary for Russians :
Yunnan : 12 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Rhodesia : 1 mech_infantry
Italian Somaliland : 1 flag
Karelia : 1 artillery and 1 infantry
Baltic States : 1 artillery and 17 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major, 17 infantry and 1 tactical_bomber
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 2 aaGuns, 1 artillery and 10 infantry
Volgograd : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Turkmenistan : 1 bomber
Novgorod : 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 1 harbour and 19 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 65 / 74
Russians : 30 / 33
Japanese : 58 / 69
Americans : 52 / 69
Chinese : 13 / 13
British : 19 / 0
UK_Pacific : 2 / 0
Italians : 12 / 23
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.471
Median : 3.000
Variance : 0.220
Standard Deviation : 0.469
Total rolls : 51Japanese Combat
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.611
Median : 3.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18Russians Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.414
Median : 4.000
Variance : 0.321
Standard Deviation : 0.567
Total rolls : 29 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 13 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
4 infantry moved from Shantung to Kiangsu
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Ulaanbaatar
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
2 transports moved from 37 Sea Zone to 36 Sea Zone
2 armour moved from French Indo China to 36 Sea Zone
2 armour and 2 transports moved from 36 Sea Zone to 44 Sea Zone
2 armour moved from 44 Sea Zone to Celebes
1 fighter moved from French Indo China to 45 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 45 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Shan State to Kwangsi
5 armour and 2 artilleries moved from India to Burma
1 battleship and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 2 destroyers and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 carrier, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports
Americans defend with 1 destroyer
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer; Americans defend with 1 carrier, 2 fighters and 2 transports
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 carrier, 2 fighters and 2 transports
Battle in Celebes
Japanese attack with 2 armour
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 2 armour remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 3 mech_infantrys
Chinese defend with 5 infantry
1 mech_infantry owned by the Japanese retreated to Kiangsi
Chinese win with 5 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Burma
Japanese attack with 5 armour and 2 artilleries
Chinese defend with 1 infantry
Japanese win, taking Burma from Chinese with 5 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from Kwangsi to Kiangsi
1 aaGun, 3 artilleries and 4 infantry moved from Jehol to Anhwe
1 fighter moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to PhilippinesPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in India
3 infantry placed in Kiangsu
1 transport placed in 19 Sea Zone
1 armour and 1 mech_infantry placed in Manchuria
3 infantry placed in Malaya
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1
Japanese collect 66 PUs (1 lost to blockades); end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 13 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
4 infantry moved from Shantung to Kiangsu
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Buryatia to Ulaanbaatar
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
2 transports moved from 37 Sea Zone to 36 Sea Zone
2 armour moved from French Indo China to 36 Sea Zone
2 armour and 2 transports moved from 36 Sea Zone to 44 Sea Zone
2 armour moved from 44 Sea Zone to Celebes
1 fighter moved from French Indo China to 45 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 45 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Shan State to Kwangsi
5 armour and 2 artilleries moved from India to Burma
1 battleship and 1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 2 destroyers and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 carrier, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports
Americans defend with 1 destroyer
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer; Americans defend with 1 carrier, 2 fighters and 2 transports
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 carrier, 2 fighters and 2 transports
Battle in Celebes
Japanese attack with 2 armour
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 2 armour remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 infantry and 3 mech_infantrys
Chinese defend with 5 infantry
1 mech_infantry owned by the Japanese retreated to Kiangsi
Chinese win with 5 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Burma
Japanese attack with 5 armour and 2 artilleries
Chinese defend with 1 infantry
Japanese win, taking Burma from Chinese with 5 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from Kwangsi to Kiangsi
1 aaGun, 3 artilleries and 4 infantry moved from Jehol to Anhwe
1 fighter moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to PhilippinesPlace Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in India
