@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
            Russians buy 1 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            4 infantry moved from Samara to Vologda
            1 artillery and 10 infantry moved from Russia to Smolensk
            2 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
            4 artilleries and 4 infantry moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
            1 mech_infantry moved from Ethiopia to Egypt
            4 infantry moved from Samara to Vologda
Combat - Russians
            Battle in Belarus
                Russians attack with 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                Germans defend with 7 armour and 3 infantry
                    Russians roll dice for 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Belarus, round 1 :  5/12 hits
                    Germans roll dice for 7 armour and 3 infantry in Belarus, round 1 :  6/10 hits
                    6 infantry owned by the Russians , 3 infantry owned by the Germans and 2 armour owned by the Germans lost in Belarus
                    Russians roll dice for 4 artilleries, 1 fighter and 1 tactical_bomber in Belarus, round 2 :  1/6 hits
                    Germans roll dice for 5 armour in Belarus, round 2 :  3/5 hits
                    1 armour owned by the Germans and 3 artilleries owned by the Russians lost in Belarus
                1 artillery owned by the Russians retreated to Bryansk
                Germans win with 4 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 3 armour and 3 infantry
                Casualties for Russians: 3 artilleries and 6 infantry
            Battle in Vologda
                Russians attack with 8 infantry
                Germans defend with 1 armour
                    Russians roll dice for 8 infantry in Vologda, round 1 :  1/8 hits
                    Germans roll dice for 1 armour in Vologda, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 10 infantry
                Italians defend with 2 armour
                    Russians roll dice for 1 artillery and 10 infantry in Smolensk, round 1 :  1/11 hits
                    Italians roll dice for 2 armour in Smolensk, round 1 :  1/2 hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Smolensk
                    Russians roll dice for 1 artillery and 9 infantry in Smolensk, round 2 :  1/10 hits
                    Italians roll dice for 1 armour in Smolensk, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Smolensk
                Russians win, taking Smolensk from Italians with 1 artillery and 8 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Italians: 2 armour
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 :  0/3 hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 1 :  0/1 hits
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  3/3 hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            1 fighter moved from Western Ukraine to Bryansk
            1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
            1 infantry moved from Ukraine to Bryansk
            2 aaGuns moved from Samara to Russia
Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            Russians undo move 1.
            3 infantry placed in Ukraine
            1 armour, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
Territory Summary for Russians :
Amur : 2 infantry
    Buryatia : 2 infantry
    Egypt : 1 mech_infantry
    Anglo Egyptian Sudan : 1 mech_infantry
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Bryansk : 4 aaGuns, 5 armour, 6 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
    Bessarabia : 1 infantry
    Russia : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter and 6 infantry
    Ukraine : 1 factory_minor and 3 infantry
    Western Ukraine : 1 infantry
    Vologda : 7 infantry
    Volgograd : 1 factory_minor
    Smolensk : 1 artillery and 8 infantry
    Northwest Persia : 1 flag
    115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 61
    Russians : 31 / 37
    Japanese : 55 / 68
    Americans : 56 / 81
    Chinese : 5 / 6
    British : 34 / 39
    UK_Pacific : 4 / 0
    Italians : 15 / 16
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
            Japanese buy 5 armour, 1 bomber, 1 carrier and 1 destroyer; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Kweichow to Sikang
            1 fighter moved from Hunan to Sikang
            5 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 armour moved from Chahar to Shensi
            2 fighters and 2 tactical_bombers moved from West India to 80 Sea Zone
            1 bomber moved from India to 80 Sea Zone
            1 armour moved from India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
            2 destroyers moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
            Battle in Sikang
                Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 1 :  1/3 hits
                    Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 1 :  1/2 hits
                    1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese roll dice for 1 armour and 1 fighter in Sikang, round 2 :  2/2 hits
                    Chinese roll dice for 1 artillery in Sikang, round 2 :  0/1 hits
                    1 artillery owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 armour in Shensi, round 1 :  0/1 hits
                    Chinese roll dice for 1 artillery in Shensi, round 1 :  0/1 hits
                    Japanese roll dice for 1 armour in Shensi, round 2 :  1/1 hits
                    Chinese roll dice for 1 artillery in Shensi, round 2 :  0/1 hits
                    1 artillery owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in 19 Sea Zone
                Japanese attack with 2 destroyers, 1 fighter and 1 tactical_bomber
                Americans defend with 2 submarines
                    Americans roll dice for 2 submarines in 19 Sea Zone, round 1 :  1/2 hits
                    Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 1 :  2/4 hits
                    2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 2 submarines
