scramble orders plz
13L G40 - Mryogen (Axis) vs Entek (Allies +9) Game 2
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Any air intercept from West Germany?
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No thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from ItaliansCombat - British
Air Battle in Western Germany
British attacks with 3 units heading to Western Germany
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Western Germany
AA guns fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Cleaning up after air battlesNon Combat Move - British
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Shan State to Siam
1 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Yunnan to Szechwan
1 mech_infantry moved from India to Yunnan
2 infantry moved from India to Burma
1 tactical_bomber moved from Malaya to India
1 armour moved from India to Yunnan
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to West IndiaPlace Units - British
1 transport placed in 110 Sea Zone
1 fighter and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in EgyptTurn Complete - British
British collect 38 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 destroyer and 1 transport placed in 39 Sea Zone
1 armour and 2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 76 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transportTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 2 infantry
Yunnan : 1 aaGun, 1 armour and 1 mech_infantry
Szechwan : 1 aaGun
Shan State : 1 infantry
Burma : 2 infantry
India : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
Malaya : 1 harbour and 3 infantry
39 Sea Zone : 1 battleship, 1 destroyer and 1 transport
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 mech_infantry
Tanganyika Territory : 1 armour and 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Ethiopia : 1 flag, 1 artillery
76 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour
Eastern Persia : 1 flag, 1 infantry
79 Sea Zone : 1 destroyer
Persia : 1 flag, 1 artillery and 1 infantry
110 Sea Zone : 1 cruiser, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 44 / 53
Russians : 32 / 37
Japanese : 47 / 50
Americans : 54 / 80
Chinese : 6 / 12
British : 38 / 44
UK_Pacific : 15 / 15
Italians : 14 / 30
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
I forgot to move a DD so you’ll see an edit moving it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 artilleries and 3 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 4 artilleries and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 4 artilleries and 3 infantry in Southern France, round 1 : 2/7 hits
British roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 artillery moved from Libya to Tunisia
3 destroyers and 2 transports moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
3 artilleries and 6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag, 1 infantry
Southern France : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
France : 4 aaGuns, 1 artillery, 1 fighter and 3 infantry
Tunisia : 1 flag, 1 artillery
Northern Italy : 3 artilleries, 1 factory_major and 6 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Bessarabia : 1 flag
95 Sea Zone : 3 destroyers, 1 submarine and 2 transports
Greece : 1 flag
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 44 / 53
Russians : 32 / 37
Japanese : 47 / 50
Americans : 54 / 80
Chinese : 6 / 12
British : 35 / 44
UK_Pacific : 15 / 15
Italians : 17 / 22
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I’m off for the weekend we can continue on Monday. Have a great weekend!
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Sorry nut I won’t be on a comp today. I’ll take my turn tomorrow!
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Uploader’s full again. I’ll take my turn once space is made.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 battleship moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to Western Australia
1 infantry moved from South Australia to Queensland
1 artillery moved from Northern Territory to Queensland
1 mech_infantry moved from New South Wales to Northern Territory
1 mech_infantry moved from New South Wales to Western AustraliaPlace Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Yunnan : 1 fighter
India : 1 fighter
Malaya : 1 fighter and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Northern Territory : 1 mech_infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Western Australia : 1 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 destroyer and 1 transport
54 Sea Zone : 1 battleship
62 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 53
Russians : 32 / 37
Japanese : 44 / 50
Americans : 54 / 80
Chinese : 6 / 12
British : 35 / 44
UK_Pacific : 15 / 15
Italians : 17 / 22
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-JordanTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from French Central Africa: 1 infantry
EDIT: Adding units owned by French to French Equatorial Africa: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantryProduction/PUs Summary :
