13L G40 Whackamatt (Axis) vs. Entek (Allies +10)

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 :  1/1 hits
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Northern Territory : 1 aaGun and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Western Australia : 1 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 62 / 67
        Russians : 18 / 19
        Japanese : 40 / 45
        Americans : 52 / 74
        Chinese : 19 / 24
        British : 14 / 0
        UK_Pacific : 14 / 13
        Italians : 29 / 44
        ANZAC : 13 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 62 / 67
        Russians : 18 / 19
        Japanese : 40 / 45
        Americans : 52 / 74
        Chinese : 19 / 24
        British : 14 / 0
        UK_Pacific : 14 / 13
        Italians : 29 / 44
        ANZAC : 13 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 destroyers, 1 factory_minor and 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour and 2 infantry moved from Ukraine to Rostov
                2 artilleries and 1 infantry moved from Bryansk to Tambov
                1 armour moved from Scotland to Eire
                      Germans take Eire from British
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                7 infantry moved from Archangel to Vologda
                1 tactical_bomber moved from Novgorod to Vologda
                1 tactical_bomber moved from Novgorod to Western Germany
                1 tactical_bomber moved from United Kingdom to Western Germany
                3 armour moved from Scotland to United Kingdom
                1 bomber moved from France to United Kingdom
                1 bomber moved from Novgorod to United Kingdom
                1 cruiser moved from 115 Sea Zone to 112 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 125 Sea Zone to 112 Sea Zone
                2 transports moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from Ukraine to Rostov
                2 infantry moved from Karelia to Novgorod
                13 infantry moved from Novgorod to Belarus

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 armour, 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Germans attack with 7 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 2 artilleries and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Rostov to Ukraine
                1 tactical_bomber moved from Vologda to Novgorod
                1 tactical_bomber moved from Novgorod to Ukraine
                1 infantry moved from 98 Sea Zone to Egypt
                3 infantry moved from Western Germany to France
                1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 transport moved from 113 Sea Zone to 114 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Western Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in United Kingdom
                2 destroyers placed in 112 Sea Zone
                3 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,5,3,3,1,3,4,4,3
                Germans collect 58 PUs (8 lost to blockades); end with 59 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 armour and 1 mech_infantry moved from Suiyuyan to Jehol
                      Chinese take Chahar from Japanese
                      Chinese take Jehol from Japanese
                1 mech_infantry moved from Suiyuyan to Central Mongolia
                      Russians take Central Mongolia from Japanese
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                2 artilleries and 1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 2 artilleries and 1 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 1 :  0/4 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Tambov, round 1 :  0/3 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 :  1/4 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Tambov, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 3 :  2/3 hits
                        Germans roll dice for 2 artilleries in Tambov, round 3 :  0/2 hits
                        2 artilleries owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 1 :  2/4 hits
                        Germans roll dice for 1 armour in Rostov, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 1 :  2/3 hits
                        Italians roll dice for 2 infantry in Smolensk, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Smolensk
                    Russians win, taking Smolensk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Rostov to Russia

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total

    Territory Summary for Russians :

    Jehol : 1 armour and 1 mech_infantry
        Olgiy : 1 flag
        Central Mongolia : 1 flag, 1 mech_infantry
        Ulaanbaatar : 1 flag
        Rostov : 2 infantry
        Russia : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 2 fighters, 21 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 2 artilleries and 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 artillery
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 63 / 74
        Russians : 18 / 18
        Japanese : 38 / 45
        Americans : 52 / 74
        Chinese : 21 / 24
        British : 14 / 0
        UK_Pacific : 14 / 13
        Italians : 28 / 44
        ANZAC : 13 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 factory_minor, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 4 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                2 infantry moved from Malaya to Shan State
                1 infantry moved from Kwangtung to Kiangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kiangsu
                1 armour, 1 infantry and 1 mech_infantry moved from Shantung to Kiangsu
                1 fighter moved from Japan to Kiangsu
                1 tactical_bomber moved from Kwangtung to Kiangsu
                1 armour moved from Kwangtung to Kiangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 3 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 artilleries and 2 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 artilleries and 2 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Kiangsu to Shantung
                1 fighter moved from Kwangsi to Shantung

