L13 G40 PGMatt (axis) vs Cpt Walker (allies +10), game 2

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to Egypt: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Italians buy 1 airfield; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 bombers moved from Southern Italy to Gibraltar

    Combat - Italians
                Strategic bombing raid in Gibraltar
                        AA fire in Gibraltar :  2/2 hits
                    2 bombers killed by AA
                    Bombing raid in Gibraltar causes 0 damage total.

    Non Combat Move - Italians
                1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 airfield placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
                Italians collect 13 PUs (2 lost to blockades); end with 14 PUs total

    Production/PUs Summary :

    Germans : 74 / 99
        Russians : 3 / 0
        Japanese : 55 / 67
        Americans : 54 / 69
        Chinese : 0 / 7
        British : 34 / 39
        UK_Pacific : 11 / 13
        Italians : 15 / 14
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam

    Combat - ANZAC
                Battle in Siam

    Non Combat Move - ANZAC
                1 fighter moved from Celebes to Northern Territory

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag, 2 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Northern Territory : 1 fighter
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag, 2 infantry
        37 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 74 / 99
        Russians : 3 / 0
        Japanese : 54 / 67
        Americans : 54 / 69
        Chinese : 0 / 7
        British : 34 / 39
        UK_Pacific : 11 / 13
        Italians : 15 / 14
        ANZAC : 15 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Morocco

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Morocco : 1 fighter

    Production/PUs Summary :

    Germans : 74 / 99
        Russians : 3 / 0
        Japanese : 54 / 67
        Americans : 54 / 69
        Chinese : 0 / 7
        British : 34 / 39
        UK_Pacific : 11 / 13
        Italians : 15 / 14
        ANZAC : 15 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 2 fighters, 9 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Western Germany to 110 Sea Zone
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                4 bombers moved from Southern Italy to 110 Sea Zone
                10 armour, 5 artilleries, 8 infantry and 8 mech_infantrys moved from Caucasus to Northwest Persia
                1 infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                4 tactical_bombers moved from Bulgaria to Northwest Persia
                2 mech_infantrys moved from Volgograd to Northwest Persia

  • '16

    I can’t see a reason to scramble into 111; if you want to refight the battle in the forum and scramble, that’s fine with me.  I’ll stand by my dice regardless.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 2 fighters, 9 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Western Germany to 110 Sea Zone
                1 submarine moved from 113 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                4 bombers moved from Southern Italy to 110 Sea Zone
                10 armour, 5 artilleries, 8 infantry and 8 mech_infantrys moved from Caucasus to Northwest Persia
                1 infantry moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                4 tactical_bombers moved from Bulgaria to Northwest Persia
                2 mech_infantrys moved from Volgograd to Northwest Persia

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 4 bombers, 3 fighters and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 4 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Northwest Persia
                    Germans attack with 10 armour, 5 artilleries, 8 infantry, 10 mech_infantrys and 4 tactical_bombers
                    British defend with 6 infantry
                        Germans roll dice for 10 armour, 5 artilleries, 8 infantry, 10 mech_infantrys and 4 tactical_bombers in Northwest Persia, round 2 :  10/37 hits
                        Russians roll dice for 6 infantry in Northwest Persia, round 2 :  2/6 hits
                        6 infantry owned by the British and 2 infantry owned by the Germans lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 10 armour, 5 artilleries, 6 infantry, 10 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for British: 6 infantry

    Non Combat Move - Germans
                4 tactical_bombers moved from Northwest Persia to Caucasus
                1 artillery moved from Kazakhstan to Caucasus
                3 artilleries and 3 infantry moved from Volgograd to Caucasus
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 artillery and 2 infantry moved from Tambov to Volgograd
                2 aaGuns and 6 infantry moved from Russia to Tambov
                1 infantry moved from Evenkiyskiy to Timguska
                1 mech_infantry moved from Timguska to Kazakhstan
                1 armour and 1 mech_infantry moved from Sikang to Yunnan
                2 armour and 2 mech_infantrys moved from Shensi to Yunnan
                2 armour and 2 mech_infantrys moved from Suiyuyan to Szechwan
                1 artillery and 9 infantry moved from Bulgaria to Greece
                4 bombers moved from 110 Sea Zone to France
                2 fighters moved from 110 Sea Zone to Northern Italy
                1 fighter moved from 110 Sea Zone to Western Germany
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 submarine moved from 113 Sea Zone to 119 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 cruiser and 5 transports moved from 113 Sea Zone to 112 Sea Zone
                10 infantry moved from Northern Italy to Southern France
                7 infantry moved from Greater Southern Germany to Northern Italy

