Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
I forgot to move a DD so you’ll see an edit moving it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
4 artilleries and 3 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 4 artilleries and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 4 artilleries and 3 infantry in Southern France, round 1 : 2/7 hits
British roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery moved from Libya to Tunisia
3 destroyers and 2 transports moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
3 artilleries and 6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
France : 4 aaGuns, 1 artillery, 1 fighter and 3 infantry
Tunisia : 1 flag, 1 artillery
Northern Italy : 3 artilleries, 1 factory_major and 6 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Bessarabia : 1 flag
95 Sea Zone : 3 destroyers, 1 submarine and 2 transports
Greece : 1 flag
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 44 / 53
Russians : 32 / 37
Japanese : 47 / 50
Americans : 54 / 80
Chinese : 6 / 12
British : 35 / 44
UK_Pacific : 15 / 15
Italians : 17 / 22
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I’m off for the weekend we can continue on Monday. Have a great weekend!
Sorry nut I won’t be on a comp today. I’ll take my turn tomorrow!
Uploader’s full again. I’ll take my turn once space is made.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 battleship moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to Western Australia
1 infantry moved from South Australia to Queensland
1 artillery moved from Northern Territory to Queensland
1 mech_infantry moved from New South Wales to Northern Territory
1 mech_infantry moved from New South Wales to Western Australia
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
Yunnan : 1 fighter
India : 1 fighter
Malaya : 1 fighter and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Northern Territory : 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Western Australia : 1 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 battleship
62 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantry
Production/PUs Summary :
Germans : 44 / 53
Russians : 32 / 37
Japanese : 44 / 50
Americans : 54 / 80
Chinese : 6 / 12
British : 35 / 44
UK_Pacific : 15 / 15
Italians : 17 / 22
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from French Central Africa: 1 infantry
EDIT: Adding units owned by French to French Equatorial Africa: 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Production/PUs Summary :
Germans : 44 / 53
Russians : 32 / 37
Japanese : 44 / 50
Americans : 54 / 80
Chinese : 6 / 12
British : 35 / 44
UK_Pacific : 15 / 15
Italians : 17 / 22
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_majors; Remaining resources: 48 PUs;
Germans buy 3 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
13 armour, 4 infantry and 11 mech_infantrys moved from Baltic States to Novgorod
3 infantry moved from Karelia to Novgorod
2 bombers, 2 fighters and 4 tactical_bombers moved from Romania to Novgorod
2 bombers and 1 fighter moved from Western Germany to Novgorod
1 bomber moved from Germany to Novgorod
1 armour, 1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 13 armour, 5 bombers, 3 fighters, 7 infantry, 11 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
AA guns fire in Novgorod : 2/6 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 13 armour, 5 bombers, 2 fighters, 7 infantry, 11 mech_infantrys and 3 tactical_bombers in Novgorod, round 1 : 15/41 hits
Russians roll dice for 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 17 infantry and 1 tactical_bomber in Novgorod, round 1 : 8/22 hits
13 infantry owned by the Russians , 7 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 13 armour, 5 bombers, 2 fighters, 10 mech_infantrys and 3 tactical_bombers in Novgorod, round 2 : 13/33 hits
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/9 hits
4 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 1 artillery owned by the Russians , 2 fighters owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 13 armour, 5 bombers, 2 fighters, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 17 infantry and 1 tactical_bomber
Battle in Western Ukraine
Germans attack with 3 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery and 1 infantry in Western Ukraine, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Baltic States
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to France
Place Units - Germans
3 artilleries placed in France
3 armour and 3 infantry placed in Western Germany
3 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 8 infantry
Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 8 infantry
Germany : 1 factory_major
Denmark : 3 aaGuns and 8 infantry
Holland Belgium : 2 aaGuns and 6 infantry
Karelia : 1 flag
Baltic States : 1 flag, 5 bombers, 2 fighters and 3 tactical_bombers
Vyborg : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 5 infantry
Western Ukraine : 1 flag, 3 armour and 1 artillery
Novgorod : 1 flag, 1 airfield, 13 armour, 1 factory_minor, 1 harbour and 7 mech_infantrys
Bulgaria : 1 flag
92 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 48 / 56
Russians : 28 / 37
Japanese : 44 / 50
Americans : 54 / 80
Chinese : 6 / 12
British : 35 / 44
UK_Pacific : 15 / 15
Italians : 17 / 22
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 38 times
2 was rolled 17 times
3 was rolled 35 times
4 was rolled 22 times
5 was rolled 18 times
6 was rolled 29 times
Average roll : 3.327
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 159
Null / Other
1 was rolled 13 times
2 was rolled 2 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.150
Median : 3.000
Variance : 2.513
Standard Deviation : 1.585
Total rolls : 40
Germans Combat
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 15 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 13 times
Average roll : 3.506
Median : 3.000
Variance : 0.090
Standard Deviation : 0.300
Total rolls : 79
Russians Combat
1 was rolled 13 times
2 was rolled 2 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.150