            Battle in 80 Sea Zone
                Japanese attack with 1 bomber, 2 fighters, 2 tactical_bombers and 1 transport
                British defend with 1 battleship and 1 cruiser
                    Japanese roll dice for 1 bomber, 2 fighters, 2 tactical_bombers and 1 transport in 80 Sea Zone, round 1 :  2/5 hits
                    British roll dice for 1 battleship and 1 cruiser in 80 Sea Zone, round 1 :  2/2 hits
                    1 cruiser owned by the British , 1 tactical_bomber owned by the Japanese , 1 battleship owned by the British and 1 fighter owned by the Japanese lost in 80 Sea Zone
                Japanese win with 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 battleship and 1 cruiser
Non Combat Move - Japanese
            1 bomber moved from 80 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from Burma to Shan State
            1 transport moved from 41 Sea Zone to 39 Sea Zone
            1 aaGun moved from Anhwe to Kiangsu
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
            1 fighter moved from Sikang to Szechwan
Place Units - Japanese
            1 carrier placed in 39 Sea Zone
            2 armour placed in India
            3 armour placed in Kiangsu
            1 destroyer placed in 6 Sea Zone
            1 bomber placed in Japan
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4,6,4,6,5,6,5,3,1,3,1,6,6,6,5
            Japanese collect 55 PUs (3 lost to blockades); end with 57 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
    Paulau Island : 1 infantry
    Kwangsi : 1 airfield and 1 harbour
    Kiangsu : 1 aaGun, 3 armour and 1 factory_minor
    Japan : 3 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
    Shensi : 1 flag, 1 armour
    Yunnan : 1 flag
    Suiyuyan : 1 flag, 5 infantry
    Kweichow : 1 flag
    Hunan : 1 flag
    Hopei : 1 flag
    Szechwan : 1 flag, 1 fighter
    Chahar : 1 flag
    Sikang : 1 flag, 1 armour
    Anhwe : 1 flag
    Shan State : 1 flag, 1 infantry
    Burma : 1 flag
    India : 1 flag, 1 airfield, 2 armour, 1 bomber, 1 factory_minor and 1 harbour
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    French Indo China : 1 flag
    Celebes : 1 flag, 1 armour
    42 Sea Zone : 1 flag
    37 Sea Zone : 1 flag
    39 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
    19 Sea Zone : 1 destroyer
    6 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
    West India : 1 flag
    80 Sea Zone : 1 transport
    Eastern Persia : 1 flag, 1 armour, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 48 / 61
    Russians : 31 / 37
    Japanese : 58 / 62
    Americans : 56 / 81
    Chinese : 2 / 6
    British : 34 / 39
    UK_Pacific : 4 / 0
    Italians : 15 / 16
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 4 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
            4 submarines moved from 35 Sea Zone to 37 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA guns fire in Normandy Bordeaux :  0/1 hits
                Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 3 damage total.
            Battle in Malaya
Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to United Kingdom
Place Units - Americans
            1 artillery, 1 bomber and 4 infantry placed in Eastern United States
            2 submarines and 2 transports placed in 101 Sea Zone
            1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 59 PUs; end with 60 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Malaya : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
    Philippines : 1 airfield, 1 artillery and 1 harbour
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 5 infantry
    Midway : 1 airfield
    Java : 1 flag
    42 Sea Zone : 1 flag
    44 Sea Zone : 1 flag
    37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport
    35 Sea Zone : 1 flag
    26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 7 submarines, 1 tactical_bomber and 1 transport
    25 Sea Zone : 1 destroyer
    22 Sea Zone : 1 flag
    10 Sea Zone : 1 destroyer and 3 submarines
    17 Sea Zone : 1 flag
    Central United States : 1 factory_major
    Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
    Gibraltar : 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
    United Kingdom : 2 bombers and 1 fighter
    93 Sea Zone : 1 submarine
    97 Sea Zone : 1 submarine
    101 Sea Zone : 2 submarines and 2 transports
    91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 48 / 61
    Russians : 31 / 37
    Japanese : 55 / 62
    Americans : 59 / 85
    Chinese : 2 / 6
    British : 34 / 39
    UK_Pacific : 4 / 0
    Italians : 15 / 16
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 artillery and 1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Tsinghai to Sikang
            1 fighter and 2 infantry moved from Tsinghai to Shensi
Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 :  0/3 hits
                    Japanese roll dice for 1 armour in Shensi, round 1 :  0/1 hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  0/3 hits
                    Japanese roll dice for 1 armour in Shensi, round 2 :  0/1 hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  1/3 hits
                    Japanese roll dice for 1 armour in Shensi, round 3 :  0/1 hits
                    1 armour owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Sikang
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 1 :  0/3 hits
                    Japanese roll dice for 1 armour in Sikang, round 1 :  1/1 hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 :  0/2 hits
                    Japanese roll dice for 1 armour in Sikang, round 2 :  1/1 hits
                    1 infantry owned by the Chinese lost in Sikang
                1 artillery owned by the Chinese retreated to Tsinghai
                Japanese win with 1 armour remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
            2 infantry placed in Tsinghai
Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
    Tsinghai : 1 artillery, 1 fighter and 5 infantry
Production/PUs Summary :
Germans : 48 / 61
    Russians : 31 / 37