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
                3 infantry placed in Shantung
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
                Japanese collect 41 PUs (3 lost to blockades); end with 42 PUs total

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 4 artilleries, 4 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries moved from Central United States to 101 Sea Zone
                9 artilleries and 11 infantry moved from Eastern United States to 101 Sea Zone
                11 artilleries, 2 destroyers, 11 infantry and 11 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                7 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 109 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in Gibraltar
                    Americans attack with 4 artilleries and 6 infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Gibraltar, round 1 :  1/3 hits
                        Americans roll dice for 4 artilleries and 6 infantry in Gibraltar, round 1 :  4/10 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 1 :  0/2 hits
                        2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Morocco from Italians, taking Gibraltar from Italians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Americans
                1 destroyer and 2 transports moved from 107 Sea Zone to 101 Sea Zone
                3 fighters moved from Manchuria to Yunnan
                2 transports moved from 6 Sea Zone to 25 Sea Zone

    Place Units - Americans
                2 artilleries and 2 infantry placed in Western United States
                4 destroyers and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Yunnan : 3 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        25 Sea Zone : 2 transports
        10 Sea Zone : 4 destroyers and 2 transports
        6 Sea Zone : 1 flag, 1 battleship
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 flag, 4 artilleries, 1 harbour and 6 infantry
        Morocco : 1 flag, 7 artilleries and 7 infantry
        French Central Africa : 1 artillery and 1 infantry
        101 Sea Zone : 1 destroyer and 2 transports
        Brazil : 1 flag, 1 infantry
        91 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 12 transports

    Production/PUs Summary :

    Germans : 63 / 74
        Russians : 18 / 18
        Japanese : 44 / 42
        Americans : 53 / 73
        Chinese : 16 / 24
        British : 14 / 0
        UK_Pacific : 13 / 13
        Italians : 27 / 44
        ANZAC : 13 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Hunan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kwangsi, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Hopei to Anhwe

    Place Units - Chinese
                5 infantry placed in Kwangsi
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 7 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hunan : 1 infantry
        Anhwe : 4 infantry

    Production/PUs Summary :

    Germans : 63 / 74
        Russians : 18 / 18
        Japanese : 43 / 42
        Americans : 53 / 73
        Chinese : 17 / 23
        British : 14 / 0
        UK_Pacific : 13 / 13
        Italians : 27 / 44
        ANZAC : 13 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser, 1 destroyer and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                1 armour and 1 mech_infantry moved from India to Shan State
                2 fighters moved from India to Shan State
                1 tactical_bomber moved from Northwest Persia to India

    Combat - British
                Battle in Shan State
                    British attack with 1 armour, 2 fighters and 1 mech_infantry
                    Japanese defend with 3 infantry
                        British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Shan State, round 1 :  2/4 hits
                        Japanese roll dice for 3 infantry in Shan State, round 1 :  2/3 hits
                        1 armour owned by the British , 2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    retreated to Shan State
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Shan State to India
                1 armour moved from India to Eastern Persia
                1 infantry moved from Eastern Persia to West India

    Place Units - UK_Pacific
                1 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,4,5,6,3
                UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        India : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        French Indo China : 1 flag, 1 infantry
        Java : 1 flag, 2 infantry
        39 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Malta : 1 aaGun and 1 infantry
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour and 1 mech_infantry
        Eastern Persia : 1 flag, 1 armour
        Persia : 1 flag
        91 Sea Zone : 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 63 / 74
        Russians : 18 / 18
        Japanese : 43 / 42
        Americans : 53 / 73
        Chinese : 17 / 23
        British : 14 / 0
        UK_Pacific : 13 / 12
        Italians : 27 / 44
        ANZAC : 13 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 2 destroyers and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Ukraine to Rostov
                1 armour moved from Bessarabia to Rostov
                2 infantry moved from Bryansk to Rostov
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 fighters moved from 98 Sea Zone to Iraq
                2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Eastern Persia
                1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Rhodesia to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 transport moved from 94 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour, 2 fighters and 1 mech_infantry
                    British defend with 1 armour and 1 mech_infantry
                    Italians win, taking Iraq from British with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 1 armour and 4 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Rostov from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Eastern Persia
                    Italians attack with 2 infantry
                    British defend with 1 armour
                    Italians win, taking Eastern Persia from British with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 armour
                EDIT: Adding units owned by Italians to Kenya: 1 armour
                EDIT: Changing ownership of Tanganyika Territory from British to Italians
                EDIT: Turning off Edit Mode
                2 fighters moved from Iraq to 98 Sea Zone
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 infantry placed in Union of South Africa
                2 destroyers placed in 95 Sea Zone
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 32 PUs; end with 32 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA guns fire in Caroline Islands :  1/2 hits
                        1 fighter owned by the ANZAC lost in Caroline Islands
                        ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 1 :  2/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery and 1 fighter in Caroline Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 fighter in Caroline Islands, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for ANZAC: 1 fighter and 1 infantry
                Battle in Philippines

