Variance (axis) vs shin ji (allies) to the death!

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 destroyer and 15 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 artilleries and 16 infantry moved from Poland to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 12 infantry moved from Romania to Eastern Poland
                2 fighters moved from Alexandria to Trans-Jordan
                2 mech_infantrys moved from Western Germany to Holland Belgium
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 bomber and 3 tactical_bombers moved from Southern Italy to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 bomber moved from Southern Italy to 114 Sea Zone

    Combat - Germans
                Battle in Trans-Jordan
                    Germans attack with 2 fighters
                    French defend with 1 infantry
                    Germans win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Russians Submerged
                    Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 3 mech_infantrys and 3 tactical_bombers
                    French defend with 1 factory_minor and 1 harbour; British defend with 2 infantry and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from French with 1 bomber, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 armour, 12 artilleries, 28 infantry and 4 mech_infantrys
                    Russians defend with 3 infantry
                    Germans win, taking Eastern Poland from Russians with 1 armour, 12 artilleries, 28 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 bomber and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 bomber and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
                2 armour moved from France to Normandy Bordeaux
                2 armour moved from France to Holland Belgium
                1 armour moved from France to Germany
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                5 aaGuns moved from Poland to Eastern Poland
                1 fighter moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 artillery and 3 infantry moved from Germany to Western Germany
                2 infantry moved from Finland to Norway
                1 fighter moved from 114 Sea Zone to Western Germany

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                10 mech_infantrys placed in Germany
                5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

  • '15

    No combat move.  Do you want to submerge the German sub?

  • '17 '16 '15 '14 '12

    no submerge

  • '17 '16 '15 '14 '12

    no wait. confused.

    SUBMERGE.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 114 Sea Zone
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    Russians win with 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                2 artilleries and 10 infantry moved from Ukraine to Bryansk
                2 armour, 2 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                3 armour moved from Volgograd to Northwest Persia

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

  • '17 '16 '15 '14 '12

    I’m putting my sub back.  I asked to submerge

  • '15

    Heh, no problem.  Slight edit to my NCM.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 3 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                6 fighters, 5 infantry and 5 tactical_bombers moved from Korea to Manchuria
                1 artillery and 4 infantry moved from Jehol to Manchuria
                2 bombers, 5 fighters and 3 tactical_bombers moved from Jehol to Manchuria
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
                2 artilleries and 6 infantry moved from Hopei to Shensi

    Combat - Japanese
                Battle in Amur
                Battle in Siberia
                Battle in Soviet Far East
                Battle in Manchuria
                    Japanese attack with 1 artillery, 2 bombers, 11 fighters, 9 infantry and 8 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                    Japanese win, taking Amur from Russians, taking Siberia from Russians, taking Soviet Far East from Russians, taking Manchuria from Chinese with 1 artillery, 2 bombers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 3 fighters and 9 infantry
                    Casualties for Russians: 2 aaGuns and 18 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 artilleries and 6 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 artilleries and 7 infantry moved from Chahar to Suiyuyan
                1 armour moved from Jehol to Suiyuyan
                3 armour moved from Shantung to Hopei
                3 armour moved from Kiangsu to Hopei
                1 aaGun moved from Jehol to Anhwe
                6 fighters moved from Manchuria to Suiyuyan
                1 fighter moved from Manchuria to Shantung
                1 fighter moved from Manchuria to Kiangsu
                1 bomber moved from Manchuria to Shantung
                1 bomber moved from Manchuria to Kiangsu
                6 tactical_bombers moved from Manchuria to Suiyuyan
                2 tactical_bombers moved from Manchuria to Suiyuyan

    Place Units - Japanese
                4 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Shantung
                2 armour and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 4 bombers; Remaining resources: 8 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                3 bombers moved from Western United States to Hawaiian Islands
                1 bomber moved from Eastern United States to Hawaiian Islands
                1 submarine moved from 34 Sea Zone to 17 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone

    Place Units - Americans
                3 bombers placed in Western United States
                1 bomber placed in Eastern United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 artilleries and 5 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Yunnan
                2 artilleries and 1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Combat Move - British
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 tactical_bomber moved from India to Siam
                1 fighter moved from India to Siam
                1 fighter moved from India to Siam
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                1 infantry moved from 37 Sea Zone to Siam

    Combat - British
                Battle in Siam
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Siam from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 aaGun, 1 artillery and 9 infantry moved from Shan State to Yunnan
                2 aaGuns, 2 artilleries and 3 infantry moved from Burma to Yunnan
                1 tactical_bomber moved from Siam to Yunnan
                1 fighter moved from Siam to Yunnan
                1 fighter moved from Siam to Yunnan
                7 infantry moved from India to Burma
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi

    Place Units - British
                1 battleship and 1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,3,3,5
                British collect 27 PUs (1 lost to blockades); end with 29 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 8 infantry

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 battleship, 2 cruisers, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Bulgaria to Greece
                1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Alexandria to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 4 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Greece to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                1 infantry moved from Southern France to France
                2 artilleries and 1 infantry moved from Northern Italy to France
                1 aaGun moved from Northern Italy to Western Germany
                1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern France to Northern Italy
                1 aaGun moved from France to Western Germany

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Egypt
                Italians undo move 2.
                2 artilleries and 1 infantry placed in Egypt
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Shan State
                3 fighters moved from Queensland to Shan State
                1 infantry moved from French Indo China to Kwangsi
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 fighter and 2 infantry moved from Algeria to Tunisia

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 38 Sea Zone
                1 infantry moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom

    Turn Complete - French

  • '15

    Looks like my fixed NCM for Russia I posted right after that turn didn’t save (or you were working from the earlier file).  Here it is.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 artillery, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Western Germany to Western Ukraine
                1 bomber moved from Western Germany to Bessarabia
                1 armour, 12 artilleries, 28 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
                1 armour and 1 mech_infantry moved from Poland to Belarus
                1 mech_infantry moved from Germany to Baltic States
                2 tactical_bombers moved from Western Germany to Baltic States
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 armour, 12 artilleries, 28 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 armour, 12 artilleries, 27 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                6 aaGuns moved from Eastern Poland to Belarus
                1 bomber moved from Western Ukraine to Eastern Poland
                1 bomber moved from Bessarabia to Eastern Poland
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                5 mech_infantrys moved from Western Germany to Poland
                2 tactical_bombers moved from Baltic States to Eastern Poland
                2 fighters and 3 tactical_bombers moved from Western Germany to Iraq
                1 fighter moved from Egypt to Iraq
                1 artillery and 3 infantry moved from Western Germany to France
                2 armour and 2 mech_infantrys moved from Holland Belgium to Germany
                2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 artillery and 3 infantry moved from Norway to Finland

    Place Units - Germans
                1 artillery and 1 infantry placed in Western Germany
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

  • '17 '16 '15 '14 '12

    If you attack Belarus, please save me 1 AA but drop the other five as the first casualties.  thanks

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Novgorod to Western Ukraine
                1 fighter moved from Novgorod to Western Ukraine
                1 fighter moved from Novgorod to Western Ukraine
                4 artilleries and 22 infantry moved from Novgorod to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 4 artilleries and 22 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 4 artilleries and 22 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
                2 aaGuns, 2 artilleries and 13 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Smolensk
                2 aaGuns moved from Novgorod to Karelia

    Place Units - Russians
                10 infantry placed in Russia
                1 armour and 1 mech_infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Northwest Persia: 5 armour and 2 mech_infantrys
                EDIT: Adding units owned by Russians to Volgograd: 5 armour and 2 mech_infantrys
                EDIT: Removing units owned by Russians from Northwest Persia: 2 infantry
                EDIT: Adding units owned by Russians to Caucasus: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 30 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 mech_infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Suiyuyan to Timguska
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 artilleries and 5 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                6 armour moved from Hopei to Sikang

    Combat - Japanese

    Non Combat Move - Japanese
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 3 transports moved from 5 Sea Zone to 6 Sea Zone
                1 artillery moved from Manchuria to Korea
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Kiangsu to Japan
                1 fighter moved from Shantung to Japan
                6 fighters moved from Suiyuyan to 6 Sea Zone
                1 aaGun moved from Anhwe to Hopei
                1 armour and 2 mech_infantrys moved from Shantung to Hopei
                2 armour and 1 mech_infantry moved from Kiangsu to Hopei
                6 tactical_bombers moved from Suiyuyan to Kansu
                1 bomber moved from Kiangsu to Kansu
                1 bomber moved from Shantung to Kansu
                2 tactical_bombers moved from Suiyuyan to Kansu
                2 artilleries and 7 infantry moved from Suiyuyan to Kansu
                2 infantry moved from Japan to 6 Sea Zone
                3 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                2 artilleries, 1 fighter and 1 infantry placed in Japan
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total

Suggested Topics

  • 1
  • 80
  • 16
  • 36
  • 118
  • 197
  • 289
  • 411
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.8k

Users

40.4k

Topics

1.8m

Posts