L13 G40 PGMatt (axis) vs Degrasse (allies +6) game 1

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 bomber, 1 factory_minor, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber, 4 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                3 bombers moved from Southern Italy to Caucasus
                3 fighters and 3 tactical_bombers moved from Bulgaria to Caucasus
                1 armour moved from Turkey to Caucasus
                1 armour moved from Turkey to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Caucasus
                2 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland
                4 infantry moved from Poland to Baltic States
                1 mech_infantry moved from Germany to Eastern Poland
                1 armour and 3 mech_infantrys moved from Poland to Eastern Poland
                1 submarine moved from 105 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to Spain
                6 armour and 2 mech_infantrys moved from Portugal to Southern France
                1 mech_infantry moved from Tobruk to Tunisia
                2 infantry moved from Germany to Poland
                2 infantry moved from Western Germany to Germany
                2 artilleries and 6 infantry moved from Bulgaria to Romania

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 infantry in Baltic States, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 armour, 2 artilleries, 14 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 14 infantry and 4 mech_infantrys in Eastern Poland, round 2 :  3/21 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour, 2 artilleries, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 97 Sea Zone
                    Germans attack with 1 bomber, 4 fighters and 1 tactical_bomber
                    British defend with 1 cruiser, 1 destroyer and 1 submarine
                    1 submarine owned by the British Submerged
                        Germans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  4/6 hits
                        British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the British , 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
                    Germans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser and 1 destroyer
                Battle in Caucasus
                    Germans attack with 2 armour, 3 bombers, 3 fighters and 3 tactical_bombers
                    Russians defend with 3 armour, 2 infantry and 3 mech_infantrys
                        Germans roll dice for 2 armour, 3 bombers, 3 fighters and 3 tactical_bombers in Caucasus, round 2 :  9/11 hits
                        Russians roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Caucasus, round 2 :  4/8 hits
                        2 infantry owned by the Russians , 3 armour owned by the Russians , 1 tactical_bomber owned by the Germans , 3 mech_infantrys owned by the Russians and 3 fighters owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 armour, 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Germans: 3 fighters and 1 tactical_bomber
                    Casualties for Russians: 3 armour, 2 infantry and 3 mech_infantrys
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    Russians defend with 1 submarine
                        Germans roll dice for 2 submarines in 125 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                3 bombers moved from Caucasus to Romania
                2 tactical_bombers moved from Caucasus to Romania
                1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Romania
                2 fighters moved from 97 Sea Zone to Western Germany

    Place Units - Germans
                1 bomber placed in Western Germany
                1 factory_minor placed in Turkey
                2 infantry placed in Western Germany
                6 mech_infantrys placed in Germany
                1 infantry placed in Normandy Bordeaux
                Germans undo move 5.
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                Germans collect 54 PUs (1 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 6 armour and 2 mech_infantrys
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Tunisia : 1 mech_infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Romania : 2 artilleries, 4 bombers, 1 fighter, 6 infantry and 3 tactical_bombers
        Poland : 2 infantry
        Germany : 1 aaGun, 1 factory_major, 3 infantry and 6 mech_infantrys
        Holland Belgium : 1 airfield
        Baltic States : 1 flag, 4 infantry
        Eastern Poland : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 13 infantry and 4 mech_infantrys
        Caucasus : 1 flag, 2 armour
        Portugal : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        113 Sea Zone : 1 destroyer and 1 submarine
        Turkey : 1 flag, 1 factory_minor
        Bulgaria : 1 flag
        Greece : 1 flag
        Northwest Persia : 1 flag
        Sweden : 1 flag, 3 infantry
        Yugoslavia : 1 flag
        Spain : 1 flag, 1 artillery and 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 28 / 33
        Japanese : 41 / 52
        Americans : 52 / 77
        Chinese : 5 / 6
        British : 33 / 36
        UK_Pacific : 18 / 18
        Italians : 18 / 20
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
                1 infantry moved from Tsagaan Olom to Olgiy
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Kansu to Tsinghai
                4 artilleries and 11 infantry moved from Western Ukraine to Eastern Poland
                2 artilleries and 9 infantry moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Novgorod to Caucasus
                1 fighter moved from Novgorod to Eastern Poland
                2 artilleries and 2 infantry moved from Novgorod to Baltic States
                1 artillery and 1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                3 infantry moved from Timguska to Novosibirsk

