13L G40 Mallery29 (allies+10) vs Entek (axis)

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Bessarabia
                1 fighter moved from Southern Italy to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 bomber and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 fighter in Bessarabia, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Bessarabia to Northern Italy
                1 fighter moved from Bessarabia to Romania
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,4
                Italians collect 8 PUs (7 lost to blockades); end with 8 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 1 fighter
        Northern Italy : 1 bomber, 1 factory_major and 2 infantry
        Libya : 1 artillery
        Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Yugoslavia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 31 / 37
        Japanese : 54 / 62
        Americans : 59 / 85
        Chinese : 3 / 3
        British : 34 / 39
        UK_Pacific : 4 / 0
        Italians : 15 / 8
        ANZAC : 10 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    Bump


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 carrier moved from 62 Sea Zone to 55 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
                2 fighters moved from Philippines to 55 Sea Zone
                1 fighter moved from Philippines to Queensland

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Borneo : 1 flag, 2 infantry
        Queensland : 1 airfield, 1 armour, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 aaGuns, 1 armour, 3 artilleries and 3 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 submarine
        43 Sea Zone : 1 transport
        54 Sea Zone : 1 transport
        55 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
        62 Sea Zone : 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 31 / 37
        Japanese : 50 / 62
        Americans : 59 / 85
        Chinese : 3 / 3
        British : 34 / 39
        UK_Pacific : 4 / 0
        Italians : 15 / 8
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter
        Morocco : 1 infantry
        98 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 31 / 37
        Japanese : 50 / 62
        Americans : 59 / 85
        Chinese : 3 / 3
        British : 34 / 39
        UK_Pacific : 4 / 0
        Italians : 15 / 8
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_minors; Remaining resources: 58 PUs;
                Germans buy 2 armour, 1 fighter, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Romania to Ukraine
                      Germans take Bessarabia from Russians
                1 fighter moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                2 artilleries moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                1 submarine moved from 125 Sea Zone to 119 Sea Zone

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 3 armour and 1 fighter
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 3 armour and 1 fighter in Ukraine, round 1 :  1/4 hits
                        Russians roll dice for 3 infantry in Ukraine, round 1 :  0/3 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 3 armour and 1 fighter in Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 3 armour and 1 fighter in Ukraine, round 3 :  3/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Germans attack with 2 artilleries, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in Western Ukraine, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Ukraine to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 fighter moved from Western Ukraine to Eastern Poland
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                3 armour and 2 mech_infantrys moved from Germany to 113 Sea Zone
                3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Western Germany to Denmark
                1 fighter moved from Western Germany to Southern Italy
                1 battleship moved from 113 Sea Zone to 115 Sea Zone
                3 armour, 2 mech_infantrys and 5 transports moved from 113 Sea Zone to 115 Sea Zone
                3 armour and 2 mech_infantrys moved from 115 Sea Zone to Novgorod
                1 carrier moved from 113 Sea Zone to 115 Sea Zone
                1 fighter moved from 113 Sea Zone to Southern Italy

    Place Units - Germans
                1 fighter placed in Western Germany
                3 infantry placed in Normandy Bordeaux
                2 armour and 1 mech_infantry placed in Novgorod
                1 infantry and 5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,3
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 5 mech_infantrys
        Germany : 1 factory_major
        Denmark : 3 infantry
        Holland Belgium : 1 aaGun
        Southern Italy : 2 fighters
        Belarus : 1 flag, 4 armour and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 artillery, 2 fighters and 3 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag, 2 artilleries and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 5 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 infantry
        115 Sea Zone : 1 battleship, 1 carrier and 5 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 27 / 37
        Japanese : 50 / 62
        Americans : 59 / 85
        Chinese : 3 / 3
        British : 34 / 39
        UK_Pacific : 4 / 0
        Italians : 15 / 8
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                2 artilleries and 2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Belarus
                1 artillery and 5 infantry moved from Smolensk to Belarus
                1 fighter moved from Bryansk to Belarus
                1 armour moved from Russia to Belarus
                2 armour moved from Bryansk to Belarus
                2 armour and 2 artilleries moved from Bryansk to Western Ukraine