3 infantry placed in Kiangsu
1 transport placed in 19 Sea Zone
1 armour and 1 mech_infantry placed in Manchuria
3 infantry placed in Malaya
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1
Japanese collect 66 PUs (1 lost to blockades); end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Turning off Edit Mode -
Pls use the second file. Â I changed my transport placement, and a fighter NCM. Â
If you plan on going for the German Gibraltar fleet, please scramble and max defense.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 5 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
2 bombers moved from Eastern United States to 91 Sea Zone
3 artilleries, 1 carrier, 4 destroyers, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Egypt to 82 Sea ZoneCombat - Americans
Americans creates battle in territory 35 Sea Zone
Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 82 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 82 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 91 Sea Zone
Americans attack with 2 bombers, 1 carrier, 4 destroyers, 2 fighters and 3 transports
Germans defend with 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber; Italians defend with 2 fighters
Americans roll dice for 2 bombers, 1 carrier, 4 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 5/8 hits
Germans roll dice for 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/7 hits
1 destroyer owned by the Americans, 1 tactical_bomber owned by the Germans, 1 carrier owned by the Americans, 1 carrier owned by the Germans, 1 destroyer owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
Americans roll dice for 2 bombers, 3 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 3 : 5/7 hits
Germans roll dice for 3 fighters in 91 Sea Zone, round 3 : 2/3 hits
2 fighters owned by the Americans, 2 fighters owned by the Italians and 1 fighter owned by the Germans lost in 91 Sea Zone
Americans win with 2 bombers, 3 destroyers and 3 transports remaining. Battle score for attacker is 31
Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for Italians: 2 fighters
Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters
Battle in West Indies
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in West Indies, round 2 : 0/2 hits
Germans roll dice for 1 artillery in West Indies, round 2 : 1/1 hits
1 infantry owned by the Americans lost in West Indies
Americans roll dice for 1 artillery in West Indies, round 3 : 0/1 hits
Germans roll dice for 1 artillery in West Indies, round 3 : 1/1 hits
1 artillery owned by the Americans lost in West Indies
Germans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Gibraltar
Americans attack with 3 artilleries and 3 infantry
Germans defend with 1 airfield and 1 harbourNon Combat Move - Americans
2 bombers moved from 91 Sea Zone to Gold Coast
1 bomber moved from 82 Sea Zone to Gold Coast
2 bombers moved from Western United States to Eastern United StatesPlace Units - Americans
5 destroyers and 1 transport placed in 101 Sea Zone
1 artillery, 1 bomber and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Solomon Islands : 1 artillery
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 artillery, 2 infantry and 1 mech_infantry
35 Sea Zone : 1 flag, 1 destroyer
34 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 3 infantry
Gold Coast : 3 bombers
89 Sea Zone : 1 transport
101 Sea Zone : 5 destroyers and 1 transport
91 Sea Zone : 3 destroyers and 3 transportsProduction/PUs Summary :
Germans : 65 / 74
Russians : 29 / 33
Japanese : 67 / 79
Americans : 49 / 64
Chinese : 10 / 13
British : 19 / 0
UK_Pacific : 0 / 0
Italians : 12 / 23
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
8 infantry moved from Yunnan to Burma
1 infantry moved from Kwangsi to Kwangtung
Chinese take Kwangtung from JapaneseCombat - Chinese
Battle in Burma
Chinese attack with 8 infantry
Japanese defend with 5 armour and 1 artillery
Chinese roll dice for 8 infantry in Burma, round 2 : 0/8 hits
Japanese roll dice for 5 armour and 1 artillery in Burma, round 2 : 3/6 hits
3 infantry owned by the Chinese lost in Burma
5 infantry owned by the Chinese retreated to Yunnan
Japanese win with 5 armour and 1 artillery remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 infantry moved from Kwangsi to HunanPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs totalTerritory Summary for Chinese :
Kwangsi : 3 infantry
Shensi : 1 infantry
Yunnan : 5 infantry
Suiyuyan : 1 infantry
Kweichow : 2 infantry
Hunan : 1 infantry
Kwangtung : 1 flag, 1 harbour and 1 infantryProduction/PUs Summary :
Germans : 65 / 74
Russians : 29 / 33
Japanese : 64 / 79
Americans : 49 / 64
Chinese : 13 / 14
British : 19 / 0
UK_Pacific : 0 / 0
Italians : 12 / 23
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - British
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Malta : 1 aaGun
Tobruk : 1 flag
Ethiopia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 65 / 74
Russians : 29 / 33
Japanese : 64 / 79
Americans : 49 / 64
Chinese : 13 / 14
British : 19 / 0
UK_Pacific : 0 / 0
Italians : 12 / 23
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from French