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
                1 infantry moved from Tsagaan Olom to Olgiy
                1 infantry moved from Dzavhan to Yenisey
                1 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Kansu to Tsinghai
                4 artilleries and 11 infantry moved from Western Ukraine to Eastern Poland
                2 artilleries and 9 infantry moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Novgorod to Caucasus
                1 fighter moved from Novgorod to Eastern Poland
                2 artilleries and 2 infantry moved from Novgorod to Baltic States
                1 artillery and 1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                3 infantry moved from Timguska to Novosibirsk

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 armour
                        Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 :  2/3 hits
                        Germans roll dice for 2 armour in Caucasus, round 2 :  0/2 hits
                        2 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 armour
                Battle in Eastern Poland
                    Russians attack with 6 artilleries, 2 fighters and 21 infantry
                    Germans defend with 2 aaGuns, 1 armour, 2 artilleries, 13 infantry and 4 mech_infantrys
                        AA fire in Eastern Poland :  0/2 hits
                        Russians roll dice for 6 artilleries, 2 fighters and 21 infantry in Eastern Poland, round 2 :  7/29 hits
                        Germans roll dice for 2 aaGuns, 1 armour, 2 artilleries, 13 infantry and 4 mech_infantrys in Eastern Poland, round 2 :  7/20 hits
                        7 infantry owned by the Russians , 5 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Eastern Poland
                        Russians roll dice for 6 artilleries, 2 fighters and 14 infantry in Eastern Poland, round 3 :  4/22 hits
                        Germans roll dice for 1 armour, 2 artilleries, 8 infantry and 4 mech_infantrys in Eastern Poland, round 3 :  3/15 hits
                        3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 6 artilleries, 2 fighters and 11 infantry in Eastern Poland, round 4 :  4/19 hits
                        Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 4 mech_infantrys in Eastern Poland, round 4 :  5/11 hits
                        5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 6 artilleries, 2 fighters and 6 infantry in Eastern Poland, round 5 :  4/14 hits
                        Germans roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in Eastern Poland, round 5 :  4/7 hits
                        4 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Eastern Poland
                        Russians roll dice for 6 artilleries, 2 fighters and 2 infantry in Eastern Poland, round 6 :  4/10 hits
                        Germans roll dice for 1 armour and 2 artilleries in Eastern Poland, round 6 :  2/3 hits
                        2 infantry owned by the Russians , 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 6 artilleries and 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Germans: 2 aaGuns, 1 armour, 2 artilleries, 13 infantry and 4 mech_infantrys
                    Casualties for Russians: 21 infantry
                Battle in Baltic States
                    Russians attack with 3 artilleries and 3 infantry
                    Germans defend with 4 infantry
                        Russians roll dice for 3 artilleries and 3 infantry in Baltic States, round 2 :  2/6 hits
                        Germans roll dice for 4 infantry in Baltic States, round 2 :  2/4 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 3 artilleries and 1 infantry in Baltic States, round 3 :  1/4 hits
                        Germans roll dice for 2 infantry in Baltic States, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 3 artilleries in Baltic States, round 4 :  0/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 4 :  1/1 hits
                        1 artillery owned by the Russians lost in Baltic States
                        Russians roll dice for 2 artilleries in Baltic States, round 5 :  0/2 hits
                        Germans roll dice for 1 infantry in Baltic States, round 5 :  1/1 hits
                        1 artillery owned by the Russians lost in Baltic States
                        Russians roll dice for 1 artillery in Baltic States, round 6 :  0/1 hits
                        Germans roll dice for 1 infantry in Baltic States, round 6 :  1/1 hits
                        1 artillery owned by the Russians lost in Baltic States
                    Germans win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 artilleries and 3 infantry

    Non Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                7 infantry moved from Karelia to Finland
                1 tactical_bomber moved from Caucasus to Volgograd
                2 fighters moved from Eastern Poland to Novgorod
                3 infantry moved from Bryansk to Belarus
                2 aaGuns moved from Bryansk to Russia
                2 aaGuns moved from Bryansk to Ukraine
                1 armour and 2 mech_infantrys moved from Russia to Volgograd
                2 infantry moved from Ukraine to Western Ukraine

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                2 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Territory Summary for Russians :

    Tsinghai : 2 infantry
        Yenisey : 2 infantry
        Olgiy : 1 flag, 2 infantry
        Dzavhan : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 3 infantry
        Eastern Poland : 6 artilleries
        Russia : 2 aaGuns, 1 airfield, 1 factory_major and 3 infantry
        Ukraine : 2 aaGuns, 1 factory_minor and 5 infantry
        Western Ukraine : 2 infantry
        Novosibirsk : 3 infantry
        Volgograd : 1 armour, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Caucasus : 1 armour and 1 mech_infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 8 infantry

