I don’t mean to complicate things, but if you play with techs and get the “Advanced Artillery” tech, each artillery can boost 2 infantry, 2 mech infantry or one of each up to an attack value of 2.
Contested seazone question
So Cow, how about all the times a single infantry blocks a territory to prevent a dozen tanks blitzing through it to a second territory? Or how about all the times a single destroyer stops combat movement of a huge fleet taking Japan or Hawaii? Blocking is part of the game and you are supposed to plan for it. Don’t be telling Krieghund the game is BROKEN because you made a mistake in your game with seth. We all make mistakes. You should accept your mistake, learn from it and move on.
this rule needs an errata, 1 destroyer stoping a giant fleet is redonkulous, especially for aa50 - one cannot do sea lion before taking karelia.
that s where ita air kicks in. actually not only in aa50 but in most maps including global ita air can clear naval blockers for ger, making “drop a ship to prevent 20 guys landing strategy” almost impossible for allies if ita sees the threat and moves planes accordingly.
vance ���� you. I just did different attacks instead, the norway battle did not change by much anyway, I got a free dd kill, some other stuff I had to do anyway like stop russian NO on tobruk for a round possibly two who knows. it doesn’t matter.
soulfein this rule mostly bottles japan up potentially. dropping a minor on korea blah blah stops japan from shipping, does make the full pacific kjf strat a bit more tempting for the allies.
Anyway most global games have been going g5 or g6 russia dead, just bomb it with japan… wam bam small’s big world all over again.
Either way global has two outcomes, snooze fest or turkey shoots, but it ultimately depends on the axis how it turns out.
Soulfein, I realize now that guirrilla guy or whatever is not the same one on triplea, so yeah you got to help him out.
I thought japan had pacific in the bag like 5 rounds ago and now I actually have to play and not screw around and do whatever. This is such a trip. I thought there is no way japan can fail a pacific victory.
I should be japan.
vance fuck you again, you are bad shut the fuck up and don’t ever talk to me. i told you this before.
of course you roll your eyes. what is your area code?
blocking is one thing. if there wasn’t blocking this would be like another world war 2 game that gets played often. how do you block something that is already there? makes no sense. you can’t block a 3 point shot after it is already in the net. you got to mayweather with the hands before the ���� goes down �����.
99% is stupid, I hope they die along with rush and all those other idiots who just scream non sense.
have a nice day.
soulfein you made a good point though italy only starts with 1 fighter.
hopefully my next game will be a turkey shoot. If I am allies, I am full pacific. If I am axis going to do the smalls big world strat, it works in global. I hate grinding out a win, it is too long and too boring.
What a child.
seth4god last edited by
Cow, I’m regretting my decision to let your transports skate. So how about you just chill for awhile and not stick your foot into your mouth.
You should accept your mistake
Birth may have been the mistake. Especially when nothing was used to block it…
Cut the Language Moo. You’re just going to have to sort out your differences in the game. Vance didn’t even go off on ya! He’s just got a good point. Steaks are on you this time.
That said Cow, people are voting your content down because it’s needlessly offensive, I suggest you edit it, maybe even leave it blank, to right the wrong! Before Commander Jen has to break you down. And believe me when I say, NONE of us want that.
Your move, no sense crying over spilt milk.
jajajjaa. I just don’t like vance, you guys clearly don’t understand, I am not mean to everyone on the forum, just him. It has no other meaning, I don’t care what the topic is.
Side note I always hated the old bombardment rules before they changed it. Drop 1 guy get 3 bombardment rolls, wtf was that? I said something then, but it is the same thing, people always want to resist change. Just like Obama, aint nothin change.
Troll elsewhere. Not interested.
no problem, red orchestra 2 is calling.
Maybe im missing something here, but does subs make the seazone contestet also ? So if a sub is present u can load units in that seazone ? And does a warship counter that ?
seth4god last edited by
Subs can usually be ignored for the purposes of loading and unloading, at the very least they don’t block unloading/loading operations. However, if you’re doing an amphib assault, then my understanding that you do in fact need at least one warship with attack power in the seazone to go ahead with the assault. I’m not sure if having a sub fulfills those requirements or not, but my gut says no. I could be wrong though.
Subs CAN take part in defending the seazone if the defender scrambles or it’s part of a larger fleet. Conversely, if the attacker has at least one dd he may choose to attack the sub regardless of the defender’s preference.
Ty so subs only block amp assault! all other situations they can be ignored! Ty
Only block -unescorted- amphibious assaults.
I’d like to add to this. Does a sub also count as an escort? I always assumed an escort had to be a surface warship. But if that’s not the case, then I can utilize this in the future.
YES I would certainly say so.