I. 2 Armor added to Amur. Theme, wth man, why doesn’t Russia have any COMBAT units in or near Siberia? They did in real life they should in the game too!
i agree Russia needs something there, but 2 or 3 artillery should be enough. (also they cannot run to Moscow extra fast like tanks, so they’ll stay with the inf army, which was their purpose)
indeed, in fact I would think even the arty will make it back to moscow, but at least it cannot race back like the armor.
Oh good idea! Yes, instead of 2 Armor in Amur, make it 2 Artillery in Sakha. I agree, we don’t want these units blitzing back, they are there to add threat to a Russian counter attack if Japan does not stack strongly enough.
II. Change to Russian NO: Russia collects double for any territory in Europe (including Turkey) that they did not originally control. (Finland is now worth 5 to Russia, not 6. Ireland is worth 0 to Russia, not 3.)
Would be good
B) +3 AA Guns, +1 Infantry, + 2 Armor is added to India. (Theme: Holy hell, do you know how much firepowr can rain down on India from Japan? Wow! 14 Infantry, 2 AA Guns and 3 planes is NOT enough I don’t care how you slice it!)
Indeed, a few AA’s against 20+ planes is insane.
No, in fact here Jenn is doing the same thing I called her out on earlier. Why add more? Lets fix the change instead of continuing the mistakes with the aa gun. fixing the rule fixes all these aa gun loopholes ALL OVER THE BOARD.
First off, I LOVE the new AA Gun rules. It’s more realistic and I think it makes the game a lot better. Yes, adding units is to be avoided, but really, sometimes you have no choice, the options are (sometimes) add units and add counter units to balance it out, or leave a big, gaping hole. In this case, I have yet to see a strategy that can stop Japan from taking India on round 3 and it’s because they can overwhelm the guns and really pummel the crud out of India. Yes it costs them a lot of planes usually, but that’s a non-starter, they HAVE a lot of planes and without India they also have a lot less need for planes!
I. Afrika Korps: To make up for increases to Russia and England and France, Germany now gets 3 Infantry, 1 Artillery, 1 Mechanized Infantry and 1 Armor in Libya.
I like the Afrika Korps idea, but i feel it should be 2 tanks + 2 mechs (or 1 tank + 3 mechs), inf/art would only hold back their speed, which should be the strong side of Rommel, imho.
I don’t like this idea. I think that if Germany and the Axis want Rommel in Africa then they have to come up with a way to get them to Africa, not start them there. I would be okay with a proposed rule that lets Germany use Italian trns for 1 round.
Understood. I figured there would be some resistance. The German units are really to balance the new British and Russian units. Perhaps 1 Mech, 1 Arm in Libya (where they are too far to blitz to Egypt, in case you wonder why not in Tobruk with the main Italian force)
II. Submarine Interdiction: Submarines may now do 1 CRD die roll if in a sea zone adjacent to a convoy zone.
III. Wolf Packs: 3 German Submarines acting together (or more) but without any planes or surface ships now attack at 3 (4 with Super Submarines technology.)
Interesting idea, i like it. Would make a nice general rule too, i think.
I. +1 Destroyer in SZ 96 (Theme, stop England from moving ships to Gibraltar or at least make them dedicate more fighters to clearing the road.)
Yes. I think SZ 96 is better, it adds difficulty to England, but doesn’t force them to split up their airpower allowing them to mass better.
I. China may now take Japanese industrial complexes (or any enemy nation’s) and use them as if they were their own to buy any type of unit they so wish.
I’d prefer a few AA’s for China instead.
but we only have Chinese inf. Are we supposed to use Americans for chinese? I ask because I had to go to my old A&AE game and get all the US subs because Global did not come with enough. I think we should stick to chinese inf and american ftrs and arty. BTW, anyone have any ideas why each A&A edition has slightly different plastic colors? Why can’t they standardize the dang colors so one game goes with another??
You are already required to use American Artillery pieces for China, should they ever build any, I fail to see the issue of using more American pieces. Then again, I have literally hundreds of pieces from other games I could pull in. (I like using the Fortress America ones to represent special units like Jets.)