    Place Units - Germans
                3 mech_infantrys placed in Russia
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 artillery, 2 bombers, 2 fighters and 3 infantry placed in Western Germany
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 74 PUs; end with 74 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs

    Territory Summary for Germans :

    Shensi : 1 flag
        Yunnan : 3 armour and 3 mech_infantrys
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Tsinghai : 1 flag
        Szechwan : 2 armour and 2 mech_infantrys
        Sikang : 1 flag
        Evenkiyskiy : 1 flag
        Timguska : 1 flag, 1 infantry
        Kazakhstan : 1 flag, 1 mech_infantry
        Southern France : 10 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 4 bombers, 1 factory_minor and 5 infantry
        Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 15 infantry
        Germany : 1 factory_major and 1 infantry
        Denmark : 10 infantry
        Northern Italy : 2 fighters and 7 infantry
        Southern Italy : 13 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag, 1 aaGun
        Bryansk : 1 flag
        Rostov : 1 flag, 1 artillery and 2 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag, 3 mech_infantrys
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag, 2 aaGuns and 6 infantry
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 artillery, 1 factory_minor and 5 infantry
        Turkmenistan : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 4 artilleries, 3 infantry and 4 tactical_bombers
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 5 transports
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Greece : 1 artillery and 9 infantry
        Northwest Persia : 1 flag, 10 armour, 5 artilleries, 6 infantry and 10 mech_infantrys
        Yugoslavia : 1 flag, 2 infantry
        Finland : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 74 / 101
        Russians : 3 / 0
        Japanese : 54 / 67
        Americans : 54 / 69
        Chinese : 0 / 7
        British : 34 / 39
        UK_Pacific : 11 / 13
        Italians : 15 / 14
        ANZAC : 15 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Iraq : 1 flag
        Persia : 1 mech_infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 74 / 101
        Russians : 3 / 0
        Japanese : 54 / 67
        Americans : 54 / 69
        Chinese : 0 / 7
        British : 34 / 39
        UK_Pacific : 11 / 13
        Italians : 15 / 14
        ANZAC : 15 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 5 destroyers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Kwangsi to Siam
                1 tactical_bomber moved from Yunnan to 38 Sea Zone
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 armour and 2 mech_infantrys moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 tactical_bomber moved from Shan State to Siam
                1 mech_infantry moved from Hunan to Shan State

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 5 destroyers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Kwangsi to Siam
                1 tactical_bomber moved from Yunnan to 38 Sea Zone
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 armour and 2 mech_infantrys moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 tactical_bomber moved from Shan State to Siam
                1 mech_infantry moved from Hunan to Shan State

    Combat - Japanese
                Battle in Siam
                    Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Siam, round 2 :  1/4 hits
                        ANZAC roll dice for 2 infantry in Siam, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Siam
                        Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Siam, round 3 :  0/4 hits
                        ANZAC roll dice for 1 infantry in Siam, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Siam, round 4 :  2/4 hits
                        ANZAC roll dice for 1 infantry in Siam, round 4 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Siam
                    Japanese win, taking Siam from ANZAC with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in 38 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 38 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Shan State
                    Japanese attack with 1 armour, 1 fighter and 3 mech_infantrys
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Shan State, round 2 :  0/5 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Shan State, round 3 :  3/5 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 3 :  2/2 hits
                        2 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 2 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber moved from 38 Sea Zone to Yunnan
                1 fighter moved from Shan State to Yunnan
                1 tactical_bomber moved from Siam to Yunnan
                1 tactical_bomber moved from 37 Sea Zone to Yunnan
                3 mech_infantrys moved from Kiangsu to Hunan
                3 mech_infantrys moved from Shantung to Hunan
                1 infantry moved from Yenisey to Timguska
                1 battleship, 3 carriers, 3 fighters, 2 submarines, 3 tactical_bombers and 4 transports moved from 26 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 infantry placed in Japan
                5 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag
        Korea : 1 artillery and 3 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag
        Siam : 1 armour and 2 mech_infantrys
        Manchuria : 1 flag
        Yunnan : 1 flag, 2 artilleries, 1 fighter, 6 mech_infantrys and 3 tactical_bombers
        Kweichow : 1 flag
        Hunan : 1 flag, 6 mech_infantrys
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour and 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 6 infantry
        Midway : 1 flag, 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag
        6 Sea Zone : 1 battleship, 3 carriers, 7 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 4 transports