    Japanese : 54 / 62
    Americans : 59 / 85
    Chinese : 3 / 3
    British : 34 / 39
    UK_Pacific : 4 / 0
    Italians : 15 / 16
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Egypt to 80 Sea Zone
            3 mech_infantrys moved from Egypt to Trans-Jordan
Combat - British
            British creates battle in territory 95 Sea Zone
            Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in 80 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 80 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 95 Sea Zone
                British attack with 4 submarines
                Italians defend with 1 destroyer and 1 fighter
                    British roll dice for 4 submarines in 95 Sea Zone, round 1 :  2/4 hits
                    Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 1 :  0/2 hits
                    1 destroyer owned by the Italians lost in 95 Sea Zone
                4 submarines owned by the British Submerged
                Italians win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
            1 bomber moved from 80 Sea Zone to Trans-Jordan
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
            3 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Egypt
            2 artilleries placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
Turn Complete - British
            British collect 34 PUs; end with 34 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Sumatra : 1 flag, 2 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 1 aaGun, 1 bomber, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
    Alexandria : 2 infantry
    Gibraltar : 1 artillery, 1 harbour and 5 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 1 mech_infantry
    80 Sea Zone : 1 flag
    95 Sea Zone : 4 submarines
    106 Sea Zone : 1 destroyer
    97 Sea Zone : 1 flag, 1 submarine
    Iraq : 1 flag
    92 Sea Zone : 1 destroyer
    Brazil : 1 flag
    Persia : 1 flag, 2 armour, 1 factory_minor, 3 infantry and 6 mech_infantrys
    91 Sea Zone : 1 transport
    Suriname : 1 flag
Production/PUs Summary :
Germans : 48 / 61
    Russians : 31 / 37
    Japanese : 54 / 62
    Americans : 59 / 85
    Chinese : 3 / 3
    British : 34 / 39
    UK_Pacific : 4 / 0
    Italians : 15 / 16
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 bomber moved from Southern Italy to Bessarabia
            1 fighter moved from Southern Italy to Bessarabia
Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 bomber and 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 fighter in Bessarabia, round 1 :  1/2 hits
                    Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            1 bomber moved from Bessarabia to Northern Italy
            1 fighter moved from Bessarabia to Romania
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,4
            Italians collect 8 PUs (7 lost to blockades); end with 8 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
    Tunisia : 1 flag
    Romania : 1 fighter
    Northern Italy : 1 bomber, 1 factory_major and 2 infantry
    Libya : 1 artillery
    Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
    Yugoslavia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 48 / 61
    Russians : 31 / 37
    Japanese : 54 / 62
    Americans : 59 / 85
    Chinese : 3 / 3
    British : 34 / 39
    UK_Pacific : 4 / 0
    Italians : 15 / 8
    ANZAC : 10 / 16
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Bump
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 55 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
            2 fighters moved from Philippines to 55 Sea Zone
            1 fighter moved from Philippines to Queensland
Combat - ANZAC
            Battle in Borneo
Non Combat Move - ANZAC
Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Borneo : 1 flag, 2 infantry
    Queensland : 1 airfield, 1 armour, 1 fighter, 1 harbour and 1 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 factory_minor, 1 harbour and 1 infantry
    South Australia : 2 aaGuns, 1 armour, 3 artilleries and 3 infantry
    Dutch New Guinea : 1 flag, 1 infantry
    44 Sea Zone : 1 submarine
    43 Sea Zone : 1 transport
    54 Sea Zone : 1 transport
    55 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
    62 Sea Zone : 1 submarine and 1 transport
    Egypt : 2 infantry
Production/PUs Summary :
Germans : 48 / 61
    Russians : 31 / 37
    Japanese : 50 / 62
    Americans : 59 / 85
    Chinese : 3 / 3
    British : 34 / 39
    UK_Pacific : 4 / 0
    Italians : 15 / 8
    ANZAC : 14 / 24
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
    United Kingdom : 1 fighter
    Morocco : 1 infantry
    98 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 48 / 61
    Russians : 31 / 37
    Japanese : 50 / 62
    Americans : 59 / 85
    Chinese : 3 / 3
    British : 34 / 39
    UK_Pacific : 4 / 0
    Italians : 15 / 8
    ANZAC : 14 / 24
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
            Germans repair 3 damage on 3 factory_minors; Remaining resources: 58 PUs;
            Germans buy 2 armour, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            3 armour moved from Romania to Ukraine
                  Germans take Bessarabia from Russians
            1 fighter moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Poland to Western Ukraine
            2 artilleries moved from Eastern Poland to Western Ukraine
            1 fighter moved from Eastern Poland to Western Ukraine
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
Combat - Germans
            Battle in Ukraine
                Germans attack with 3 armour and 1 fighter
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 3 armour and 1 fighter in Ukraine, round 1 :  1/4 hits
                    Russians roll dice for 3 infantry in Ukraine, round 1 :  0/3 hits
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 3 armour and 1 fighter in Ukraine, round 2 :  1/4 hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 3 armour and 1 fighter in Ukraine, round 3 :  3/4 hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Western Ukraine
