13L G40 DizzKneeLand33 (Axis) vs PGMatt (Allies +9) no tech

  • '20 '16 '15 '14

    Scramble in SZ 21 (off Guam)?

  • '16

    @DizzKneeLand33:

    Scramble in SZ 21 (off Guam)?

    No thanks

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 destroyer, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 fighter moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 19 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Guam
                1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                2 bombers moved from Yunnan to 36 Sea Zone
                1 mech_infantry moved from Kwangtung to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Shan State to Malaya
                1 mech_infantry moved from Yunnan to Malaya
                2 fighters and 2 tactical_bombers moved from Yunnan to Malaya
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Shensi to Sikang
                1 infantry moved from Szechwan to Sikang
                2 armour and 2 mech_infantrys moved from Kweichow to Sikang
                4 fighters and 5 tactical_bombers moved from Yunnan to Sikang
                1 armour moved from Siberia to Manchuria
                      Japanese take Amur from Russians
                1 mech_infantry moved from Kweichow to Sikang

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    ANZAC defend with 1 aaGun and 2 infantry; British defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 aaGun and 2 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer and 1 fighter
                    British defend with 1 submarine
                    Japanese win, taking 36 Sea Zone from Neutral with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Sikang
                    Japanese attack with 2 armour, 1 artillery, 4 fighters, 1 infantry, 3 mech_infantrys and 5 tactical_bombers
                    Chinese defend with 1 fighter and 9 infantry
                    Japanese win, taking Sikang from Chinese with 2 armour, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 artillery, 1 infantry and 3 mech_infantrys
                    Casualties for Chinese: 1 fighter and 9 infantry
                Battle in Guam
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield and 1 fighter
                    Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 fighter
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 tactical_bomber moved from Guam to 21 Sea Zone
                1 fighter moved from Guam to 21 Sea Zone
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                1 infantry moved from Siam to Shan State
                2 bombers moved from 36 Sea Zone to Shensi
                2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
                1 fighter and 2 tactical_bombers moved from Sikang to Yunnan
                3 fighters and 3 tactical_bombers moved from Sikang to Shensi
                2 artilleries and 6 infantry moved from Suiyuyan to Kansu
                1 aaGun moved from Suiyuyan to Kansu
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Manchuria
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Shantung
                2 artilleries placed in Manchuria
                3 infantry placed in Japan
                1 destroyer placed in 19 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,2,4
                Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 infantry
        Manchuria : 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor and 5 infantry
        Shensi : 1 flag, 2 bombers, 3 fighters and 3 tactical_bombers
        Yunnan : 1 flag, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 2 armour and 4 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery
        Szechwan : 1 flag
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 2 armour
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour and 1 mech_infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Guam : 1 flag, 1 airfield, 1 artillery and 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 mech_infantry
        36 Sea Zone : 1 flag, 1 destroyer
        35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 transports
        21 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        19 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        Novosibirsk : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 38 / 51
        Japanese : 53 / 49
        Americans : 50 / 77
        Chinese : 0 / 2
        British : 24 / 28
        UK_Pacific : 17 / 21
        Italians : 17 / 33
        ANZAC : 16 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 3 infantry, 5 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 destroyer moved from 102 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                2 bombers moved from Eastern United States to United Kingdom
                1 submarine moved from 39 Sea Zone to 36 Sea Zone

    Combat - Americans
                Battle in 36 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 36 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Americans lost in 36 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar
                    Americans attack with 1 armour, 2 artilleries and 3 infantry
                    Germans defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 1 :  0/1 hits
                        Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Gibraltar, round 1 :  0/6 hits
                        Germans roll dice for 2 infantry in Gibraltar, round 1 :  2/2 hits
                        2 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Gibraltar, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Gibraltar
                        Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Gibraltar, round 3 :  0/4 hits
                        Germans roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Gibraltar, round 4 :  3/4 hits
                        Germans roll dice for 1 infantry in Gibraltar, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                4 submarines placed in 10 Sea Zone
                1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
                2 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        39 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
        10 Sea Zone : 4 submarines
        6 Sea Zone : 3 submarines
        Central United States : 2 aaGuns, 1 factory_major and 2 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Gibraltar : 1 armour, 2 artilleries and 1 infantry
        United Kingdom : 2 bombers
        86 Sea Zone : 2 transports
        101 Sea Zone : 1 destroyer, 1 submarine and 3 transports
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 5 submarines and 3 transports