Median : 3.000
Variance : 2.513
Standard Deviation : 1.585
Total rolls : 40
Welcome back! How was your vacation?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 5 infantry moved from Bryansk to Russia
1 infantry moved from Rostov to Bryansk
1 infantry moved from Bryansk to Russia
3 infantry moved from Volgograd to Tambov
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Novosibirsk to Kazakhstan
5 infantry moved from Novosibirsk to Samara
3 infantry moved from Timguska to Novosibirsk
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
Place Units - Russians
10 infantry placed in Russia
1 artillery and 1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for Russians :
Amur : 2 aaGuns and 7 infantry
Kazakhstan : 1 infantry
Bryansk : 1 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 16 infantry and 4 mech_infantrys
Tambov : 3 infantry
Novosibirsk : 5 infantry
Volgograd : 1 artillery, 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Smolensk : 1 infantry
Samara : 5 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 48 / 56
Russians : 28 / 33
Japanese : 44 / 50
Americans : 54 / 80
Chinese : 6 / 12
British : 35 / 44
UK_Pacific : 15 / 15
Italians : 17 / 22
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Tsinghai to Novosibirsk
6 bombers, 5 fighters and 4 tactical_bombers moved from Suiyuyan to Novosibirsk
3 armour moved from Kiangsu to Kweichow
1 armour moved from Kwangtung to Kwangsi
1 armour moved from Kwangtung to Hunan
2 bombers moved from Japan to Kweichow
2 armour moved from French Indo China to Siam
1 armour, 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 77 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
1 fighter moved from 80 Sea Zone to Persia
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in Hunan
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Hunan, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 44 Sea Zone, round 1 : 3/6 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 1 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Siam
Japanese attack with 2 armour
British defend with 2 infantry
Japanese roll dice for 2 armour in Siam, round 1 : 1/2 hits
UK_Pacific roll dice for 2 infantry in Siam, round 1 : 0/2 hits
1 infantry owned by the British lost in Siam
Japanese roll dice for 2 armour in Siam, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 2 armour remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 3 armour and 2 bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 armour and 2 bombers in Kweichow, round 1 : 5/5 hits
Chinese roll dice for 3 infantry in Kweichow, round 1 : 2/3 hits
2 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 2 armour
Casualties for Chinese: 3 infantry
Battle in Persia
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships in Persia, round 1 : 1/2 hits
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 1 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Persia, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Persia
Japanese win, taking Persia from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 1 : 1/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Kwangsi, round 1 : 1/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Novosibirsk
Japanese attack with 6 bombers, 5 fighters, 1 mech_infantry and 4 tactical_bombers
Russians defend with 5 infantry
Japanese roll dice for 6 bombers, 5 fighters, 1 mech_infantry and 4 tactical_bombers in Novosibirsk, round 1 : 11/16 hits
Russians roll dice for 5 infantry in Novosibirsk, round 1 : 2/5 hits
5 infantry owned by the Russians , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Novosibirsk
Japanese win with 6 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Russians: 5 infantry
Non Combat Move - Japanese
6 bombers, 4 fighters and 4 tactical_bombers moved from Novosibirsk to Kansu
1 artillery moved from Shensi to Kansu
1 bomber moved from Kweichow to Kansu
1 bomber moved from Kweichow to Kansu
1 fighter moved from Persia to 80 Sea Zone
Place Units - Japanese
1 bomber and 6 infantry placed in Japan
3 armour placed in Kiangsu
Turn Complete - Japanese
Japanese collect 52 PUs; end with 54 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 armour
Korea : 5 infantry
Kiangsu : 1 aaGun, 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 13 infantry
Siam : 2 armour
Manchuria : 6 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour
Kansu : 1 flag, 1 artillery, 8 bombers, 4 fighters and 4 tactical_bombers
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag
Celebes : 1 flag, 2 artilleries and 2 infantry
Java : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
80 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Persia : 1 flag, 1 armour and 1 infantry
Production/PUs Summary :
Germans : 48 / 56
Russians : 28 / 33
Japanese : 52 / 54
Americans : 54 / 80
Chinese : 4 / 12
British : 33 / 44
UK_Pacific : 14 / 15
Italians : 17 / 22
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 16 times
3 was rolled 13 times
4 was rolled 12 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.164
Median : 3.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 61
Japanese Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.070
Median : 3.000
Variance : 1.119
Standard Deviation : 1.058
Total rolls : 43
ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
British Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
UK_Pacific Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Vacation was good, only rained for about a hour. Got in lots of boating, fishing and golfing.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 artilleries, 3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 25 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 artilleries moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
3 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Korea
2 fighters moved from Midway to Korea
1 bomber moved from Midway to Korea
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Need Kamikaze/Scramble orders for Japan
No scramble, 3 Kamikaze on each carrier.