                Germans attack with 2 artilleries, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Western Ukraine, round 1 :  1/4 hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            1 fighter moved from Ukraine to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            1 fighter moved from Western Ukraine to Eastern Poland
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            3 armour and 2 mech_infantrys moved from Germany to 113 Sea Zone
            3 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Southern Italy
            1 battleship moved from 113 Sea Zone to 115 Sea Zone
            3 armour, 2 mech_infantrys and 5 transports moved from 113 Sea Zone to 115 Sea Zone
            3 armour and 2 mech_infantrys moved from 115 Sea Zone to Novgorod
            1 carrier moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from 113 Sea Zone to Southern Italy
Place Units - Germans
            1 fighter placed in Western Germany
            3 infantry placed in Normandy Bordeaux
            2 armour and 1 mech_infantry placed in Novgorod
            1 infantry and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,3
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 5 mech_infantrys
    Germany : 1 factory_major
    Denmark : 3 infantry
    Holland Belgium : 1 aaGun
    Southern Italy : 2 fighters
    Belarus : 1 flag, 4 armour and 2 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry
    Eastern Poland : 1 flag, 1 artillery, 2 fighters and 3 mech_infantrys
    Bessarabia : 1 flag
    Ukraine : 1 flag, 3 armour and 1 factory_minor
    Western Ukraine : 1 flag, 2 artilleries and 1 mech_infantry
    Novgorod : 1 flag, 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
    119 Sea Zone : 1 submarine
    125 Sea Zone : 1 flag, 1 destroyer
    Bulgaria : 1 flag
    109 Sea Zone : 1 flag
    Greece : 1 flag, 1 infantry
    115 Sea Zone : 1 battleship, 1 carrier and 5 transports
    Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 60
    Russians : 27 / 37
    Japanese : 50 / 62
    Americans : 59 / 85
    Chinese : 3 / 3
    British : 34 / 39
    UK_Pacific : 4 / 0
    Italians : 15 / 8
    ANZAC : 14 / 24
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            2 infantry moved from Vologda to Archangel
            1 fighter moved from Russia to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            2 artilleries and 2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Belarus
            1 artillery and 5 infantry moved from Smolensk to Belarus
            1 fighter moved from Bryansk to Belarus
            1 armour moved from Russia to Belarus
            2 armour moved from Bryansk to Belarus
            2 armour and 2 artilleries moved from Bryansk to Western Ukraine
Combat - Russians
            Russians creates battle in territory 115 Sea Zone
            Battle in 115 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 battleship, 1 carrier and 5 transports
                1 submarine owned by the Russians Submerged
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 1 :  1/3 hits
                    Germans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                    1 infantry owned by the Germans lost in Archangel
                Russians winGermans win with 1 battleship, 1 carrier and 5 transports remaining, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 3 armour, 1 artillery, 1 fighter and 6 infantry
                Germans defend with 4 armour and 2 infantry
                    Russians roll dice for 3 armour, 1 artillery, 1 fighter and 6 infantry in Belarus, round 1 :  6/11 hits
                    Germans roll dice for 4 armour and 2 infantry in Belarus, round 1 :  3/6 hits
                    3 infantry owned by the Russians , 2 infantry owned by the Germans and 4 armour owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 21
                Casualties for Germans: 4 armour and 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Western Ukraine
                Russians attack with 2 armour and 2 artilleries
                Germans defend with 2 artilleries and 1 mech_infantry
                    Russians roll dice for 2 armour and 2 artilleries in Western Ukraine, round 1 :  3/4 hits
                    Germans roll dice for 2 artilleries and 1 mech_infantry in Western Ukraine, round 1 :  1/3 hits
                    1 artillery owned by the Russians , 1 mech_infantry owned by the Germans and 2 artilleries owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 8
                Casualties for Germans: 2 artilleries and 1 mech_infantry
                Casualties for Russians: 1 artillery
            Battle in Ukraine
                Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 3 armour and 1 factory_minor
                    Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 :  1/6 hits
                    Germans roll dice for 3 armour in Ukraine, round 1 :  1/3 hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/5 hits
                    Germans roll dice for 2 armour in Ukraine, round 2 :  2/2 hits
                    1 infantry owned by the Russians , 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 3 armour
                Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Russians
            1 fighter moved from Belarus to Bryansk
            3 infantry moved from Smolensk to Belarus
            1 fighter moved from Archangel to Bryansk
            5 infantry moved from Vologda to Smolensk
            2 aaGuns and 6 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
            1 infantry placed in Volgograd
Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
Territory Summary for Russians :
Amur : 2 infantry
    Buryatia : 2 infantry
    Alexandria : 2 mech_infantrys
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Belarus : 3 armour, 1 artillery and 6 infantry
    Bryansk : 6 aaGuns, 1 armour, 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber
    Archangel : 2 infantry
    Russia : 1 airfield, 4 artilleries, 1 factory_major and 6 infantry
    Ukraine : 1 artillery and 1 factory_minor