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 33 / 36
        Japanese : 41 / 52
        Americans : 52 / 77
        Chinese : 5 / 6
        British : 33 / 36
        UK_Pacific : 18 / 18
        Italians : 18 / 20
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                1 was rolled 29 times
                2 was rolled 24 times
                3 was rolled 22 times
                4 was rolled 41 times
                5 was rolled 29 times
                6 was rolled 37 times
            Average roll : 3.703
            Median : 4.000
            Variance : 1.503
            Standard Deviation : 1.226
            Total rolls : 182

    Germans Combat
                1 was rolled 14 times
                2 was rolled 13 times
                3 was rolled 3 times
                4 was rolled 15 times
                5 was rolled 11 times
                6 was rolled 13 times
            Average roll : 3.507
            Median : 4.000
            Variance : 1.426
            Standard Deviation : 1.194
            Total rolls : 69

    Russians Combat
                1 was rolled 15 times
                2 was rolled 11 times
                3 was rolled 19 times
                4 was rolled 26 times
                5 was rolled 18 times
                6 was rolled 24 times
            Average roll : 3.823
            Median : 4.000
            Variance : 1.420
            Standard Deviation : 1.191
            Total rolls : 113

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 bombers, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 carrier, 1 destroyer and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                3 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 armour moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Tsinghai
                3 fighters and 3 tactical_bombers moved from Kweichow to 35 Sea Zone
                4 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Hopei to Shensi
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 infantry moved from Kwangtung to Kwangsi
                1 armour moved from Central Mongolia to Shensi
                1 artillery moved from Kwangsi to Yunnan
                2 artilleries and 2 infantry moved from Kiangsu to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
                3 bombers moved from Kweichow to Romania

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 bombers, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 carrier, 1 destroyer and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                3 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 armour moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Tsinghai
                3 fighters and 3 tactical_bombers moved from Kweichow to 35 Sea Zone
                4 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Hopei to Shensi
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 infantry moved from Kwangtung to Kwangsi
                1 armour moved from Central Mongolia to Shensi
                1 artillery moved from Kwangsi to Yunnan
                2 artilleries and 2 infantry moved from Kiangsu to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
                3 bombers moved from Kweichow to Romania

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 armour, 4 fighters and 2 tactical_bombers
                    Russians defend with 2 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 4 fighters and 2 tactical_bombers in Tsinghai, round 2 :  4/7 hits
                        Chinese roll dice for 3 infantry in Tsinghai, round 2 :  1/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Philippines
                    Japanese attack with 3 artilleries and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow

    Place Units - Japanese
                3 bombers, 4 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 3 fighters, 1 harbour, 7 infantry, 3 mech_infantrys and 3 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 armour, 1 artillery and 1 infantry
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 fighters and 2 tactical_bombers
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour
        Szechwan : 1 flag, 1 artillery and 1 infantry
        Chahar : 1 flag, 1 aaGun and 3 infantry
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 2 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 artillery and 3 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry
        35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 4 transports
        Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 3 infantry
        Romania : 3 bombers

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 32 / 36
        Japanese : 50 / 50
        Americans : 50 / 77
        Chinese : 1 / 6
        British : 33 / 36
        UK_Pacific : 18 / 18
        Italians : 18 / 20
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 6 / 0

  • '16

    I really have no idea how this game is going.  I suppose it really doesn’t start until now with all the Allies finally in the game.

  • '21 '19 '18 '17 '16

    I was surprised by your attacks on the neutrals on turn J1, it made the middle east area wide open for both sides.

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 45 Sea Zone to 33 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 45 Sea Zone to 33 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Iwo Jima
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Iwo Jima from Japanese, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone
                3 infantry and 3 mech_infantrys moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 fighter moved from Eastern United States to 88 Sea Zone
                1 fighter moved from 88 Sea Zone to 86 Sea Zone

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                3 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 armour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield, 2 bombers, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 submarines and 2 transports
        26 Sea Zone : 2 destroyers and 1 transport
        10 Sea Zone : 2 destroyers and 1 submarine
        17 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
        86 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
        101 Sea Zone : 4 transports
        Brazil : 1 flag, 6 infantry and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 32 / 36
        Japanese : 49 / 50
        Americans : 53 / 73
        Chinese : 1 / 6
        British : 33 / 36
        UK_Pacific : 18 / 18
        Italians : 18 / 20
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Sikang : 3 infantry