Germans : 44 / 53
Russians : 32 / 37
Japanese : 44 / 50
Americans : 54 / 80
Chinese : 6 / 12
British : 35 / 44
UK_Pacific : 15 / 15
Italians : 17 / 22
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_majors; Remaining resources: 48 PUs;
Germans buy 3 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
13 armour, 4 infantry and 11 mech_infantrys moved from Baltic States to Novgorod
3 infantry moved from Karelia to Novgorod
2 bombers, 2 fighters and 4 tactical_bombers moved from Romania to Novgorod
2 bombers and 1 fighter moved from Western Germany to Novgorod
1 bomber moved from Germany to Novgorod
1 armour, 1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Western UkraineCombat - Germans
Battle in Novgorod
Germans attack with 13 armour, 5 bombers, 3 fighters, 7 infantry, 11 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
AA guns fire in Novgorod : 2/6 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 13 armour, 5 bombers, 2 fighters, 7 infantry, 11 mech_infantrys and 3 tactical_bombers in Novgorod, round 1 : 15/41 hits
Russians roll dice for 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 17 infantry and 1 tactical_bomber in Novgorod, round 1 : 8/22 hits
13 infantry owned by the Russians , 7 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 13 armour, 5 bombers, 2 fighters, 10 mech_infantrys and 3 tactical_bombers in Novgorod, round 2 : 13/33 hits
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/9 hits
4 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 1 artillery owned by the Russians , 2 fighters owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 13 armour, 5 bombers, 2 fighters, 7 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 17 infantry and 1 tactical_bomber
Battle in Western Ukraine
Germans attack with 3 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 artillery and 1 infantry in Western Ukraine, round 1 : 3/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Baltic States
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to FrancePlace Units - Germans
3 artilleries placed in France
3 armour and 3 infantry placed in Western Germany
3 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 8 infantry
Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 8 infantry
Germany : 1 factory_major
Denmark : 3 aaGuns and 8 infantry
Holland Belgium : 2 aaGuns and 6 infantry
Karelia : 1 flag
Baltic States : 1 flag, 5 bombers, 2 fighters and 3 tactical_bombers
Vyborg : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 5 infantry
Western Ukraine : 1 flag, 3 armour and 1 artillery
Novgorod : 1 flag, 1 airfield, 13 armour, 1 factory_minor, 1 harbour and 7 mech_infantrys
Bulgaria : 1 flag
92 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 48 / 56
Russians : 28 / 37
Japanese : 44 / 50
Americans : 54 / 80
Chinese : 6 / 12
British : 35 / 44
UK_Pacific : 15 / 15
Italians : 17 / 22
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 38 times
2 was rolled 17 times
3 was rolled 35 times
4 was rolled 22 times
5 was rolled 18 times
6 was rolled 29 times
Average roll : 3.327
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 159Null / Other
1 was rolled 13 times
2 was rolled 2 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.150
Median : 3.000
Variance : 2.513
Standard Deviation : 1.585
Total rolls : 40Germans Combat
1 was rolled 12 times
2 was rolled 13 times
3 was rolled 15 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 13 times
Average roll : 3.506
Median : 3.000
Variance : 0.090
Standard Deviation : 0.300
Total rolls : 79Russians Combat
1 was rolled 13 times
2 was rolled 2 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3.150
Median : 3.000
Variance : 2.513
Standard Deviation : 1.585
Total rolls : 40 -
Welcome back! How was your vacation?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 artillery and 5 infantry moved from Bryansk to Russia
1 infantry moved from Rostov to Bryansk
1 infantry moved from Bryansk to Russia
3 infantry moved from Volgograd to Tambov
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Novosibirsk to Kazakhstan
5 infantry moved from Novosibirsk to Samara
3 infantry moved from Timguska to Novosibirsk
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to SmolenskPlace Units - Russians
10 infantry placed in Russia
1 artillery and 1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 7 infantry
Kazakhstan : 1 infantry
Bryansk : 1 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 16 infantry and 4 mech_infantrys
Tambov : 3 infantry
Novosibirsk : 5 infantry
Volgograd : 1 artillery, 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Smolensk : 1 infantry
Samara : 5 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 48 / 56
Russians : 28 / 33
Japanese : 44 / 50
Americans : 54 / 80
Chinese : 6 / 12
British : 35 / 44
UK_Pacific : 15 / 15
Italians : 17 / 22
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 3 armour, 1 bomber and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Tsinghai to Novosibirsk
6 bombers, 5 fighters and 4 tactical_bombers moved from Suiyuyan to Novosibirsk