    Production/PUs Summary :

    Germans : 74 / 101
        Russians : 3 / 0
        Japanese : 56 / 61
        Americans : 54 / 69
        Chinese : 0 / 7
        British : 34 / 39
        UK_Pacific : 10 / 13
        Italians : 15 / 14
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone

    Combat - Americans
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 destroyer in 109 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Americans lost in 109 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Iraq to Persia
                2 armour moved from Tunisia to Tobruk
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from 92 Sea Zone to Morocco
                1 fighter moved from Egypt to Persia
                2 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to Western United States
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 12 Sea Zone to 30 Sea Zone
                2 mech_infantrys moved from Western United States to Eastern United States

    Place Units - Americans
                1 armour and 3 infantry placed in Eastern United States
                1 tactical_bomber and 3 transports placed in 10 Sea Zone
                3 artilleries placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    Territory Summary for Americans :

    Borneo : 2 infantry
        Queensland : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 3 artilleries, 3 bombers, 1 factory_major, 1 harbour and 4 infantry
        Celebes : 1 flag, 1 infantry
        49 Sea Zone : 1 destroyer
        30 Sea Zone : 1 submarine
        25 Sea Zone : 1 destroyer
        27 Sea Zone : 1 submarine
        13 Sea Zone : 2 submarines
        10 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
        54 Sea Zone : 1 flag, 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
        Trans-Jordan : 2 artilleries and 4 infantry
        Gibraltar : 1 aaGun and 1 infantry
        Egypt : 2 bombers
        Morocco : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 fighter and 3 infantry
        Algeria : 1 flag, 2 infantry
        Tobruk : 2 armour
        99 Sea Zone : 1 submarine
        92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 transports
        101 Sea Zone : 3 transports
        Persia : 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 destroyer and 1 transport
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 74 / 101
        Russians : 3 / 0
        Japanese : 56 / 61
        Americans : 54 / 69
        Chinese : 0 / 7
        British : 34 / 39
        UK_Pacific : 10 / 13
        Italians : 15 / 14
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 7 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 74 / 101
        Russians : 3 / 0
        Japanese : 56 / 61
        Americans : 54 / 69
        Chinese : 0 / 7
        British : 34 / 39
        UK_Pacific : 10 / 13
        Italians : 15 / 14
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Persia to Turkmenistan
                1 bomber and 2 fighters moved from Persia to Turkmenistan
                1 artillery and 1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Turkmenistan
                    British attack with 1 bomber, 2 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Turkmenistan, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Turkmenistan, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Turkmenistan
                    British win, taking Turkmenistan from Germans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/5 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 :  2/2 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 3 :  1/3 hits
                        Japanese roll dice for 1 armour in Shan State, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to Burma
                1 tactical_bomber moved from Shan State to India
                1 infantry moved from India to Burma
                1 bomber moved from Turkmenistan to India
                2 fighters moved from Turkmenistan to Persia
                4 infantry moved from Iraq to Persia
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone

    Place Units - British
                3 armour placed in Persia
                1 artillery, 1 fighter and 1 mech_infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
                UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 artillery
        Burma : 1 aaGun, 1 armour, 4 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys
        India : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 2 infantry
        Gibraltar : 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Morocco : 1 fighter
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Turkmenistan : 1 flag, 1 mech_infantry
        80 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 1 transport
        109 Sea Zone : 1 flag
        Iraq : 1 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 destroyer and 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 1 airfield, 5 armour, 3 artilleries, 1 factory_minor, 2 fighters, 8 infantry and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 74 / 101
        Russians : 3 / 0
        Japanese : 55 / 61
        Americans : 54 / 69
        Chinese : 0 / 7
        British : 34 / 37
        UK_Pacific : 11 / 8
        Italians : 15 / 14
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 fighter moved from Northern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 4 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer and 4 fighters in 99 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 99 Sea Zone
                    Italians win with 4 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Northern Italy
                2 fighters moved from 99 Sea Zone to Southern Italy
                5 infantry moved from Bulgaria to Greece

    Place Units - Italians
                1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters and 7 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        Greece : 1 flag, 5 infantry
        97 Sea Zone : 1 flag, 2 destroyers and 2 submarines

    Production/PUs Summary :

    Germans : 74 / 101
        Russians : 3 / 0
        Japanese : 55 / 61
        Americans : 54 / 69
        Chinese : 0 / 7
        British : 34 / 37
        UK_Pacific : 11 / 8
        Italians : 15 / 15
        ANZAC : 14 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                      ANZAC take 37 Sea Zone from Japanese
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Northern Territory to 43 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 fighter in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking Malaya from Japanese with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 artillery and 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 destroyer and 1 transport
        54 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 74 / 101
        Russians : 3 / 0
        Japanese : 52 / 61
        Americans : 54 / 69
        Chinese : 0 / 7
        British : 34 / 37
        UK_Pacific : 14 / 8
        Italians : 15 / 15
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Morocco : 1 fighter

    Production/PUs Summary :

    Germans : 74 / 101
        Russians : 3 / 0
        Japanese : 52 / 61
        Americans : 54 / 69
        Chinese : 0 / 7
        British : 34 / 37
        UK_Pacific : 14 / 8
        Italians : 15 / 15
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 5 artilleries, 1 battleship, 2 destroyers, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                      Germans take 109 Sea Zone from British
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                4 bombers moved from France to 91 Sea Zone
                1 mech_infantry moved from Kazakhstan to Turkmenistan
                4 tactical_bombers moved from Caucasus to Turkmenistan
                3 armour and 3 mech_infantrys moved from Yunnan to Shan State
                2 armour and 2 mech_infantrys moved from Szechwan to Shan State
                1 fighter moved from Northern Italy to 110 Sea Zone
                1 fighter moved from Northern Italy to 110 Sea Zone

  • '16

    Scramble for 110 and 91 please.  I think both are suicide missions but gotta ask.

  • '23 '21 '20 '19 '17 '16 '15 '13

    scramble three in 91…nothing in 110.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 5 artilleries, 1 battleship, 2 destroyers, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                      Germans take 109 Sea Zone from British
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone
                4 bombers moved from France to 91 Sea Zone
                1 mech_infantry moved from Kazakhstan to Turkmenistan
                4 tactical_bombers moved from Caucasus to Turkmenistan
                3 armour and 3 mech_infantrys moved from Yunnan to Shan State
                2 armour and 2 mech_infantrys moved from Szechwan to Shan State
                1 fighter moved from Northern Italy to 110 Sea Zone
                1 fighter moved from Northern Italy to 110 Sea Zone