    Non Combat Move - ANZAC
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 carrier and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Caroline Islands to 35 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 21 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Queensland : 1 aaGun, 1 airfield and 1 harbour
        Northern Territory : 1 aaGun and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 1 infantry
        Philippines : 1 artillery and 1 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer and 1 transport
        35 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 63 / 74
        Russians : 16 / 18
        Japanese : 41 / 42
        Americans : 55 / 73
        Chinese : 17 / 23
        British : 11 / 0
        UK_Pacific : 13 / 12
        Italians : 32 / 44
        ANZAC : 13 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 63 / 74
        Russians : 16 / 18
        Japanese : 41 / 42
        Americans : 55 / 73
        Chinese : 17 / 23
        British : 11 / 0
        UK_Pacific : 13 / 12
        Italians : 32 / 44
        ANZAC : 13 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 destroyers, 15 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                5 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                3 infantry moved from Belarus to Smolensk
                1 tactical_bomber moved from Novgorod to Smolensk
                1 infantry moved from Ukraine to Rostov
                2 infantry moved from Ukraine to Rostov
                10 infantry moved from Belarus to Bryansk
                2 artilleries and 3 infantry moved from Novgorod to Belarus
                5 transports moved from 115 Sea Zone to 113 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 103 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 fighter and 2 tactical_bombers moved from Western Germany to United Kingdom
                2 bombers moved from United Kingdom to Novgorod

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                    Germans win, taking Smolensk from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 tactical_bomber moved from Smolensk to Novgorod
                1 armour moved from Eire to United Kingdom

    Place Units - Germans
                3 infantry placed in France
                3 infantry placed in Ukraine
                3 infantry placed in Western Ukraine
                Germans undo move 2.
                2 infantry and 1 mech_infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 infantry placed in United Kingdom
                1 infantry placed in Southern France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Rostov: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Rostov: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Ukraine: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                3 destroyers placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 67 PUs; end with 68 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Central Mongolia to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 armour moved from Jehol to Korea
                      Russians take Korea from Japanese
                1 mech_infantry moved from Jehol to Amur
                      Russians take Amur from Japanese
                1 artillery and 3 infantry moved from Russia to Smolensk
                1 armour and 10 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                2 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                2 infantry moved from Russia to Samara
                1 artillery moved from Tambov to Samara
                1 artillery moved from Tambov to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber
                    Germans defend with 10 infantry
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber in Bryansk, round 1 :  3/14 hits
                        Germans roll dice for 10 infantry in Bryansk, round 1 :  5/10 hits
                        5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Bryansk, round 2 :  4/9 hits
                        Germans roll dice for 7 infantry in Bryansk, round 2 :  4/7 hits
                        4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 :  1/5 hits
                        Germans roll dice for 3 infantry in Bryansk, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Bryansk, round 4 :  0/4 hits
                        Germans roll dice for 2 infantry in Bryansk, round 4 :  0/2 hits
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Bryansk, round 5 :  2/4 hits
                        Germans roll dice for 2 infantry in Bryansk, round 5 :  0/2 hits
                        2 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 10 infantry
                    Casualties for Russians: 10 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 1 :  1/4 hits
                        Germans roll dice for 3 infantry in Smolensk, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 :  1/3 hits
                        Germans roll dice for 2 infantry in Smolensk, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Samara
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Samara, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Samara, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                1 mech_infantry moved from Russia to Volgograd

