13L G40 - Mryogen (Axis) vs Entek (Allies +9) Game 2

  • '20 '19 '18 '17 '16

    Any air intercept from West Germany?


  • No thanks.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Italians
                1 bomber moved from United Kingdom to Western Germany
                2 fighters moved from United Kingdom to Western Germany
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians

    Combat - British
                Air Battle in Western Germany
                    British attacks with 3 units heading to Western Germany
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Western Germany causes 7 damage total.
                Cleaning up after air battles

    Non Combat Move - British
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to United Kingdom
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Shan State to Siam
                1 infantry moved from Burma to Shan State
                1 aaGun moved from Burma to Yunnan
                1 aaGun moved from Yunnan to Szechwan
                1 mech_infantry moved from India to Yunnan
                2 infantry moved from India to Burma
                1 tactical_bomber moved from Malaya to India
                1 armour moved from India to Yunnan
                1 artillery and 1 infantry moved from Eastern Persia to Persia
                1 infantry moved from West India to Eastern Persia
                1 infantry moved from India to West India

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 fighter and 2 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                1 destroyer and 1 transport placed in 39 Sea Zone
                1 armour and 2 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
                EDIT: Adding units owned by British to 76 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 2 infantry
        Yunnan : 1 aaGun, 1 armour and 1 mech_infantry
        Szechwan : 1 aaGun
        Shan State : 1 infantry
        Burma : 2 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        39 Sea Zone : 1 battleship, 1 destroyer and 1 transport
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
        Tanganyika Territory : 1 armour and 1 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Ethiopia : 1 flag, 1 artillery
        76 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour
        Eastern Persia : 1 flag, 1 infantry
        79 Sea Zone : 1 destroyer
        Persia : 1 flag, 1 artillery and 1 infantry
        110 Sea Zone : 1 cruiser, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 32 / 37
        Japanese : 47 / 50
        Americans : 54 / 80
        Chinese : 6 / 12
        British : 38 / 44
        UK_Pacific : 15 / 15
        Italians : 14 / 30
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '20 '19 '18 '17 '16

    I forgot to move a DD so you’ll see an edit moving it.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 artilleries and 3 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 4 artilleries and 3 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 4 artilleries and 3 infantry in Southern France, round 1 :  2/7 hits
                        British roll dice for 1 infantry in Southern France, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Southern France
                    Italians win, taking Southern France from British with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 artillery moved from Libya to Tunisia
                3 destroyers and 2 transports moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                3 artilleries and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Morocco : 1 flag
        Algeria : 1 flag, 1 infantry
        Southern France : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        France : 4 aaGuns, 1 artillery, 1 fighter and 3 infantry
        Tunisia : 1 flag, 1 artillery
        Northern Italy : 3 artilleries, 1 factory_major and 6 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Bessarabia : 1 flag
        95 Sea Zone : 3 destroyers, 1 submarine and 2 transports
        Greece : 1 flag
        92 Sea Zone : 1 destroyer
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 32 / 37
        Japanese : 47 / 50
        Americans : 54 / 80
        Chinese : 6 / 12
        British : 35 / 44
        UK_Pacific : 15 / 15
        Italians : 17 / 22
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    I’m off for the weekend we can continue on Monday. Have a great weekend!

  • '20 '19 '18 '17 '16

    Sorry nut I won’t be on a comp today. I’ll take my turn tomorrow!

  • '20 '19 '18 '17 '16

    Uploader’s full again.  I’ll take my turn once space is made.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 battleship moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from South Australia to Western Australia
                1 infantry moved from South Australia to Queensland
                1 artillery moved from Northern Territory to Queensland
                1 mech_infantry moved from New South Wales to Northern Territory
                1 mech_infantry moved from New South Wales to Western Australia

    Place Units - ANZAC
                1 cruiser and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 fighter
        India : 1 fighter
        Malaya : 1 fighter and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Northern Territory : 1 mech_infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Western Australia : 1 infantry and 1 mech_infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 battleship
        62 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 32 / 37
        Japanese : 44 / 50
        Americans : 54 / 80
        Chinese : 6 / 12
        British : 35 / 44
        UK_Pacific : 15 / 15
        Italians : 17 / 22
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from French Central Africa: 1 infantry
                EDIT: Adding units owned by French to French Equatorial Africa: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 32 / 37
        Japanese : 44 / 50
        Americans : 54 / 80
        Chinese : 6 / 12
        British : 35 / 44
        UK_Pacific : 15 / 15
        Italians : 17 / 22
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans repair 5 damage on 5 factory_majors; Remaining resources: 48 PUs;
                Germans buy 3 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                13 armour, 4 infantry and 11 mech_infantrys moved from Baltic States to Novgorod
                3 infantry moved from Karelia to Novgorod
                2 bombers, 2 fighters and 4 tactical_bombers moved from Romania to Novgorod
                2 bombers and 1 fighter moved from Western Germany to Novgorod
                1 bomber moved from Germany to Novgorod
                1 armour, 1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Ukraine to Western Ukraine
                1 armour moved from Ukraine to Western Ukraine