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 battleship, 1 carrier and 5 transports
                    1 submarine owned by the Russians Submerged
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians winGermans win with 1 battleship, 1 carrier and 5 transports remaining, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 3 armour, 1 artillery, 1 fighter and 6 infantry
                    Germans defend with 4 armour and 2 infantry
                        Russians roll dice for 3 armour, 1 artillery, 1 fighter and 6 infantry in Belarus, round 1 :  6/11 hits
                        Germans roll dice for 4 armour and 2 infantry in Belarus, round 1 :  3/6 hits
                        3 infantry owned by the Russians , 2 infantry owned by the Germans and 4 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 3 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 4 armour and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Russians attack with 2 armour and 2 artilleries
                    Germans defend with 2 artilleries and 1 mech_infantry
                        Russians roll dice for 2 armour and 2 artilleries in Western Ukraine, round 1 :  3/4 hits
                        Germans roll dice for 2 artilleries and 1 mech_infantry in Western Ukraine, round 1 :  1/3 hits
                        1 artillery owned by the Russians , 1 mech_infantry owned by the Germans and 2 artilleries owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries and 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in Ukraine
                    Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 armour and 1 factory_minor
                        Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 :  1/6 hits
                        Germans roll dice for 3 armour in Ukraine, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                        Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/5 hits
                        Germans roll dice for 2 armour in Ukraine, round 2 :  2/2 hits
                        1 infantry owned by the Russians , 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Bryansk
                3 infantry moved from Smolensk to Belarus
                1 fighter moved from Archangel to Bryansk
                5 infantry moved from Vologda to Smolensk
                2 aaGuns and 6 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs

    Territory Summary for Russians :

    Amur : 2 infantry
        Buryatia : 2 infantry
        Alexandria : 2 mech_infantrys
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 3 armour, 1 artillery and 6 infantry
        Bryansk : 6 aaGuns, 1 armour, 2 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber
        Archangel : 2 infantry
        Russia : 1 airfield, 4 artilleries, 1 factory_major and 6 infantry
        Ukraine : 1 artillery and 1 factory_minor
        Western Ukraine : 2 armour and 1 artillery
        Volgograd : 1 factory_minor and 1 infantry
        Smolensk : 5 infantry
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 33 / 39
        Japanese : 50 / 62
        Americans : 59 / 85
        Chinese : 3 / 3
        British : 34 / 39
        UK_Pacific : 4 / 0
        Italians : 15 / 8
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 battleship, 2 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                5 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Szechwan to Shensi
                1 infantry moved from Shan State to Malaya
                1 fighter moved from 39 Sea Zone to Malaya
                1 tactical_bomber moved from 39 Sea Zone to Malaya
                1 bomber moved from India to Malaya
                2 bombers moved from Japan to 25 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 fighter and 5 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter and 5 infantry in Shensi, round 1 :  0/6 hits
                        Chinese roll dice for 2 infantry in Shensi, round 1 :  1/2 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 fighter and 4 infantry in Shensi, round 2 :  0/5 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  2/2 hits
                        2 infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 fighter and 2 infantry in Shensi, round 3 :  1/3 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 fighter and 2 infantry in Shensi, round 4 :  0/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 infantry in Shensi, round 5 :  0/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 5 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 6 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 6 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Philippines
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 artillery and 1 harbour
                        Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 1 :  0/4 hits
                        Americans roll dice for 1 artillery in Philippines, round 1 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Malaya
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 harbour, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 1 :  1/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Malaya, round 1 :  2/2 hits
                        1 tactical_bomber owned by the Japanese , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Malaya
                        Japanese roll dice for 1 bomber and 1 infantry in Malaya, round 2 :  0/2 hits
                        Americans roll dice for 1 mech_infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    retreated to Malaya
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 bombers in 25 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 bomber owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 carrier moved from 39 Sea Zone to 43 Sea Zone
                1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from 25 Sea Zone to Japan
                1 fighter moved from Shensi to Szechwan
                3 armour moved from Kiangsu to Kweichow
                2 fighters moved from Japan to 6 Sea Zone
                2 armour moved from India to Eastern Persia
                1 bomber moved from Malaya to India

