i am away for the weekend, so maybe sunday night
L16 G40 BM2 ABH (Axis) vs JDOW (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
3 infantry moved from Russia to Smolensk
3 fighters moved from Russia to SmolenskCombat - Russians
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Smolensk
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 artillery
Russians win, taking Smolensk from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 aaGun, 2 artilleries and 1 infantry moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Volgograd to Tambov
1 aaGun moved from Bryansk to Smolensk
1 fighter moved from Smolensk to Bryansk
2 fighters moved from Smolensk to Russia
1 artillery moved from Russia to Bryansk
4 infantry moved from Amur to Sakha
2 aaGuns and 10 infantry moved from Amur to Buryatia
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Russia to BryanskPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode -
@Arthur:
Average meaning that I should get 4 hits and you should get 2.33 hits. I got my 4 and you got your 2. It would be a game changer if you got 4 and I got 2, but hard to be upset about being 0.333 below average. True that I have not had any horrible failures that change the game outcome.
Yeah, it was more the sum of all turns than this particular outcome.
But I am still confident it will change somehow :) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 fighters, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Philippines to Japan
6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 bomber moved from Philippines to 55 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to YunnanCombat - Japanese
Battle in Aleutian Islands
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 6 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking Aleutian Islands from Americans with 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
1 bomber, 5 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from Java to 42 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 2 infantry, 2 marines and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 marine moved from 35 Sea Zone to Philippines
1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to 35 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 tactical_bomber moved from Hunan to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
3 armour, 1 infantry and 4 mech_infantrys moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Shantung to Kweichow
1 armour moved from Shantung to Hunan
1 infantry moved from Kweichow to Yunnan
1 armour moved from Shantung to Hunan
1 infantry moved from Jehol to Shantung
1 artillery moved from Chahar to Anhwe
1 infantry moved from Jehol to Chahar
1 artillery and 3 infantry moved from Manchuria to JeholPlace Units - Japanese
1 submarine placed in 6 Sea Zone
4 fighters placed in Japan
3 infantry placed in Manchuria
3 infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 artilleries and 2 infantry
EDIT: Adding units owned by Japanese to Jehol: 2 artilleries and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans repair damage of 2x factory_minor; Remaining resources: 77 PUs;
Americans buy 1 artillery, 1 bomber, 6 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Norway to Finland
1 mech_infantry moved from Norway to Finland
1 armour moved from Norway to Finland
1 artillery moved from Norway to Finland
1 bomber moved from India to Kweichow
1 fighter moved from Western United States to 8 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - Americans
Battle in Guam
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans win, taking Guam from Japanese with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 bomber moved from Kweichow to India
1 fighter moved from 8 Sea Zone to Soviet Far East
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 infantry, 6 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 aaGun moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 infantry moved from Norway to Finland
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 submarine moved from 101 Sea Zone to 90 Sea Zone
1 fighter moved from Gibraltar to EgyptPlace Units - Americans
1 artillery and 1 infantry placed in Norway
1 bomber placed in Western United States
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
5 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in KweichowCombat - Chinese
Chinese creates battle in territory KweichowNon Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
5 infantry moved from Sikang to Shensi
6 infantry moved from Kansu to Suiyuyan
2 infantry moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry
EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Russia to Cyprus
1 fighter moved from Bryansk to 99 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
British take 98 Sea Zone from Italians
1 fighter moved from Gibraltar to 92 Sea Zone
3 fighters moved from Egypt to 92 Sea Zone
1 fighter moved from Norway to 92 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter and 1 transport
Italians defend with 1 transport
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Cyprus
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British win, taking Cyprus from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Malta
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 1 battleship, 1 carrier, 1 destroyer, 6 fighters and 1 tactical_bomber; Americans loiter and taunt; Russians loiter and taunt
Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 1 submarine
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 carrier owned by the British and 1 battleship owned by the British
British win with 1 battleship, 1 carrier, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 66
Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers and 1 submarineNon Combat Move - British
1 fighter could not land in 92 Sea Zone and was removed
5 fighters and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 infantry moved from Alexandria to Egypt
3 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Caucasus to Bryansk
2 artilleries and 5 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from 99 Sea Zone to Syria
1 bomber moved from Cyprus to Syria
2 fighters moved from Bryansk to Syria
1 mech_infantry moved from Trans-Jordan to Syria
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
2 fighters moved from Bryansk to Finland
1 fighter moved from Bryansk to Eastern PersiaPlace Units - British
1 destroyer, 1 submarine and 1 transport placed in 81 Sea Zone
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
Good dice for me that turn. Even better than required, I could not fully benefit from that unexpected whiff round 2 at 92 because now one plane needed to crash.