1 carrier, 2 destroyers, 1 fighter and 3 transports moved from 98 Sea Zone to 95 Sea ZoneCombat - Italians
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Yugoslavia to Romania
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
2 aaGuns and 7 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Northern Territory : 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 flag, 1 destroyer and 1 transport
62 Sea Zone : 1 flag
Egypt : 2 infantryProduction/PUs Summary :
Germans : 65 / 74
Russians : 29 / 33
Japanese : 64 / 79
Americans : 49 / 64
Chinese : 13 / 14
British : 19 / 0
UK_Pacific : 0 / 0
Italians : 13 / 19
ANZAC : 10 / 17
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 bomber, 1 fighter and 8 infantry; Remaining resources: 2 PUs;Combat Move - Germans
2 submarines moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Finland to Karelia
1 artillery and 2 infantry moved from Romania to Bessarabia
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from French Central Africa to French West Africa
Germans take French West Africa from French
1 artillery moved from Iraq to Persia
Germans take Persia from BritishCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 submarines
Americans defend with 3 destroyers and 3 transports
Germans win with 1 submarine remaining. Battle score for attacker is 39
Casualties for Germans: 1 submarine
Casualties for Americans: 3 destroyers and 3 transports
Battle in Karelia
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 artilleries and 4 infantry moved from 115 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Karelia to Finland
1 aaGun, 2 artilleries and 4 infantry moved from Romania to Slovakia Hungary
2 artilleries and 2 infantry moved from Poland to Slovakia Hungary
2 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 armour, 1 fighter and 1 infantry placed in Union of South Africa
2 infantry placed in Romania
1 infantry placed in Romania
5 artilleries, 1 bomber and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 68 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
1 bomber moved from Turkmenistan to Burma
12 infantry moved from Yunnan to Burma
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to NovgorodCombat - Russians
Battle in Burma
Russians attack with 1 bomber and 12 infantry
Japanese defend with 5 armour and 1 artillery
Russians roll dice for 1 bomber and 12 infantry in Burma, round 2 : 3/13 hits
Japanese roll dice for 5 armour and 1 artillery in Burma, round 2 : 2/6 hits
2 infantry owned by the Russians, 2 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
Russians roll dice for 1 bomber and 10 infantry in Burma, round 3 : 4/11 hits
Japanese roll dice for 3 armour in Burma, round 3 : 1/3 hits
1 infantry owned by the Russians and 3 armour owned by the Japanese lost in Burma
Russians win, taking Burma from Japanese with 1 bomber and 9 infantry remaining. Battle score for attacker is 25
Casualties for Japanese: 5 armour and 1 artillery
Casualties for Russians: 3 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Bessarabia
2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
9 infantry moved from Russia to Bryansk
8 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Novgorod
1 armour, 1 artillery and 2 infantry moved from Volgograd to Caucasus
1 bomber moved from Burma to YunnanPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUsTerritory Summary for Russians :
Yunnan : 1 bomber
Burma : 1 flag, 9 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Rhodesia : 1 mech_infantry
Poland : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Baltic States : 1 artillery and 15 infantry
Bryansk : 17 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major and 1 infantry
Ukraine : 2 artilleries, 1 factory_minor and 4 infantry
Western Ukraine : 2 aaGuns, 1 artillery and 9 infantry
Volgograd : 1 factory_minor, 2 infantry and 1 mech_infantry
Novgorod : 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 1 harbour, 21 infantry and 1 tactical_bomber
Caucasus : 1 armour, 1 artillery and 2 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 65 / 79
Russians : 33 / 39
Japanese : 63 / 79
Americans : 49 / 64
Chinese : 13 / 14
British : 17 / 0
UK_Pacific : 0 / 0
Italians : 13 / 19
ANZAC : 10 / 17
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 9 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 fighters moved from Japan to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
3 infantry moved from India to Burma
1 armour moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
2 fighters moved from Kiangsi to Burma
1 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Celebes to 44 Sea Zone
2 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 carrier and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
3 infantry moved from French Indo China to Kwangsi
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Kwangsi
1 armour and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 44 Sea Zone to 34 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
2 artilleries and 2 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 armour and 1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Manchuria to Jehol
1 armour moved from Eastern Persia to Iraq -
do you scramble in 54?
