14L G40 Me1945 (Axis) vs. Wheatbeer (Allies +16)

  • '17

    I would not have scrambled in SZ110, so it’s fine.

  • '15 '14

    @Me1945:

    Combat - Germans
                Battle in France
                    Germans win, taking France from French with 5 armour and 1 artillery remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 artilleries, 7 infantry and 2 mech_infantrys
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 106 Sea Zone
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in 110 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in 111 Sea Zone
                    British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 destroyer
                Battle in 91 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Southern France
                    Germans win, taking Southern France from French with 1 armour remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 fighter and 2 mech_infantrys
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 2 infantry

    WOW, not sure if I ever saw a worse G1 in terms of that every single battle sucked.
    I mean 4 hits 110 and 3 hits 111 with no scramble I have never seen so far. Nor a combination of great defense roll in France AND SF. PLus both 91 and 106 failed with not hit.

    Props for not complaining about the dice here, I think I could not have resisted and would have started crying in the thread:D

    However as Wheat loves playing Allies so much that boost combined with the +16 MIGHT give this game a tiny chance to be competitive for a couple of turns :evil: :evil: :evil: j/k

  • '17

    That was exceptionally rough … but Me1945 was smart to give me the Allies, so the game’s far from over.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 aaGun, 4 artilleries and 10 infantry moved from Novgorod to Belarus
                1 armour and 2 mech_infantrys moved from Bryansk to Novgorod
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Ukraine
                2 mech_infantrys moved from Volgograd to Kazakhstan
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Belarus
                2 infantry moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                2 mech_infantrys moved from Ukraine to Bryansk
                2 fighters moved from Novgorod to Russia

    Place Units - Russians
                1 artillery and 1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 39 PUs total

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 37 / 39
        Japanese : 29 / 40
        Americans : 52 / 54
        Chinese : 9 / 15
        British : 27 / 33
        UK_Pacific : 21 / 22
        Italians : 12 / 16
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                2 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 :  7/14 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 36 Sea Zone to 38 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Korea to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from Kwangsi to Manchuria
                1 fighter moved from Kwangsi to Manchuria
                1 fighter moved from Kiangsi to Japan
                2 fighters moved from Yunnan to Kiangsi
                2 bombers, 3 fighters and 5 tactical_bombers moved from Yunnan to Hunan
                1 fighter moved from Hunan to Anhwe
                1 tactical_bomber moved from Hunan to Anhwe
                1 fighter moved from Hunan to Kwangsi
                1 tactical_bomber moved from Hunan to Kwangsi
                1 infantry moved from Hunan to Kweichow
                2 fighters moved from Kiangsi to Kwangsi
                1 infantry moved from Jehol to Anhwe
                1 aaGun moved from Jehol to Anhwe
                5 infantry moved from Jehol to Manchuria
                1 infantry moved from Korea to Manchuria
                1 fighter moved from Kwangsi to Hunan
                1 tactical_bomber moved from Hunan to Kwangsi
                2 bombers moved from Hunan to Kwangsi
                1 infantry moved from Kiangsi to Hunan
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                1 carrier and 1 transport placed in 6 Sea Zone
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 armour, 3 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor, 1 fighter, 10 infantry and 1 tactical_bomber
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 3 artilleries, 7 infantry and 1 mech_infantry
        Hunan : 1 flag, 2 fighters, 1 infantry and 2 tactical_bombers
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery
        Anhwe : 1 flag, 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
        33 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports
        38 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport
        20 Sea Zone : 1 submarine
        6 Sea Zone : 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 37 / 39
        Japanese : 33 / 44
        Americans : 52 / 54
        Chinese : 5 / 15
        British : 27 / 33
        UK_Pacific : 21 / 22
        Italians : 12 / 16
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 fighter moved from Guam to 7 Sea Zone
                1 fighter moved from Hawaiian Islands to 7 Sea Zone
                1 battleship moved from 10 Sea Zone to 7 Sea Zone
                2 submarines moved from 10 Sea Zone to 7 Sea Zone
                2 destroyers moved from 10 Sea Zone to 7 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 7 Sea Zone
                2 fighters moved from Eastern United States to Western United States
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                2 cruisers moved from 10 Sea Zone to 7 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 infantry placed in Central United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 37 / 39
        Japanese : 33 / 44
        Americans : 52 / 53
        Chinese : 5 / 15
        British : 27 / 33
        UK_Pacific : 21 / 22
        Italians : 12 / 16
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    retreated to Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                10 infantry moved from Shensi to Sikang
                1 fighter moved from Hopei to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 37 / 39
        Japanese : 33 / 44
        Americans : 52 / 53
        Chinese : 5 / 5
        British : 27 / 33
        UK_Pacific : 21 / 22
        Italians : 12 / 16
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '17

    need OOL SZ93

  • '21 '20 '18 '17 '16 '15 '14 '13

    I see one hit you rolled. Right?
    Damage AC.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from Gibraltar to 93 Sea Zone
                1 bomber moved from Syria to 93 Sea Zone

    Combat - British
                Battle in 93 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                        British roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 :  2/3 hits
                        1 bomber owned by the British and 1 destroyer owned by the British lost in 93 Sea Zone
                    retreated to 93 Sea Zone
                    Germans win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -20
                    Casualties for British: 1 bomber and 1 destroyer
                    1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans forced to land in Southern France