    Combat - Germans
                Americans scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
                Battle in Turkmenistan
                    Germans attack with 1 mech_infantry and 4 tactical_bombers
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 mech_infantry and 4 tactical_bombers in Turkmenistan, round 2 :  4/5 hits
                        British roll dice for 1 mech_infantry in Turkmenistan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Turkmenistan
                    Germans win, taking Turkmenistan from British with 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Shan State
                    Germans attack with 5 armour and 5 mech_infantrys
                    British defend with 1 artillery
                        Germans roll dice for 5 armour and 5 mech_infantrys in Shan State, round 2 :  5/10 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Shan State
                    Germans win, taking Shan State from UK_Pacific with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery
                Battle in 91 Sea Zone
                    Germans attack with 6 bombers and 2 submarines
                    French defend with 1 fighter; British defend with 1 fighter; Americans defend with 1 destroyer, 1 fighter and 1 transport
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 6 bombers in 91 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 91 Sea Zone, round 2 :  2/4 hits
                        1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 fighter owned by the British and 2 submarines owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 6 bombers in 91 Sea Zone, round 3 :  3/6 hits
                        Americans roll dice for 1 fighter and 1 transport in 91 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Germans , 1 transport owned by the Americans and 1 fighter owned by the French lost in 91 Sea Zone
                    Germans win with 5 bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 bomber and 2 submarines
                    Casualties for French: 1 fighter
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 destroyer, 1 fighter and 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 5 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 5 fighters in 110 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 fighter moved from 110 Sea Zone to Northern Italy
                1 fighter moved from 110 Sea Zone to Western Germany
                3 fighters moved from 110 Sea Zone to Holland Belgium
                5 bombers moved from 91 Sea Zone to Southern France
                2 infantry moved from Yugoslavia to Bulgaria
                4 tactical_bombers moved from Turkmenistan to Northwest Persia
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 artillery and 5 infantry moved from Volgograd to Kazakhstan
                4 artilleries and 3 infantry moved from Caucasus to Northwest Persia
                1 artillery and 2 infantry moved from Rostov to Caucasus
                3 infantry moved from Ukraine to Rostov
                2 aaGuns and 6 infantry moved from Tambov to Volgograd
                3 mech_infantrys moved from Russia to Volgograd
                1 aaGun moved from Baltic States to Poland
                5 infantry moved from Western Germany to Holland Belgium
                3 artilleries and 10 infantry moved from Western Germany to France
                10 infantry moved from Denmark to Western Germany
                2 aaGuns moved from Western Germany to Holland Belgium
                5 infantry moved from France to Holland Belgium

    Place Units - Germans
                1 airfield placed in Holland Belgium
                1 battleship and 2 destroyers placed in 112 Sea Zone
                3 mech_infantrys placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                3 mech_infantrys placed in Russia
                4 artilleries placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Germany: 1 artillery
                EDIT: Removing units owned by Germans from France: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                Germans collect 75 PUs; end with 75 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs

    Territory Summary for Germans :

    Shensi : 1 flag
        Suiyuyan : 1 flag
        Kansu : 1 flag
        Tsinghai : 1 flag
        Sikang : 1 flag
        Shan State : 1 flag, 5 armour and 4 mech_infantrys
        Evenkiyskiy : 1 flag
        Timguska : 1 flag, 1 infantry
        Kazakhstan : 1 flag, 1 artillery and 5 infantry
        Southern France : 5 bombers and 10 infantry
        France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 10 infantry
        Western Germany : 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
        Poland : 1 aaGun
        Germany : 1 factory_major and 1 infantry
        Holland Belgium : 2 aaGuns, 1 airfield, 3 fighters and 10 infantry
        Northern Italy : 1 fighter and 7 infantry
        Southern Italy : 13 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 3 infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag, 3 mech_infantrys
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 8 infantry and 3 mech_infantrys
        Turkmenistan : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 artillery and 2 infantry
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers and 5 transports
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag, 2 infantry
        109 Sea Zone : 1 flag, 1 submarine
        Greece : 1 artillery and 9 infantry
        Northwest Persia : 1 flag, 10 armour, 9 artilleries, 9 infantry, 10 mech_infantrys and 4 tactical_bombers
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 75 / 102
        Russians : 3 / 0
        Japanese : 52 / 61
        Americans : 54 / 69
        Chinese : 0 / 7
        British : 34 / 37
        UK_Pacific : 13 / 8
        Italians : 15 / 15
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from Persia to India

    Turn Complete - Russians

    Territory Summary for Russians :

    India : 1 tactical_bomber
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Iraq : 1 flag
        Persia : 1 mech_infantry

    Production/PUs Summary :

    Germans : 75 / 102
        Russians : 3 / 0
        Japanese : 52 / 61
        Americans : 54 / 69
        Chinese : 0 / 7
        British : 34 / 37
        UK_Pacific : 13 / 8
        Italians : 15 / 15
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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