Just to verify your saving 3 kamikazes right?
No I thought you had 2 carriers. So 3 kamikazes on 1 carrier and 3 on the other carrier. If you only have 1 carrier use the 3 other tokens on a battleship.
You’re correct I do have 2 carriers. So 3 on each coming up!
Glad to hear your vacation was fun!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 artilleries, 3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 25 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 artilleries moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
3 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Korea
2 fighters moved from Midway to Korea
1 bomber moved from Midway to Korea
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 1,1,5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 4,5,2
Units damaged: 1 carrier owned by the Americans
Battle in Morocco
Battle in Korea
Americans attack with 3 artilleries, 1 bomber, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 5 infantry
Americans roll dice for 3 artilleries, 1 bomber, 5 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 1 : 7/15 hits
Japanese roll dice for 5 infantry in Korea, round 1 : 3/5 hits
5 infantry owned by the Japanese and 3 infantry owned by the Americans lost in Korea
Americans win, taking Morocco from Italians, taking Korea from Japanese with 3 artilleries, 1 bomber, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 5 infantry
Casualties for Americans: 3 infantry
Battle in 92 Sea Zone
Americans attack with 1 cruiser, 2 destroyers and 1 submarine
Germans defend with 1 submarine; Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 cruiser and 2 destroyers in 92 Sea Zone, round 1 : 2/3 hits
Germans roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Italians and 1 submarine owned by the Germans lost in 92 Sea Zone
Americans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 artilleries and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 bomber, 5 fighters and 1 tactical_bomber moved from Korea to Amur
1 fighter moved from Eastern United States to 10 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 3.
Americans undo move 1.
1 carrier and 3 transports placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Territory Summary for Americans :
Korea : 1 flag, 3 artilleries, 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 3 artilleries, 1 harbour and 4 infantry
Midway : 1 airfield and 1 harbour
Amur : 1 bomber, 5 fighters and 1 tactical_bomber
26 Sea Zone : 3 transports
10 Sea Zone : 1 carrier, 1 fighter and 3 transports
6 Sea Zone : 1 flag, 2 battleships, 1 carrier, 3 cruisers, 4 destroyers, 2 submarines and 4 transports
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Normandy Bordeaux : 2 artilleries and 1 infantry
French West Africa : 2 infantry
87 Sea Zone : 1 transport
92 Sea Zone : 1 cruiser and 2 destroyers
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag, 1 infantry
91 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
110 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 48 / 56
Russians : 28 / 33
Japanese : 49 / 54
Americans : 58 / 83
Chinese : 4 / 12
British : 33 / 44
UK_Pacific : 14 / 15
Italians : 16 / 22
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Szechwan to Kweichow
7 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 infantry in Kweichow, round 1 : 1/2 hits
Japanese roll dice for 1 armour in Kweichow, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 7 infantry
Japanese defend with 1 armour
Chinese roll dice for 7 infantry in Kwangsi, round 1 : 1/7 hits
Japanese roll dice for 1 armour in Kwangsi, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Territory Summary for Chinese :
Kwangsi : 1 flag, 6 infantry
Shensi : 1 infantry
Kweichow : 1 infantry
Hunan : 2 infantry
Tsinghai : 3 infantry
Production/PUs Summary :
Germans : 48 / 56
Russians : 28 / 33
Japanese : 45 / 54
Americans : 58 / 83
Chinese : 8 / 14
British : 33 / 44
UK_Pacific : 14 / 15
Italians : 16 / 22
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0