    Place Units - Japanese
                3 mech_infantrys placed in India
                1 artillery and 1 infantry placed in Japan
                1 battleship, 2 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,1,3,3,1,1,4,3,6,3,1,3,6,1,3,3,6,5,5,3,6,2,2
                Japanese collect 48 PUs (5 lost to blockades); end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield and 1 harbour
        Kiangsu : 1 aaGun and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 armour
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 fighter
        Chahar : 1 flag
        Sikang : 1 flag, 1 armour
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 1 armour
        43 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 destroyer and 2 transports
        25 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        West India : 1 flag
        Eastern Persia : 1 flag, 3 armour, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 33 / 39
        Japanese : 53 / 53
        Americans : 57 / 85
        Chinese : 2 / 3
        British : 34 / 39
        UK_Pacific : 4 / 0
        Italians : 15 / 8
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 factory_minor, 7 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from Malaya to 37 Sea Zone
                1 mech_infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Kiangsu
                4 submarines moved from 37 Sea Zone to 43 Sea Zone
                3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 bombers and 1 fighter moved from United Kingdom to Normandy Bordeaux

    Combat - Americans
                Battle in Kiangsu
                    Americans attack with 1 mech_infantry
                    Japanese defend with 1 aaGun and 1 factory_minor
                        1 aaGun owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
                        AA guns fire in Normandy Bordeaux :  1/3 hits
                        1 fighter owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  0/1 hits
                        Americans roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 :  3/10 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 7 infantry in Normandy Bordeaux, round 1 :  3/8 hits
                        1 mech_infantry owned by the Americans , 2 infantry owned by the Germans , 1 aaGun owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 :  6/7 hits
                        Germans roll dice for 1 artillery and 5 infantry in Normandy Bordeaux, round 2 :  2/6 hits
                        1 artillery owned by the Americans , 5 infantry owned by the Germans , 1 bomber owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 aaGun, 1 artillery and 7 infantry
                    Casualties for Americans: 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 4 submarines
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                        Americans roll dice for 4 submarines in 43 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier and 1 transport in 43 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 4 submarines in 43 Sea Zone, round 2 :  2/4 hits
                        1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 43 Sea Zone
                    4 submarines owned by the Americans retreated to 37 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 carrier and 1 transport
                Battle in 35 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 2 transports
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                        1 transport owned by the Japanese lost in 35 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 destroyer and 2 transports
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Malaya
                5 submarines placed in 10 Sea Zone
                2 submarines and 2 transports placed in 101 Sea Zone
                1 artillery and 1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kiangsu : 1 mech_infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 5 infantry
        Midway : 1 airfield
        Java : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 9 submarines, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 destroyer and 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 5 submarines
        19 Sea Zone : 1 transport
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Gibraltar : 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
        United Kingdom : 2 bombers
        93 Sea Zone : 2 submarines
        97 Sea Zone : 2 submarines
        101 Sea Zone : 2 submarines and 2 transports
        103 Sea Zone : 1 aaGun, 1 artillery, 2 infantry and 2 transports
        91 Sea Zone : 2 submarines
        110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 33 / 39
        Japanese : 50 / 53
        Americans : 57 / 78
        Chinese : 5 / 3
        British : 34 / 39
        UK_Pacific : 4 / 0
        Italians : 15 / 8
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 1 :  2/3 hits
                        Japanese roll dice for 1 armour in Sikang, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Kiangsu : 1 flag
        Tsinghai : 1 artillery, 1 fighter and 4 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 33 / 39
        Japanese : 49 / 53
        Americans : 57 / 78
        Chinese : 6 / 6
        British : 34 / 39
        UK_Pacific : 4 / 0
        Italians : 15 / 8
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                4 submarines moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber and 1 tactical_bomber moved from Trans-Jordan to Eastern Persia
                2 armour, 3 infantry and 6 mech_infantrys moved from Persia to Eastern Persia
                3 mech_infantrys moved from Trans-Jordan to Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                2 fighters moved from United Kingdom to 119 Sea Zone