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 32 / 36
        Japanese : 49 / 50
        Americans : 53 / 73
        Chinese : 1 / 1
        British : 33 / 36
        UK_Pacific : 18 / 18
        Italians : 18 / 20
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - British
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Germans
                2 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Persia to Iraq
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to British Somaliland
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Belgian Congo to Italian Somaliland
                1 artillery moved from Egypt to Trans-Jordan
                1 fighter moved from 81 Sea Zone to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                2 armour and 2 mech_infantrys moved from India to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from Shan State to French Indo China
                1 armour and 1 mech_infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour and 1 mech_infantry moved from Siam to French Indo China
                1 armour and 1 mech_infantry moved from Shan State to French Indo China
                1 infantry moved from Shan State to Yunnan
                1 fighter moved from India to Yunnan

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Germans
                2 infantry moved from Persia to Iraq
                1 tactical_bomber moved from Persia to Iraq
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to British Somaliland
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Italian Somaliland
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Belgian Congo to Italian Somaliland
                1 artillery moved from Egypt to Trans-Jordan
                1 fighter moved from 81 Sea Zone to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                2 armour and 2 mech_infantrys moved from India to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from Shan State to French Indo China
                1 armour and 1 mech_infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 armour and 1 mech_infantry moved from Siam to French Indo China
                1 armour and 1 mech_infantry moved from Shan State to French Indo China
                1 infantry moved from Shan State to Yunnan
                1 fighter moved from India to Yunnan

    Combat - British
                Battle in French Indo China
                    British attack with 2 armour, 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 2 armour, 1 infantry and 2 mech_infantrys in French Indo China, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        British roll dice for 2 armour, 1 infantry and 2 mech_infantrys in French Indo China, round 3 :  2/5 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 2 infantry and 1 tactical_bomber in Iraq, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 artillery and 1 fighter
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery and 1 fighter in Trans-Jordan, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Italian Somaliland
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship in Italian Somaliland, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery
                        British roll dice for 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Yunnan, round 2 :  1/7 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in British Somaliland

    Non Combat Move - British
                4 aaGuns, 1 artillery and 10 infantry moved from India to Burma
                1 fighter moved from Yunnan to Burma
                4 infantry moved from Eastern Persia to Persia
                1 fighter moved from Trans-Jordan to 81 Sea Zone
                1 tactical_bomber moved from Iraq to 81 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
                      British take Venezuela from Neutral_True
                1 tactical_bomber moved from United Kingdom to 89 Sea Zone

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 fighter and 1 infantry placed in United Kingdom
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 armour, 2 infantry and 2 mech_infantrys
        Burma : 4 aaGuns, 1 artillery, 1 fighter and 10 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour
        French Indo China : 1 flag, 2 armour, 1 infantry and 2 mech_infantrys
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour and 1 artillery
        British Somaliland : 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 3 infantry
        Italian Somaliland : 1 flag, 1 armour and 1 infantry
        Ethiopia : 1 flag, 1 mech_infantry
        Afghanistan : 1 flag
        76 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        Mozambique : 1 flag
        Saudi Arabia : 1 flag
        106 Sea Zone : 1 transport
        89 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
        Eire : 1 flag
        Angola : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        Venezuela : 1 flag, 1 artillery and 3 infantry
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 2 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 32 / 36
        Japanese : 45 / 50
        Americans : 53 / 73
        Chinese : 2 / 1
        British : 39 / 39
        UK_Pacific : 21 / 21
        Italians : 14 / 20
        ANZAC : 14 / 24
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.559
            Standard Deviation : 0.748
            Total rolls : 35

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.583
            Median : 3.500
            Variance : 0.348
            Standard Deviation : 0.590
            Total rolls : 24

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • '16

    @Degrasse:

    I was surprised by your attacks on the neutrals on turn J1, it made the middle east area wide open for both sides.

    I tried the neutral attack in two games I started about the same time.  I should have learned my lesson and staggered the starts of an idea so I could learn from my mistakes :p

    I have favored slow play with Germany, and it has never quite played out like I want it too, because for a couple turns it feels like Germany just sits and builds but gains no income, while the Allies just get stronger.  My thought was if I attack Iberia (+3, plus Gib for Italy), Scandinavia (+3) and Turkey (+2), I would gain some cash while also opening up the middle east and the caucus, potentially another 11 in NO for Germany or Italy.