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 38 / 51
        Japanese : 53 / 49
        Americans : 52 / 73
        Chinese : 0 / 2
        British : 24 / 28
        UK_Pacific : 17 / 21
        Italians : 17 / 33
        ANZAC : 16 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 2 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour, 1 artillery and 3 infantry moved from Quebec to 106 Sea Zone
                2 armour, 1 artillery, 2 destroyers, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
                2 fighters and 2 tactical_bombers moved from Egypt to Iraq
                1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
                1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                4 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                2 submarines moved from 37 Sea Zone to 36 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 fighter and 2 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Morocco
                Battle in 36 Sea Zone
                    British attack with 2 submarines
                    Japanese defend with 1 destroyer
                        British roll dice for 2 submarines in 36 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 36 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 36 Sea Zone
                    British win, taking Morocco from Italians, taking 36 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Iraq
                    British attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 2 cruisers in Iraq, round 1 :  1/3 hits
                        British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 1 :  4/8 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  2/3 hits
                        2 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  1/6 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 1 :  0/2 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  2/6 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 aaGun moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to Persia
                1 fighter moved from Burma to India

    Place Units - British
                1 armour and 1 infantry placed in Quebec
                1 transport placed in 106 Sea Zone
                1 armour and 2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,3,4,2,6,6,1,1,4,5,2,1,5,3,3
                British collect 26 PUs (2 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 7 infantry

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag, 1 infantry
        Burma : 2 infantry
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 23 infantry and 4 mech_infantrys
        Celebes : 1 flag, 1 aaGun
        Sumatra : 1 flag
        36 Sea Zone : 1 flag, 2 submarines
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry
        Rhodesia : 4 infantry
        Tanganyika Territory : 1 infantry
        Morocco : 1 flag, 2 armour, 1 artillery and 3 infantry
        80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        106 Sea Zone : 1 transport
        Eire : 1 flag
        Iraq : 1 flag, 1 armour and 1 artillery
        Eastern Persia : 1 flag
        Persia : 1 fighter and 1 tactical_bomber
        91 Sea Zone : 2 destroyers and 3 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 38 / 51
        Japanese : 52 / 49
        Americans : 52 / 73
        Chinese : 0 / 2
        British : 28 / 26
        UK_Pacific : 18 / 18
        Italians : 15 / 33
        ANZAC : 16 / 26
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 armour and 1 artillery moved from Northern Italy to 95 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      Italians take French Equatorial Africa from French

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    British defend with 1 harbour; Americans defend with 1 armour, 2 artilleries and 1 infantry
                    Italians win, taking Gibraltar from British with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 17
                    Casualties for Americans: 1 armour, 2 artilleries and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Tunisia
                2 artilleries and 1 infantry moved from Algeria to Tunisia
                2 infantry moved from Tobruk to Alexandria
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 artillery and 1 infantry moved from Tobruk to Libya
                1 carrier, 2 fighters and 2 transports moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 infantry placed in Northern Italy
                5 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag
        Trans-Jordan : 1 flag, 1 artillery and 3 infantry
        British Somaliland : 1 flag
        Alexandria : 1 flag, 2 infantry
        Gibraltar : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
        Kenya : 1 flag
        French Equatorial Africa : 1 flag, 1 infantry
        Algeria : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
        Albania : 1 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
        Libya : 1 artillery and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        95 Sea Zone : 1 carrier, 2 fighters, 5 submarines and 2 transports
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 2 transports
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 38 / 51
        Japanese : 52 / 49
        Americans : 52 / 73
        Chinese : 0 / 2
        British : 28 / 26
        UK_Pacific : 18 / 18
        Italians : 16 / 26
        ANZAC : 16 / 26
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser, 1 destroyer and 1 transport moved from 37 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from South Australia to Western Australia
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 infantry moved from New South Wales to South Australia
                2 fighters moved from Queensland to South Australia
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                3 infantry moved from Persia to Iraq
                3 fighters moved from Persia to Iraq