    Western Ukraine : 2 armour and 1 artillery
    Volgograd : 1 factory_minor and 1 infantry
    Smolensk : 5 infantry
    Northwest Persia : 1 flag
    115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 60
    Russians : 33 / 39
    Japanese : 50 / 62
    Americans : 59 / 85
    Chinese : 3 / 3
    British : 34 / 39
    UK_Pacific : 4 / 0
    Italians : 15 / 8
    ANZAC : 14 / 24
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
            Japanese buy 1 artillery, 1 battleship, 2 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
            5 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Szechwan to Shensi
            1 infantry moved from Shan State to Malaya
            1 fighter moved from 39 Sea Zone to Malaya
            1 tactical_bomber moved from 39 Sea Zone to Malaya
            1 bomber moved from India to Malaya
            2 bombers moved from Japan to 25 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 43 Sea Zone
Combat - Japanese
            Battle in Shensi
                Japanese attack with 1 fighter and 5 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter and 5 infantry in Shensi, round 1 :  0/6 hits
                    Chinese roll dice for 2 infantry in Shensi, round 1 :  1/2 hits
                    1 infantry owned by the Japanese lost in Shensi
                    Japanese roll dice for 1 fighter and 4 infantry in Shensi, round 2 :  0/5 hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 :  2/2 hits
                    2 infantry owned by the Japanese lost in Shensi
                    Japanese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  1/3 hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                    1 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 fighter and 2 infantry in Shensi, round 4 :  0/3 hits
                    Chinese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                    Japanese roll dice for 1 fighter and 2 infantry in Shensi, round 5 :  0/3 hits
                    Chinese roll dice for 1 infantry in Shensi, round 5 :  1/1 hits
                    1 infantry owned by the Japanese lost in Shensi
                    Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 6 :  1/2 hits
                    Chinese roll dice for 1 infantry in Shensi, round 6 :  0/1 hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 4 infantry
                Casualties for Chinese: 2 infantry
            Battle in Philippines
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 airfield, 1 artillery and 1 harbour
                    Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 1 :  0/4 hits
                    Americans roll dice for 1 artillery in Philippines, round 1 :  0/1 hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 :  2/4 hits
                    Americans roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                    1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Malaya
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 1 :  1/4 hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Malaya, round 1 :  2/2 hits
                    1 tactical_bomber owned by the Japanese , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Malaya
                    Japanese roll dice for 1 bomber and 1 infantry in Malaya, round 2 :  0/2 hits
                    Americans roll dice for 1 mech_infantry in Malaya, round 2 :  1/1 hits
                    1 infantry owned by the Japanese lost in Malaya
                retreated to Malaya
                Americans win with 1 mech_infantry remaining. Battle score for attacker is -21
                Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for Americans: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 bombers in 25 Sea Zone, round 1 :  1/2 hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                    1 destroyer owned by the Americans and 1 bomber owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 bomber
                Casualties for Americans: 1 destroyer
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to 43 Sea Zone
            1 carrier moved from 39 Sea Zone to 43 Sea Zone
            1 transport moved from 39 Sea Zone to 43 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from 25 Sea Zone to Japan
            1 fighter moved from Shensi to Szechwan
            3 armour moved from Kiangsu to Kweichow
            2 fighters moved from Japan to 6 Sea Zone
            2 armour moved from India to Eastern Persia
            1 bomber moved from Malaya to India
Place Units - Japanese
            3 mech_infantrys placed in India
            1 artillery and 1 infantry placed in Japan
            1 battleship, 2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,1,3,3,1,1,4,3,6,3,1,3,6,1,3,3,6,5,5,3,6,2,2
            Japanese collect 48 PUs (5 lost to blockades); end with 48 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
    Paulau Island : 1 infantry
    Kwangsi : 1 airfield and 1 harbour
    Kiangsu : 1 aaGun and 1 factory_minor
    Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag
    Suiyuyan : 1 flag
    Kweichow : 1 flag, 3 armour
    Hunan : 1 flag
    Hopei : 1 flag
    Szechwan : 1 flag, 1 fighter
    Chahar : 1 flag
    Sikang : 1 flag, 1 armour
    Anhwe : 1 flag
    Shan State : 1 flag
    Burma : 1 flag
    India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
    French Indo China : 1 flag
    Celebes : 1 flag, 1 armour
    43 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
    35 Sea Zone : 1 destroyer and 2 transports
    25 Sea Zone : 1 destroyer
    6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
    West India : 1 flag
    Eastern Persia : 1 flag, 3 armour, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 46 / 60
    Russians : 33 / 39
    Japanese : 53 / 53
    Americans : 57 / 85
    Chinese : 2 / 3
    British : 34 / 39
    UK_Pacific : 4 / 0
    Italians : 15 / 8
    ANZAC : 14 / 24
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 factory_minor, 7 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
            1 unit repaired.