    One thing that is totally clear to me is that Germany needs to build an IC in Turkey or Romania early, and maybe even one in Scandinavia.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from French
                3 mech_infantrys moved from Southern France to Spain
                1 mech_infantry moved from Northern Italy to Spain
                5 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun moved from Romania to Bulgaria

    Place Units - Italians
                1 bomber and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
                Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from 45 Sea Zone to Caroline Islands
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 45 Sea Zone to 33 Sea Zone
                1 fighter moved from Java to 33 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from 45 Sea Zone to Caroline Islands
                1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 45 Sea Zone to 33 Sea Zone
                1 fighter moved from Java to 33 Sea Zone

    Non Combat Move - ANZAC
                1 tactical_bomber moved from New South Wales to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 fighters
        Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 artilleries and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 32 / 36
        Japanese : 45 / 50
        Americans : 53 / 73
        Chinese : 2 / 1
        British : 39 / 39
        UK_Pacific : 21 / 21
        Italians : 15 / 18
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        97 Sea Zone : 1 flag
        81 Sea Zone : 1 cruiser and 2 destroyers

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 32 / 36
        Japanese : 45 / 50
        Americans : 53 / 73
        Chinese : 2 / 1
        British : 39 / 39
        UK_Pacific : 21 / 21
        Italians : 15 / 18
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '21 '19 '18 '17 '16

    I’ve become resigned to the slow Europe start as Axis regardless of what you do as Japan.  Italy to me is the problem country, if you don’t slow the European game down enough for Italy to catch up the UK pounds Italy into next week.  I think it is Cow though that advocates ignoring the Europe strategy requirements and just go for the quick Pacific win.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                4 bombers moved from Romania to Caucasus
                2 artilleries and 6 infantry moved from Romania to Eastern Poland
                6 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Western Germany to Eastern Poland
                1 fighter moved from Romania to Western Germany
                3 tactical_bombers moved from Romania to Caucasus
                2 mech_infantrys moved from Southern France to Yugoslavia
                2 armour moved from Southern France to Yugoslavia
                2 infantry moved from Poland to Baltic States

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 2 artilleries, 1 bomber, 6 infantry and 6 mech_infantrys
                    Russians defend with 6 artilleries
                        Germans roll dice for 2 artilleries, 1 bomber, 6 infantry and 6 mech_infantrys in Eastern Poland, round 2 :  3/15 hits
                        Russians roll dice for 6 artilleries in Eastern Poland, round 2 :  4/6 hits
                        4 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Eastern Poland
                        Germans roll dice for 2 artilleries, 1 bomber, 2 infantry and 6 mech_infantrys in Eastern Poland, round 3 :  3/11 hits
                        Russians roll dice for 3 artilleries in Eastern Poland, round 3 :  1/3 hits
                        1 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 artilleries, 1 bomber, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 6 artilleries
                Battle in Caucasus
                    Germans attack with 4 bombers and 3 tactical_bombers
                    Russians defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 4 bombers and 3 tactical_bombers in Caucasus, round 2 :  3/7 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  0/2 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Caucasus
                    Germans win with 4 bombers and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Germans
                3 infantry moved from Germany to Poland
                1 bomber moved from Eastern Poland to Western Germany
                2 fighters moved from Western Germany to Romania
                4 bombers moved from Caucasus to Romania
                3 tactical_bombers moved from Caucasus to Romania
                4 armour moved from Southern France to Yugoslavia

    Place Units - Germans
                1 artillery and 2 infantry placed in Turkey
                1 armour and 8 mech_infantrys placed in Germany
                1 bomber placed in Western Germany
                1 submarine placed in 105 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
                Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Tunisia : 1 mech_infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Romania : 4 bombers, 2 fighters and 3 tactical_bombers
        Poland : 3 infantry
        Germany : 1 aaGun, 1 armour, 1 factory_major and 8 mech_infantrys
        Holland Belgium : 1 airfield
        Baltic States : 1 flag, 3 infantry
        Eastern Poland : 1 flag, 2 artilleries, 1 infantry and 6 mech_infantrys
        Portugal : 1 flag
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 2 destroyers
        Turkey : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Greece : 1 flag
        Sweden : 1 flag, 3 infantry
        Yugoslavia : 1 flag, 6 armour and 2 mech_infantrys
        Spain : 1 flag, 1 artillery and 1 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 54
        Russians : 31 / 36
        Japanese : 45 / 50
        Americans : 53 / 73
        Chinese : 2 / 1
        British : 39 / 39
        UK_Pacific : 21 / 21
        Italians : 15 / 18
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Olgiy to Kansu
                2 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                7 infantry moved from Finland to Sweden
                4 infantry moved from Novgorod to Baltic States
                2 fighters moved from Novgorod to Baltic States
                1 infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Yenisey to Timguska
                1 armour and 2 mech_infantrys moved from Volgograd to Turkey
                1 tactical_bomber moved from Volgograd to Turkey

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