-
Scramble both fighters
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 9 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 fighters moved from Japan to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
3 infantry moved from India to Burma
1 armour moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
2 fighters moved from Kiangsi to Burma
1 infantry and 1 mech_infantry moved from Kiangsi to Kwangtung
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Celebes to 44 Sea Zone
2 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 carrier and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
3 infantry moved from French Indo China to Kwangsi
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Kwangsi
1 armour and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 battleship moved from 44 Sea Zone to 34 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
2 artilleries and 2 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
1 armour and 1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Manchuria to Jehol
1 armour moved from Eastern Persia to IraqCombat - Japanese
ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 34 Sea Zone
Japanese attack with 1 battleship
Americans defend with 1 destroyer
Japanese win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 1 carrier, 2 destroyers and 1 submarine
ANZAC defend with 1 destroyer, 2 fighters and 1 transport
1 submarine owned by the Japanese Submerged
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 54 Sea Zone from ANZAC with 1 carrier and 1 destroyer remaining. Battle score for attacker is 27
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer, 2 fighters and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 carrier and 1 destroyer
Americans defend with 1 destroyer
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 35 Sea Zone from Americans with 1 carrier and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Alaska
Battle in Kweichow
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Alaska from Americans, taking Kweichow from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 2 armour and 3 infantry
Chinese defend with 3 infantry
Japanese win, taking Kwangsi from Chinese with 2 armour and 3 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 9 infantry
Japanese win, taking Burma from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Russians: 9 infantry
Battle in Hunan
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
2 fighters and 1 tactical_bomber moved from Burma to India
2 fighters moved from 25 Sea Zone to 6 Sea Zone
7 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 3 infantry
EDIT: Adding units owned by Japanese to Shan State: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 73 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier and 6 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 89 Sea Zone to West Indies
3 bombers moved from Eastern United States to West IndiesCombat - Americans
Battle in West Indies
Americans attack with 1 artillery, 3 bombers, 2 infantry and 1 mech_infantry
Germans defend with 1 artillery
Americans roll dice for 1 artillery, 3 bombers, 2 infantry and 1 mech_infantry in West Indies, round 2 : 2/7 hits
Germans roll dice for 1 artillery in West Indies, round 2 : 0/1 hits
1 artillery owned by the Germans lost in West Indies
Americans win, taking West Indies from Germans with 1 artillery, 3 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Americans
3 bombers moved from West Indies to Eastern United States
1 mech_infantry moved from Central United States to British ColumbiaPlace Units - Americans
1 carrier and 6 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 48 PUs; end with 48 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
British Columbia : 1 mech_infantry
Solomon Islands : 1 artillery
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 artillery, 2 infantry and 1 mech_infantry
10 Sea Zone : 1 carrier and 6 destroyers
West Indies : 1 artillery, 2 infantry and 1 mech_infantry
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 3 infantry
Gold Coast : 3 bombers
89 Sea Zone : 5 destroyers and 2 transportsProduction/PUs Summary :
Germans : 64 / 79
Russians : 31 / 39
Japanese : 73 / 85
Americans : 48 / 63
Chinese : 7 / 14
British : 17 / 0
UK_Pacific : 0 / 0
Italians : 13 / 19
ANZAC : 10 / 17
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Yunnan : 9 infantry
Suiyuyan : 1 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 64 / 79
Russians : 31 / 39
Japanese : 72 / 85
Americans : 48 / 63
Chinese : 8 / 10
British : 17 / 0
UK_Pacific : 0 / 0
Italians : 13 / 19
ANZAC : 10 / 17
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0