3 armour moved from Kiangsu to Kweichow
1 armour moved from Kwangtung to Kwangsi
1 armour moved from Kwangtung to Hunan
2 bombers moved from Japan to Kweichow
2 armour moved from French Indo China to Siam
1 armour, 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 77 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
1 fighter moved from 80 Sea Zone to Persia
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in Hunan
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Hunan, round 1 : 0/1 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 44 Sea Zone, round 1 : 3/6 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 1 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Siam
Japanese attack with 2 armour
British defend with 2 infantry
Japanese roll dice for 2 armour in Siam, round 1 : 1/2 hits
UK_Pacific roll dice for 2 infantry in Siam, round 1 : 0/2 hits
1 infantry owned by the British lost in Siam
Japanese roll dice for 2 armour in Siam, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 2 armour remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 3 armour and 2 bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 armour and 2 bombers in Kweichow, round 1 : 5/5 hits
Chinese roll dice for 3 infantry in Kweichow, round 1 : 2/3 hits
2 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 2 armour
Casualties for Chinese: 3 infantry
Battle in Persia
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships in Persia, round 1 : 1/2 hits
Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 1 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Persia, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Persia
Japanese win, taking Persia from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 1 : 1/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Kwangsi, round 1 : 1/1 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Novosibirsk
Japanese attack with 6 bombers, 5 fighters, 1 mech_infantry and 4 tactical_bombers
Russians defend with 5 infantry
Japanese roll dice for 6 bombers, 5 fighters, 1 mech_infantry and 4 tactical_bombers in Novosibirsk, round 1 : 11/16 hits
Russians roll dice for 5 infantry in Novosibirsk, round 1 : 2/5 hits
5 infantry owned by the Russians , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Novosibirsk
Japanese win with 6 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for Russians: 5 infantryNon Combat Move - Japanese
6 bombers, 4 fighters and 4 tactical_bombers moved from Novosibirsk to Kansu
1 artillery moved from Shensi to Kansu
1 bomber moved from Kweichow to Kansu
1 bomber moved from Kweichow to Kansu
1 fighter moved from Persia to 80 Sea ZonePlace Units - Japanese
1 bomber and 6 infantry placed in Japan
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 52 PUs; end with 54 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 armour
Korea : 5 infantry
Kiangsu : 1 aaGun, 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 13 infantry
Siam : 2 armour
Manchuria : 6 infantry
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour
Kansu : 1 flag, 1 artillery, 8 bombers, 4 fighters and 4 tactical_bombers
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag
Celebes : 1 flag, 2 artilleries and 2 infantry
Java : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
80 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Persia : 1 flag, 1 armour and 1 infantryProduction/PUs Summary :
Germans : 48 / 56
Russians : 28 / 33
Japanese : 52 / 54
Americans : 54 / 80
Chinese : 4 / 12
British : 33 / 44
UK_Pacific : 14 / 15
Italians : 17 / 22
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 16 times
3 was rolled 13 times
4 was rolled 12 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.164
Median : 3.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 61Japanese Combat
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.070
Median : 3.000
Variance : 1.119
Standard Deviation : 1.058
Total rolls : 43ANZAC Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2UK_Pacific Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
Vacation was good, only rained for about a hour. Got in lots of boating, fishing and golfing.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 artilleries, 3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 25 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
2 artilleries moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
3 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to Korea
2 fighters moved from Midway to Korea
1 bomber moved from Midway to Korea
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone -
Need Kamikaze/Scramble orders for Japan
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No scramble, 3 Kamikaze on each carrier.
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Just to verify your saving 3 kamikazes right?
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No I thought you had 2 carriers. So 3 kamikazes on 1 carrier and 3 on the other carrier. If you only have 1 carrier use the 3 other tokens on a battleship.