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to South Australia

    Place Units - ANZAC
                2 mech_infantrys placed in New South Wales
                1 submarine placed in 62 Sea Zone
                3 mech_infantrys placed in Persia

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 mech_infantrys
        South Australia : 1 aaGun, 2 fighters and 4 infantry
        Western Australia : 1 artillery and 1 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        56 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport
        62 Sea Zone : 1 submarine
        Egypt : 1 infantry
        Iraq : 3 fighters and 3 infantry
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 38 / 51
        Japanese : 52 / 49
        Americans : 52 / 73
        Chinese : 0 / 2
        British : 28 / 26
        UK_Pacific : 18 / 18
        Italians : 16 / 26
        ANZAC : 16 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from French West Africa to Nigeria

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Nigeria : 1 infantry
        United Kingdom : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 38 / 51
        Japanese : 52 / 49
        Americans : 52 / 73
        Chinese : 0 / 2
        British : 28 / 26
        UK_Pacific : 18 / 18
        Italians : 16 / 26
        ANZAC : 16 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                2 armour, 2 artilleries and 4 infantry moved from Syria to Iraq
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
                2 bombers moved from Western Germany to Iraq
                2 infantry moved from Bulgaria to Romania
                1 artillery and 1 infantry moved from Slovakia Hungary to Romania
                1 artillery and 2 infantry moved from Germany to Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Poland

    Combat - Germans
                Battle in Egypt
                    Germans attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Germans win, taking Egypt from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Poland
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 infantry and 1 tactical_bomber
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Romania
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Romania from Russians with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Iraq
                    Germans attack with 2 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                    ANZAC defend with 3 fighters and 3 infantry; British defend with 1 armour and 1 artillery
                    Germans win, taking Iraq from British with 2 armour, 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 37
                    Casualties for ANZAC: 3 fighters and 3 infantry
                    Casualties for Germans: 4 infantry
                    Casualties for British: 1 armour and 1 artillery

    Non Combat Move - Germans
                3 transports moved from 98 Sea Zone to 99 Sea Zone
                3 armour and 3 infantry moved from Greece to 99 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                3 armour and 3 infantry moved from 98 Sea Zone to Syria
                2 bombers moved from Iraq to Syria
                1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                3 artilleries and 4 infantry moved from Germany to Slovakia Hungary
                1 fighter moved from Poland to Germany
                1 artillery and 1 infantry moved from Western Germany to Germany
                1 artillery and 2 infantry moved from France to Western Germany
                3 infantry moved from Finland to Norway

    Place Units - Germans
                4 artilleries and 6 infantry placed in Germany
                1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,2,5,2,6,3,1,5,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2
                Germans collect 44 PUs (7 lost to blockades); end with 44 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs

    Territory Summary for Germans :

    Egypt : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 3 armour, 2 bombers and 3 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
        Slovakia Hungary : 3 aaGuns, 1 armour, 10 artilleries and 32 infantry
        Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
        Romania : 1 artillery
        Poland : 1 artillery
        Germany : 2 aaGuns, 5 artilleries, 1 factory_major, 1 fighter and 7 infantry
        Norway : 5 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 3 armour, 1 artillery and 4 infantry
        Iraq : 1 flag, 2 armour and 2 artilleries
        Yugoslavia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 submarines, 1 tactical_bomber and 4 transports
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 56
        Russians : 33 / 51
        Japanese : 52 / 49
        Americans : 52 / 73
        Chinese : 0 / 2
        British : 24 / 26
        UK_Pacific : 18 / 18
        Italians : 16 / 26
        ANZAC : 16 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 17 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 4 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                2 infantry moved from Eastern Poland to Poland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
                1 fighter moved from Novgorod to Poland
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Eastern Poland to Romania
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                2 infantry moved from Buyant-Uhaa to Amur
                17 infantry moved from Sakha to Amur
                2 infantry moved from Olgiy to Yenisey
                1 infantry moved from Dzavhan to Yenisey
                4 infantry moved from Western Ukraine to Eastern Poland