    Combat - British
                Battle in 119 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Eastern Persia
                    British attack with 2 armour, 1 bomber, 3 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 3 armour, 1 artillery and 1 infantry
                        British roll dice for 2 armour, 1 bomber, 3 infantry, 6 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 1 :  2/13 hits
                        Japanese roll dice for 3 armour, 1 artillery and 1 infantry in Eastern Persia, round 1 :  3/5 hits
                        3 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Eastern Persia
                        British roll dice for 2 armour, 1 bomber, 6 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 :  4/10 hits
                        Japanese roll dice for 3 armour in Eastern Persia, round 2 :  0/3 hits
                        3 armour owned by the Japanese lost in Eastern Persia
                    British win, taking Eastern Persia from Japanese with 2 armour, 1 bomber, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 3 armour, 1 artillery and 1 infantry
                    Casualties for British: 3 infantry
                Battle in Holland Belgium
                    British attack with 2 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun

    Non Combat Move - British
                1 bomber and 1 tactical_bomber moved from Eastern Persia to Persia
                1 aaGun and 2 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from 119 Sea Zone to United Kingdom

    Place Units - British
                1 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Persia
                1 destroyer and 2 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Sumatra : 1 flag, 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 2 infantry
        Gibraltar : 1 artillery, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 2 infantry
        119 Sea Zone : 1 flag, 1 destroyer
        80 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 5 submarines
        Iraq : 1 flag, 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
        Eastern Persia : 1 flag, 2 armour and 6 mech_infantrys
        Brazil : 1 flag
        Persia : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 5 mech_infantrys and 1 tactical_bomber
        Suriname : 1 flag
        110 Sea Zone : 2 destroyers and 3 transports

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 33 / 39
        Japanese : 49 / 53
        Americans : 57 / 78
        Chinese : 6 / 6
        British : 37 / 42
        UK_Pacific : 4 / 0
        Italians : 15 / 8
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Northern Italy to Ukraine
                1 fighter moved from Romania to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 bomber and 1 fighter
                    Russians defend with 1 artillery and 1 factory_minor
                        Italians roll dice for 1 bomber and 1 fighter in Ukraine, round 1 :  1/2 hits
                        Russians roll dice for 1 artillery in Ukraine, round 1 :  0/1 hits
                        1 artillery owned by the Russians lost in Ukraine
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Eastern Poland
                1 fighter moved from Ukraine to Romania
                1 infantry moved from Yugoslavia to Romania
                1 artillery moved from Libya to Tunisia