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from Malaya to 37 Sea Zone
            1 mech_infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from 19 Sea Zone to Kiangsu
            4 submarines moved from 37 Sea Zone to 43 Sea Zone
            3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 bombers and 1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - Americans
            Battle in Kiangsu
                Americans attack with 1 mech_infantry
                Japanese defend with 1 aaGun and 1 factory_minor
                    1 aaGun owned by the Japanese lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
                    AA guns fire in Normandy Bordeaux :  1/3 hits
                    1 fighter owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  0/1 hits
                    Americans roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 :  3/10 hits
                    Germans roll dice for 1 aaGun, 1 artillery and 7 infantry in Normandy Bordeaux, round 1 :  3/8 hits
                    1 mech_infantry owned by the Americans , 2 infantry owned by the Germans , 1 aaGun owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 :  6/7 hits
                    Germans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 :  2/6 hits
                    1 artillery owned by the Americans , 5 infantry owned by the Germans , 1 bomber owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Germans: 1 aaGun, 1 artillery and 7 infantry
                Casualties for Americans: 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 :  3/3 hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 43 Sea Zone
                Americans attack with 4 submarines
                Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Americans roll dice for 4 submarines in 43 Sea Zone, round 1 :  1/4 hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 1 transport in 43 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 4 submarines in 43 Sea Zone, round 2 :  2/4 hits
                    1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 43 Sea Zone
                4 submarines owned by the Americans retreated to 37 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
                Casualties for Japanese: 1 carrier and 1 transport
            Battle in 35 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 2 transports
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 1 :  2/4 hits
                    Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 1 :  0/1 hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    1 transport owned by the Japanese lost in 35 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 destroyer and 2 transports
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
Place Units - Americans
            1 factory_minor placed in Malaya
            5 submarines placed in 10 Sea Zone
            2 submarines and 2 transports placed in 101 Sea Zone
            1 artillery and 1 bomber placed in Eastern United States
Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
    Kiangsu : 1 mech_infantry
    Malaya : 1 flag, 1 factory_minor and 1 harbour
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 5 infantry
    Midway : 1 airfield
    Java : 1 flag
    42 Sea Zone : 1 flag
    44 Sea Zone : 1 flag
    37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
    35 Sea Zone : 1 flag
    26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 9 submarines, 1 tactical_bomber and 1 transport
    25 Sea Zone : 1 destroyer and 1 submarine
    22 Sea Zone : 1 flag
    10 Sea Zone : 5 submarines
    19 Sea Zone : 1 transport
    17 Sea Zone : 1 flag
    Central United States : 1 factory_major
    Eastern United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
    Gibraltar : 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
    United Kingdom : 2 bombers
    93 Sea Zone : 2 submarines
    97 Sea Zone : 2 submarines
    101 Sea Zone : 2 submarines and 2 transports
    103 Sea Zone : 1 aaGun, 1 artillery, 2 infantry and 2 transports
    91 Sea Zone : 2 submarines
    110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 46 / 60
    Russians : 33 / 39
    Japanese : 50 / 53
    Americans : 57 / 78
    Chinese : 5 / 3
    British : 34 / 39
    UK_Pacific : 4 / 0
    Italians : 15 / 8
    ANZAC : 14 / 24
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Sikang
Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 1 :  2/3 hits
                    Japanese roll dice for 1 armour in Sikang, round 1 :  1/1 hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 armour
                Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
            1 infantry placed in Tsinghai
Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs total
Territory Summary for Chinese :
Kiangsu : 1 flag
    Tsinghai : 1 artillery, 1 fighter and 4 infantry
    Sikang : 1 infantry
Production/PUs Summary :
Germans : 46 / 60
    Russians : 33 / 39
    Japanese : 49 / 53
    Americans : 57 / 78
    Chinese : 6 / 6
    British : 34 / 39
    UK_Pacific : 4 / 0
    Italians : 15 / 8
    ANZAC : 14 / 24
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
            4 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber and 1 tactical_bomber moved from Trans-Jordan to Eastern Persia
            2 armour, 3 infantry and 6 mech_infantrys moved from Persia to Eastern Persia
            3 mech_infantrys moved from Trans-Jordan to Persia
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 destroyer moved from 106 Sea Zone to 119 Sea Zone
            2 fighters moved from United Kingdom to 119 Sea Zone
Combat - British
            Battle in 119 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                    British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 1 :  2/3 hits
                    1 submarine owned by the Germans lost in 119 Sea Zone
                British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Eastern Persia
                British attack with 2 armour, 1 bomber, 3 infantry, 6 mech_infantrys and 1 tactical_bomber