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 13 armour, 5 bombers, 3 fighters, 7 infantry, 11 mech_infantrys and 4 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
                        AA guns fire in Novgorod :  2/6 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Novgorod
                        Germans roll dice for 13 armour, 5 bombers, 2 fighters, 7 infantry, 11 mech_infantrys and 3 tactical_bombers in Novgorod, round 1 :  15/41 hits
                        Russians roll dice for 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 17 infantry and 1 tactical_bomber in Novgorod, round 1 :  8/22 hits
                        13 infantry owned by the Russians , 7 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 13 armour, 5 bombers, 2 fighters, 10 mech_infantrys and 3 tactical_bombers in Novgorod, round 2 :  13/33 hits
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 :  3/9 hits
                        4 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 1 artillery owned by the Russians , 2 fighters owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 13 armour, 5 bombers, 2 fighters, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for Germans: 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 17 infantry and 1 tactical_bomber
                Battle in Western Ukraine
                    Germans attack with 3 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 1 artillery and 1 infantry in Western Ukraine, round 1 :  3/5 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                1 bomber moved from Novgorod to Baltic States
                1 bomber moved from Novgorod to Baltic States
                1 bomber moved from Novgorod to Baltic States
                1 bomber moved from Novgorod to Baltic States
                1 bomber moved from Novgorod to Baltic States
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to France

    Place Units - Germans
                3 artilleries placed in France
                3 armour and 3 infantry placed in Western Germany
                3 infantry placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 8 infantry
        Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 8 infantry
        Germany : 1 factory_major
        Denmark : 3 aaGuns and 8 infantry
        Holland Belgium : 2 aaGuns and 6 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 5 bombers, 2 fighters and 3 tactical_bombers
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 5 infantry
        Western Ukraine : 1 flag, 3 armour and 1 artillery
        Novgorod : 1 flag, 1 airfield, 13 armour, 1 factory_minor, 1 harbour and 7 mech_infantrys
        Bulgaria : 1 flag
        92 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 28 / 37
        Japanese : 44 / 50
        Americans : 54 / 80
        Chinese : 6 / 12
        British : 35 / 44
        UK_Pacific : 15 / 15
        Italians : 17 / 22
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 38 times
                2 was rolled 17 times
                3 was rolled 35 times
                4 was rolled 22 times
                5 was rolled 18 times
                6 was rolled 29 times
            Average roll : 3.327
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 159

    Null / Other
                1 was rolled 13 times
                2 was rolled 2 times
                3 was rolled 10 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.150
            Median : 3.000
            Variance : 2.513
            Standard Deviation : 1.585
            Total rolls : 40

    Germans Combat
                1 was rolled 12 times
                2 was rolled 13 times
                3 was rolled 15 times
                4 was rolled 14 times
                5 was rolled 12 times
                6 was rolled 13 times
            Average roll : 3.506
            Median : 3.000
            Variance : 0.090
            Standard Deviation : 0.300
            Total rolls : 79

    Russians Combat
                1 was rolled 13 times
                2 was rolled 2 times
                3 was rolled 10 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.150
            Median : 3.000
            Variance : 2.513
            Standard Deviation : 1.585
            Total rolls : 40

  • '20 '19 '18 '17 '16

    Welcome back!  How was your vacation?

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery and 5 infantry moved from Bryansk to Russia
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Bryansk to Russia
                3 infantry moved from Volgograd to Tambov
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Novosibirsk to Kazakhstan
                5 infantry moved from Novosibirsk to Samara
                3 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Smolensk