But that bloody sub at 37 hit 3 convoy damage for the 5th time in a row :x
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Sir, one tiny edit, please. Unaffected by dice of course. I’d like to have on blocker at 45 instead of 55. I can edit that later.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Algeria to 96 Sea Zone
1 artillery moved from Bessarabia to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western UkraineCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ukraine
Italians attack with 1 artillery and 1 fighter
Russians defend with 1 factory_minor and 1 infantry
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in Western Ukraine
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery moved from Bessarabia to Eastern Poland
1 bomber moved from Western Ukraine to Belarus
1 fighter moved from Ukraine to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 artillery and 1 infantry moved from Albania to Bulgaria
1 fighter moved from 96 Sea Zone to Southern Italy
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Turning on Edit Mode -
That bad dice in the Naval combat changes my plan for Germany. Bad outcome! No problem with the edit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Politics - French
Turning on Edit Mode
EDIT: Adding units owned by Americans to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat Move - French
Non Combat Move - French
1 infantry moved from Norway to FinlandTurn Complete - French
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@Arthur:
That bad dice in the Naval combat changes my plan for Germany. Bad outcome! No problem with the edit.
Frankly, I am glad to hear that finally your German headquarter gets confronted with such problems^^
But I think the battle wasn’t too far off. I guess just 1 hit above average. As said, the net score was “just” +56 as one plane crashed and +43 was average.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Belarus to 99 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
4 bombers moved from Southern France to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone -
If you had lost one more ship, there would be no reason to scramble… anyway, Scrambles Sir?
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Tired of sending my fighters into certain death at a bad ratio. 35 attack = 6 sure hits for the Luftwaffe.
So I skip scrambling this time.
Both subs, however fighter for the first round. I have a feeling that they will kill your sub by surprise strike and my boats will score 2 hits on your planes then! :)
Bad luck :wink:
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CMON, a complete whiff?
Dude, your Germans are just invincible, unbelievable.
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Yeah, you should have killed the sub :)
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Or the sub and a plane maybe?
Will your Germans EVER experience anything which is not above average or in worst case average?Sigh. My whining continues :(
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Belarus to 99 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
4 bombers moved from Southern France to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 92 Sea Zone
1 infantry moved from Karelia to NovgorodCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Ukraine
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Germans attack with 5 bombers, 5 fighters and 1 submarine
British defend with 1 battleship, 1 carrier and 1 destroyer; Americans defend with 1 submarine; Russians defend with 1 submarine
1 submarine owned by the Germans retreated to 93 Sea Zone
British win with 2 submarines remaining. Battle score for attacker is 44
Casualties for British: 1 battleship, 1 carrier and 1 destroyerNon Combat Move - Germans
4 bombers moved from 92 Sea Zone to Western Germany
1 bomber moved from 92 Sea Zone to Algeria
5 fighters moved from 92 Sea Zone to Algeria
1 fighter moved from 112 Sea Zone to Southern Italy
3 carriers, 1 destroyer and 1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Ukraine to Belarus
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 fighter moved from 113 Sea Zone to Western Germany
2 aaGuns, 1 artillery and 3 infantry moved from Southern France to France
2 artilleries and 1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 fighter placed in Western Germany
4 armour, 2 artilleries and 4 mech_infantrys placed in Germany -
And your sub surviving is fine btw if they finally start to NOT permanently hit:D
I guess I take all subs to 92 next turn to make sure I kill it by surprise strike^^