                Japanese defend with 3 armour, 1 artillery and 1 infantry
                    British roll dice for 2 armour, 1 bomber, 3 infantry, 6 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 1 :  2/13 hits
                    Japanese roll dice for 3 armour, 1 artillery and 1 infantry in Eastern Persia, round 1 :  3/5 hits
                    3 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Eastern Persia
                    British roll dice for 2 armour, 1 bomber, 6 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 :  4/10 hits
                    Japanese roll dice for 3 armour in Eastern Persia, round 2 :  0/3 hits
                    3 armour owned by the Japanese lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 2 armour, 1 bomber, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 3 armour, 1 artillery and 1 infantry
                Casualties for British: 3 infantry
            Battle in Holland Belgium
                British attack with 2 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
Non Combat Move - British
            1 bomber and 1 tactical_bomber moved from Eastern Persia to Persia
            1 aaGun and 2 infantry moved from Trans-Jordan to Iraq
            2 fighters moved from 119 Sea Zone to United Kingdom
Place Units - British
            1 infantry placed in Egypt
            1 armour and 2 mech_infantrys placed in Persia
            1 destroyer and 2 transports placed in 110 Sea Zone
Turn Complete - British
            British collect 37 PUs; end with 37 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Sumatra : 1 flag, 2 infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Alexandria : 2 infantry
    Gibraltar : 1 artillery, 1 harbour and 3 infantry
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour and 4 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 1 mech_infantry
    Holland Belgium : 1 flag, 2 infantry
    119 Sea Zone : 1 flag, 1 destroyer
    80 Sea Zone : 1 flag
    97 Sea Zone : 1 flag, 5 submarines
    Iraq : 1 flag, 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
    Eastern Persia : 1 flag, 2 armour and 6 mech_infantrys
    Brazil : 1 flag
    Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 5 mech_infantrys and 1 tactical_bomber
    Suriname : 1 flag
    110 Sea Zone : 2 destroyers and 3 transports
Production/PUs Summary :
Germans : 43 / 60
    Russians : 33 / 39
    Japanese : 49 / 53
    Americans : 57 / 78
    Chinese : 6 / 6
    British : 37 / 42
    UK_Pacific : 4 / 0
    Italians : 15 / 8
    ANZAC : 14 / 24
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
            1 bomber moved from Northern Italy to Ukraine
            1 fighter moved from Romania to Ukraine
Combat - Italians
            Battle in Ukraine
                Italians attack with 1 bomber and 1 fighter
                Russians defend with 1 artillery and 1 factory_minor
                    Italians roll dice for 1 bomber and 1 fighter in Ukraine, round 1 :  1/2 hits
                    Russians roll dice for 1 artillery in Ukraine, round 1 :  0/1 hits
                    1 artillery owned by the Russians lost in Ukraine
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
Non Combat Move - Italians
            1 bomber moved from Ukraine to Eastern Poland
            1 fighter moved from Ukraine to Romania
            1 infantry moved from Yugoslavia to Romania
            1 artillery moved from Libya to Tunisia
Place Units - Italians
            1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,6,3,4,5,5,1,4,2,5,1,1
            Italians collect 3 PUs (12 lost to blockades); end with 3 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
    Tunisia : 1 flag, 1 artillery
    Romania : 1 fighter and 1 infantry
    Northern Italy : 1 factory_major and 2 infantry
    Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
    Eastern Poland : 1 bomber
    97 Sea Zone : 1 destroyer
    Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 43 / 60
    Russians : 33 / 39
    Japanese : 49 / 53
    Americans : 57 / 78
    Chinese : 6 / 6
    British : 37 / 42
    UK_Pacific : 4 / 0
    Italians : 15 / 3
    ANZAC : 14 / 24
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 55 Sea Zone to 37 Sea Zone
            1 fighter moved from Queensland to Malaya
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from New South Wales to Queensland
            2 aaGuns, 1 armour, 3 artilleries and 3 infantry moved from South Australia to Queensland
Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 transport placed in 62 Sea Zone
            1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Malaya : 1 armour, 1 fighter and 1 infantry
    Borneo : 1 flag, 2 infantry
    Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry
    Dutch New Guinea : 1 flag, 1 infantry
    44 Sea Zone : 1 submarine
    37 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
    54 Sea Zone : 1 submarine and 1 transport
    62 Sea Zone : 1 transport
    Egypt : 2 infantry
Production/PUs Summary :
Germans : 43 / 60
    Russians : 33 / 39
    Japanese : 49 / 53
    Americans : 57 / 78
    Chinese : 6 / 6
    British : 37 / 42
    UK_Pacific : 4 / 0
    Italians : 15 / 3
    ANZAC : 14 / 25
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
    United Kingdom : 1 fighter
    Morocco : 1 infantry
    98 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 43 / 60
    Russians : 33 / 39
    Japanese : 49 / 53
    Americans : 57 / 78
    Chinese : 6 / 6
    British : 37 / 42
    UK_Pacific : 4 / 0
    Italians : 15 / 3
    ANZAC : 14 / 25
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
            Germans buy 2 armour, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Eastern Poland to Ukraine
                  Germans take Ukraine from Russians
            1 artillery and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 fighters moved from Eastern Poland to Western Ukraine
Combat - Germans
            Germans creates battle in territory 115 Sea Zone
            Battle in Holland Belgium
                Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys
                British defend with 2 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Holland Belgium, round 1 :  0/4 hits
                    British roll dice for 2 infantry in Holland Belgium, round 1 :  0/2 hits
                    Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 :  1/4 hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                    1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Holland Belgium, round 3 :  2/3 hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                    1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery, 2 fighters and 2 mech_infantrys
                Russians defend with 2 armour and 1 artillery
                    Germans roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Western Ukraine, round 1 :  3/5 hits
                    Russians roll dice for 2 armour and 1 artillery in Western Ukraine, round 1 :  1/3 hits
                    2 armour owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 armour and 1 artillery
Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 carrier and 5 transports
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship, 1 carrier and 5 transports
            EDIT: Turning off Edit Mode
            2 fighters moved from Western Ukraine to Novgorod
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Poland
            1 mech_infantry moved from Novgorod to Baltic States
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 mech_infantry moved from Novgorod to Eastern Poland
Place Units - Germans
            3 infantry placed in Novgorod
            2 armour and 1 mech_infantry placed in Germany
            3 infantry placed in Normandy Bordeaux
            2 infantry and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,4,1,1,1,3,1,3,6,3,6,4
            Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 5 mech_infantrys
    Poland : 2 mech_infantrys
    Germany : 2 armour, 1 factory_major and 1 mech_infantry
    Denmark : 3 infantry
    Holland Belgium : 1 mech_infantry
    Southern Italy : 2 fighters
    Karelia : 1 flag
    Baltic States : 1 flag, 1 mech_infantry
    Vyborg : 1 flag
    Eastern Poland : 1 flag, 2 mech_infantrys
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
    Western Ukraine : 1 flag, 1 artillery and 1 mech_infantry
    Novgorod : 1 flag, 1 airfield, 5 armour, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
    112 Sea Zone : 1 battleship, 1 carrier and 5 transports
    125 Sea Zone : 1 flag, 1 destroyer
    Bulgaria : 1 flag
    109 Sea Zone : 1 flag
    Greece : 1 flag, 1 infantry
    Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 58
    Russians : 29 / 39
    Japanese : 49 / 53
    Americans : 57 / 78
    Chinese : 6 / 6
    British : 34 / 42
    UK_Pacific : 4 / 0
    Italians : 15 / 3
    ANZAC : 14 / 25
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            2 mech_infantrys moved from Alexandria to Tobruk
                  Russians take Tobruk from Italians
            1 infantry moved from Volgograd to Rostov
            2 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland
            1 artillery and 3 infantry moved from Belarus to Eastern Poland
            2 infantry moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
            1 armour moved from Bryansk to Western Ukraine
            1 artillery and 2 infantry moved from Bryansk to Western Ukraine
Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 armour, 1 artillery and 2 infantry
                Germans defend with 1 artillery and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 1 :  0/4 hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 1 :  1/2 hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 :  2/3 hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 :  0/2 hits
                    1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 artillery and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 1 :  1/3 hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys; Italians defend with 1 bomber
                    Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  3/7 hits
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Eastern Poland, round 1 :  1/3 hits
                    1 infantry owned by the Russians , 2 mech_infantrys owned by the Germans and 1 bomber owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 bomber
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
            3 armour and 2 infantry moved from Belarus to Bryansk
            5 infantry moved from Smolensk to Bryansk
            4 artilleries and 6 infantry moved from Russia to Smolensk
            1 fighter moved from Ukraine to Bryansk
            2 infantry moved from Buryatia to Amur
            1 infantry moved from Archangel to Smolensk
Place Units - Russians
            1 armour placed in Volgograd
            3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,3,3,5,3,5
            Russians collect 34 PUs (3 lost to blockades); end with 34 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
    Manchuria : 1 infantry
    Amur : 2 infantry
    Tobruk : 1 flag, 2 mech_infantrys
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    Belarus : 1 infantry
    Bryansk : 6 aaGuns, 3 armour, 1 artillery, 3 fighters, 9 infantry and 1 tactical_bomber
    Rostov : 1 infantry
    Archangel : 1 infantry
    Eastern Poland : 1 artillery and 2 infantry
    Russia : 1 airfield, 3 artilleries, 1 factory_major and 7 infantry
    Ukraine : 1 factory_minor and 1 infantry
    Western Ukraine : 1 armour, 1 artillery and 1 infantry
    Volgograd : 1 armour and 1 factory_minor
    Smolensk : 4 artilleries and 7 infantry
    Northwest Persia : 1 flag
    115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 58
    Russians : 37 / 43
    Japanese : 43 / 53
    Americans : 57 / 78
    Chinese : 9 / 6
    British : 34 / 42
    UK_Pacific : 4 / 0
    Italians : 15 / 3
    ANZAC : 14 / 25
    French : 7 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0