    Place Units - Russians
                10 infantry placed in Russia
                1 artillery and 1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 7 infantry
        Kazakhstan : 1 infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major, 16 infantry and 4 mech_infantrys
        Tambov : 3 infantry
        Novosibirsk : 5 infantry
        Volgograd : 1 artillery, 1 factory_minor and 1 infantry
        Caucasus : 1 infantry
        Smolensk : 1 infantry
        Samara : 5 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 28 / 33
        Japanese : 44 / 50
        Americans : 54 / 80
        Chinese : 6 / 12
        British : 35 / 44
        UK_Pacific : 15 / 15
        Italians : 17 / 22
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 bomber and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Tsinghai to Novosibirsk
                6 bombers, 5 fighters and 4 tactical_bombers moved from Suiyuyan to Novosibirsk
                3 armour moved from Kiangsu to Kweichow
                1 armour moved from Kwangtung to Kwangsi
                1 armour moved from Kwangtung to Hunan
                2 bombers moved from Japan to Kweichow
                2 armour moved from French Indo China to Siam
                1 armour, 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 77 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                1 fighter moved from 80 Sea Zone to Persia
                2 artilleries and 2 infantry moved from Java to 42 Sea Zone
                2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour in Hunan, round 1 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        Japanese roll dice for 1 armour in Hunan, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 44 Sea Zone, round 1 :  3/6 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Siam
                    Japanese attack with 2 armour
                    British defend with 2 infantry
                        Japanese roll dice for 2 armour in Siam, round 1 :  1/2 hits
                        UK_Pacific roll dice for 2 infantry in Siam, round 1 :  0/2 hits
                        1 infantry owned by the British lost in Siam
                        Japanese roll dice for 2 armour in Siam, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 2 armour remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 3 armour and 2 bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 armour and 2 bombers in Kweichow, round 1 :  5/5 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 1 :  2/3 hits
                        2 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 3 infantry
                Battle in Persia
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 battleships in Persia, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 1 :  1/3 hits
                        British roll dice for 1 artillery and 1 infantry in Persia, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Persia
                    Japanese win, taking Persia from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Celebes
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 1 :  1/4 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour in Kwangsi, round 1 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 6 bombers, 5 fighters, 1 mech_infantry and 4 tactical_bombers
                    Russians defend with 5 infantry
                        Japanese roll dice for 6 bombers, 5 fighters, 1 mech_infantry and 4 tactical_bombers in Novosibirsk, round 1 :  11/16 hits
                        Russians roll dice for 5 infantry in Novosibirsk, round 1 :  2/5 hits
                        5 infantry owned by the Russians , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Novosibirsk
                    Japanese win with 6 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 fighter and 1 mech_infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Japanese
                6 bombers, 4 fighters and 4 tactical_bombers moved from Novosibirsk to Kansu
                1 artillery moved from Shensi to Kansu
                1 bomber moved from Kweichow to Kansu
                1 bomber moved from Kweichow to Kansu
                1 fighter moved from Persia to 80 Sea Zone

    Place Units - Japanese
                1 bomber and 6 infantry placed in Japan
                3 armour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 54 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 armour
        Korea : 5 infantry
        Kiangsu : 1 aaGun, 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 13 infantry
        Siam : 2 armour
        Manchuria : 6 infantry
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour
        Kansu : 1 flag, 1 artillery, 8 bombers, 4 fighters and 4 tactical_bombers
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag, 2 artilleries and 2 infantry
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
        80 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
        Persia : 1 flag, 1 armour and 1 infantry

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 28 / 33
        Japanese : 52 / 54
        Americans : 54 / 80
        Chinese : 4 / 12
        British : 33 / 44
        UK_Pacific : 14 / 15
        Italians : 17 / 22
        ANZAC : 10 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 16 times
                3 was rolled 13 times
                4 was rolled 12 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.164
            Median : 3.000
            Variance : 1.417
            Standard Deviation : 1.190
            Total rolls : 61

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 12 times
                3 was rolled 7 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.070
            Median : 3.000
            Variance : 1.119
            Standard Deviation : 1.058
            Total rolls : 43

    ANZAC Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    UK_Pacific Combat
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • Vacation was good, only rained for about a hour.  Got in lots of boating, fishing and golfing.

  • '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 artilleries, 3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 25 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                2 artilleries moved from 6 Sea Zone to Korea
                1 mech_infantry moved from 6 Sea Zone to Korea
                3 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 6 Sea Zone to Korea
                3 fighters moved from 6 Sea Zone to Korea
                2 fighters moved from Midway to Korea
                1 bomber moved from Midway to Korea
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 artilleries moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone

  • '20 '19 '18 '17 '16

    Need Kamikaze/Scramble orders for Japan


  • No scramble, 3 Kamikaze on each carrier.

  • '20 '19 '18 '17 '16

    Just to verify your saving 3 kamikazes right?


  • No I thought you had 2 carriers.  So 3 kamikazes on 1 carrier and 3 on the other carrier.  If you only have 1 carrier use the 3 other tokens on a battleship.

Suggested Topics

  • 34
  • 230
  • 25
  • 75
  • 81
  • 69
  • 117
  • 4.0k
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.7k

Users

40.3k

Topics

1.8m

Posts