    Place Units - Russians
                2 infantry placed in Volgograd
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 1 armour
        Amur : 1 mech_infantry
        Yakut S.S.R. : 1 mech_infantry
        Olgiy : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Bryansk : 1 armour and 1 artillery
        Russia : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Vologda : 2 infantry
        Volgograd : 1 factory_minor, 2 infantry and 1 mech_infantry
        Smolensk : 1 artillery
        Samara : 1 artillery and 1 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 63 / 83
        Russians : 21 / 21
        Japanese : 36 / 42
        Americans : 55 / 73
        Chinese : 17 / 23
        British : 11 / 0
        UK_Pacific : 13 / 12
        Italians : 32 / 44
        ANZAC : 13 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 6 infantry and 1 transport; Remaining resources: 1 PUs; 4 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
                1 battleship, 1 destroyer and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from Shantung to Jehol
                      Japanese take Jehol from Chinese
                1 infantry moved from Shan State to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Shantung to Kwangsi
                1 fighter moved from Shantung to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
                1 armour and 1 infantry moved from Kiangsi to Kwangsi
                1 armour moved from Kiangsu to Kwangsi

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 2 submarines
                    ANZAC defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport
                    Units damaged: 1 carrier owned by the ANZAC
                    Units damaged: 1 battleship owned by the Japanese
                    ANZAC win with 1 transport remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 battleship, 1 destroyer, 2 fighters and 2 submarines
                    Casualties for ANZAC: 1 carrier, 2 destroyers, 1 fighter and 1 submarine
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 battleship
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 battleship
                Battle in Manchuria
                Battle in Kwangsi
                    Japanese attack with 3 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 7 infantry
                    Japanese win, taking Manchuria from Chinese with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 3 armour, 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 7 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from 6 Sea Zone to Kiangsu
                1 infantry moved from Shantung to Kiangsu
                1 tactical_bomber moved from 6 Sea Zone to Kiangsu

    Place Units - Japanese
                1 carrier placed in 19 Sea Zone
                Japanese undo move 1.
                3 infantry placed in Shantung
                3 infantry placed in Malaya
                1 carrier and 1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
                EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Shantung: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 41 PUs total

  • '20 '18 '17 '15

    This is a very fun game.  I don’t feel comfortable at all.  Japan is so anemic.  The oddest thing is I think Italy is doing the best of the Axis.

  • '20 '19 '18 '17 '16

    Glad I’m able to give you an interesting game!  I like it when the game doesn’t follow a “normal” path.  That’s what makes it interesting, no?

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 3 PUs;

    Combat Move - Americans
                4 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
                7 artilleries and 7 infantry moved from Morocco to Algeria
                7 transports moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from 91 Sea Zone to 103 Sea Zone
                4 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 6 infantry and 5 transports moved from 91 Sea Zone to 92 Sea Zone
                4 artilleries and 6 infantry moved from 92 Sea Zone to Algeria
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 4 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                2 transports moved from 25 Sea Zone to 10 Sea Zone
                3 fighters moved from Yunnan to India

    Combat - Americans
                Battle in 103 Sea Zone
                    Americans attack with 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 fighters in 103 Sea Zone, round 1 :  2/2 hits
                        Germans roll dice for 1 destroyer in 103 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 103 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 5 transports
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 5 transports in 92 Sea Zone, round 1 :  3/6 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 5 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Algeria
                    Americans attack with 11 artilleries and 13 infantry
                    Italians defend with 1 aaGun, 1 armour, 1 artillery and 3 infantry
                        Americans roll dice for 11 artilleries and 13 infantry in Algeria, round 1 :  7/24 hits
                        Italians roll dice for 1 aaGun, 1 armour, 1 artillery and 3 infantry in Algeria, round 1 :  4/5 hits
                        1 aaGun owned by the Italians , 1 artillery owned by the Italians , 4 infantry owned by the Americans , 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 11 artilleries and 9 infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 aaGun, 1 armour, 1 artillery and 3 infantry
                    Casualties for Americans: 4 infantry