    Non Combat Move - British
                1 tactical_bomber could not land in 39 Sea Zone and was removed
                2 fighters moved from 93 Sea Zone to Gibraltar
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                3 aaGuns, 1 artillery, 2 fighters and 8 infantry moved from Burma to India
                1 tactical_bomber moved from Burma to 39 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      UK_Pacific take Dutch New Guinea from Dutch
                1 infantry moved from Shan State to Burma
                1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Syria to Egypt
                1 tactical_bomber moved from Syria to Egypt
                1 mech_infantry moved from Eire to United Kingdom
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                1 fighter and 1 infantry placed in United Kingdom
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 carrier and 1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in 39 Sea Zone change ownership: 1 carrier and 1 submarine
                Turning on Edit Mode
                EDIT: Adding units owned by British to 39 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 37 / 39
        Japanese : 33 / 44
        Americans : 52 / 53
        Chinese : 5 / 5
        British : 31 / 31
        UK_Pacific : 21 / 21
        Italians : 12 / 16
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    @wheatbeer:

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
            Non Combat Move - British
    **            1 tactical_bomber could not land in 39 Sea Zone and was removed**

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in 39 Sea Zone change ownership: 1 carrier and 1 submarine
                Turning on Edit Mode
                EDIT: Adding units owned by British to 39 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    The game did not recognize that I purchased a carrier with UK Pacific that would mobilize in SZ39 and allow my tactical bomber to land in SZ39.

    I had to add that plane back manually. I hope that makes sense.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 airfield; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Syria
                1 infantry moved from 99 Sea Zone to Syria
                1 bomber moved from France to 98 Sea Zone

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 :  2/8 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Syria
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber in 98 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                    British win, taking Syria from French with no units remaining. Battle score for attacker is -4
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                2 fighters moved from France to Greece
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Syria
                1 infantry moved from 99 Sea Zone to Syria
                1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 aaGun moved from France to Southern France
                2 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 airfield placed in Greece

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 artillery and 3 infantry
        Southern France : 2 aaGuns and 1 infantry
        Syria : 1 flag, 1 armour, 1 artillery and 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Eastern Poland : 1 flag, 1 armour
        Bessarabia : 1 flag
        93 Sea Zone : 1 cruiser and 1 destroyer
        Greece : 1 flag, 1 airfield, 1 artillery and 2 fighters
        99 Sea Zone : 2 transports
        97 Sea Zone : 1 flag
        Yugoslavia : 1 aaGun and 2 infantry

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 36 / 39
        Japanese : 33 / 44
        Americans : 52 / 53
        Chinese : 5 / 5
        British : 30 / 31
        UK_Pacific : 21 / 21
        Italians : 15 / 16
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    I had to add that plane back manually. I hope that makes sense.

    No problems.

  • '21 '20 '18 '17 '16 '15 '14 '13

    Re Italy 2:
    Bold would take Spain in this case …  :-)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Sumatra to India
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                2 fighters moved from South Australia to Queensland
                1 aaGun and 2 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to South Australia
                1 artillery moved from South Australia to Queensland
                1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                1 infantry and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 36 / 39
        Japanese : 33 / 44
        Americans : 52 / 53
        Chinese : 5 / 5
        British : 30 / 31
        UK_Pacific : 21 / 21
        Italians : 15 / 16
        ANZAC : 17 / 17
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    I still keep waiting for a neutral crush in my 16+ round game with Bold  :lol:

    Need OOL SZ93, French scored 2 hits.

  • '21 '20 '18 '17 '16 '15 '14 '13

    Take DD and CC

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone

    Combat - French
                Battle in 93 Sea Zone
                    French attack with 1 cruiser, 1 destroyer and 1 fighter
                    Germans defend with 1 carrier and 1 transport; Italians defend with 1 cruiser and 1 destroyer
                        French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Italians , 1 cruiser owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                        French roll dice for 1 cruiser and 1 fighter in 93 Sea Zone, round 3 :  0/2 hits
                        Germans roll dice for 1 carrier and 1 transport in 93 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 cruiser and 1 fighter in 93 Sea Zone, round 4 :  0/2 hits
                        Germans roll dice for 1 carrier and 1 transport in 93 Sea Zone, round 4 :  0/1 hits
                        French roll dice for 1 cruiser and 1 fighter in 93 Sea Zone, round 5 :  1/2 hits
                        Germans roll dice for 1 carrier and 1 transport in 93 Sea Zone, round 5 :  1/1 hits
                        1 cruiser owned by the French and 1 carrier owned by the Germans lost in 93 Sea Zone
                        1 transport owned by the Germans lost in 93 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 carrier and 1 transport
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 destroyer

    Non Combat Move - French
                1 fighter moved from 93 Sea Zone to Gibraltar
                1 infantry moved from Libya to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Morocco to Algeria
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 36 / 39
        Japanese : 33 / 44
        Americans : 52 / 53
        Chinese : 5 / 5
        British : 30 / 31
        UK_Pacific : 21 / 21
        Italians : 15 / 16
        ANZAC : 17 / 17
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 11 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 fighter and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from France to 91 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

  • '17

    no scramble

Suggested Topics

  • 15
  • 23
  • 40
  • 83
  • 184
  • 124
  • 209
  • 188
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

17.9k

Users

40.6k

Topics

1.8m

Posts