In the above game, I noticed China is not immune to convoy attacks, while the rules clearly say it is. Can someone fix that please. Thank you!
Feature requests for TripleA
-
Oh, cool, yeah I could probably do that
-
Okay thanks, Veqryn. Will look out for a Submarine ‘torpedo strike’ sound. I noticed on TripleA the we still get the ‘large naval engagement’ sound when it’s only Subs fighting…
-
Sometimes I hear troops marching when I move ships to empty zones, too :-)
Guess they’re doing exercises on deck -
That is awesome Veqryn.
Another feature that would be useful for the battle calc is an (average) TUV differential for the calced battle.
-
As long as we’re talking battle calc, how about allowing the user to specify OOL? Sometimes you want that bomber on defense to be taken last and see how much that changes your chances….
Or to hold subs back and not lose them first. Can be very significant when you have super subs, like I often do. :-)
Meanwhile, I will continue to rely on my more detailed and versatile calculator, even though it’s designed for AA50. It still works better for Global than the TripleA calc, even though it does carriers different and doesn’t have tacs