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
                2 fighters moved from 103 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 battleship and 1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    India : 3 fighters
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        25 Sea Zone : 4 destroyers and 2 transports
        10 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 flag, 2 artilleries, 1 harbour and 2 infantry
        Morocco : 1 flag
        French Equatorial Africa : 1 artillery and 1 infantry
        Algeria : 1 flag, 11 artilleries and 9 infantry
        92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 5 transports
        101 Sea Zone : 7 transports
        Brazil : 1 flag, 1 infantry
        91 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 63 / 83
        Russians : 21 / 21
        Japanese : 40 / 41
        Americans : 56 / 84
        Chinese : 13 / 23
        British : 11 / 0
        UK_Pacific : 13 / 12
        Italians : 31 / 44
        ANZAC : 13 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Anhwe to Shantung
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 4 infantry
                    Japanese defend with 1 factory_minor, 4 infantry and 1 tactical_bomber
                        Chinese roll dice for 4 infantry in Shantung, round 1 :  1/4 hits
                        Japanese roll dice for 4 infantry and 1 tactical_bomber in Shantung, round 1 :  4/5 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shantung
                    Japanese win with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 3 infantry placed in Anhwe
                1 infantry placed in Chahar
                1 artillery and 1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 artillery and 1 infantry
        Kiangsi : 1 flag, 1 infantry
        Chahar : 1 infantry
        Anhwe : 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 63 / 83
        Russians : 21 / 21
        Japanese : 39 / 41
        Americans : 56 / 84
        Chinese : 14 / 20
        British : 11 / 0
        UK_Pacific : 13 / 12
        Italians : 31 / 44
        ANZAC : 13 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from French Indo China to Shan State
                      UK_Pacific take Shan State from Japanese
                1 destroyer moved from 39 Sea Zone to 79 Sea Zone
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from West India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from India to Eastern Persia

    Combat - British
                Battle in 104 Sea Zone
                    British attack with 1 cruiser
                    Germans defend with 1 destroyer
                        British roll dice for 1 cruiser in 104 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 cruiser
                Battle in Eastern Persia
                    British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 1 :  3/5 hits
                        Italians roll dice for 2 infantry in Eastern Persia, round 1 :  2/2 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Eastern Persia
                    British win, taking Eastern Persia from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Eastern Persia to India
                1 transport moved from 91 Sea Zone to 92 Sea Zone

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Shan State : 1 infantry
        India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
        French Indo China : 1 flag
        Java : 1 flag, 2 infantry
        20 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Malta : 1 aaGun and 1 infantry
        106 Sea Zone : 1 flag
        94 Sea Zone : 1 destroyer
        92 Sea Zone : 1 transport
        Eastern Persia : 1 flag, 1 armour
        79 Sea Zone : 1 destroyer
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 63 / 83
        Russians : 21 / 21
        Japanese : 38 / 41
        Americans : 56 / 84
        Chinese : 14 / 20
        British : 11 / 0
        UK_Pacific : 14 / 14
        Italians : 31 / 44
        ANZAC : 13 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 3 destroyers, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                2 fighters moved from 98 Sea Zone to 94 Sea Zone
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 armour moved from Northwest Persia to Persia
                      Italians take Persia from British
                1 infantry moved from Belgian Congo to French Equatorial Africa
                1 armour moved from Kenya to French Equatorial Africa
                1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 armour moved from Egypt to French Equatorial Africa
                1 armour moved from Rostov to Kazakhstan
                      Italians take Caucasus from Russians
                      Italians take Kazakhstan from Russians
                2 infantry moved from Rostov to Caucasus
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 battleship and 2 cruisers moved from 80 Sea Zone to 79 Sea Zone

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 destroyer
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 79 Sea Zone
                    Italians attack with 1 battleship and 2 cruisers
                    British defend with 1 destroyer
                    Italians win, taking 79 Sea Zone from Neutral with 1 battleship and 2 cruisers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in French Equatorial Africa
                    Italians attack with 2 armour, 1 artillery and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Italians win, taking French Equatorial Africa from French with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 fighter moved from Anglo Egyptian Sudan to 95 Sea Zone
                1 carrier moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from 94 Sea Zone to 95 Sea Zone
                1 fighter moved from 94 Sea Zone to Southern Italy
                2 infantry moved from 98 Sea Zone to Trans-Jordan

    Place Units - Italians
                3 destroyers and 1 submarine placed in 95 Sea Zone
                1 tactical_bomber placed in Southern Italy
                1 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 37 PUs; end with 37 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs

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