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 2 infantry in Poland, round 1 :  0/3 hits
                        Germans roll dice for 1 artillery in Poland, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Poland, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Romania
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 1 :  2/4 hits
                        Germans roll dice for 1 artillery in Romania, round 1 :  0/1 hits
                        1 artillery owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Romania to Novgorod
                1 fighter moved from Poland to Novgorod
                2 aaGuns moved from Western Ukraine to Eastern Poland
                3 armour moved from Novgorod to Eastern Poland
                3 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Volgograd to Kazakhstan
                2 infantry moved from Volgograd to Caucasus
                2 infantry moved from Northwest Persia to Persia
                2 aaGuns moved from Sakha to Amur

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Novgorod
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs

    Territory Summary for Russians :

    Yenisey : 3 infantry
        Amur : 2 aaGuns and 20 infantry
        Siberia : 1 infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Romania : 1 flag, 2 infantry
        Poland : 1 flag, 2 infantry
        Eastern Poland : 2 aaGuns, 8 armour, 2 artilleries, 31 infantry and 7 mech_infantrys
        Bessarabia : 3 infantry
        Russia : 1 airfield, 1 factory_major and 13 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Novgorod : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Caucasus : 2 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        Persia : 2 infantry
        115 Sea Zone : 1 cruiser
        Finland : 1 flag, 1 artillery and 4 infantry

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 42 / 56
        Japanese : 50 / 49
        Americans : 52 / 73
        Chinese : 0 / 2
        British : 24 / 26
        UK_Pacific : 18 / 18
        Italians : 16 / 26
        ANZAC : 16 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 56 Sea Zone
                4 fighters moved from 35 Sea Zone to 56 Sea Zone
                1 infantry moved from Shan State to Burma
                1 artillery moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Chahar to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Kansu to Olgiy
                      Japanese take Olgiy from Russians
                1 infantry moved from Kansu to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 artillery moved from Tsinghai to Kazakhstan
                1 armour moved from Sikang to Kazakhstan
                3 fighters and 3 tactical_bombers moved from Shensi to Kazakhstan
                2 bombers moved from Shensi to Russia

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 3 submarines
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Americans: 3 submarines
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    British defend with 2 submarines
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 2 submarines
                Battle in Sumatra
                Battle in 56 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine
                    ANZAC defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking Sumatra from UK_Pacific with 1 battleship, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 33
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 1 artillery, 3 fighters and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakhstan from Russians with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Java
                Strategic bombing raid in Russia
                    1 bomber killed by AA guns
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.

    Non Combat Move - Japanese
                1 bomber moved from Russia to Novosibirsk
                1 aaGun, 2 artilleries and 3 infantry moved from Kansu to Novosibirsk
                1 armour moved from Sikang to Novosibirsk
                3 fighters and 3 tactical_bombers moved from Kazakhstan to Novosibirsk
                2 armour and 4 mech_infantrys moved from Kweichow to Tsinghai
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Malaya to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
                1 armour and 2 mech_infantrys moved from Shantung to Manchuria
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                4 fighters moved from 56 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 fighter and 1 infantry placed in Japan
                1 destroyer and 2 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Manchuria
                1 infantry placed in Kiangsu
                1 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 factory_minor, 1 harbour and 1 infantry
        Kiangsu : 1 factory_minor and 1 infantry
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Manchuria : 1 aaGun, 2 armour, 4 artilleries, 1 factory_minor, 7 infantry and 2 mech_infantrys
        Shensi : 1 flag
        Yunnan : 1 flag, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour and 2 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 2 armour and 4 mech_infantrys
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 artillery
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Soviet Far East : 1 flag
        Timguska : 1 flag, 1 infantry
        Kazakhstan : 1 flag, 1 armour
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 2 carriers, 4 fighters and 1 transport
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        Olgiy : 1 flag, 1 infantry
        Central Mongolia : 1 flag, 1 infantry
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
        Buyant-Uhaa : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag, 1 infantry
        56 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Novosibirsk : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
        Samara : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 39 / 56
        Japanese : 65 / 65
        Americans : 52 / 73
        Chinese : 0 / 2
        British : 24 / 26
        UK_Pacific : 10 / 18
        Italians : 16 / 26
        ANZAC : 12 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 2 fighters and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 bombers moved from United Kingdom to Western Germany
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone

  • '16

    I need scramble and kamikaze for z6 and dog fight for w.germany please.

  • '20 '16 '15 '14

    Hi there, sorry just got back into town.  I will scramble for z6, and use all 6 kamikaze tokens – 1 each against destroyer, destroyer, cruiser, cruiser, carrier x 2.

    For West Germany, no to the dogfight this time.

    After the kamikaze and your first attack round, I may need an OOL so if so go ahead and post it.  I’m not sure regarding the mix of destroyers/subs I may want as well as considering two hits on the carrier (the first hit being allocated to it is a given).

  • '16

    OK, I think this should come up with 4 hits for you.

    Dizzy.tsvg

  • '20 '16 '15 '14

    Sorry I didn’t see this last night – dang notification thingy gone wrong!

    Let’s kill 3 subs and a destroyer.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries, 2 fighters and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 bombers moved from United Kingdom to Western Germany
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                Air Battle in Western Germany
                    Americans attacks with 2 units heading to Western Germany
                    Air Battle is over, the remaining Bombers go on to their targets
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 1 :  0/3 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 1 :  4/6 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 :  4/8 hits
                    Units damaged: 1 battleship owned by the Americans
                        2 submarines owned by the Americans , 1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone
                    1 battleship owned by the Americans , 1 carrier owned by the Americans and 2 cruisers owned by the Americans retreated to 16 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 3 submarines
                    Casualties for Americans: 1 destroyer and 2 submarines
                Battle in Gibraltar
                    Americans attack with 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 1 :  1/1 hits
                        Americans roll dice for 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Gibraltar, round 1 :  3/10 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 1 :  2/4 hits
                        1 artillery owned by the Italians , 2 infantry owned by the Americans , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                    Casualties for Americans: 2 infantry
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  0/2 hits
                    Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major
                    Bombing raid in Western Germany causes 10 damage total.
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Cleaning up after air battles
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Japan

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 16 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                2 bombers moved from Western Germany to United Kingdom
                2 fighters moved from Gibraltar to 91 Sea Zone
                4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
                3 transports moved from 91 Sea Zone to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 103 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 submarines and 2 transports placed in 101 Sea Zone
                2 artilleries and 5 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        39 Sea Zone : 1 destroyer
        26 Sea Zone : 4 submarines and 2 transports
        10 Sea Zone : 1 carrier and 1 destroyer
        16 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine
        Central United States : 2 aaGuns, 2 artilleries, 1 factory_major and 7 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Gibraltar : 2 artilleries, 3 infantry and 1 mech_infantry
        United Kingdom : 2 bombers
        Morocco : 1 infantry and 1 mech_infantry
        109 Sea Zone : 3 transports
        101 Sea Zone : 2 submarines and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 6 submarines and 5 transports