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,6,3,4,5,5,1,4,2,5,1,1
                Italians collect 3 PUs (12 lost to blockades); end with 3 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
        Tunisia : 1 flag, 1 artillery
        Romania : 1 fighter and 1 infantry
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Eastern Poland : 1 bomber
        97 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 33 / 39
        Japanese : 49 / 53
        Americans : 57 / 78
        Chinese : 6 / 6
        British : 37 / 42
        UK_Pacific : 4 / 0
        Italians : 15 / 3
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 55 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to Malaya
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                2 aaGuns, 1 armour, 3 artilleries and 3 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Malaya : 1 armour, 1 fighter and 1 infantry
        Borneo : 1 flag, 2 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 mech_infantry
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 submarine
        37 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        54 Sea Zone : 1 submarine and 1 transport
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 33 / 39
        Japanese : 49 / 53
        Americans : 57 / 78
        Chinese : 6 / 6
        British : 37 / 42
        UK_Pacific : 4 / 0
        Italians : 15 / 3
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter
        Morocco : 1 infantry
        98 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 43 / 60
        Russians : 33 / 39
        Japanese : 49 / 53
        Americans : 57 / 78
        Chinese : 6 / 6
        British : 37 / 42
        UK_Pacific : 4 / 0
        Italians : 15 / 3
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry and 2 mech_infantrys moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 artillery and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 fighters moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Germans creates battle in territory 115 Sea Zone
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys
                    British defend with 2 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Holland Belgium, round 1 :  0/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 1 :  0/2 hits
                        Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Holland Belgium, round 2 :  1/4 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Holland Belgium, round 3 :  2/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 2 fighters and 2 mech_infantrys
                    Russians defend with 2 armour and 1 artillery
                        Germans roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Western Ukraine, round 1 :  3/5 hits
                        Russians roll dice for 2 armour and 1 artillery in Western Ukraine, round 1 :  1/3 hits
                        2 armour owned by the Russians , 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 armour and 1 artillery

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 carrier and 5 transports
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship, 1 carrier and 5 transports
                EDIT: Turning off Edit Mode
                2 fighters moved from Western Ukraine to Novgorod
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Poland
                1 mech_infantry moved from Novgorod to Baltic States
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland

    Place Units - Germans
                3 infantry placed in Novgorod
                2 armour and 1 mech_infantry placed in Germany
                3 infantry placed in Normandy Bordeaux
                2 infantry and 5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,4,1,1,1,3,1,3,6,3,6,4
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 5 mech_infantrys
        Poland : 2 mech_infantrys
        Germany : 2 armour, 1 factory_major and 1 mech_infantry
        Denmark : 3 infantry
        Holland Belgium : 1 mech_infantry
        Southern Italy : 2 fighters
        Karelia : 1 flag
        Baltic States : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 2 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 artillery and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 5 armour, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        112 Sea Zone : 1 battleship, 1 carrier and 5 transports
        125 Sea Zone : 1 flag, 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 58
        Russians : 29 / 39
        Japanese : 49 / 53
        Americans : 57 / 78
        Chinese : 6 / 6
        British : 34 / 42
        UK_Pacific : 4 / 0
        Italians : 15 / 3
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                2 mech_infantrys moved from Alexandria to Tobruk
                      Russians take Tobruk from Italians
                1 infantry moved from Volgograd to Rostov
                2 fighters and 1 tactical_bomber moved from Bryansk to Eastern Poland
                1 artillery and 3 infantry moved from Belarus to Eastern Poland
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 armour moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 1 :  0/4 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 1 :  1/2 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Western Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 :  0/2 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 1 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys; Italians defend with 1 bomber
                        Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  3/7 hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Eastern Poland, round 1 :  1/3 hits
                        1 infantry owned by the Russians , 2 mech_infantrys owned by the Germans and 1 bomber owned by the Italians lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 bomber
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
                3 armour and 2 infantry moved from Belarus to Bryansk
                5 infantry moved from Smolensk to Bryansk
                4 artilleries and 6 infantry moved from Russia to Smolensk
                1 fighter moved from Ukraine to Bryansk
                2 infantry moved from Buryatia to Amur
                1 infantry moved from Archangel to Smolensk