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 39 / 56
        Japanese : 65 / 65
        Americans : 52 / 72
        Chinese : 0 / 2
        British : 24 / 26
        UK_Pacific : 10 / 18
        Italians : 16 / 26
        ANZAC : 12 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from India to 41 Sea Zone
                1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                4 infantry moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Italians
                1 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                4 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
                2 armour, 1 artillery and 3 infantry moved from Morocco to Algeria
                1 fighter and 1 tactical_bomber moved from Persia to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Germans defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Egypt, round 1 :  3/8 hits
                        Germans roll dice for 1 artillery and 1 infantry in Egypt, round 1 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Egypt
                    British win, taking Egypt from Germans with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in French Equatorial Africa
                    British attack with 1 artillery and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 mech_infantry in French Equatorial Africa, round 1 :  0/2 hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 1 mech_infantry in French Equatorial Africa, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in French Equatorial Africa, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in French Equatorial Africa
                    British win, taking French Equatorial Africa from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Algeria
                    British attack with 2 armour, 1 artillery and 3 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 armour, 1 artillery and 3 infantry in Algeria, round 1 :  0/6 hits
                        Italians roll dice for 1 infantry in Algeria, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Algeria
                        British roll dice for 2 armour, 1 artillery and 2 infantry in Algeria, round 2 :  0/5 hits
                        Italians roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Algeria
                        British roll dice for 2 armour, 1 artillery and 1 infantry in Algeria, round 3 :  1/4 hits
                        Italians roll dice for 1 infantry in Algeria, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Algeria
                    British win, taking Algeria from Italians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                3 transports moved from 91 Sea Zone to 103 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 103 Sea Zone to 91 Sea Zone
                2 transports moved from 103 Sea Zone to 106 Sea Zone
                4 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from West India to Eastern Persia
                10 infantry moved from India to West India
                1 fighter moved from 41 Sea Zone to India
                2 fighters and 2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                2 infantry placed in Quebec
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,4,3,5,2,3,6,4,4,3,1
                British collect 28 PUs (2 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 6 infantry

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag, 1 infantry
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 19 infantry
        36 Sea Zone : 1 flag
        West India : 10 infantry
        Belgian Congo : 1 armour and 4 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 aaGun, 2 fighters and 2 tactical_bombers
        Rhodesia : 2 infantry
        Morocco : 1 flag, 1 armour and 1 infantry
        French Equatorial Africa : 1 flag, 1 artillery and 1 mech_infantry
        Algeria : 1 flag, 2 armour, 1 artillery and 1 infantry
        80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
        76 Sea Zone : 1 destroyer
        106 Sea Zone : 1 destroyer and 2 transports
        Eire : 1 flag
        Eastern Persia : 1 flag, 1 infantry and 4 mech_infantrys
        91 Sea Zone : 2 destroyers and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 39 / 56
        Japanese : 65 / 65
        Americans : 52 / 72
        Chinese : 0 / 2
        British : 30 / 28
        UK_Pacific : 10 / 10
        Italians : 12 / 26
        ANZAC : 12 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '16 '15 '14

    Test summary from TripleA, engine version: 1.6.1.4, time: 19:20:12

  • '20 '16 '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 4 submarines; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Alexandria to Egypt
                1 bomber moved from Tunisia to Egypt
                2 transports moved from 92 Sea Zone to 94 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries and 1 infantry moved from Tunisia to 94 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
                2 artilleries and 5 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 95 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 1 bomber and 5 infantry
                    British defend with 1 harbour and 4 infantry
                    Italians win, taking Egypt from British with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 2 fighters and 5 infantry
                    British defend with 1 harbour; Americans defend with 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians win, taking Gibraltar from British with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 4 infantry
                    Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 carrier and 5 submarines moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Albania to Yugoslavia
                1 bomber moved from Egypt to Tobruk
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 artillery moved from Libya to Tobruk

    Place Units - Italians
                4 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 2 artilleries, 1 harbour and 1 infantry
        Egypt : 1 flag, 1 artillery, 1 harbour and 4 infantry
        Tunisia : 1 flag
        Tobruk : 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
        Northern Italy : 2 aaGuns and 1 factory_major
        Libya : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        95 Sea Zone : 4 submarines
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 7 submarines and 4 transports
        Yugoslavia : 1 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 42 / 56
        Russians : 39 / 56
        Japanese : 65 / 65
        Americans : 52 / 72
        Chinese : 0 / 2
        British : 28 / 28
        UK_Pacific : 10 / 10
        Italians : 14 / 26
        ANZAC : 12 / 21
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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