    Place Units - Russians
                1 armour placed in Volgograd
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,3,3,5,3,5
                Russians collect 34 PUs (3 lost to blockades); end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Manchuria : 1 infantry
        Amur : 2 infantry
        Tobruk : 1 flag, 2 mech_infantrys
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Belarus : 1 infantry
        Bryansk : 6 aaGuns, 3 armour, 1 artillery, 3 fighters, 9 infantry and 1 tactical_bomber
        Rostov : 1 infantry
        Archangel : 1 infantry
        Eastern Poland : 1 artillery and 2 infantry
        Russia : 1 airfield, 3 artilleries, 1 factory_major and 7 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 armour, 1 artillery and 1 infantry
        Volgograd : 1 armour and 1 factory_minor
        Smolensk : 4 artilleries and 7 infantry
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 37 / 43
        Japanese : 43 / 53
        Americans : 57 / 78
        Chinese : 9 / 6
        British : 34 / 42
        UK_Pacific : 4 / 0
        Italians : 15 / 3
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 cruiser, 2 destroyers, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Japan to 19 Sea Zone
                1 armour moved from Kweichow to Kiangsu
                1 fighter moved from Szechwan to Kiangsu
                1 mech_infantry moved from India to Shan State
                1 mech_infantry moved from India to West India
                2 armour moved from Kweichow to Sikang
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from 6 Sea Zone to Korea

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour in Sikang, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 armour and 1 fighter
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 armour and 1 fighter in Kiangsu, round 1 :  2/2 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsu, round 1 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 fighter owned by the Japanese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 mech_infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Korea
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Korea to 6 Sea Zone
                1 bomber moved from 19 Sea Zone to Japan

    Place Units - Japanese
                1 factory_minor placed in Shantung
                1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,5,1,4,5,2,4,6,5,5,3,6,5,6,4,5,3,4,5,2,1,2,6,5,5,6,2,2,6,3,3
                Japanese collect 46 PUs (5 lost to blockades); end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 factory_minor
        Kwangsi : 1 airfield and 1 harbour
        Korea : 1 artillery and 1 infantry
        Kiangsu : 1 armour
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 armour
        Anhwe : 1 flag
        Shan State : 1 flag, 1 mech_infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 1 armour
        6 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 2 transports
        West India : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 34 / 43
        Japanese : 51 / 51
        Americans : 57 / 78
        Chinese : 4 / 6
        British : 34 / 42
        UK_Pacific : 4 / 0
        Italians : 15 / 3
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 bomber, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 91 Sea Zone to 112 Sea Zone
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 bombers moved from United Kingdom to 112 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom


  • Require Scramble orders for WGER

  • '20 '19 '18 '17 '16

    No Scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 bomber, 2 infantry, 1 mech_infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 91 Sea Zone to 112 Sea Zone
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 bombers moved from United Kingdom to 112 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Combat - Americans
                Battle in 112 Sea Zone
                    Americans attack with 2 bombers, 3 fighters, 2 submarines and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 carrier and 5 transports
                        Americans roll dice for 2 submarines in 112 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 1 :  1/6 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 1 carrier and 5 transports in 112 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 2 submarines in 112 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 :  4/6 hits
                        Germans roll dice for 1 battleship, 1 carrier and 5 transports in 112 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans , 1 transport owned by the Germans , 1 carrier owned by the Germans and 1 battleship owned by the Germans lost in 112 Sea Zone
                        4 transports owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 3 :  0/1 hits
                    Americans win with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 65
                    Casualties for Germans: 1 battleship, 1 carrier and 5 transports
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 bombers moved from 112 Sea Zone to United Kingdom
                3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 103 Sea Zone
                3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone
                2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
                1 armour, 1 artillery and 1 mech_infantry placed in Malaya

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 5 infantry
        Midway : 1 airfield
        Java : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 15 submarines, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
        22 Sea Zone : 1 flag
        10 Sea Zone : 3 submarines
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 aaGun and 1 infantry
        United Kingdom : 1 aaGun, 1 artillery, 3 bombers and 2 infantry
        112 Sea Zone : 1 submarine
        93 Sea Zone : 3 submarines
        99 Sea Zone : 1 submarine
        101 Sea Zone : 1 submarine and 2 transports
        103 Sea Zone : 1 armour, 5 infantry, 2 mech_infantrys and 4 transports
        91 Sea Zone : 2 submarines
        110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 34 / 43
        Japanese : 51 / 51
        Americans : 57 / 77
        Chinese : 4 / 6
        British : 34 / 42
        UK_Pacific : 4 / 0
        Italians : 15 / 3
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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